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Panda Prime Productions has a review of the newly found Robots in Disguise Combiner Force figures. This video features the two sets currently available, Primestrong (which combines Strongarm with Optimus Prime) and Beeside (which combines Bumblebee and Sideswipe). You can see their individual robot modes, how the gimmick works and the combined form. Let us know what you think of them and if your kids would like them!
Some of the most anticipated figures in the Robots in Diguise line are Warrior Blurr and Soundwave, especially since Blurr seems to be an interpretation of his Recue Bot look.
We have video reviews of both coming from Chefatron who found them at Toysrus in the Phillipines.
Fellow Seibertronian Bumblebee21 found some new toys reviews from Chefatron. These are for the latest Titans Return toys Kup, Brawn, Perceptor, Sky Shadow and Broadside. He found them all at a local Toysrus in the Phillipines. What do you think of these toys? Will you get them all? Are you dissapointed by the simplicity of Sky Shadow's Transformation (which Overlord would also have)? And do you think/pray Braodside's jet mode to be mistransformed? Let us know!
Fellow Seibertronians Cyberpath and Silly Springer have some goodies for us. Cyberpath has done a pictorial review of Mindwipe, pointing out some fun playability not discussed yet. We added images from our Seibertron gallery to show the difference between the Takara and Hasbro version. But first, we also have a video review of Legends Soundwave which compares both versions of the toy.
SillySpringer wrote:
Cyberpath wrote:LG34 Mindwipe -- some first impressions.
Face-sculpt is really nice. Spot-on and looks kind of evil. I appreciate Takara not "settling" for Hasbro's sculpt (which was already pretty close) and taking this extra step.
First off he passes the "can hold his gun with two hands" test.
Legs are clunky but are kind of like Megatron's from the side, which is rather nice.
Transformation felt simplistic the first time, but I appreciated it more when I had transformed him back to bat, without the instructions. I like how the large red bat wings become purple legs in robot mode. And he still has proportional wings as a robot.
Except for Skullcruncher maybe, the Titans Return figures have such innovative, MP-like, transformation steps.
The lack of ankle tilt on these guys though makes it difficult to balance them on one leg, like a running pose. Because they're molded in an angle.
I don't understand or particularly care for the use of rubber. Does anyone know how to twist rubber into the proper shape/angle?
A little disappointed that you can't give him a half-beast half-man mode like Skullcruncher & Weirdwolf; but on the other hand HasTak made this very easy --
Bat mode in the cartoon was cooler looking. But I still like it. And how Vorath can tab to his back like in Rebirth.
I don't like the wrong colour limbs on Vorath though, bought some paint to fix it, I might.
Mindwipe has less articulation than Skull & Wolf in beast-mode.
The pilot hatch reminds me of the transtectors of the Destron Headmaster Juniors from the "Masterforce" cartoon.
But hands down, the coolest feature in LG34 is the mind-control abilities.. I don't know how Takara did it, but it's really neat!
Synopsis
NEW CYBERTRON! A massive corkscrew-shaped space ship has drilled into Earth, bringing with it a surprising disruption to OPTIMUS PRIME’s plans. Meanwhile—ARCEE fields a dangerous offer that may be too good to resist!
also, cameos and digs
Story
A giant corkscrew spaceship lands in the Alps. Robots with apparently, arguably, perhaps not some screws loose pop out of it. Hilarity and hijinks (your mileage may vary) ensue. And we bring back a lot of loose threads from a long, long, long time ago in this new issue of Optimus Prime. Resolutions? No, just dangling. Like bait.
baitin'
What I really enjoy about the two new characters we encounter - Junkions Rum-Maj and Wreck-Gar - is that while the latter carries across a lot of his canonical characterisation, they both also sport some sinister undertones to their easily dismissed comedy relief. Much like charming cannibalistic psychologists, perhaps, but with Eric Idle's voice stuck in your head.
or his
A point of contention, elsewhere at least, is the inclusion of GI Joe teams in the book. But this is the status of the universe, and the book does some more steps towards acknowledging the wider status of it all. Not just American settings, not just American teams, not just Americans. This feels part of that pseudo-post-colonial shift that started way back when with the colonies being rediscovered.
only took about 15 years
John Barber is doing pretty much what he wants, now that he no longer has the editorial shackles, and he can delve into older Transformers universe, both within and outside of IDW's. This is some entertaining, and successfully so, storytelling with good characters.
Art
I'll admit, I echoed some sentiments I've seen around about Kei Zama's art in this starting to look a bit more cluttered than the first issue, covers or fan art. My initial worries, however, did not last long. There may be a couple of panels which sport heavier inks (or feel that way) but they never jar with the spot-on designs and backgrounds.
and references
That is also thanks to Josh Burcham's colour wizardry, marrying the dark linework of Zama's layouts with his muted (yet somehow still vibrant - see? wizard) palette; I could not have thought of a better choice of team for any selection of Junkions. Where there might've been the risk of too dark, colours light it up. Done.
or don't, but still works
The fears I had about the art were also a little in the lettering, as lots of dialogue means lots of ballooning, means a lot of stuff in the same panel - but I should've trusted Tom B. Long, of course. Both dialogue and sound effects work, and Wreck-Gar's speech pattern is well conveyed visually too. As for covers, we've seen the main Zama/Burcham one, and I spotlighted the Casey Coller/Joana Lafuente variant in the preview. We also have another Zoner piece, featuring Arcee, and thumbnailed with this review, the Andrew Griffith/Josh Perez Rum-Maj centrepiece. Admire them all.
Thoughts Spoilerish ahead
The issue is, overall, thoroughly enjoyable, much more than I initially feared I would feel about the book, from the preview. My biggest misgivings were not about the story as much as the art - as I explain above - but they were easily assuaged once you take in the whole story. There is no clutter. There is no lasting distraction.
...
What else does it bring, as well as ensuring that the mythos goes forward? Re-evaluation of both Primacy and Monstrosity, old Spotlights and -ations, Budiansky references, G1 references, early days of IDW's Robots in Disguise, i.e. Barber's best output. Until now. This is a series worth keeping at hand and in mind, and it does an excellent job of using those references as complementary, not essential.
. out of
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