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Violence: War Campaign! *Feedback please....*

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: Violence: War Campaign! *Feedback please....*

Postby High Command » Mon Apr 21, 2008 4:01 pm

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Whiner-tron wrote:
High Command wrote:
Whiner-tron wrote:Have I got it?


Yes and you'll need some antibiotics to get rid of it.


Danm it HC! You said you were clean!
Last time I go bareback with a 'con... :P


Aw. :-(
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Re: Violence: War Campaign! *Feedback please....*

Postby Uncrazzimatic » Mon Apr 21, 2008 7:10 pm

Bun-Bun wrote: you could say that if the beastie factions win percentages are higher than their Mech brothers, not just the number of wins, then the Beastie faction can lay claim to the sector.


I prefer this way.
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Re: Violence: War Campaign! *Feedback please....*

Postby -Soundwave- » Tue Apr 22, 2008 2:15 am

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Evolution Prime wrote:Personally, I am not a fan of that idea. The 'Cons or 'Bots do most of the work and then come the Preds and Maxis with their small percentage of wins but they get the territory because they "turned the tide." I don't think so. Either share in victory or share in defeat. Both sided factions share the territory. Not until the Preds and Maxis have their numbers and missions set up where they are equally as viable as the Autbots or Decepticons, then they have to share with their respected sides. If the Preds and Maxis want to strike out on their own for their own territories, I would be fine with that.

If I were paying attention enough this is what I'd think too. So I'd agree with EP.
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Re: Violence: War Campaign! *Feedback please....*

Postby Bun-Bun » Tue Apr 22, 2008 10:32 am

Whiner-tron wrote:
Bun-Bun wrote:(Was all that clear :?: )

:CON: = 214/400
:BOT: = 186/400
:PRED: = 21/30
:MAX: = 9/30

Winner= :PRED:

Have I got it?

I don't think you have totally got it yet (so put the antibiotics away :P )

Let's try it like this...

Let's say that the Cons/Preds are trying to take a sector and that there are 400 total eligable missions and that they all qualify (just to make things simpler)

Now lets say that each faction was involved in 100 fights against it's 2 oposing factions

Now if the Cons win 55% of all their fights, the Bots 45% of theirs, the Maxis 50% and the Preds win 60% of all the fights they were involved in then the Preds could be given the sector.

See, until we have a larger players base, the beast factions will never bee able to actually participate in, let alone win, more missions than the Mech factions, but they could possibly win a higher percentage of the missions they're actually involved in.

By everything I've seen it will still be rare that the Beast factions pull this off, but it'll be a nice incentive to get more beasties participating. (IMHO)
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Re: Violence: War Campaign! *Feedback please....*

Postby Malicron » Tue Apr 22, 2008 11:48 am

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Bun-Bun wrote:Now if the Cons win 55% of all their fights, the Bots 45% of theirs, the Maxis 50% and the Preds win 60% of all the fights they were involved in then the Preds could be given the sector.

Isn't that what I said?
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Re: Violence: War Campaign! *Feedback please....*

Postby Bun-Bun » Tue Apr 22, 2008 12:38 pm

Whiner-tron wrote:
Bun-Bun wrote:Now if the Cons win 55% of all their fights, the Bots 45% of theirs, the Maxis 50% and the Preds win 60% of all the fights they were involved in then the Preds could be given the sector.

Isn't that what I said?


I wasn't sure...

Your numbers implied to me that you were thinking that only bouts between the Mechs counted toward their percentage and that the Beast factions percentage only related to missions between the two beast factions.

Thus I attempted to clarify incase there was any question.
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Re: Violence: War Campaign! *Feedback please....*

Postby Malicron » Tue Apr 22, 2008 12:39 pm

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Bun-Bun wrote:Your numbers implied to me that you were thinking that only bouts between the Mechs counted toward their percentage and that the Beast factions percentage only related to missions between the two beast factions.

Nope, just a sloppy post.
My bad. :oops:

But yes, I like this idea as it eliminates the problem of numbers from the equation. Until the beast factions get more members, I say we go with this.
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Re: Violence: War Campaign! *Feedback please....*

Postby Gigastorm » Fri May 09, 2008 9:31 am

I say we should go with Bun-bun's idea. This way there is a small chance that one of the beastie tribes would win a sector. Because if we went with the most wins, Decepticons would win every thing....
actually, that might not be a bad thing. :P
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Re: Violence: War Campaign! *Feedback please....*

Postby Uncrazzimatic » Fri May 09, 2008 9:32 am

Gigastorm wrote:I say we should go with Bun-bun's idea. This way there is a small chance that one of the beastie tribes would win a sector. Because if we went with the most wins, Decepticons would win every thing....
actually, that might not be a bad thing. :P


Sorry Giga, but I think the idea has been scrapped.
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Re: Violence: War Campaign! *Feedback please....*

Postby Gigastorm » Fri May 09, 2008 12:06 pm

Uncrazzimatic wrote:
Gigastorm wrote:I say we should go with Bun-bun's idea. This way there is a small chance that one of the beastie tribes would win a sector. Because if we went with the most wins, Decepticons would win every thing....
actually, that might not be a bad thing. :P


Sorry Giga, but I think the idea has been scrapped.


Oh well......
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Re: Violence: War Campaign! *Feedback please....*

Postby Evolution Prime » Fri May 09, 2008 2:04 pm

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Things have been put on hold for now. Other things might come up.
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