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HMW v2 FAQs (First Post Updated Nov 2nd)

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Conjurous » Fri Jun 01, 2007 5:27 am

So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?
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Postby Mkall » Fri Jun 01, 2007 9:28 am

Weapon: Twin Sonic Cannons
Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?


Nope and nope. This will be a level playing field
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Postby Steel Starscream » Fri Jun 01, 2007 2:33 pm

Mkall wrote:
Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?


Nope and nope. This will be a level playing field

:???: I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something
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Postby Omega Sentinel » Fri Jun 01, 2007 2:35 pm

Steel Starscream wrote:
Mkall wrote:
Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?


Nope and nope. This will be a level playing field

:???: I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something
We can try to have some sort of recognition for veteran players but it won't be in the form of XP or Energon. I am open to suggestion as to what the recognition should be but we would need to start a different thread for that discussion.
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Postby Mkall » Fri Jun 01, 2007 2:36 pm

Weapon: Twin Sonic Cannons
Steel Starscream wrote:
Mkall wrote:
Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?


Nope and nope. This will be a level playing field

:???: I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something


Mkall in the first post wrote:2. What will be kept/lost during this reset?
You will keep all created characters, and those characters will keep their names and bios. They will lose all xp, weapons, armour, current altmode and as a player you will lose all energon and weapons in storage. The option to change you allegiance should be available

This applies to everyone, regardless of amount of play time
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Postby Steel Starscream » Fri Jun 01, 2007 2:54 pm

Omega Sentinel wrote:
Steel Starscream wrote:
Mkall wrote:
Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?


Nope and nope. This will be a level playing field

:???: I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something
We can try to have some sort of recognition for veteran players but it won't be in the form of XP or Energon. I am open to suggestion as to what the recognition should be but we would need to start a different thread for that discussion.


OK then.
I'll do it.
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Postby Archanubis » Sat Jun 02, 2007 9:56 am

Motto: "Don't take life too seriously or you'll never get out of it alive."
Weapon: Lightning Rifle
Another question on weapons

For the new weapons chart, is damage incurred going to be their only effect or will some weapons have other effects (i.e. Paralyzing Poison Fluids actually paralyzing an opponent)?
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Postby Omega Sentinel » Sat Jun 02, 2007 1:24 pm

Thunderscream wrote:will some weapons have other effects (i.e. Paralyzing Poison Fluids actually paralyzing an opponent)?
Yes
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Postby Pariah » Sat Jun 02, 2007 4:46 pm

*does a little dance in excitement*

OOOOOOooooooOOOOOO status ailments! It's getting all FF in here now :grin:
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Postby Tammuz » Sat Jun 02, 2007 4:50 pm

Pariah wrote:*does a little dance in excitement*

OOOOOOooooooOOOOOO status ailments! It's getting all FF in here now :grin:


if i have my way... :P
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Postby Psychout » Sun Jun 03, 2007 7:54 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Omega Sentinel wrote:
Thunderscream wrote:will some weapons have other effects (i.e. Paralyzing Poison Fluids actually paralyzing an opponent)?
Yes

Freakin' Awesome!!

How about Cerebro Shells? Those things could be fun... :twisted:


EDIT: A better question...

Will Cassettes get any tactics at all?
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Postby Tammuz » Sun Jun 03, 2007 8:04 am

i think that's a pretty definete yes.
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Postby Psychout » Sun Jun 03, 2007 8:05 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
It should be called 'Short man complex'.
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Postby Blaster_6267 » Sun Jun 03, 2007 1:18 pm

Will the total number of alt modes in the rotator/total number available at one time increase?
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Postby Tammuz » Sun Jun 03, 2007 1:51 pm

Blaster_6267 wrote:Will the total number of alt modes in the rotator/total number available at one time increase?


most likely.
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Postby lkavadas » Sun Jun 03, 2007 8:25 pm

Weapon: Dol-Laser Rifle
OS, could you please tell us more about state attacks and the states themselves?
[url=http://www.seibertron.com/heavymetalwar/team_view.php?id=29617]4Legio XLVII Cybertronica
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Postby Omega Sentinel » Mon Jun 04, 2007 9:39 am

lkavadas wrote:OS, could you please tell us more about state attacks and the states themselves?
As soon as I get them all coded in I will release the new help pages for the new system. At that point you should have everything you need to know.
I'm focusing my efforts on the completion of Cybertron right now.
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Postby Venomous Prime » Mon Jun 04, 2007 12:39 pm

Motto: "You don't know peace until you've had suffering"
Weapon: Double Venom Lasers
OS stated in another thread that minicons and masters will be in the next version.

This is a pretty dumb question, but do we get to name the minicons/masters as if they were just little TF's attached to our big TF's?
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Postby Omega Sentinel » Mon Jun 04, 2007 12:42 pm

Venomous Prime wrote:OS stated in another thread that minicons and masters will be in the next version.

This is a pretty dumb question, but do we get to name the minicons/masters as if they were just little TF's attached to our big TF's?

Masters = yes
Minicons = no
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Postby Venomous Prime » Mon Jun 04, 2007 12:43 pm

Motto: "You don't know peace until you've had suffering"
Weapon: Double Venom Lasers
Omega Sentinel wrote:
Venomous Prime wrote:OS stated in another thread that minicons and masters will be in the next version.

This is a pretty dumb question, but do we get to name the minicons/masters as if they were just little TF's attached to our big TF's?

Masters = yes
Minicons = no



Oh wow, you answered fast.

Thanks for the info :D
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Postby Chevitron » Mon Jun 04, 2007 1:21 pm

Will we be given a few days notice when the changes will take place?
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Postby Mkall » Mon Jun 04, 2007 2:07 pm

Weapon: Twin Sonic Cannons
Chevitron wrote:Will we be given a few days notice when the changes will take place?

Yes, we will give a good head's up
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Postby Kaijubot » Tue Jun 05, 2007 2:46 pm

Motto: "No one escapes retribution."
Weapon: Energy Blades
Two questions.

1) Will we have none-combat stuff to spend Energon on (Such as building and upgrading a base). The idea has been mentioned before.

2) Will there be the option of re-statting a character without resetting them?
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Postby Omega Sentinel » Tue Jun 05, 2007 2:51 pm

kaijubot_uk wrote:Two questions.

1) Will we have none-combat stuff to spend Energon on (Such as building and upgrading a base). The idea has been mentioned before.
Not at first, but I want to add the ability for a faction to upgrade territories that they own.

kaijubot_uk wrote:
2) Will there be the option of re-statting a character without resetting them?
No. That will be the same.
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Postby Mkall » Thu Jun 07, 2007 12:59 am

Weapon: Twin Sonic Cannons
Light Blade wrote:in The Pit will be able to fight players from our own faction? or just from the opposite team?

Not sure, but I don't think so.

Secondly, is there some failsafe idea that prevents one team being completely wiped off the face of cybertron?

Yes there will be something :twisted:
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