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Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?
Mkall wrote:Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?
Nope and nope. This will be a level playing field
We can try to have some sort of recognition for veteran players but it won't be in the form of XP or Energon. I am open to suggestion as to what the recognition should be but we would need to start a different thread for that discussion.Steel Starscream wrote:Mkall wrote:Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?
Nope and nope. This will be a level playing field
I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something
Steel Starscream wrote:Mkall wrote:Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?
Nope and nope. This will be a level playing field
I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something
Mkall in the first post wrote:2. What will be kept/lost during this reset?
You will keep all created characters, and those characters will keep their names and bios. They will lose all xp, weapons, armour, current altmode and as a player you will lose all energon and weapons in storage. The option to change you allegiance should be available
Omega Sentinel wrote:We can try to have some sort of recognition for veteran players but it won't be in the form of XP or Energon. I am open to suggestion as to what the recognition should be but we would need to start a different thread for that discussion.Steel Starscream wrote:Mkall wrote:Conjurous wrote:So none of the ppl who have played for a long time will get to keep anything? not possible for ppl who have played awhile to have some sort of bonus?
Nope and nope. This will be a level playing field
I thought that Conjurous ideawas exactly what was going to happen!
Have I missed out on something
YesThunderscream wrote:will some weapons have other effects (i.e. Paralyzing Poison Fluids actually paralyzing an opponent)?
Omega Sentinel wrote:YesThunderscream wrote:will some weapons have other effects (i.e. Paralyzing Poison Fluids actually paralyzing an opponent)?
As soon as I get them all coded in I will release the new help pages for the new system. At that point you should have everything you need to know.lkavadas wrote:OS, could you please tell us more about state attacks and the states themselves?
Venomous Prime wrote:OS stated in another thread that minicons and masters will be in the next version.
This is a pretty dumb question, but do we get to name the minicons/masters as if they were just little TF's attached to our big TF's?
Omega Sentinel wrote:Venomous Prime wrote:OS stated in another thread that minicons and masters will be in the next version.
This is a pretty dumb question, but do we get to name the minicons/masters as if they were just little TF's attached to our big TF's?
Masters = yes
Minicons = no
Chevitron wrote:Will we be given a few days notice when the changes will take place?
Not at first, but I want to add the ability for a faction to upgrade territories that they own.kaijubot_uk wrote:Two questions.
1) Will we have none-combat stuff to spend Energon on (Such as building and upgrading a base). The idea has been mentioned before.
No. That will be the same.kaijubot_uk wrote:
2) Will there be the option of re-statting a character without resetting them?
Light Blade wrote:in The Pit will be able to fight players from our own faction? or just from the opposite team?
Secondly, is there some failsafe idea that prevents one team being completely wiped off the face of cybertron?
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