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Weapons lab... Mind the explosions.

Meeting place for the Autobot faction.

Weapons lab... Mind the explosions.

Posted by Rat Convoy Wed Dec 05, 2007 10:18 am

The quest is on for the new best weapon in the game! Our trusty BBs and Dol-Laser Rifles have been neutered, and we need to figure out what the new good weapons are.

I need help figuring out what all the new weapons are, I have to admit I never paid much attention to anything that wasn't BBs, Dols or Gatling Guns before.

So far, we've got:

Variable Calibre Machine Guns (4/7), Hydro Cyclone Cannons (6/5), Energy Shuriken (0/5), Dual Bladed Swords (0/8], Dual Slime Lasers (0/0), Augmented Quark Disrupter (4/3), Saber Blade (0/8 ) .

Anyone spot any more? Better yet, does anyone happen to have a copy of the old weapon list and damages?

Does anyone happen to know how fast Direct Current Electric Lasers recharge? I seem to remember them charging fairly slow, but they still do Incredible damage at (3/2).
Last edited by Rat Convoy on Fri Dec 07, 2007 1:35 pm, edited 2 times in total.
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Posted by Rolltide Wed Dec 05, 2007 11:05 am

Well I gave the Direct Current Electric Lasers and shot here and attacked when them early but then did a punch and kick in the next 54 secs...

I'll probably be more inclined to go for the Energon Cross Bows, I've always liked them next to BB's
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Posted by Rat Convoy Wed Dec 05, 2007 11:20 am

That reminds me... Please, everyone post mission/arena results using new/less commonly used weapons so we can get the raw data we need to compare all the choices.

Thanks, and thanks Rolltide for posting that. Post your results with the Energon Crossbow as well, if you don't mind.

A result using the new, "improved" Battle Blades and 10 Strength:
25% against 6 tons of U238.
Too bad we couldn't really see the recharge rate at all, so we could start getting a baseline to compare other weapons to.

Another BB result with 10 Strength:
26% against 7 tons of Iron
Still no recharge.

Further proof the Rocket Launcher still sucks:
A minute later and Testimony's still doing punch/kick.

EDITED TO ADD: Also of note, keep a close eye on what the Decepticons are using. Tammuz supposedly has a fairly comprehensive list of weapons damages and recharge rates, so they are likely to happen upon the good weapons fairly quickly. Hopefully we can compile enough data to come up with something fairly comparable.
Last edited by Rat Convoy on Wed Dec 05, 2007 11:50 am, edited 1 time in total.
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Posted by Cheetron Wed Dec 05, 2007 11:38 am

Here's a Direct-Current Electrical Laser and black magic quick battle. Hope it helps some.


http://www.seibertron.com/heavymetalwar ... on_id=6880



Edited and Added

Energon Crossbow mission - I'm not sure who had it but I know it wasn't one of our guys. Took longer then a minute to fire again.

http://www.seibertron.com/heavymetalwar ... on_id=6980
Last edited by Cheetron on Wed Dec 05, 2007 12:32 pm, edited 1 time in total.
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Posted by Rolltide Wed Dec 05, 2007 11:48 am

Here's another Electric Laser mission, looks like the recharge is a little over a minute, soonest I used it again I think was 67 secs.

Here's a Crossbow mission, used after waiting 38 secs and 40 secs. and another has Crossbow down to 34 secs
Last edited by Rolltide on Wed Dec 05, 2007 12:22 pm, edited 1 time in total.
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Posted by Rat Convoy Wed Dec 05, 2007 12:14 pm

Well, after this mission, and Cheetron's mission, we've got Black Magic down to less than 42 seconds but more than 23 seconds... This is going to be a pain in the aft to find these recharge rates, we're gonna need a lot of mission results to get these narrowed down; and damage is gonna be even more of a pain because there are so many variables...

Thanks to everyone who is helping out, and keep 'em coming!

Stormcutter shows the recharge rate on BBs is definitely less than 27 seconds.

We now have BBs to less than 18 seconds and BM to somewhere between 31 and 49 seconds...
http://www.seibertron.com/heavymetalwar ... on_id=6983

Trying out the Variable-Caliber Machine Gun:
http://www.seibertron.com/heavymetalwar ... na_id=6863

A good match to start figuring out the baseline damage on the new BBs, 10 STR BBs vs. 0 armor.
http://www.seibertron.com/heavymetalwar ... na_id=6891

The Fusion Powered Photon Rifle's recharge is longer than 31 seconds:
http://www.seibertron.com/heavymetalwar ... on_id=7061

The Energon Crossbow's recharge is more than 22 seconds but less than 36, and BBs once again show a recharge less than 18 seconds:
http://www.seibertron.com/heavymetalwar ... on_id=7064

BBs recharge longer than 7 seconds, but I think that was pretty obvious...
http://www.seibertron.com/heavymetalwar ... on_id=7112

Dirge Gun longer than 12 seconds and less than 31 seconds:
http://www.seibertron.com/heavymetalwar ... on_id=7113

A useless test of the Variable-Calibre Machine Gun's capabilities, but this arena match does show the damage of a 3 STR BB vs. no armor.
http://www.seibertron.com/heavymetalwar ... na_id=6956

Energon Crossbow is longer than 27 seconds, the fastest in this mission is 36; and since Rolltide said he had a 34 we're currently looking at between 27 and 34 seconds. Also seems to do very respectable damage.
http://www.seibertron.com/heavymetalwar ... on_id=7118

Test of the Dual-Bladed Sword (5 STR) - 30-40 damage against 3 tons of Iron:
http://www.seibertron.com/heavymetalwar ... na_id=7104

Another test of the Variable-Caliber Machine Gun... It seems to suck. And if weapon accuracies hadn't been disproved, I'd start to believe that this one was highly inaccurate. Second bout in a row where there were tons of misses against a lower-speed target.
http://www.seibertron.com/heavymetalwar ... na_id=7117

BM recharge longer than 41 seconds - given earlier test missions I'm placing Black Magic recharge rate at 42 seconds.
http://www.seibertron.com/heavymetalwar ... on_id=7234

BBs recharge down to less than 14 seconds, dang these things are fast compared to most of the other "short" recharge weapons. No wonder they were so good when they actually did damage:
http://www.seibertron.com/heavymetalwar ... na_id=7207

AQD, longer than 13 and less than 46... It's a start...
http://www.seibertron.com/heavymetalwar ... on_id=7280

GREAT AQD test - recharge is between 35 and 37. Damage does not impress.
http://www.seibertron.com/heavymetalwar ... na_id=7256

Energo-Sword test - less than 39 seconds recharge, decent damage:
http://www.seibertron.com/heavymetalwar ... on_id=7470

Direct-Currect Electric Laser - still not charged at 59 seconds... Means the minimum time is up from greater than 55 to greater than 59 seconds. Think this one's a loser.
http://www.seibertron.com/heavymetalwar ... na_id=7492

Considering previous tests of the AQD, along with this, I'm placing AQD recharge at 36 seconds.
http://www.seibertron.com/heavymetalwar ... na_id=7691

Metalliko Sword test - decent damage, recharges faster than 22 seconds and less than 30 seconds.
http://www.seibertron.com/heavymetalwar ... na_id=7881

Laser-Blazer Broadsword - recharge between 19 and 33 seconds.
http://www.seibertron.com/heavymetalwar ... na_id=8610

BBs charge faster than 8 seconds:
http://www.seibertron.com/heavymetalwar ... na_id=7975

DECL slower than 59 seconds:
http://www.seibertron.com/heavymetalwar ... on_id=8666

Metalliko sword test, recharge faster than 30, only posting because my last result was the wrong arena bout.
http://www.seibertron.com/heavymetalwar ... na_id=8716

Metalliko Blade's minimum up to 20.
http://www.seibertron.com/heavymetalwar ... na_id=8781

Energo Sword's minimum up to 12
http://www.seibertron.com/heavymetalwar ... on_id=8731

Metallikato Blade's (quit changing the name! :P ) minimum up to 23.
http://www.seibertron.com/heavymetalwar ... na_id=8840

Energon Crossbow's recharge more than 27, less than 30.
http://www.seibertron.com/heavymetalwar ... na_id=8842

DCEL recharge rate less than 1:04.
http://www.seibertron.com/heavymetalwar ... on_id=8789

This mission being kept for my own personal info, as I've been curious why so many Cons are going unarmed yet haven't removed the stats to actually equip the weapons... If anyone tries to tell me that brawling does more damage than a weapon attack at equivalent strength, this mission seems to indicate that's false as Grimlock clearly does much more damage with his energon crossbow than kicking against the same opponent.
http://www.seibertron.com/heavymetalwar ... on_id=8809

BBs recharge down to 13 seconds. These things are practically no-recharge.
http://www.seibertron.com/heavymetalwar ... na_id=8998
Last edited by Rat Convoy on Thu Dec 06, 2007 4:40 pm, edited 19 times in total.
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Posted by Raphael Prime Wed Dec 05, 2007 6:12 pm

Weapon: Energy Shurikens
The Dol's seem to still be pretty decent(at least to me)

Only took about 45 seconds recharge time and still did about almost 30% of damage.
http://www.seibertron.com/heavymetalwar ... on_id=7341


Also, if you would like, tell me what to equip to my two level 2's and i'll send them into battles and get some extra data for ya.
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Posted by Rat Convoy Wed Dec 05, 2007 6:57 pm

raphaelprime wrote:The Dol's seem to still be pretty decent(at least to me)

Only took about 45 seconds recharge time and still did about almost 30% of damage.
http://www.seibertron.com/heavymetalwar ... on_id=7341


Also, if you would like, tell me what to equip to my two level 2's and i'll send them into battles and get some extra data for ya.


We could use data on the new Dual Slime Lasers, and we might as well get more complete data on Poisonous Paralyzer Fluids and the Double-Barreled Plasma Shell Shotgun.
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Posted by Raphael Prime Wed Dec 05, 2007 8:12 pm

Weapon: Energy Shurikens
Rat Convoy wrote:We could use data on the new Dual Slime Lasers, and we might as well get more complete data on Poisonous Paralyzer Fluids and the Double-Barreled Plasma Shell Shotgun.



DB Shotgun i can help on, i've got one either in storage or equipped. and i'll look into the new Slime Laser.

Edit::

Ok, just equipped 2 guys with DBPS Shotguns, and 2 with Dual Slime Lasers
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Posted by Rat Convoy Wed Dec 05, 2007 10:28 pm

All righty - right now we're testing:

Battle Blades
Metalliko Blade
Augmented Quark Disruptor
Black Magic
Energo Sword
Double-Barreled Plasma Shell Shotgun
Dol-Laser Rifle
Dual Slime Lasers

I've done some testing on:
Variable-Caliber Machine Gun
Dual-Bladed Sword
Direct-Current Electrical Laser

I'd like to see tested:
Electric Cannon

Are there any other weapons people think are worth a look? It seems there just isn't a low-cost weapon that's a perfect storm of good qualities like the old BBs anymore.
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Posted by Raphael Prime Wed Dec 05, 2007 11:13 pm

Weapon: Energy Shurikens
Rat Convoy wrote:I'd like to see tested:
Electric Cannon



I can attach one to one of my level 2's if you'd like. Fixing to go grab mission logs for the other 2 weapons.


Dual Slime Lasers: Fanga hit oppenment 4 times with it.
Hit 1 = 11% damage...Hit 2 = 9%(took 24 seconds to use again)...Hit 3 = 18% damage(took 20 seconds to use again)....Hit 4 = 16%(took 47 seconds? to use again).
http://www.seibertron.com/heavymetalwar ... on_id=7590

Fanga mission #2: http://www.seibertron.com/heavymetalwar ... on_id=7838
Summary for DSL, there was a punch between hit 3/4, not punch or kick between hits 1/2 and 2/3. Summary after mission 2, i've had better success with an X-ray Laser.


DBPS Shotgun: Caniac fired 3 times, hit once.
Fire 1 - Miss....Fire 2 = 33% damage(took 27 seconds for 2nd usage)....Fire 3 - Miss(took 40 seconds to fire it again)
http://www.seibertron.com/heavymetalwar ... on_id=7610

Caniac Mission #2 Results: Hit 1 time out of 2. The hit packed a whopping 40%, and took 30 seconds to recharge for the second shot, which missed.
http://www.seibertron.com/heavymetalwar ... on_id=7831



DBPS Shotgun: Raphael Prime fired 6 times, hit twice, missed 4.
Fire 1 - Miss...Fire 2 - Miss(took 28 seconds to use again)...Fire 3 = 28% damage(took 42 seconds to use again)...Fire 4 = 33% damage, possibly more(took 42 seconds to use again, note, opposition was stasis locked with hit)...Fire 5 - Miss(took 29 seconds to fire again)...Fire 6 - Miss(took 48 seconds to use again)
http://www.seibertron.com/heavymetalwar ... on_id=7597

Raph Prime Mission #2, two 20 second recharges, a 30 second and 40 second...hits caused 30% and 31%
http://www.seibertron.com/heavymetalwar ... on_id=7837
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Posted by Dr. Caelus Thu Dec 06, 2007 1:17 am

Dropshock's D-CEL did a fair bit of damage to Major Meltdown considering the Major is probably wearing Neutronium. The long recharge bit me in the ass though.

And the Energon Crossbow was dishing out all sorts of pain on both sides of the fight here.
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Posted by Razor One Thu Dec 06, 2007 8:32 am

Dol Laser Rifle

My Stats

Strength: 8
Firepower: 2

Hit 1: 50% Recharge: N/A (L 0 Target)
Hit 2: 46% Recharge: 69 Seconds (L3 Target, Rank 1, 4 Strength)
Hit 3: 44% Recharge: 37 Seconds (Same As Last Target)
Hit 4: 39% Recharge: 42 Seconds (L3 Target, Rank 0, 3 Strength)
Hit 5: 32% ++(Stasis Lock, possibly higher) Recharge: 31 Seconds (Same As Last Target)

DBPSS

My Stats:

Strength: 5
Firepower: 2

Hit 1: Avoided Recharge: N/A
Hit 2: 35% Recharge: 26 Seconds (L1 Target, Rank 0, 3 Strength)
Hit 3: 26% Recharge: 49 Seconds (L3 Target, Rank 2, Strength 4, Endurance 2)
Hit 4: 11% ++(Stasis Lock) Recharge: 18 Seconds (L3 Target, Rank 0, Strength 4)
Hit 5: 8% ++(Stasis Lock) Recharge: 42 Seconds (L1 Target, Rank 0, 3 Strength)
Hit 6: Avoid Recharge: 115 Seconds
Hit 7: 33% ++(Stasis Lock) Recharge: 19 Seconds (L3 Target, Rank 0, Strength 4)

DBPSS

Target Stats

Strength: 6
Endurance: 1

My Stats

Strength: 6
Firepower: 2

Hit 1: 38% Recharge: N/A
Hit 2: 29% Recharge: 21 Seconds
Hit 3: 27% Recharge: 30 Seoncds
Hit 4: 16% ++(Stasis Lock) Recharge: 28 Seconds

Electric Cannon

Used on my bot :(

My Stats

7 Tons Iron Armor

Enemy Stats

FRP 3
Strength 6

Hit 1: 36% Recharge: N/A
Hit 2: Miss Recharge: 91 Seconds
Hit 3: 29% ++(Stasis Lock) Recharge: 72 Seconds

DBPSS

Enemy Stats

Strength: 4
Endurance: 2

My Stats

Strength: 2
Firepower: 2

Hit 1: 22% Recharge: N/A
Hit 2: 26% Recharge: 45 Seconds
Hit 3: 20% Recharge: 61 Seconds
Hit 4: 20% ++(Stasis Lock) Recharge: 19 Seconds

DBPSS

My Stats

Strength: 4
Firepower: 2

Hit 1: 27% Recharge: N/A (L2 Target, 3 Strength)
Hit 2: Miss Recharge: 94 Seconds
Hit 3: 27% Recharge: 28 Seconds (L2 Target, 1 Strength, 3 Endurance)
Hit 4: 21% Recharge: 41 Seconds (Same Target)

Hope this helps :)
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Posted by Rat Convoy Thu Dec 06, 2007 11:41 am

Thanks for the additional results, guys, and keep 'em coming.

Let me know if anyone needs extra research funding, I'm sure I could spare some energon. And if anyone else would like to help fund this, your generous donations would be appreciated.

So far, our results are we have tracked down the exact recharge rates on Augmented Quark Disrupters (36 seconds) and Black Magic (42 seconds). We're close to exact recharge rates on several other weapons.

I'm having a problem, though. I'm no mathematician, and figuring out the exact damage ranges for the weapons is proving difficult. Too many variables. I don't know exactly how Strength affects damage. I don't know exactly how armor affects damage. And the days are gone when someone could level down far enough to be able to see regular 0 STR vs. 0 armor battles, like The Collector did for the AWC a few years ago.

Any suggestions? Or anyone have the math skills to figure it out? Right now I'm considering offering bounties to very low levels to equip themselves with whatever weapon we want tested and nothing else, and sending that bot into the arena for results.

Or is this even necessary? We can see the approximate damages for each weapon, and while I remember The Collector's test finding small variances between Heavy damage on one weapon and Heavy damage on another, maybe just having the approximate damage and the recharge time is enough to determine which weapons are superior.

Thoughts? Comments? Questions?

Edited to Add: I need someone to test the Energon Crossbow. The bot I'm using it on Rams far too often to give me recharge rates.
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Posted by Rat Convoy Thu Dec 06, 2007 2:09 pm

I've gone through everyone's entries and here's where we stand on recharge rates:
Double-Barreled Crystallizer Cannon: 150 seconds
Photon Eliminator Rifle: 120 seconds
Domesticated Kremzeek: 90 seconds
Fusion Cannon: 90 seconds
Direct-Current Electrical Laser: 60 seconds
Rocket Launcher: 60 seconds.
Rocket Propelled Mortar Shells: 60 seconds
X-Ray Laser Cannon: 60 seconds
Black Magic: 42 seconds
Augmented Quark Disrupters: 36 seconds
Electric Cannon: 36 seconds
Hydro-Cyclone Cannon: 36 seconds
Dol-Laser Rifle: 30 seconds
Energon Crossbow: 30 seconds
Laser Pistol: 30 seconds
Plasma Sphere Shooter: 30 seconds
Sawed-Off CO2 Shotgun: 30 seconds
Sword: 30 seconds
X-Ray Laser: 30 seconds
Laser-Blazer Broadsword: 24 seconds
Maceration Laser: 24 seconds
Metallikato Blade: 24 seconds
Double-Barrelled Plasma Shell Shotgun: 18 seconds
Dual Slime Lasers: 18 seconds
Energo-Sword: 18 seconds
Poisonous Paralyzer Fluids: 18 seconds
Battle Blades: 12 seconds

How I arrive at the numbers: I note a time than a character makes a weapon attack, I then look for the LONGEST amount of time a character is still making punch/kick attacks after that. That becomes the bottom of the range. I then look for the SHORTEST amount of time it takes for a character to make another weapon attack. That becomes the the top of the range. When we finally have a short end of the range one lower than the long end of the range, we know that the recharge rate is the long end of the range, i.e., the weapon IS NOT charged at 19 seconds but IS charged at 20 seconds, it follows the recharge rate is 20 seconds.

This, of course, assumes that recharge rates are constant, which all evidence suggests they are.

So as you guys are looking for results to give me, make sure said results actually close the gap between the above numbers.

By the way, I've also tested the Variable-Caliber Machine Gun, and it is FAR too unreliable, damage-wise, for how much you are investing in it stats-wise, even though it is no-recharge.

Thanks to everyone that is helping, your work has helped close the gaps on a number of weapons.
Last edited by Rat Convoy on Mon Dec 10, 2007 9:07 pm, edited 38 times in total.
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Posted by Windracer Thu Dec 06, 2007 3:55 pm

Motto: "There's no relief in bitterness, may as well let it die."
Weapon: Electric Cannon
Rat Convoy wrote:I'd like to see tested:
Electric Cannon


I have one equipped to one of my transformers right now. It's no super weapon, but it does its job most of the time. Let's see if I have any decent logs...

40% dmg to a lv. 4, not sure if the opponent has iron armor or not, though.

32% dmg to a lv. 6, probably wearing Crystalline. I might add it was used in the first five seconds of the mission...

42% dmg at 2:10, not sure if iron armor was involved either.

A good look at the recharge rates... 42 seconds, 49 seconds. Also shows the kind of damage it does against 10 END and probably Ceramic Armor. Nothing too comforting about seeing single-digit damage readouts...

I'll start throwing Blaze into more fights to see if anything else spectacular happens and update my post accordingly. I'll also bust out an E/C for one of my level 6 characters to see how it handles higher levels...
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Posted by Rat Convoy Thu Dec 06, 2007 4:07 pm

Windracer wrote:
Rat Convoy wrote:I'd like to see tested:
Electric Cannon


I have one equipped to one of my transformers right now. It's no super weapon, but it does its job most of the time. Let's see if I have any decent logs...

40% dmg to a lv. 4, not sure if the opponent has iron armor or not, though.

32% dmg to a lv. 6, probably wearing Crystalline. I might add it was used in the first five seconds of the mission...

42% dmg at 2:10, not sure if iron armor was involved either.

A good look at the recharge rates... 42 seconds, 49 seconds. Also shows the kind of damage it does against 10 END and probably Ceramic Armor. Nothing too comforting about seeing single-digit damage readouts...

I'll start throwing Blaze into more fights to see if anything else spectacular happens and update my post accordingly. I'll also bust out an E/C for one of my level 6 characters to see how it handles higher levels...


I saw one of your bots using an Energo-Sword, too, didn't I, Windy? I'd like to see any results you have with that, as well. Thanks.
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Posted by Cheetron Thu Dec 06, 2007 4:31 pm

Sorry I haven't been able to post any more battles, my internet's speed has severely dropped. It went from a 46.6 whatever modem to a 16.3 whatever.

If any of my teams battles could help, I'll put the link to the main team page below.


http://www.seibertron.com/heavymetalwar ... p?id=18582
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Posted by Dr. Caelus Thu Dec 06, 2007 4:36 pm

Rat Convoy wrote:I saw one of your bots using an Energo-Sword, too, didn't I, Windy? I'd like to see any results you have with that, as well. Thanks.


Cruellock's been using one for ages.

I'll retrieve his most recent records.

Whiff.
One hit.
One hit.
Two hits.

The Energo Sword looks good on paper, but it's never worked that well for me, even now that it's not contending with BBs. Cruellock has had it purely for character reasons.

Black magic on the other hand doesn't suck.

6% damage versus 10 tons of Electrum isn't horrible.
7% versus 10 tons of Electrum.
A couple of substantial hits versus level sixes.

I'm assuming Gore and Hecatomb have Electrum armor.
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Posted by Rat Convoy Thu Dec 06, 2007 4:53 pm

Caelus wrote:
Rat Convoy wrote:I saw one of your bots using an Energo-Sword, too, didn't I, Windy? I'd like to see any results you have with that, as well. Thanks.


Cruellock's been using one for ages.

I'll retrieve his most recent records.

Whiff.
One hit.
One hit.
Two hits.

The Energo Sword looks good on paper, but it's never worked that well for me, even now that it's not contending with BBs. Cruellock has had it purely for character reasons.


Actually, it looks fairly damaging and it's quick to recharge... Definitely seems an improvement on Black Magic.

And thanks to both you and Windy, I've narrowed down the recharge rates on the Energo-Sword and Electric Cannon considerably.

More results:
The Metallikato Blade continues to impress, at least 56% damage on the second hit - but then I suspect my opponent wasn't actually wearing any armor... Or maybe Ceramic is just like tissue paper.
http://www.seibertron.com/heavymetalwar ... na_id=9011

Laser-Blazer Broadsword recharge down to 26 seconds.
http://www.seibertron.com/heavymetalwar ... na_id=9242

CATalyst at 1:01 and 1:12, BB recharge up to longer than 11 seconds.
http://www.seibertron.com/heavymetalwar ... on_id=9152

Laser-Blazer sword longer than 20.
http://www.seibertron.com/heavymetalwar ... na_id=9364

Finally got the BBs narrowed down to 12 second recharge.
http://www.seibertron.com/heavymetalwar ... on_id=9410

Energon Crossbow longer than 28.
http://www.seibertron.com/heavymetalwar ... on_id=9502

Narrowed Metallikato Blade to 24 second recharge.
http://www.seibertron.com/heavymetalwar ... na_id=9656

Laser Pistol: More than 24 seconds, less than 34:
http://www.seibertron.com/heavymetalwar ... a_id=10341

It's amazing how you can spend days tracking down a range for a weapon and then suddenly you get a log with everything you needed to know all within a few attacks of each other. The Laser Blazer Broadsword's recharge is 24 seconds. So says this log:
http://www.seibertron.com/heavymetalwar ... a_id=10363

Laser pistol recharge 30 or less.
http://www.seibertron.com/heavymetalwar ... a_id=10417

Energon Crossbow's recharge is 30 seconds.
http://www.seibertron.com/heavymetalwar ... n_id=10324

Laser Pistol recharge longer than 28 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=10504

Energo-Sword recharge longer than 16 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=10554

Energo-Sword narrowed down to 18 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=10835

Thanks for posting this one, Caelus, it clinches Electric Cannon at 36 seconds. Reposting just so I know where I found that bit of evidence.
http://www.seibertron.com/heavymetalwar ... n_id=10463

Rocket Launcher longer than 55 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=10936

Rocket launcher shorter than 60 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=11145

X-Ray Laser longer than 27 seconds, less than 38.
http://www.seibertron.com/heavymetalwar ... a_id=12053

X-Ray laser recharge is 30 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=12185

Think I've got PPFs down to 18.
http://www.seibertron.com/heavymetalwar ... a_id=12250

Sword longer than 26, less than 43.
http://www.seibertron.com/heavymetalwar ... a_id=12370

Sword recharge is 30 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=12488

Sawed Off CO2 Shotgun recharge is 30 seconds.
http://www.seibertron.com/heavymetalwar ... a_id=12616
Last edited by Rat Convoy on Sat Dec 08, 2007 10:01 pm, edited 24 times in total.
Rat Convoy
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Posted by Dr. Caelus Thu Dec 06, 2007 5:09 pm

Rat Convoy wrote:The Metallikato Blade continues to impress


:Feels small amount of pride.:

I didn't get to input it myself, but it was my suggestion. :grin:
Check out my books, Titanomachies and Divine Retribution, on my blog!
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Posted by Windracer Thu Dec 06, 2007 5:30 pm

Motto: "There's no relief in bitterness, may as well let it die."
Weapon: Electric Cannon
Rat Convoy wrote:I saw one of your bots using an Energo-Sword, too, didn't I, Windy? I'd like to see any results you have with that, as well. Thanks.


Caelus has posted his own results, and yes, I do have one equipped to Aquila just to break up the monotony. Unfortunately I've only had one mission that I could really see it in action so far...

http://seibertron.com/heavymetalwar/vie ... on_id=8206
-29% Dmg at 00:07 against a level 4 that is probably wearing Crystalline, and has 4 pts in END
-22% Dmg to the same TF at 01:11
-26% at 01:33 to a level 5 that likely has Ceramic + 6 pts in END.
- at least another 22% hit at 2:08 to the same level 4. 36 second recharge?


And while I'm here:
Trying out Energy Shurikens...
25% hit @ 1:09 to a l. 5 with 2 END and possibly some Iron armor
14% hit @ 2:11 to a l. 6 with 5 END and likely Crystalline
And Again
7% hit @ 0:29 to a l. with 8 END and either Nucleon Tempered Titanium or Neutronium

Yeah...not spectacular. But they just sound so cool that I really don't care. :P
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Posted by Phasewing Fri Dec 07, 2007 5:51 am

Motto: "Trust nothing, question everything."
Weapon: Sonic Umbrella
http://www.seibertron.com/heavymetalwar ... on_id=9725
I like energy shurikens, goes along well with Kunoichi's name origin..

She didn't do too bad, not outrageously killing anyone... o_O
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Posted by Rat Convoy Fri Dec 07, 2007 1:11 pm

Can a Mod or someone in the know answer a simple yes/no question that will save me a lot of work?

I'm noticing that of the five weapons (EDITED TO ADD: make that six weapons, I'm pretty close to taking it as a given that this is the case whether I get this question answered or not) I have exact recharge times for, the recharge rates are all multiples of six. Does this hold true for all the weapons? This would mean all I would need to do is track down a range smaller than six and I would know the recharge, rather than trying to find logs that show me the number down to the last second.
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Posted by Rat Convoy Fri Dec 07, 2007 4:45 pm

I'm starting a comparison of two bots utilizing Battle Blades vs. the same two bots utilizing their bare fists. Hoping to disprove a theory I have.

EDIT: Ugh, OS just changed brawling damage, all these results are useless, so *snip*
Just have to keep telling myself that lower brawling damage is a good thing so I don't think about all the time I just wasted... :P
Last edited by Rat Convoy on Mon Dec 10, 2007 1:16 pm, edited 41 times in total.
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