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HMW v2 FAQs (First Post Updated Nov 2nd)

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Postby Stormwolf » Sat Sep 01, 2007 12:27 pm

Weapon: Particle Beam Cannon
Mkall wrote:
Stormwolf wrote:Here's a question, will we be able to name the Headmaster/Targetmaster partners?

Yes


Great :grin:
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Postby Lil-Decepticon » Sun Sep 02, 2007 7:44 am

I can't wait for the reset, with all that new stuff it's gonna be great. :D
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Postby City Commander » Tue Sep 04, 2007 3:27 am

Weapon: Air Rifle
How're the robot modes coming along?

How are these intended to be implemented?

Will they too be coloured silhouttes?

Will there be a select number from which we can choose, or will it be a case of 'arms a + legs b + wings'; you know, like the old 'design your own alternator' thing?
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Postby Mkall » Tue Sep 04, 2007 12:23 pm

Weapon: Twin Sonic Cannons
The Master Blaster wrote:How're the robot modes coming along?

The list is slowly expanding

How are these intended to be implemented?

You'll choose them like altmodes, however unlike altmodes I intend to hanve them all be universally available for all sides... for now

Will they too be coloured silhouttes?

Yes, just to stay within the theme of the game

Will there be a select number from which we can choose, or will it be a case of 'arms a + legs b + wings'; you know, like the old 'design your own alternator' thing?

Sorry, but no. Those things take too long to program and debug. I think we'd rather that OS spend time working on other things more critical to v2
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Postby hardygirl » Tue Sep 04, 2007 12:45 pm

how can i get to the log when a mission has ended???
hardygirl

Postby Chaoslock » Tue Sep 04, 2007 12:58 pm

Weapon: Reciprocating Laser Cannon
hardygirl wrote:how can i get to the log when a mission has ended???


There are several ways:
1. If you wait until the mission ends, just click on the "In a mission" line under your cons name
2. If you are reloading the page, just click on the "GAME" button on top of Seibertrons page (forth in the line on the site) -> that takes you to HMWs main page, you can see there the last six missions, just click on their titles (for example: "Destroy Wheelie") and you can see the log
3. On the bottom of your characters main page, you can see the last five missions your con did.

And one more thing, the traditional HMW greeting:
WARNING!!! HMW CONTAINS NUTS!!!!
GENERATION 1: THE EPIC ORIGINS! -Hasbro

"Autobots, Buster Witwicky killed Primus. Kill on sight!" - broadcast from Urban Dead

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Postby quetzalcoatl » Mon Sep 10, 2007 9:20 am

MKALL: Are you going to just keep us all in suspense and suprise us with the reset, or can you start a list of what's currently being done, what still needs work before the upset, (and most importantly) how the community could help with what still needs to be done?

Thoughts, follow-ons, complaints, spears?
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Postby Steel Starscream » Mon Sep 10, 2007 10:16 am

hardygirl wrote:how can i get to the log when a mission has ended???

Lookey Lookey
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Postby Mkall » Mon Sep 10, 2007 2:44 pm

Weapon: Twin Sonic Cannons
quetzalcoatl wrote:MKALL: Are you going to just keep us all in suspense and suprise us with the reset, or can you start a list of what's currently being done, what still needs work before the upset, (and most importantly) how the community could help with what still needs to be done?

Thoughts, follow-ons, complaints, spears?

That's something that OS could do, but it would ruin the surprise
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Postby Waylander » Mon Sep 10, 2007 2:53 pm

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Postby quetzalcoatl » Wed Sep 12, 2007 8:38 am

Mkall wrote:
quetzalcoatl wrote:MKALL: Are you going to just keep us all in suspense and suprise us with the reset, or can you start a list of what's currently being done, what still needs work before the upset, (and most importantly) how the community could help with what still needs to be done?

Thoughts, follow-ons, complaints, spears?

That's something that OS could do, but it would ruin the surprise


got ya. I'm sure there would be tons of volunteers to help with non-spoiler schtuffz.
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Postby Omega Charge » Fri Sep 14, 2007 2:07 pm

Motto: "Nothing. What's the motto with you?"
Weapon: Metal-slashing Claw
All right the million-energon question? WHEN"S THE RESET???!!!
I read the first post and saw there's no concrete or general release date, but how about an update after the return of OS??
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Postby Ninjaburn » Fri Sep 14, 2007 2:16 pm

Weapon: Diffraction Sword
Omega Charge wrote:All right the million-energon question? WHEN"S THE RESET???!!!
I read the first post and saw there's no concrete or general release date, but how about an update after the return of OS??


It will be when it will be...patience...
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Postby Maxie-Astrotrain » Sat Sep 15, 2007 11:19 am

Motto: ""Any Situation Can Always Be Made Worse.""
Weapon: "Claw" Flame-Throwers
Somehow i care less and less abou v2.
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Postby Omega Charge » Sat Sep 15, 2007 2:03 pm

Motto: "Nothing. What's the motto with you?"
Weapon: Metal-slashing Claw
Ninjaburn wrote:
Omega Charge wrote:All right the million-energon question? WHEN"S THE RESET???!!!
I read the first post and saw there's no concrete or general release date, but how about an update after the return of OS??


It will be when it will be...patience...


yeah I have had patience ever since it was declared the reset would happen by the end of July, but I'll wait some more, and it should be worthwhile. I have a little extra time to build up xp before it happens.Great job OS and Mkall.
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Postby Steel Starscream » Sat Sep 15, 2007 3:09 pm

Maxie-Astrotrain wrote:Somehow i care less and less abou v2.

'Zen you are a Stupid boy, now do zer game and youre thing and dis and dat'
The Immortal words of Mr Cohen.
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Postby Evank_Horizon » Sat Sep 15, 2007 7:30 pm

I don't know if somebody has asked this question yet (because the search isn't working)

Are Maximals and Autobots rival? Can you have both in your team? I sure hope so... If not I'm a little screwed...
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Postby Windracer » Sat Sep 15, 2007 7:50 pm

Motto: "There's no relief in bitterness, may as well let it die."
Weapon: Electric Cannon
Evank_Horizon wrote:I don't know if somebody has asked this question yet (because the search isn't working)

Are Maximals and Autobots rival? Can you have both in your team? I sure hope so... If not I'm a little screwed...


No, Maximals and Autobots are completely separate factions, and there's a chance that they may even conflict at times. You can't have two factions on your team at once. Sorry dude.

You can always use the bios and state a character is affiliated with a different faction, though...
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Postby Dr. Caelus » Sat Sep 15, 2007 8:12 pm

Windracer wrote:
Evank_Horizon wrote:I don't know if somebody has asked this question yet (because the search isn't working)

Are Maximals and Autobots rival? Can you have both in your team? I sure hope so... If not I'm a little screwed...


No, Maximals and Autobots are completely separate factions, and there's a chance that they may even conflict at times. You can't have two factions on your team at once. Sorry dude.

You can always use the bios and state a character is affiliated with a different faction, though...


And we may have Subfaction Icons in v2 (though I can't remember if we were talking for your entire team or on a bot-to-bot basis). Hopefully, the factions will have subfaction icons paralleling the major-factions, to cover teams of Maximals with characters like Grimlock, or Decepticons that have Autobot defectors, etc.
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Postby Evank_Horizon » Sat Sep 15, 2007 8:23 pm

Windracer wrote:
Evank_Horizon wrote:I don't know if somebody has asked this question yet (because the search isn't working)

Are Maximals and Autobots rival? Can you have both in your team? I sure hope so... If not I'm a little screwed...


No, Maximals and Autobots are completely separate factions, and there's a chance that they may even conflict at times. You can't have two factions on your team at once. Sorry dude.

You can always use the bios and state a character is affiliated with a different faction, though...


That won't help much with the alt-modes. I might as well redesing my characters to fit a single faction. I'll probably be better of in the Maximals and pick the few vehicules I need there.
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Postby DtreetViper2 » Sun Sep 16, 2007 12:38 pm

That's what DemonWolf was telling me. Some of his Maximals are Bots. So that some of his fighters can be in battles that take place in Cities. A few of my Heavy Hitters are still going to be X-CONs. One is going to be a X-PRED. So if the bots can have something to show their old factions with a line or an X on it would be great.
Let's do this!
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Postby Uncrazzimatic » Sun Sep 16, 2007 5:13 pm

DtreetViper2 wrote:A few of my Heavy Hitters are still going to be X-CONs.


Some of your bots are Excons? And they say Autobots are the heroes! :P
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Postby DtreetViper2 » Sun Sep 16, 2007 10:02 pm

Yeah well me and my 3 roommates are always using each others bots in bios. Actually we're all rewriting the bios for all of our bots. To use in V2 when it arrives. :grin:
Let's do this!
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Postby Tusk » Mon Sep 17, 2007 3:47 pm

I like the faction storylines...It kind of reminds me of Warhammer 40K. :grin:
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Postby QuickBeam » Mon Sep 17, 2007 5:14 pm

I'm a brand new player, so I won't have much to lose when V2 is implemented. As such I'm really looking forward to it. I'm just using this time before the reset to get used to the game and how it works. I have a few questions about the reset that I haven't seen on the first page or in subsequent posts (though I haven't read all 39 pages).

1) Will team and character performance history (i.e. your mission & arena percentages and kills) be wiped clean? This would have benefits for me at least - being a newbie my success rate isn't great thus far!

2) Given that altmodes are being wiped, and that names can always be changed (depending on availability) and bios always rewritten, does that mean each character "slot" could potentially be restarted as a completely different kind of bot; enabling me to design a team from scratch (with a little more forethought this time round)? This would have to be the case if we're going to be given the chance to switch factions, surely?

3) As everyone will suddenly have around 12 LV-0 characters and €2500 burning a hole in their pocket, will there be any basic weapons to buy after the first 5 minutes of V2 being up, given how hard it is to buy them even now? I realise this isn't hugely significant in the long term and most basic weapons are not that great anyway, but having one character with an x-ray laser, I can definitely see the difference it makes. Basic weapons will be the only thing to separate characters in those crazy early days, and the only thing to spend your money on till one of your chars accrues at least 1000XP. Will there be enough to go round, or am I just seeing things from a skewed perspective, (seeing as none of my characters have any Firepower or Skill yet)?

I just wanted finish by saying thanks for making such a great game, and keep up the good work!

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