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HMW Millionaire XP Club

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: HMW Millionaire XP Club

Postby Darth Trader » Tue Nov 18, 2008 2:14 pm

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Merc With A Mouth wrote:
Galvatron Supreme wrote:You two need to GET A ROOM. :P


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Please, feel free to comment in here once you aquire an additional 760+k XP. Until then, SILENCE from the peanut gallery.
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Re: HMW Millionaire XP Club

Postby Electron » Tue Nov 18, 2008 4:04 pm

yeh i gots rights!!!!!!!
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Re: HMW Millionaire XP Club

Postby neliz » Tue Nov 18, 2008 5:07 pm

Electron wrote:yeh i gots rights!!!!!!!


If Bentley's could eat, we'd be chewing through the ranks!
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Re: HMW Millionaire XP Club

Postby Electron » Tue Nov 18, 2008 5:34 pm

NOM NOM NOM!!!!!!! :-P
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Re: HMW Millionaire XP Club

Postby Deadpool. » Tue Nov 18, 2008 11:13 pm

Well, I guess I'm in.

23. Den-O - 1001468


EDIT: Thank heavens there's only one Deadpool in here.
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Re: HMW Millionaire XP Club

Postby Absolute Zero » Thu Nov 20, 2008 3:31 pm

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Deadpool. wrote:Well, I guess I'm in.

23. Den-O - 1001468


EDIT: Thank heavens there's only one Deadpool in here.


That says Den-O, not Deadpool., so you must be mistaken. There are no Deadpools in the Millionaire club. It's ok. I'm sure you'll get there eventually.
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Re: HMW Millionaire XP Club

Postby Deadpool. » Thu Nov 20, 2008 5:13 pm

Absolute Zero wrote:
Deadpool. wrote:Well, I guess I'm in.

23. Den-O - 1001468


EDIT: Thank heavens there's only one Deadpool in here.

I'm sure you'll get there eventually.

When the freaking HMW database finally updates its names.....

City Commander's still named Dealer on it!
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Re: HMW Millionaire XP Club

Postby Redimus » Thu Nov 20, 2008 7:58 pm

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Deadpool. wrote:When the freaking HMW database finally updates its names.....

City Commander's still named Dealer on it!


I dont think it will automaticly, you'll need a member of staff with access to the right control pannels to do it (hence why Im still running around as pRedimus).
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Re: HMW Millionaire XP Club

Postby Windstalker » Thu Nov 20, 2008 10:07 pm

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Just found out that I broke 1 million xp. 1,006,499 xp to be exact.
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Re: HMW Millionaire XP Club

Postby Redimus » Thu Nov 20, 2008 10:17 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
took you long enough, Im a pred and even I managed it quicker! :P
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Re: HMW Millionaire XP Club

Postby Sinister Mentor » Fri Nov 21, 2008 2:06 am

I'm about to become a multi-millionaire!
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Re: HMW Millionaire XP Club

Postby neliz » Fri Nov 21, 2008 3:01 pm

Sinister Mentor wrote:I'm about to become a multi-millionaire!


you are
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Re: HMW Millionaire XP Club

Postby Chaoslock » Fri Nov 21, 2008 5:04 pm

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29. Chaoslock - 1002424


Oh well, next goal 5 Mill.
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Re: HMW Millionaire XP Club

Postby Sinister Mentor » Sat Nov 22, 2008 6:26 am

The day I've hit number one I'll stop playing so much.

Too bad for everyone else I'm just number two. :-(
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Re: HMW Millionaire XP Club

Postby Absolute Zero » Sat Nov 22, 2008 6:33 am

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Sinister Mentor wrote:The day I've hit number one I'll stop playing so much.

Too bad for everyone else I'm just number two. :-(


You are the number 1 level three though. Congradulations on that. Nice to see people not afraid to level up.
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Re: HMW Millionaire XP Club

Postby Redimus » Sat Nov 22, 2008 6:38 am

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
I never have been.
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Re: HMW Millionaire XP Club

Postby Absolute Zero » Sat Nov 22, 2008 6:53 am

Weapon: Corrosive Slime Shooter
Fearless Echoes wrote:I never have been.


Some of the cons seem to be. Took on someone with 200k more then me and it still came down to the last hit.
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Re: HMW Millionaire XP Club

Postby Tammuz » Sat Nov 22, 2008 10:02 am

there's no incentive not to anymore AZ, before levingling up would deny you missions against easy targets and put you in missions with more bad asses, and you would have much less opposition and allies.

now the entire HMW playing population is in 0-3s the only down side is the CR cost, but the upside is you have more upgrades, and you can build a woefully effective level 3 avoider.

quite frankly whomever dealt the mission brackets out post reset did it somewhat thoughtlessly.
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Re: HMW Millionaire XP Club

Postby neliz » Sat Nov 22, 2008 10:31 am

Tammuz wrote:quite frankly whomever dealt the mission brackets out post reset did it somewhat thoughtlessly.


hear hear. there's no honor for L0's anymore when both sides field 2 to 3 L2's every mission.
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Re: HMW Millionaire XP Club

Postby Sinister Mentor » Sat Nov 22, 2008 11:11 am

Yeah, level 0 exclusive missions would be a great help for the, ehehehe, 'stragglers'.
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Re: HMW Millionaire XP Club

Postby neliz » Sat Nov 22, 2008 11:19 am

Sinister Mentor wrote:Yeah, level 0 exclusive missions would be a great help for the, ehehehe, 'stragglers'.


hear hear, bread and games.. though there's no fun watching the hmw equivalent of the special Olympics, L0 Arena bouts.
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Re: HMW Millionaire XP Club

Postby Wingspan » Sat Nov 22, 2008 11:51 am

Motto: "Death is not the end."
Tammuz wrote:quite frankly whomever dealt the mission brackets out post reset did it somewhat thoughtlessly.

Was it dealt out or done just to get things rolling? Whatever the case, having a redistribution would be beneficial now - unless the plan is to keep it as is to change game play.

neliz wrote:
Sinister Mentor wrote:Yeah, level 0 exclusive missions would be a great help for the, ehehehe, 'stragglers'.


hear hear, bread and games.. though there's no fun watching the hmw equivalent of the special Olympics, L0 Arena bouts.

Terribly wrong.
Omnis enim, qui mala agit, odit lucem et non venit ad lucem, ut non arguantur opera eius; qui autem facit veritatem, venit ad lucem, ut manifestentur eius opera, quia in Deo sunt facta. Translation

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Re: HMW Millionaire XP Club

Postby Tammuz » Sat Nov 22, 2008 12:10 pm

Wingspan wrote:
Tammuz wrote:quite frankly whomever dealt the mission brackets out post reset did it somewhat thoughtlessly.

Was it dealt out or done just to get things rolling? Whatever the case, having a redistribution would be beneficial now - unless the plan is to keep it as is to change game play.


i don't think they had thought that far ahead to be honest.
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Re: HMW Millionaire XP Club

Postby Darth Trader » Sat Nov 22, 2008 12:15 pm

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We are starting to get WAYYYYY off topic again guys. Please try and limit this thread to announcing your arrival into the 1million XP club. :grin:
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Re: HMW Millionaire XP Club

Postby Absolute Zero » Sat Nov 22, 2008 2:11 pm

Weapon: Corrosive Slime Shooter
Tammuz wrote:there's no incentive not to anymore AZ, before levingling up would deny you missions against easy targets and put you in missions with more bad asses, and you would have much less opposition and allies.

now the entire HMW playing population is in 0-3s the only down side is the CR cost, but the upside is you have more upgrades, and you can build a woefully effective level 3 avoider.

quite frankly whomever dealt the mission brackets out post reset did it somewhat thoughtlessly.


I know there's no incentive to not level up anymore, but people still aren't doing it. I was surprised to see a level 3 in a mission.

Well, there is a incentive. If you sit at level 2 and run a highly expensive config, you have the chance of keeping others from leveling up by soaking in a majority of the XP yourself. The downside is your growth will eventually drop off as others do the same. Going up to level 3 means that the enemy gets more XP off you, true, but it also means that they'll level up faster and you'll inturn, have your growth shoot back up.
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