Gave the Decepticons the Iacon Database, setting up the main premise for the rest of the whole season. And introduced the Insecticons (well, one, at least).PrymeStriker wrote:At least season one didn't reset the status quo every other episode. Orion Pax,
Was what got Starscream to lose his to MECH, thus kicking Project: Chimera into further development and putting Starscream is the position that resulted in his season 2 character arc. That two-parter also introduced the Forge.PrymeStriker wrote:Bumblebee's missing T-cog,
Was never a plot, but a plot device. It served its purpose well enough, getting Starscream all four Omega Keys, and assisting in the final chapter of his season 2 arc.PrymeStriker wrote:red energon,
This one I'll give you, but it did last for much more than one episode. And, considering that one episode has him still out cold and the next has him up and about while limping, I like to think that some time went by between eps off screen (time that I would have liked to have seen, since Fowler made it a point to have Optimus keep him updated on Bulkhead's condition, yet he disappeared until well after Bulkhead was already awakePrymeStriker wrote:Bulkhead's shot in the back, all met and extinguished immediately.

However, there is a reason behind the scenes as to why this happened (whether or not it's a "good" reason, however, is up for debate). At NYCC 2012, Duane Capizzi stated that, with a show like this, they wanted every episode to stand alone and feel like a completed series where it's overly satisfying. But they eventually hit a point in season 2 where that just went out the window. The epicness was overtaking them and so they decided to switch it to a serialized continuing storyline format instead. I think we can pinpoint the era of the season with Bulkhead's injury, Smokescreen's arrival, Silas as Cylas, and the Star Saber's introduction as being that point.
You could say the exact same about:PrymeStriker wrote:Yeah, we got the Omega Keys. How long did that last; six episodes? Then they were destroyed in the Omega Lock's combustion. What a pathetic waste. Pointless.
- Unicron in season 1.
- The Hate Plague in G1 season 3.
- The Plasma Energy Chamber and its key in G1 season 4.
- The Planet Buster in Beast Wars season 1.
- Ravage and his Transwarp Cruiser in BW season 2.
- Tigerhawk and the Nemesis in BW season 3.
- The Key to Vector Sigma and Plasma Energy Chamber in Beast Machines season 1.
- The Maximals' possessing the Grand Mal and their Spark power boost in BM season 2.
- Fort Max in Autobot possession in RiD.
- The second use of Super Energon in Energon.
- Megatron possessing the AllSpark and its Key in Animated season 1.
- The Decepticon space bridge and Omega Supreme in (only) Animated season 2.
- The Lugnut Supremes in Animated season 3.
They're called "season finale plot devices" for a reason. Several of those had even less screentime than the Omega Keys did.
I'll also give you Breakdown, but considering that nothing was really even done with him in season 1 after "Operation Breakdown", I say he was wasted material long before season 2.PrymeStriker wrote:Breakdown was a waste too: "Something awful's going to happen here, OH he's dead........wait, he's back aga-and he's dead again."
Cliffjumper, Skyquake, Makeshift. All guest stars and plot devices, just like Hardshell.PrymeStriker wrote:Hardshell was a joke,
Really? One would think that upon learning the truth about his brother's fate, there'd be no way he could give proper vengeance without getting off easy from a master he no longer wished to serve, especially when said master had just recently decided not to tolerate any insurrection due to their forces needing to be united.PrymeStriker wrote:and then there's the outrage of Deadwing.
Bee didn't kill Skyquake. Skyquake was still briefly alive after hitting the ground. His life just gave out from the sheer force of the impact. Starscream's handiwork, however, disgusted Dreadwing even further, thus he was Dreadwing's new target.
Guess they should have written "...unless we're not done developing the character," as an addendum.PrymeStriker wrote:Heaven forbid any Autobot die. "Nobody's safe from death" my exhaust port.
BTW, do you recall where this original statement was given? I can't remember and I'd like to take a look at it again.
"Resulting in Starscream losing his, setting him up for his development in the rest of the season."PrymeStriker wrote:Yeah, season one was "random," but is a season's arc all that matters in a cartoon? How about continuity? If something happened one episode, they didn’t fix or forget about it in the next. Prime examples of this during season two are Operation: Bumblebee and The Human Factor. “Oh no, Bumblebee lost his T-and it’s fixed.”
Really, the whole point surrounding Bee in that two-parter wasn't his losing his T-Cog, but to exposite to the audience why he can't speak. The T-Cog plot was just an excuse to get us to focus on him for an episode or two. Doesn't help that Ratchet stole the spotlight of that two-parter, either.

Twas the MECH story arc finale.PrymeStriker wrote:“Silas in critical condi-and he’s back. Why did he kill his te-oh, that’s wh-and he’s screwed again.”
And really, MECH barely ever struck a presence with me at all in this show. The only times they ever seemed to be of any real importance to the plot were in the "Operation: Bumblebee" two-parter (with their coming out victorious w/ Starscream's T-Cog) and "Nemesis Prime" with Project: Chimera complete. Every other time they showed up made them feel like either guest stars or got outshown by the Decepticons.
To me, MECH just felt no more significant than Meltdown or the Headmaster from Animated; credible threats but still second tier villains. Take MECH away from the show and little (not "nothing", but "little") is lost.
Yet, he was still sidelined after that episode, showing up in battle only once, with his eyepatch episode being hardly anything important.PrymeStriker wrote:Season one was better at handling this. Breakdown didn't get his eye back at the end of Operation: Breakdown. Instead, he was given an eyepatch.
Because it wasn't a filler. It was supposed to develop the story, by making June aware of Team Prime's existence.PrymeStriker wrote:Crisscross didn’t pull a Men In Black and have June forget everything she saw. Instead, June became the first human after the pilot to learn about the Autobots.
And I respectfully disagree since, in my opinion, every episode of season 2 had something relevant that added to the plot and furthered the story in some way, whereas season 1 dragged its feet and went in various directions with little guidance and barely any idea with what it wanted to do, swerving hard into a sudden Unicron story that felt dropped in from out of nowhere.PrymeStriker wrote:Tl;dr, season one’s better IMO because it didn’t waste [as many] characters or reset the status quo every time. Season two had its highlights, but the majority of its arc were gigantic disappointments and wastes of potential, both in character and plot.
Looking at season 1 as a whole, you can tell from its beginning to its middle and end that it wanted to tell a story about Dark Energon and its secrets that would ultimately lead to the revelation of Unicron at the Earth's core. But, the season only seemed to ever have this in mind at just its beginning, its exact middle, and its end. The rest of the season kept introducing and focusing on other unrelated concepts and plot threads that were all over the place, and mostly either left dangling or not explored as much until the second season.
Whereas season 2 feels tight and contained, building upon a lot of what came before and enhancing it, as well as staying on task with its primary objectives: To collect all the Iacon Relics sent by Alpha Trion, to have Project: Chimera continued and completed, to develop Dreadwing as a character, and to develop a vulnerable, humbled Starscream who has lost everything. And, it did all that, and more. There's not a single episode of season 2 that I would do without, not even the clip shows as "Grill" introduced Project Damocles (which would be the final plot device to bring the MECH subplot to a close) and "Patch" got both Starscream back in Megatron's ranks and Dreadwing aware of the truth surrounding Skyquake.