Metroplex Accessories Catch-All Thread
Re: Metroplex Accessories Catch-All Thread
Posted by RK_Striker_JK_5 Sat Mar 07, 2015 5:19 pm
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Sat Mar 07, 2015 6:00 pm
Rodimus Prime wrote:What happens to the rest of him when you give Metroplex his legs as guns?
You could read the review I linked to in my most recent post...
For convienience, I shall link it again here.
And for a "short version" answer to your question... The left over bits transform into this:

...which, on the surface, is intended as a tower / weapon emplacement for Metroplex's city mode. But it does balance and stay upright quite well on its own, so you could also set it on the ground as a stand-alone automated weapon battery, so as to get some use out of it while Metroplex is walking around with Six-Gun's legs as guns. This is what I do, at least. It seems a better option then just tossing the piece aside.

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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Sat Mar 07, 2015 6:06 pm
RK_Striker_JK_5 wrote:Awesome pics and review, Yotsuyasan.
Thanks!
RK_Striker_JK_5 wrote:I had enough problems putting on the stock stickers to bother with more.
If I had put on the stock stickers first, I am sure I would have been fed up and declared myself done stickering my Metroplex, as well. Fortunately, I didn't apply a single sticker until I had the Reprolabels ones, and then chose which ones I wanted from both options (mostly favoring the Reprolabels, but still using a few stock ones).

Boy Scouts ½: The adventures of five members of Boy Scout
Troop 192 who, after a trip to China, have lives full of change...
Yotsuya's Shipyard: Star Trek Style Starship
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Re: Metroplex Accessories Catch-All Thread
Posted by Rodimus Prime Sat Mar 07, 2015 6:21 pm
I know.Yotsuyasan wrote:Rodimus Prime wrote:What happens to the rest of him when you give Metroplex his legs as guns?
You could read the review I linked to in my most recent post...![]()
So it can't be attached in robot mode. I'm sure I can find a place for it if I get 6 Sigma.And for a "short version" answer to your question... The left over bits transform into this:
...which, on the surface, is intended as a tower / weapon emplacement for Metroplex's city mode. But it does balance and stay upright quite well on its own, so you could also set it on the ground as a stand-alone automated weapon battery, so as to get some use out of it while Metroplex is walking around with Six-Gun's legs as guns. This is what I do, at least. It seems a better option then just tossing the piece aside.
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Sat Mar 07, 2015 6:29 pm
Rodimus Prime wrote:So it can't be attached in robot mode.
Well, I did once see a photo of someone, proud to have found a way to incorporate all of the parts into all of the modes, who had attached it to the robot mode... But it involved leaving the side of the chest containing the city mode's helipad open (necessitating also leaving that side's arm folded behind the back!) and plugging the tower in in the same way it would be for city mode.
It looked stupid, it was bad, and the person who did it should feel bad.
Personally, I am just happy it can stand up well on its own so that it can be used as I suggested. It already beats the G1 version, where you just tossed the corresponding pieces aside when not using them as part of Six-Gun or as a tower for city mode.

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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Sat Mar 07, 2015 7:44 pm
Here's a brand new photo, not in my review. It's Six-Gun hanging out with some Decepticons... depending on how you count them, either three or sixteen of them. And Six-Gun still manages to look pretty darn imposing in that company!

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Troop 192 who, after a trip to China, have lives full of change...
Yotsuya's Shipyard: Star Trek Style Starship
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Re: Metroplex Accessories Catch-All Thread
Posted by RK_Striker_JK_5 Sat Mar 07, 2015 8:58 pm
Yotsuyasan wrote:RK_Striker_JK_5 wrote:I had enough problems putting on the stock stickers to bother with more.
If I had put on the stock stickers first, I am sure I would have been fed up and declared myself done stickering my Metroplex, as well. Fortunately, I didn't apply a single sticker until I had the Reprolabels ones, and then chose which ones I wanted from both options (mostly favoring the Reprolabels, but still using a few stock ones).
I suppose that was my problem, then.
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Re: Metroplex Accessories Catch-All Thread
Posted by Midnight_Fox Sun Mar 08, 2015 7:43 pm
always in shadow, never in sight."
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Re: Metroplex Accessories Catch-All Thread
Posted by Gauntlet101010 Mon Mar 09, 2015 8:41 am
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Thu Mar 12, 2015 3:46 pm

(I guess I could kind of almost see why some people may have preferred the Legends sized Six-Gun being offered... But eh, whatever. I have the Six-Gun I need and I am happy with him!
Gauntlet101010 wrote:Just want to point out that you can oeg the turret Sigma Six transforms into behind Metroplex's head. Only one post actually pegs in and it sits at just a bit of an angle, but it works. No need to set it aside.
Sorry... what? I assume "oeg" is a typo for "peg..." But how exactly does he peg in behind Metroplex's head? I don't suppose you can supply any photos of this alleged functionality...

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Re: Metroplex Accessories Catch-All Thread
Posted by Gauntlet101010 Thu Mar 12, 2015 5:37 pm
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Thu Mar 12, 2015 6:07 pm
Gauntlet101010 wrote:There ya go.
Huh. Well I'll be darned. Well, awesome for people who want to use it like that, I suppose. Doesn't look like something that would do it for me, though.

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Re: Metroplex Accessories Catch-All Thread
Posted by Rodimus Prime Tue Mar 24, 2015 4:09 am
That's actually pretty creative. Good job. Once I get the piece, I'll probably do that as well.Gauntlet101010 wrote:There ya go.
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Mon Aug 03, 2015 6:22 am
Yotsuyasan wrote:Anyone interested in more than just my initial impressions, a full review of the base Metroplex figure, plus Before & After Six Sigma, plus MegaMoonMan's knees and ramp pieces, is now available on my website.
And anyone interested in some more long term impressions, that review has now been given a somewhat unfortunate update regarding the MegaMoonMan knees. To find this update, please visit the page original review (as linked to in the above quote of my earlier post) and then scroll down past it.

Boy Scouts ½: The adventures of five members of Boy Scout
Troop 192 who, after a trip to China, have lives full of change...
Yotsuya's Shipyard: Star Trek Style Starship
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Yotsuya's Reviews: text & photo Transformers toy reviews!
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Re: Metroplex Accessories Catch-All Thread
Posted by Agamemnon Mon Aug 03, 2015 7:59 am
Yotsuyasan wrote:Yotsuyasan wrote:Anyone interested in more than just my initial impressions, a full review of the base Metroplex figure, plus Before & After Six Sigma, plus MegaMoonMan's knees and ramp pieces, is now available on my website.
And anyone interested in some more long term impressions, that review has now been given a somewhat unfortunate update regarding the MegaMoonMan knees. To find this update, please visit the page original review (as linked to in the above quote of my earlier post) and then scroll down past it.
Wow! Was it that the friction fit of the knee halves (or parts around the mushroom peg) failed? How was it originally held together? I wonder if model cement would do well to sort of melt the parts together. If I do end up getting MegaMoonMan's Metroplex upgrades (and I have been seriously thinking about it) I'll be sure to keep an eye on this area.
(Also, I'm not sure if I mentioned it before, but thanks for the shout out on the B&A leg gun placement in city mode.
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Mon Aug 03, 2015 8:22 am
Agamemnon wrote:Wow! Was it that the friction fit of the knee halves (or parts around the mushroom peg) failed? How was it originally held together? I wonder if model cement would do well to sort of melt the parts together. If I do end up getting MegaMoonMan's Metroplex upgrades (and I have been seriously thinking about it) I'll be sure to keep an eye on this area.
Thought I explained it well, but here's an illustration of the break:

As for why specifically it broke, I could not say. I just picked him up and, as normally as I ever would, straightened out his leg. The leg came off in my hand, and when I looked closer I saw the break.
Superglue seems to be holding... But since reattaching the leg, I've only completed transforming him into carrier mode. I've yet to have him in robot mode, move around his leg much (other then what I needed to do to transform him the once), or have him stand on the leg for any period of time. I guess we'll see what happens when I do next transform him!
Agamemnon wrote:(Also, I'm not sure if I mentioned it before, but thanks for the shout out on the B&A leg gun placement in city mode.And your reviews are always quite awesome!)
Thanks! Always good to feel appreciated!
And thank you for the great idea on how to attach those guns!

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Re: Metroplex Accessories Catch-All Thread
Posted by Agamemnon Mon Aug 03, 2015 8:36 am
#StructuralGeek
william-james88 wrote:Also be weary of hope in this hobby. Hope is just undiscovered disappointment.
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Re: Metroplex Accessories Catch-All Thread
Posted by Yotsuyasan Mon Aug 03, 2015 8:48 am
Agamemnon wrote:I wonder what orientation he printed these out. With additive manufacturing, layers are stacked on layers. The mushroom peg slot would make this slightly more difficult with perhaps the opening held in place with a support strut that was removed. Based on your diagram if it was layered from top to bottom (or bottom to top) it might have failed between layers, which could make sense as in my experience with 3D printing, the nature of cooling plastic could create a weakened bond between layers. If it was layered 90 degrees from this, then we are looking at a pure failure of the plastic. Given Metroplex's size and the load bearing nature of the knee, I am definitely rethinking this specific add-on. I still might get the ramp...
#StructuralGeek
Based on the orientation of the light ridges on the surface of the pieces, yes, I would say that between layers is a pretty good possibility.

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Re: Metroplex Accessories Catch-All Thread
Posted by Gauntlet101010 Mon Aug 03, 2015 9:16 am
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Re: Metroplex Accessories Catch-All Thread
Posted by Nemesis Destron Mon Aug 03, 2015 10:10 am
This will be final upgrade (provided I do buy) before I begin the massive work of opening all the other 3P stuff and open up TG-23 for the first time!
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