The fan modes are looking pretty good as well. Think I'm liking Peaugh's base mode best if only because it uses all the pieces.
Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Sodan-1 Sun Feb 02, 2014 1:31 pm
The fan modes are looking pretty good as well. Think I'm liking Peaugh's base mode best if only because it uses all the pieces.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rodimus Prime Sun Feb 02, 2014 2:38 pm
Sodan-1 wrote:enough for me concede that those like Rodimus Prime may not be quite so insane. (I jest, of course.)
The reason I like the head mode so much is because it's finally in proportion with the body and the shoulders. The original Cerebros head is smaller and looks like it's sunk into the shoulders. When I get Warden, Cerebros will become part of the right chest, as he is in Max's base mode.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Banjo-Tron Mon Feb 03, 2014 8:24 am
http://teletraan2.blogspot.co.uk/search/label/Fortress%20Maximus

3rd-party forum: http://www.seibertron.com/energonpub/viewforum.php?f=215
My Flickr: http://www.flickr.com/photos/alexshepherd/
My 'Classicsverse' collection: http://teletraanII.co.uk/
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Jesterhead Thu Feb 06, 2014 10:00 pm
This figure hits all the points on the score card for me. I don't think I can't not pick this up.
Good to be back on Siebertron!

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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rodimus Prime Fri Feb 07, 2014 1:06 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by alexison Fri Feb 07, 2014 1:27 pm
Rodimus Prime wrote:I received my Warden today, and...well, I had to change my shorts after I took it out of the box. This thing is just what the company name says. Perfect. Of course, I transformed it to Commander Mode, and the transformation was complex but not a pain in the ass. And I love the fact that the little guy fits inside the head. A true commander indeed. In hand, it looks pretty damn good on Fort Max's shoulders. The robot mode was very solid and detailed, and the diecast just made it feel even better. I am very pleased with this figure, I won't even bother transforming it into its vehicle mode, the robot and head modes are more than satisfactory. Truly a figure worth every penny. Hell, I seriously might buy a 2nd figure just for the robot mode. Too bad I have to leave all the extra parts (tracks, gun, etc.) in the box.
You pretty much summed up my thoughts exactly.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by rpetras Fri Feb 07, 2014 2:54 pm
Rodimus Prime wrote:I received my Warden today, and...well, I had to change my shorts after I took it out of the box. This thing is just what the company name says. Perfect. Of course, I transformed it to Commander Mode, and the transformation was complex but not a pain in the ass. And I love the fact that the little guy fits inside the head. A true commander indeed. In hand, it looks pretty damn good on Fort Max's shoulders. The robot mode was very solid and detailed, and the diecast just made it feel even better. I am very pleased with this figure, I won't even bother transforming it into its vehicle mode, the robot and head modes are more than satisfactory. Truly a figure worth every penny. Hell, I seriously might buy a 2nd figure just for the robot mode. Too bad I have to leave all the extra parts (tracks, gun, etc.) in the box.
Why do you have to do that?
There is a place for everything!
If it is on Fort Max, that stuff stores on the back.
If you don't like that gear in robot mode, all those parts can form a cool tank, all by themselves! That's what mine is doing.
Yesterday, he was in full tank mode, today he is a noggin, and the stuff is in small tank mode sitting upon the base. Tomorrow I'll put him in one of the other crazy fan modes, and when I finish with all of them I'll start making up my own modes.
This guy is crazy amounts of fun!
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rodimus Prime Fri Feb 07, 2014 3:32 pm
rpetras wrote: If you don't like that gear in robot mode, all those parts can form a cool tank, all by themselves!
I already have a gun and a Grand Sword to fill Max's hands, so he can't hold the gun. The tracks I guess I could hang on the back, but he's displayed with his back to the wall, so they wouldn't be seen. Might as well leave it in the box. The rest of the stuff I just can't do anything with unless I have Warden in robot mode. Or can the cannon and the tracks by themselves form a tank? I thought Warden was needed for that.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by alexison Fri Feb 07, 2014 5:35 pm
Rodimus Prime wrote:rpetras wrote: If you don't like that gear in robot mode, all those parts can form a cool tank, all by themselves!
I already have a gun and a Grand Sword to fill Max's hands, so he can't hold the gun. The tracks I guess I could hang on the back, but he's displayed with his back to the wall, so they wouldn't be seen. Might as well leave it in the box. The rest of the stuff I just can't do anything with unless I have Warden in robot mode. Or can the cannon and the tracks by themselves form a tank? I thought Warden was needed for that.
The treads, extra missile pods, & chest armor piece can create a smaller "scout tank" that the headmaster can pilot.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by fenrir72 Thu Feb 13, 2014 8:23 am
Right amount of plastic and die-cast and functionality. price is worth the entrance!
Update! (02/26/2014)
My take since I received mine
This release IS Awesome!
Masterpiece class Cerebros if there ever was ONE! Even included a display stand.
Anything to knit pick? Joke but he's got Galvatron's "Knee Pads of Doom" lol!
Tank mode? Who cares? Everyone got it for the "Commander mode" But really, given the limitation of the source the figure inspired, I don't blame it. Btw, the tractor threads are functional.
He's got a BFG! 'nuff said (it can be readjusted to have a stabilizer/support accessory)
You can add additional shoulder battle armor (reminds me of the ones used by riot police (being a "Warden")
Missile pods galore!
The "Master" component is integrated into the transformation (he sits in a cockpit inside the head....kind of like a mobile/transformable brain)
The "Master" figure has light piping.....really........light piped optics. And a very intelligent compact transformation that puts the recent "Centurion" not Fortress figure (see reference pic) http://www.bigbadtoystore.com/bbts/menu ... egory=8065 to shame. Not only was that effort overpriced......it was verrrrrrry loose.
I've always wondered why "Fortress" was rendered in a boxed head style without any side antennas when in his default Master mode in the anime unlike Hardhead. He's sort of like a mini me of the Super mode head. PE did it right.
Hard to transform? Well FP not Motormaster is also hard to transform.
Worth every penny.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by daimchoc Thu Feb 13, 2014 10:42 pm

Making sure that the nose is tucked in properly.

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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by fenrir72 Fri Feb 14, 2014 6:23 am
Is one of the "headmasters' "compensating" for something? or just happy to see "someone"
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by trence5 Wed Feb 26, 2014 2:21 am
but this thing F(%ING ROCKS
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by fenrir72 Wed Feb 26, 2014 5:31 am
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by rpetras Wed Feb 26, 2014 12:39 pm
trence5 wrote:the alt mode left a LOT to be desired..........
I would agree, but there are several fan modes that look awesome.
trence5 wrote:but this thing F(%ING ROCKS![]()
![]()
Now this, I agree with!
So far, this is my figure of the year.
Classics Magnus/Skywarp 2 pack MIB
Classics Devastator MIP
HA Sideswipe K-Mart exclusive color Loose
Currently looking for:
ROTF Target exclusive Sideswipe from the 2-pack
TFCC Punch/Counterpunch
Alternity Primes, silver & white versions
(opened is OK, to be used for customs)
PM If interested
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by RK_Striker_JK_5 Wed Feb 26, 2014 6:09 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by trence5 Wed Feb 26, 2014 7:52 pm
wow, those 2 look great togetherdaimchoc wrote:
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by MGrotusque Mon Mar 24, 2014 9:58 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by megatronus Mon Mar 24, 2014 10:37 pm
MGrotusque wrote:I can't seem to find any fan modes of this guy anywhere. Anybody have any suggestions to send me in the right direction?
The previous page on this thread has a few.
Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by trence5 Tue Mar 25, 2014 1:19 am
Man, some those fan modes are AWESOME. I wish some would do either instructional post or, better yet, a video of how to get him into fan modesrpetras wrote:trence5 wrote:the alt mode left a LOT to be desired..........
I would agree, but there are several fan modes that look awesome.
Man, one "bad" thing about good 3rd party figures... once I got one, I found myself NOT wanting to go out on the hunt for a monthrpetras wrote:trence5 wrote:but this thing F(%ING ROCKS![]()
![]()
Now this, I agree with!
So far, this is my figure of the year.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by rpetras Tue Mar 25, 2014 9:12 am
trence5 wrote:Man, some those fan modes are AWESOME. I wish some would do either instructional post or, better yet, a video of how to get him into fan modesrpetras wrote:trence5 wrote:the alt mode left a LOT to be desired..........
I would agree, but there are several fan modes that look awesome.![]()
Getting into the fan modes is actually pretty easy. Most are just a step or two away from one of the official transforms. The plane mode, for example, is most of the way to head mode, but don't finish the legs.
If you do the official modes, you will probably trip over decent fan mode ideas. He really has a lot of options since he folds up into, basically, a couple different rectangles.
trence5 wrote:Man, one "bad" thing about good 3rd party figures... once I got one, I found myself NOT wanting to go out on the hunt for a monthrpetras wrote:trence5 wrote:but this thing F(%ING ROCKS![]()
![]()
Now this, I agree with!
So far, this is my figure of the year.
Honestly, I don't really hunt anymore either. I hit TRU and target once a week because they are on my way home. I just scan the aisles and head out. Quick surgical strikes, and I usually don't get anything! If I really care about something I preorder it. Most of my purchases are not in store items anyway because they are either 3P or Japanese imports.
It's funny how collecting habits evolve.
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HA Sideswipe K-Mart exclusive color Loose
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TFCC Punch/Counterpunch
Alternity Primes, silver & white versions
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Mkall Sun May 11, 2014 11:39 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by craggy Mon May 12, 2014 4:21 pm
Mkall wrote:It's a bit of a necro-bump, but with Botcon looming, I cannot wait to have this guy posed against Scorponok
certainly would be nice. gonna have to see how much it will end up costing first though
Also looking for Universe Repugnus and Overbite, Frostbite and Longhorn and any Webdiver toys.
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by Rated X Mon May 12, 2014 10:51 pm
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Re: Perfect Effect PE-DX03 Warden (Cerebros/Fort Max)
Posted by fenrir72 Tue May 13, 2014 12:28 am
I kind of agree with you on a certain point (surprised
But comparing the Headrobots Centurion to him...........well, the former can't hold a candle to Warden.
Centurion is simply sooooooooooo loose. Great effort by Headrobots but PE wins this hands down (and I'm just talking about the head "head" and not the Fortmax head)
The glowing reviews of him are spot on accurate.
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