I cant use the link though cause I can't get onto the Con forums yet.
HMW v2 FAQs (First Post Updated Nov 2nd)
Posted by Black Eyes Mon Jul 30, 2007 7:31 pm
I cant use the link though cause I can't get onto the Con forums yet.
"The eyes are the groin of the head."
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Posted by Archanubis Tue Jul 31, 2007 11:46 am
The current system of earning energon is as follows

My suggestion would be to increase the energon earned with the following system:

Or something similar, so long as it doesn't exceed the XP gains.
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Posted by Furtimus Maximus Wed Aug 01, 2007 3:18 pm
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Posted by Supercollider Wed Aug 01, 2007 5:36 pm
Furtimus Maximus wrote:Will Maximals be completely separate from Autobots? Can a Predacon conceivably fight a Decepticon?
Apparently OS has stated that the potential exists for this to happen.
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Posted by Chaoslock Wed Aug 01, 2007 5:53 pm
Supercollider wrote:Furtimus Maximus wrote:Will Maximals be completely separate from Autobots? Can a Predacon conceivably fight a Decepticon?
Apparently OS has stated that the potential exists for this to happen.
Why wouldn't I be surprised from Decepticon - Pred fights?
QUESTION:
Will the extra cost for auto-CR remain in V2? I hate it very very badly. Before auto-Cr's extra cost was made, my cons made a fair energon output, and I could afford to buy weapons and armor for my team, after it, my cash stagnated, when not dropped.
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Posted by Mkall Wed Aug 01, 2007 7:22 pm
Chaoslock wrote:Supercollider wrote:Furtimus Maximus wrote:Will Maximals be completely separate from Autobots? Can a Predacon conceivably fight a Decepticon?
Apparently OS has stated that the potential exists for this to happen.
Why wouldn't I be surprised from Decepticon - Pred fights?
There are the potentials for alliances to be formed and broken, but only if the rest of the faction agrees
QUESTION:
Will the extra cost for auto-CR remain in V2? I hate it very very badly. Before auto-Cr's extra cost was made, my cons made a fair energon output, and I could afford to buy weapons and armor for my team, after it, my cash stagnated, when not dropped.
Last I heard, it will stay.
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Posted by Steel Starscream Thu Aug 02, 2007 8:50 am
I suddenly thought that and i was wondering if we do or don't?
Mkall
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Posted by Psychout Thu Aug 02, 2007 9:28 am
The rest - all xp, energon, alts, weapons, kremzeek, minicons etc. - get nuked.
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What about having this?
Posted by dodgetvm Thu Aug 02, 2007 9:31 am
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Posted by Supercollider Thu Aug 02, 2007 9:45 am
Psychout wrote:IIRC We get named protoforms and 2,500 energon to begin with in V2 and thats it.
The rest - all xp, energon, alts, weapons, kremzeek, minicons etc. - get nuked.
OMG! I've just realised the big reset, it'll be a minicon Bloodbath!
Joefish had better get a few more minicons on the barby then...
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Posted by Kryptikore Thu Aug 02, 2007 9:48 am

Finally hit 500!
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release date?
Posted by quetzalcoatl Thu Aug 02, 2007 2:32 pm
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Posted by Symbiote Spiderman14 Thu Aug 02, 2007 2:41 pm
Mkall wrote:0. When will it be arriving?
Sadly, Omega Sentinel has told me that it will be at least a month off. we're looking at the end of August/mid-September now.
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Posted by Tammuz Thu Aug 02, 2007 6:15 pm
Kryptikore wrote:In V.2 could we get a check all box for the Arena CR Chamber Option. Where you can choose manual or auto. Just some thing around those lines and maybe for the Missions as well, but mostly the arena.
i'm not really sure what you're asking for, i mean in the options tab on the registry page we already have the option to make autoor manual cr the default option for either the missions or arena.
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Posted by Kryptikore Fri Aug 03, 2007 10:08 am
Tammuz wrote:Kryptikore wrote:In V.2 could we get a check all box for the Arena CR Chamber Option. Where you can choose manual or auto. Just some thing around those lines and maybe for the Missions as well, but mostly the arena.
i'm not really sure what you're asking for, i mean in the options tab on the registry page we already have the option to make autoor manual cr the default option for either the missions or arena.
Jezz... There's another piece of HMW I seemed to miss! I swear you can never keep up with everything going on! Thanx Tammuz, but I still wouldn't mind having the option for what I'm looking for to make things faster. Like the check all active bots to fight/wait in the arena box! So you would another change all box adjusting CR options on the fly. Just for those times I decide to manually put my bots in CR when I know I have time to dedicate to HMW. I guess I could just set it in the options before I start a long session and then swicth it back later.

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Posted by random63146 Sat Aug 04, 2007 1:48 pm
Also, can you change sides multiple times or is this going to be a one-time thingy?
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Posted by Tammuz Sat Aug 04, 2007 1:50 pm
Dinobot wrote:Forgive me if this has already been asked, but: is it possible to switch from good to bad sides and vice versa (for example from Autobots to Decepticons, from Autobots to Predacons)?
Also, can you change sides multiple times or is this going to be a one-time thingy?
when V2 goes live you will be able to choose which faction you join regardless of your prievious affiliations.
side swapping will still be a rarity handled through OS at his discretion.
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Posted by Stormwolf Sun Aug 05, 2007 9:49 am
I recon that a Targetmaster could have a "fixed" weapon that does more damage whenever the firepower stat would be raised. This would effectively eliminate the need to buy newer and stronger weapons.
Not so sure about Headmasters though, maybe they could get a accuracy (speed) bonus or something.
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Posted by Mkall Sun Aug 05, 2007 10:27 am
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Posted by Stormwolf Mon Aug 06, 2007 4:12 pm
And here's some ideas for tactics:
Pretender Ship [Pretender/Ram/Absorb]
Pretender Vehicle [Pretender/Absorb/Charge]
Pretender Creature [Pretender/Slash/Absorb]
Pretender Jet [Pretender/Absorb/Strafe]
Pretender Air Animal [Pretender/Drop/Absorb]
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Posted by Mkall Tue Aug 07, 2007 12:58 am
Stormwolf wrote:I just got a idea for Pretender tactics, the pretender shell could do a seperate attack like a Head/Targetmaster could. Only the pretendershell would be able to use any weapons the bot currently had equiped.
And here's some ideas for tactics:
Pretender Ship [Pretender/Ram/Absorb]
Pretender Vehicle [Pretender/Absorb/Charge]
Pretender Creature [Pretender/Slash/Absorb]
Pretender Jet [Pretender/Absorb/Strafe]
Pretender Air Animal [Pretender/Drop/Absorb]
Personally I'd like to see the pretender shells work in a completely different way than just as another tactic. But we'll see what happens.
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Posted by Kryptikore Wed Aug 08, 2007 9:21 am

Finally hit 500!
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Posted by steve2275 Wed Aug 08, 2007 9:28 am
but it wont get any worse"
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
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Posted by Psychout Wed Aug 08, 2007 11:39 am
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