Alt-Modes in v2
Posted by DtreetViper2 Thu Jul 19, 2007 11:33 am
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Posted by Waylander Thu Jul 19, 2007 2:09 pm
Mkall wrote:Tusk wrote:Where will dinobots fit in - Maximals/Predacons or Autobots/Decepticons?
I will do my best to keep canon G1 mechs with their original side.
thats the answer i wanted to hear
as for the retired alts,maybe in the future the lil-sharkticon alt could be used in a low level mission instead of being retired,i know alot of people hate the fact that LVL 0's join the Quent missions,V's lvl 6-sharkies,or lvl 8 judges,"like any other mission some lvl 0-1's join with no chance of winning,or helping out there team",so i was thinking maybe using the old sharkie-alt as a low level 0-3 mission,or something like that so the other sharkie mission can be changed to lvl-4-8 which it should be in all respect,"lvl 0's should never have to fight lvl6 sharkies,but this is just MHO,and a idea to throw up in the air.
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Posted by Blaster_6267 Thu Jul 19, 2007 10:18 pm
Symbiote Spiderman14 wrote:When you get everything sorted out will you show us what factions get what before V2 starts
I would also agree to this motion. If I could see the available alts for the factions, it would help in making a decsion
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Posted by Astrotrain Fri Jul 20, 2007 12:58 am
Blaster_6267 wrote:
I would also agree to this motion. If I could see the available alts for the factions, it would help in making a decsion
what...good vs evil isnt enough of a choice?
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Posted by DtreetViper2 Fri Jul 20, 2007 1:40 am
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Posted by Raphael Prime Fri Jul 20, 2007 2:27 am
Blaster_6267 wrote:Symbiote Spiderman14 wrote:When you get everything sorted out will you show us what factions get what before V2 starts
I would also agree to this motion. If I could see the available alts for the factions, it would help in making a decsion
I agree aswell. Cause i like both beasts and vehicles as my alts, cause if theres more of certain alts for autobots i want, and a couple from the maximals i may want then id go with the autobots, and vice versa.
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Posted by Tammuz Fri Jul 20, 2007 4:51 am
Z-z wrote:I have a problem with the Argo being removed Mkall, it has been the alt for my leader for a long time & it is a pretty popular alt as well.
There are other truck alts that need to be booted that are not up to snuff with poorly drawn designs...please leave the Argo alone.
why snuff any of them at all?
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Posted by Kaijubot Fri Jul 20, 2007 5:01 am
Tammuz wrote:
why snuff any of them at all?
It's a good question. I can understand removing one to replace it with an improved version of the same vehicle/animal/whatever, but why retire one entirely?
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Posted by Psychout Fri Jul 20, 2007 5:18 am
Can you replace the 'con fireengine (assuming we are getting one) whilst you are at it too?
That doesnt fit the style either.
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Posted by Psychout Fri Jul 20, 2007 6:48 am
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Posted by Mkall Fri Jul 20, 2007 3:35 pm
Here are my proposed list of altclasses for the Autobots and Decepticons. All tactics will follow a standard starting cost [1000/3500/6000]. I'm still working on the Maximals and Predacons. For a list of tactics, check the first post in the FAQ thread.
As for the alts I'm adding to the game/choosing for the sides. I will not be posting them here, however you will be able to see the complete list before choosing your faction, but you shouldn't be able to see what's currently available until you've joined the faction.
As always feedback is welcome!
-----Sea-Based----- 6
Speedboat [Avoid/Catch/Fireblast]
Battleship [Fireblast/Anti-Air/Ram]
Rescue Ship [Repair Bay/Avoid/Fireblast]
Hovercraft [Avoid/Ram/Catch]
Sea Creature [Bite/Avoid/Slash]
Targetmaster Ship [Targetmaster/Avoid/Fireblast]
-----Land-Based----- 19
Racecar [Catch/Avoid/Charge]
Light Vehicle [Avoid/Charge/Stealth]
Medium Vehicle [Ram/Charge/Catch]
Heavy Vehicle [Ram/Absorb/Charge]
Light Attack Vehicle [Charge/Avoid/Stealth]
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Tank [Fireblast/Ram/Absorb]
AA Tank [Anti-Air/Ram/Fireblast]
Small Animal [Avoid/Catch/Charge]
Large Animal [Slash/Charge/Bite]
Dinosaur [Bite/Charge/Absorb]
Light Rescue Vehicle [Repair/Avoid/Ram]
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Gadget [Stealth/Avoid/Repair]
Crawling Insect [Avoid/Absorb/Bite]
Weapon [Strafe/Fireblast/Anti-Air]
Battle Station [Fireblast/Repair Bay/Absorb]
Headmaster Vehicle [Headmaster/Ram/Charge]
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Headmaster Creature [Headmaster/Bite/Avoid]
-----Air-Based----- 10
Airplane [Dogfight/Strafe/Avoid]
Fighter [Strafe/Avoid/Catch]
Interceptor [Dogfight/Avoid/Catch]
Helicopter [Dogfight/Strafe/Drop]
Small Air Animal [Avoid/Dogfight/Drop]
Large Air Animal [Drop/Dogfight/Avoid]
Spaceship [Fireblast/Absorb/Dogfight]
Areal Rescue Vehicle [Strafe/Repair/Avoid]
Targetmaster Jet [Headmaster/Avoid/Strafe]
Headmaster Air Animal [Headmaster/Drop/Bite]
-----Sea-Based----- 6
Speedboat [Avoid/Catch/Fireblast]
Battleship [Fireblast/Anti-Air/Ram]
Hovercraft [Avoid/Ram/Catch]
Sea Creature [Bite/Avoid/Slash]
Sea Monster [Bite/Slash/Ram]
Targetmaster Ship [Targetmaster/Avoid/Fireblast]
-----Land-Based----- 19
Racecar [Catch/Avoid/Charge]
Medium Vehicle [Ram/Charge/Catch]
Heavy Vehicle [Ram/Absorb/Charge]
Light Attack Vehicle [Charge/Avoid/Stealth]
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Tank [Fireblast/Ram/Absorb]
AA Tank [Anti-Air/Ram/Fireblast]
Walker Vehicle [Fireblast/Charge/Catch]
Repair Tank [Ram/Repair/Fireblast]
Small Animal [Avoid/Catch/Charge]
Large Animal [Slash/Charge/Bite]
Dinosaur [Bite/Charge/Absorb]
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Gizmo [Stealth/Avoid/Strafe]
Crawling Insect [Avoid/Absorb/Bite]
Weapon [Strafe/Fireblast/Anti-Air]
Battle Station [Fireblast/Repair Bay/Absorb]
Headmaster Vehicle [Headmaster/Ram/Charge]
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Headmaster Creature [Headmaster/Bite/Avoid]
-----Air-Based----- 10
Airplane [Dogfight/Strafe/Avoid]
Fighter [Strafe/Avoid/Catch]
Interceptor [Dogfight/Avoid/Catch]
Helicopter [Dogfight/Strafe/Drop]
Small Air Animal [Avoid/Dogfight/Drop]
Large Air Animal [Drop/Dogfight/Avoid]
Spaceship [Fireblast/Absorb/Dogfight]
Flying Insect [Avoid/Bite/Slash]
Targetmaster Jet [Headmaster/Avoid/Strafe]
Headmaster Air Animal [Headmaster/Drop/Bite]
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Posted by Dragonslayer Fri Jul 20, 2007 3:39 pm
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by Kaijubot Fri Jul 20, 2007 3:48 pm
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Posted by Jeep? Fri Jul 20, 2007 4:05 pm
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Posted by GreenLantern of Cybertron Fri Jul 20, 2007 5:53 pm
Also it should also get its own class type, having fire blast as its main tactic. clasifying it as an air animal doesnt seem right.
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Posted by Chaoslock Fri Jul 20, 2007 5:58 pm
GreenLantern of Cybertron wrote:I dont know if you are already doing this, but I recomend that dragons be available to all factions because of their popularity.
Also it should also get its own class type, having fire blast as its main tactic. clasifying it as an air animal doesnt seem right.
I think dragons should get these config:
Dragon[Bite/Fireblast/Catch]
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Posted by NeoSilver106 Fri Jul 20, 2007 6:16 pm
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Posted by Psychout Fri Jul 20, 2007 7:43 pm
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Posted by Mkall Fri Jul 20, 2007 8:30 pm
GreenLantern of Cybertron wrote:I dont know if you are already doing this, but I recomend that dragons be available to all factions because of their popularity.
Also it should also get its own class type, having fire blast as its main tactic. classifying it as an air animal doesnt seem right.
There will be dragon images for the bots/cons, but I think the Dragon alt class will be one of the major draws to the Maximals/Predcaons
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Posted by Cybertronian Fri Jul 20, 2007 8:39 pm
While I'd like a few new official icon/alt-mode options, I don't want them to work against the alt-classes you have in mind.
Factions in color:
1969 Dodge Charger R/T, 500 Series Shinkansen, 700 Series Shinkansen, Formula 1 Race Car, 1969 Dodge Charger Daytona, 1970 Plymouth Roadrunner Superbird
(Created by Phasewing, I could really use the first three for my current team. As always, "Shinkansen" = "Bullet Train".)
1989 Ford Probe (same car as G1 Micromaster Blackjack), (Shark-finned) Battleship (could be used by Predacons as well as Decepticons -- think Sky-Byte as a vehicle.)
(Created by Windracer; Probe suggested because my best friend's car is a red 1st Generation Probe.)
If Train is made into its own alt-classes (seperate from Truck), might I suggest (Ram/Charge/Absorb) as a tactic set?
-- Cybertronian.
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Posted by MercilessOne Fri Jul 20, 2007 8:39 pm
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Posted by Nico Sat Jul 21, 2007 9:17 am
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Posted by DtreetViper2 Sat Jul 21, 2007 10:53 am
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