Violence: War Campaign! *Feedback please....*
Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 4:58 pm
Ill take the purple half.
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Re: Violence: The War Campaign! *test run*
Posted by Black Eyes Fri Apr 11, 2008 5:01 pm
wheres the green
"The eyes are the groin of the head."
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 5:05 pm
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 5:10 pm
Psychout wrote:Ok, Piez are a good thing whenthey refer to our victory.
Ill take the purple half.
Yeah I don't think there are going to be enough "8" missions generated in the next 45 minutes for us to make a historic comeback. lets play it out though to see if we can close the gap. The Autobots have been doing better as the tournament progressed.
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Re: Violence: The War Campaign! *test run*
Posted by Rampage01 Fri Apr 11, 2008 5:13 pm
You need to step up Maximals! You're giving good a bad name!
Edit: My spellings r teh greetest!
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Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 5:30 pm
Think they've take a heavy hammering.
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 5:44 pm
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Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 5:51 pm
And as we are drawing to a close of the invasion of Tarn and it looks like Evolution Primes forces have been beaten back, the jaccuzzi is nearly upto temparature and the cork already popped on the wine, I think its time to consider a twist to the rules.
Id say this has worked pretty well and have chosen the next square to attack. However, the Autobots also have an army as well, so EP will also be able to deply his forces out of Iacon.
The battle will rage accross the streets of 2 zones now, insead of just one and for a single turn we will see how that works.
EP, you have just over 24 hours to decide where you wish to deploy your armies
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 5:56 pm
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Re: Violence: The War Campaign! *test run*
Posted by Rampage01 Fri Apr 11, 2008 6:26 pm
http://seibertron.com/heavymetalwar/vie ... on_id=1728
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 7:27 pm
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Re: Violence: The War Campaign! *test run*
Posted by Black Eyes Fri Apr 11, 2008 7:38 pm
now where's that jaccuzzi Psych was talking about
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Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 7:57 pm
Agreed, thanks EP.Evolution Prime wrote:If Psychout, agrees, Mission #1748 will be the last mission counted.
After a difficult struggle, and against a strong resistance of Autobots and a Maximal, Tarn finally fell silent.
The smoking ruins of the province bore the scars of what would be the first of many battles to come...
Expect an updated map shortly.
Sorry for the delay, RL has nightmarish timing.
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 8:31 pm

Numbers by Factions
Victories - 51
Victories - 3
Victories - 9
Total Missions - 152
Useable Missions - 115
Unknowns - 4
No Shows - 8
No Shows - 11
No Shows - 0
vs
- 2
- 5
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Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 9:03 pm
Evolution Prime wrote:3D PIEZZZZZ!!!
Numbers by FactionsVictories - 51
Victories - 3
Victories -52
Victories - 9
Wow, Its the Predacons that made the difference then? Our 'upgraded' allies did good. Props tothe Preds.
And so the map stands at:

Excuse my amateur MSPaint effort, Photoshop hates my pc.
I'd say that was a successful test, wouldn't you?
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 9:06 pm
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Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 9:16 pm
Evolution Prime wrote:Yes it was. Oh and the Autobots will be moving troops to Crystal City.
And our forces in the area will stop you, whilst our armies add Stanix to our great empire.
You have 24 hours before battle commences; missions ending in #7 and #1 will be legal, standard tourney rules will apply.
Until then, its time to enjoy the delights Tarn has to offer...
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 9:21 pm
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Re: Violence: The War Campaign! *test run*
Posted by Psychout Fri Apr 11, 2008 9:29 pm
I may not be around at 6pm/midnight, as Saturday nights are usually hectic here.
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Re: Violence: The War Campaign! *test run*
Posted by Evolution Prime Fri Apr 11, 2008 9:37 pm
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Re: Violence: The War Campaign! *next battle 6pm siebs time sat*
Posted by Bun-Bun Sat Apr 12, 2008 1:48 am
Oh the humanity !
Psych,
I'm in the process of making a nice template workbook for you and Mr. 3d over there...
expect a PM shortly, for now I need to go update my PieZ into the third dimension (grumble grumble)
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Re: Violence: The War Campaign! *next battle 6pm siebs time sat*
Posted by Uncrazzimatic Sat Apr 12, 2008 10:24 am
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Re: Violence: The War Campaign! *next battle 6pm siebs time sat*
Posted by Malicron Sat Apr 12, 2008 2:57 pm
This is what I get for mocking an AWC member...
And props to the Preds, you guys really were crucial here.
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Re: Violence: The War Campaign! *next battle 6pm siebs time sat*
Posted by Dead Metal Sat Apr 12, 2008 3:06 pm
w00t!
Go team go!

Jeep! wrote:Why do I imagine Dead Metal sounding exactly like Arnie?
Intah-wib-buls?
Blurrz wrote:10/10
Leave it to Dead Metal to have the word 'Pronz' in his signature.
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Re: Violence: The War Campaign! *next battle 6pm siebs time sat*
Posted by Tammuz Sat Apr 12, 2008 3:08 pm
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