Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
Intelligence: Learn certain tactics. Choose targets in combat who have high strength, high courage, high firepower, low endurance, (to a smaller extent) high skill, rank and intelligence, and (to an even smaller extent) low speed.
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
darksabrz wrote:Huh. I know that way back when, most armor in Ranks 1-5 were considered... well, not that great, but better than nothing. Rank 6 was where I heard armor started to be worth it. But from what I've seen, it looks like that sentiment holds true: Rank 6, Rank 8 and Rank 10 are the "good" armors, but very few linger around the odd Rank numbers. I used to, but that was when a fair bit of my builds ran Rank 3 armor, and I know for certain Vandanium-Steel is pretty much worthless -- from the eyeball test, Iron seems superior to Vandanium-Steel.
I do have one character (Cerebra) with STR 8, END 7, RNK 2 with 8 tons of Duranium, and Cerebra does seem capable of taking more of a beating. Maybe that's what I should start doing -- go up to Rank 2 and switch out my Iron for Duranium on all my characters, and at least have that start on the Rank stat. Part of me, I confess, had been considering suffering through level 6 with Iron, just to get STR and END maxed out, and top out with 2 upgrades remaining to hit level 7, so as to begin the run to top out level 7 with STR 10/END 10/RNK 10 and have that vaunted 10 tons of Nano-Regenerative armor.
Burn wrote:I'm never clicking any of your links ever again.
Burn wrote:High Command is an arsehat.
darksabrz wrote:Which armors are your preferred at 4 and 8, Bun-Bun? I'm assuming 10 is Nano-Regenerative.
neliz wrote:Wheelimus, you old bastard, let me help you with a new signature.
Tekka wrote:What she doesn't realize is that Springer actually loves Rodimus.
Blitzwing_99 wrote:This may be the wrong place for this, and apologies if it is not, but how possible is it to swap around alt-modes in the game itself? And if it is do-able, is there any chance of at least one of the Grasshopper Fast Insect alts being changed to a Tough Insect? Purely from a flavor standpoint, it would be cool to make my character Kickback use his show Alt and give him more ability to contribute with the addition of Ram into his skill set, and Ram most closely replicates his powerful "donkeykick" he used to great effect
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