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Burn wrote:The problem I see with "clans" is this player population simply isn't big enough to support them.
Other games tend to be you -vs- everyone else. HMW from the start eliminates approximately 50% of the players as opponents and automatically make them your "clan members".
V2's suppose to be about territory and resources therefore it's going to be more important than ever that the two (or four when you factor in Maximals and Predacons) factions work together.
You start adding in "clans" (or sub-factions) and suddenly things like "we can share the configs that work" will become a big thing and suddenly you'll have clans working against each other within the same faction which in the end will be bad for the faction as a whole, and unless you're a member of a "clan" you're liable to miss out on advice for configs.
So can someone please explain to me how this seems to be more and more like elitism, we've got the faction specific forums, THAT is where configs should be shared. Not off-site where only a small number of players can access them.
Caelus wrote:And how about ways to liven up the faction subforums? So far they seem to be going relatively unused.
Grimlock86 wrote:Caelus wrote:And how about ways to liven up the faction subforums? So far they seem to be going relatively unused.
If the autobots don't use their forums, their problem. The decepticon forum is in use.
Dreadwind wrote:I disagree. WoW is the same set up, you're either Horde or Alliance, but there are still clans inside that. Yes, WoW is a lot larger then HWM, but your point was that in HMW, roughly half the players are on your side, so there's no point to clans. In WoW, roughly half the people are on your side as well, and there are still clans. How many times did I just say the samething? Man I'm stupid. Ok, moving on...
Thunderscream wrote:Grimlock86 wrote:Caelus wrote:And how about ways to liven up the faction subforums? So far they seem to be going relatively unused.
If the autobots don't use their forums, their problem. The decepticon forum is in use.
I think Caelus can see the 'con forum too.
Caelus wrote:Something else I'm getting a general feel for (especially from Burn) is that there needs to be more clearcut guidelines on acceptable behavior. That's going to be a tricky to solve as decisions to lock spammed/flamed threads etc. are pretty subjective. I mean, there are so many factors to consider, and I'm not sure you can really build a precise guideline for that sort of thingg.
Caelus wrote:Coming back to relevant train of thought, perhaps instead of locking technical threads when they drown in spam, the moderators should just remove spam posts from those threads?
Flaming is a pretty easy one to define. It's just when you've got all the subfactions going it's hard to reprimand one person without stepping on six hundred toes. It's like assassinating Archduke Ferdinand.
Dreadwind wrote:Not everyone wants to have to run to another forum on seibs to talk about something not game related, which is the major draw for the off site boards. A lot of people want to talk to the people they are familure with, without people they don't know butting in and at best, interupting a conversation, at worst, causing a arguement. I liked using the RDD/DSA/Pax forums to say "Hey, I just got this TF! It's sweet!" because I am familure with the people on those boards, and I don't really want 90 people I've never heard of to go "Oh, that's nice." I'd rather have people I've talked to before tell me to shove off.
Burn wrote:Caelus wrote:Coming back to relevant train of thought, perhaps instead of locking technical threads when they drown in spam, the moderators should just remove spam posts from those threads?
But do they drown in spam? Most technical discussions i've seen have been technical, some have resulted in a bit of flaming but for the most part the spam seems to already stay out of the technical things.
Like if someone creates a thread in the appropriate faction forum like "Hey, i've been toying around this this weapon and found it does this etc etc" I like to think, and have faith, that people would contribute to it as a technical thread, and leave the "spam" to the general threads like the "Social Club" and the faction equivelants.
But if the Mods want to go through and remove un-necessary posts ... do you really want to increase a Mods work load like that?
Flaming is a pretty easy one to define. It's just when you've got all the subfactions going it's hard to reprimand one person without stepping on six hundred toes. It's like assassinating Archduke Ferdinand.
But if one person flames another, what does that have to do with sub-factions?
There may be the scenario when sub-faction player 1 says to sub-faction player 2 that their sub-faction sucks and launch into a huge tirade, but that's just one person and aren't people reprimanded on their own individual comments?
Dreadwind wrote:Not everyone wants to have to run to another forum on seibs to talk about something not game related, which is the major draw for the off site boards. A lot of people want to talk to the people they are familure with, without people they don't know butting in and at best, interupting a conversation, at worst, causing a arguement. I liked using the RDD/DSA/Pax forums to say "Hey, I just got this TF! It's sweet!" because I am familure with the people on those boards, and I don't really want 90 people I've never heard of to go "Oh, that's nice." I'd rather have people I've talked to before tell me to shove off.
This I understand because I feel the same way. While I have no trouble going to the other forums here on Seibertron, I don't tend to join in many discussions about toys/comics/cartoons (admittedly i've been active in the movie forum) for the simple reason, the discussions don't really go anywhere or I don't know the people well enough to know what their collection is like.
I find it so much easier to connect with a person about TF's if you know what their collection is like. Just in the last week I found out Goribus and I have a shared liking for Omnibots!
Who knows, perhaps if people are willing to "step out" a bit more their friends will follow suit and they'll still have that close knit group of friends to discuss things with but also have others join in who might be able to offer a different insight into a toy, or a comic, or whatever.
-edit-
I really should do some actual work.
Caelus wrote:There is one paradox I'd like to point out, for consideration -
Subfaction Player 1 - I like the RDD/AWC board b/c we can shoot the breeze and not worry about spamming...
Subfaction Player 2 - I like the RDD/AWC board b/c we can work on seriously examining game mechanics issues without losing our work in the spam...
These are both arguments I've heard. Now, I assume the catch here is that the spamming goes on in the subfaction's equivalent of Seibertron's General Discussion Forum, while the technical study is done in the equivalent of HMWGD.
So, the default response would be, "well, if they want to talk about nongame stuff, they should do it on Seibertron's GD", but, that's clearly not what a large portion of the players want.
- forgot where I was going with this -
Coming back to relevant train of thought, perhaps instead of locking technical threads when they drown in spam, the moderators should just remove spam posts from those threads?
If anyone's wondering, my approach to problem solving tends to be to just throw out thoughts as they come to mind and then listen to the responses.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Jesus Prime wrote:Caelus wrote:There is one paradox I'd like to point out, for consideration -
Subfaction Player 1 - I like the RDD/AWC board b/c we can shoot the breeze and not worry about spamming...
Subfaction Player 2 - I like the RDD/AWC board b/c we can work on seriously examining game mechanics issues without losing our work in the spam...
These are both arguments I've heard. Now, I assume the catch here is that the spamming goes on in the subfaction's equivalent of Seibertron's General Discussion Forum, while the technical study is done in the equivalent of HMWGD.
So, the default response would be, "well, if they want to talk about nongame stuff, they should do it on Seibertron's GD", but, that's clearly not what a large portion of the players want.
- forgot where I was going with this -
Coming back to relevant train of thought, perhaps instead of locking technical threads when they drown in spam, the moderators should just remove spam posts from those threads?
If anyone's wondering, my approach to problem solving tends to be to just throw out thoughts as they come to mind and then listen to the responses.
This may sound odd, but I moderate another forum elsewhere, and from what I see it uses the same set-up as here. Now over there there's an option to split any and all posts from a thread into a new thread. Rather than locking threads when they get vastly derailed, why not turn them into two threads?
And that's not a bad approach. Us Irish have a saying about flinging **** at a wall. Throw enough, and some of it's going to stick.
As for your 'paradox' of players liking spam but liking serious posts - they aren't really a mutually exclusive thing. I think we all know by now my policy on spam, but I'm quite happy to let it all hang out and talk technical issues over when I want to gain or share an insight into the game. But sometimes it seems hard to do both here - lean towards one, you're left alone - but sometimes too alone. Lean towards the other, you get a little too much attention, if you get me. There needs to be a little more tolerance towards a mix, rather than calling down the lock on anything getting a little derailed.
Caelus wrote:
Subfaction Player 2 - I like the RDD/AWC board b/c we can work on seriously examining game mechanics issues without losing our work in the spam
Burn wrote:Something I also find odd, and this is aimed at all "clan-ers", i've seen a number of comments "well we can't have fun on Seibertron.com so we go to our own forums" ... isn't that a slap in the face to the site that allows you to actually play the game on?
Tammuz wrote:For some odd reason we got the impression we weren't welcome, I wonder what gave us that idea?
Burn wrote:Tammuz wrote:For some odd reason we got the impression we weren't welcome, I wonder what gave us that idea?
Yes well ... when the opinion from the Mods seems to change on a daily basis ...
Tammuz wrote:Burn wrote:Tammuz wrote:For some odd reason we got the impression we weren't welcome, I wonder what gave us that idea?
Yes well ... when the opinion from the Mods seems to change on a daily basis ...
i think it's more to do with which mod you ask.
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