Alt-Modes in v2
I'm ok with the Argo Alt going, Just cause I never thought about having a bot as one. I'm not ok with Iron Hide Energon Alt leaving.
Let's do this!
- DtreetViper2
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Mkall wrote:Tusk wrote:Where will dinobots fit in - Maximals/Predacons or Autobots/Decepticons?
I will do my best to keep canon G1 mechs with their original side.
thats the answer i wanted to hear

as for the retired alts,maybe in the future the lil-sharkticon alt could be used in a low level mission instead of being retired,i know alot of people hate the fact that LVL 0's join the Quent missions,V's lvl 6-sharkies,or lvl 8 judges,"like any other mission some lvl 0-1's join with no chance of winning,or helping out there team",so i was thinking maybe using the old sharkie-alt as a low level 0-3 mission,or something like that so the other sharkie mission can be changed to lvl-4-8 which it should be in all respect,"lvl 0's should never have to fight lvl6 sharkies,but this is just MHO,and a idea to throw up in the air.
Last edited by Waylander on Thu Jul 19, 2007 10:54 pm, edited 1 time in total.

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Symbiote Spiderman14 wrote:When you get everything sorted out will you show us what factions get what before V2 starts
I would also agree to this motion. If I could see the available alts for the factions, it would help in making a decsion
- Blaster_6267
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Blaster_6267 wrote:
I would also agree to this motion. If I could see the available alts for the factions, it would help in making a decsion
what...good vs evil isnt enough of a choice?

Last edited by Astrotrain on Fri Jul 20, 2007 1:53 am, edited 1 time in total.

- Astrotrain
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Gives us a good ideal if we are good or bad to see which team is for us! Don't worry fellow Autobots I'm staying as an Autobot.
Let's do this!
- DtreetViper2
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Blaster_6267 wrote:Symbiote Spiderman14 wrote:When you get everything sorted out will you show us what factions get what before V2 starts
I would also agree to this motion. If I could see the available alts for the factions, it would help in making a decsion
I agree aswell. Cause i like both beasts and vehicles as my alts, cause if theres more of certain alts for autobots i want, and a couple from the maximals i may want then id go with the autobots, and vice versa.
"And i can't be happier having a seasoned law enforcement official working the case for me. Just attack it. Like you're hungry. Like the wolf"

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Raphael Prime - Targetmaster
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Z-z wrote:I have a problem with the Argo being removed Mkall, it has been the alt for my leader for a long time & it is a pretty popular alt as well.
There are other truck alts that need to be booted that are not up to snuff with poorly drawn designs...please leave the Argo alone.
why snuff any of them at all?

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Tammuz - Faction Commander
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Tammuz wrote:
why snuff any of them at all?
It's a good question. I can understand removing one to replace it with an improved version of the same vehicle/animal/whatever, but why retire one entirely?

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Probably becuse hes adding another 200-odd to the list. I have no problems ditching them.
Can you replace the 'con fireengine (assuming we are getting one) whilst you are at it too?
That doesnt fit the style either.
Can you replace the 'con fireengine (assuming we are getting one) whilst you are at it too?
That doesnt fit the style either.
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Alright, another update from the front lines. Naturally none of this is set in stone.
Here are my proposed list of altclasses for the Autobots and Decepticons. All tactics will follow a standard starting cost [1000/3500/6000]. I'm still working on the Maximals and Predacons. For a list of tactics, check the first post in the FAQ thread.
As for the alts I'm adding to the game/choosing for the sides. I will not be posting them here, however you will be able to see the complete list before choosing your faction, but you shouldn't be able to see what's currently available until you've joined the faction.
As always feedback is welcome!
-----Sea-Based----- 6
Speedboat [Avoid/Catch/Fireblast]
Battleship [Fireblast/Anti-Air/Ram]
Rescue Ship [Repair Bay/Avoid/Fireblast]
Hovercraft [Avoid/Ram/Catch]
Sea Creature [Bite/Avoid/Slash]
Targetmaster Ship [Targetmaster/Avoid/Fireblast]
-----Land-Based----- 19
Racecar [Catch/Avoid/Charge]
Light Vehicle [Avoid/Charge/Stealth]
Medium Vehicle [Ram/Charge/Catch]
Heavy Vehicle [Ram/Absorb/Charge]
Light Attack Vehicle [Charge/Avoid/Stealth]
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Tank [Fireblast/Ram/Absorb]
AA Tank [Anti-Air/Ram/Fireblast]
Small Animal [Avoid/Catch/Charge]
Large Animal [Slash/Charge/Bite]
Dinosaur [Bite/Charge/Absorb]
Light Rescue Vehicle [Repair/Avoid/Ram]
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Gadget [Stealth/Avoid/Repair]
Crawling Insect [Avoid/Absorb/Bite]
Weapon [Strafe/Fireblast/Anti-Air]
Battle Station [Fireblast/Repair Bay/Absorb]
Headmaster Vehicle [Headmaster/Ram/Charge]
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Headmaster Creature [Headmaster/Bite/Avoid]
-----Air-Based----- 10
Airplane [Dogfight/Strafe/Avoid]
Fighter [Strafe/Avoid/Catch]
Interceptor [Dogfight/Avoid/Catch]
Helicopter [Dogfight/Strafe/Drop]
Small Air Animal [Avoid/Dogfight/Drop]
Large Air Animal [Drop/Dogfight/Avoid]
Spaceship [Fireblast/Absorb/Dogfight]
Areal Rescue Vehicle [Strafe/Repair/Avoid]
Targetmaster Jet [Headmaster/Avoid/Strafe]
Headmaster Air Animal [Headmaster/Drop/Bite]
-----Sea-Based----- 6
Speedboat [Avoid/Catch/Fireblast]
Battleship [Fireblast/Anti-Air/Ram]
Hovercraft [Avoid/Ram/Catch]
Sea Creature [Bite/Avoid/Slash]
Sea Monster [Bite/Slash/Ram]
Targetmaster Ship [Targetmaster/Avoid/Fireblast]
-----Land-Based----- 19
Racecar [Catch/Avoid/Charge]
Medium Vehicle [Ram/Charge/Catch]
Heavy Vehicle [Ram/Absorb/Charge]
Light Attack Vehicle [Charge/Avoid/Stealth]
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Tank [Fireblast/Ram/Absorb]
AA Tank [Anti-Air/Ram/Fireblast]
Walker Vehicle [Fireblast/Charge/Catch]
Repair Tank [Ram/Repair/Fireblast]
Small Animal [Avoid/Catch/Charge]
Large Animal [Slash/Charge/Bite]
Dinosaur [Bite/Charge/Absorb]
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Gizmo [Stealth/Avoid/Strafe]
Crawling Insect [Avoid/Absorb/Bite]
Weapon [Strafe/Fireblast/Anti-Air]
Battle Station [Fireblast/Repair Bay/Absorb]
Headmaster Vehicle [Headmaster/Ram/Charge]
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Headmaster Creature [Headmaster/Bite/Avoid]
-----Air-Based----- 10
Airplane [Dogfight/Strafe/Avoid]
Fighter [Strafe/Avoid/Catch]
Interceptor [Dogfight/Avoid/Catch]
Helicopter [Dogfight/Strafe/Drop]
Small Air Animal [Avoid/Dogfight/Drop]
Large Air Animal [Drop/Dogfight/Avoid]
Spaceship [Fireblast/Absorb/Dogfight]
Flying Insect [Avoid/Bite/Slash]
Targetmaster Jet [Headmaster/Avoid/Strafe]
Headmaster Air Animal [Headmaster/Drop/Bite]
Here are my proposed list of altclasses for the Autobots and Decepticons. All tactics will follow a standard starting cost [1000/3500/6000]. I'm still working on the Maximals and Predacons. For a list of tactics, check the first post in the FAQ thread.
As for the alts I'm adding to the game/choosing for the sides. I will not be posting them here, however you will be able to see the complete list before choosing your faction, but you shouldn't be able to see what's currently available until you've joined the faction.
As always feedback is welcome!

-----Sea-Based----- 6
Speedboat [Avoid/Catch/Fireblast]
Battleship [Fireblast/Anti-Air/Ram]
Rescue Ship [Repair Bay/Avoid/Fireblast]
Hovercraft [Avoid/Ram/Catch]
Sea Creature [Bite/Avoid/Slash]
Targetmaster Ship [Targetmaster/Avoid/Fireblast]
-----Land-Based----- 19
Racecar [Catch/Avoid/Charge]
Light Vehicle [Avoid/Charge/Stealth]
Medium Vehicle [Ram/Charge/Catch]
Heavy Vehicle [Ram/Absorb/Charge]
Light Attack Vehicle [Charge/Avoid/Stealth]
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Tank [Fireblast/Ram/Absorb]
AA Tank [Anti-Air/Ram/Fireblast]
Small Animal [Avoid/Catch/Charge]
Large Animal [Slash/Charge/Bite]
Dinosaur [Bite/Charge/Absorb]
Light Rescue Vehicle [Repair/Avoid/Ram]
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Gadget [Stealth/Avoid/Repair]
Crawling Insect [Avoid/Absorb/Bite]
Weapon [Strafe/Fireblast/Anti-Air]
Battle Station [Fireblast/Repair Bay/Absorb]
Headmaster Vehicle [Headmaster/Ram/Charge]
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Headmaster Creature [Headmaster/Bite/Avoid]
-----Air-Based----- 10
Airplane [Dogfight/Strafe/Avoid]
Fighter [Strafe/Avoid/Catch]
Interceptor [Dogfight/Avoid/Catch]
Helicopter [Dogfight/Strafe/Drop]
Small Air Animal [Avoid/Dogfight/Drop]
Large Air Animal [Drop/Dogfight/Avoid]
Spaceship [Fireblast/Absorb/Dogfight]
Areal Rescue Vehicle [Strafe/Repair/Avoid]
Targetmaster Jet [Headmaster/Avoid/Strafe]
Headmaster Air Animal [Headmaster/Drop/Bite]

-----Sea-Based----- 6
Speedboat [Avoid/Catch/Fireblast]
Battleship [Fireblast/Anti-Air/Ram]
Hovercraft [Avoid/Ram/Catch]
Sea Creature [Bite/Avoid/Slash]
Sea Monster [Bite/Slash/Ram]
Targetmaster Ship [Targetmaster/Avoid/Fireblast]
-----Land-Based----- 19
Racecar [Catch/Avoid/Charge]
Medium Vehicle [Ram/Charge/Catch]
Heavy Vehicle [Ram/Absorb/Charge]
Light Attack Vehicle [Charge/Avoid/Stealth]
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Tank [Fireblast/Ram/Absorb]
AA Tank [Anti-Air/Ram/Fireblast]
Walker Vehicle [Fireblast/Charge/Catch]
Repair Tank [Ram/Repair/Fireblast]
Small Animal [Avoid/Catch/Charge]
Large Animal [Slash/Charge/Bite]
Dinosaur [Bite/Charge/Absorb]
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Gizmo [Stealth/Avoid/Strafe]
Crawling Insect [Avoid/Absorb/Bite]
Weapon [Strafe/Fireblast/Anti-Air]
Battle Station [Fireblast/Repair Bay/Absorb]
Headmaster Vehicle [Headmaster/Ram/Charge]
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Headmaster Creature [Headmaster/Bite/Avoid]
-----Air-Based----- 10
Airplane [Dogfight/Strafe/Avoid]
Fighter [Strafe/Avoid/Catch]
Interceptor [Dogfight/Avoid/Catch]
Helicopter [Dogfight/Strafe/Drop]
Small Air Animal [Avoid/Dogfight/Drop]
Large Air Animal [Drop/Dogfight/Avoid]
Spaceship [Fireblast/Absorb/Dogfight]
Flying Insect [Avoid/Bite/Slash]
Targetmaster Jet [Headmaster/Avoid/Strafe]
Headmaster Air Animal [Headmaster/Drop/Bite]
- Mkall
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Looks sweeeeeeeeeet
Now you've got me all excited


Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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I like the sound of some of the new tactics (especially Drop), though I'll reserve comment on available classes until I see what is available to the Maximals and Predacons.

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Kaijubot - Brainmaster
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I posted it elsewhere, but I really hate the name "fireblast". It seems, mechanically, that barrage, or salvo, or something else, would work better. [/minor gripe]
Founding member of the RDD
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Toy reviews: Snapdragon|Octopunch

Member of the 100% Strafe Club (Pre-Reset)
Interviewed by Kamijin
Toy reviews: Snapdragon|Octopunch

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
- Jeep?
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I dont know if you are already doing this, but I recomend that dragons be available to all factions because of their popularity.
Also it should also get its own class type, having fire blast as its main tactic. clasifying it as an air animal doesnt seem right.
Also it should also get its own class type, having fire blast as its main tactic. clasifying it as an air animal doesnt seem right.
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GreenLantern of Cybertron - Combiner
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GreenLantern of Cybertron wrote:I dont know if you are already doing this, but I recomend that dragons be available to all factions because of their popularity.
Also it should also get its own class type, having fire blast as its main tactic. clasifying it as an air animal doesnt seem right.
I think dragons should get these config:
Dragon[Bite/Fireblast/Catch]
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Chaoslock - Faction Commander
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- Pariah
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i dont know if its been posted before or someone has said it before, but over by the alt mode tactics page in the help section, there is a magistrate and judge with face of judgement and face of deception i think. it looks pretty cool
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Looking sweet Mkall.
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GreenLantern of Cybertron wrote:I dont know if you are already doing this, but I recomend that dragons be available to all factions because of their popularity.
Also it should also get its own class type, having fire blast as its main tactic. classifying it as an air animal doesnt seem right.
There will be dragon images for the bots/cons, but I think the Dragon alt class will be one of the major draws to the Maximals/Predcaons
- Mkall
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Interesting new options. I hope that the v2 tactics don't make too many of my old moves obsolete. lol
While I'd like a few new official icon/alt-mode options, I don't want them to work against the alt-classes you have in mind.
Factions in color:

1969 Dodge Charger R/T, 500 Series Shinkansen, 700 Series Shinkansen, Formula 1 Race Car, 1969 Dodge Charger Daytona, 1970 Plymouth Roadrunner Superbird
(Created by Phasewing, I could really use the first three for my current team. As always, "Shinkansen" = "Bullet Train".)

1989 Ford Probe (same car as G1 Micromaster Blackjack), (Shark-finned) Battleship (could be used by Predacons as well as Decepticons -- think Sky-Byte as a vehicle.)
(Created by Windracer; Probe suggested because my best friend's car is a red 1st Generation Probe.)
If Train is made into its own alt-classes (seperate from Truck), might I suggest (Ram/Charge/Absorb) as a tactic set?
-- Cybertronian.
While I'd like a few new official icon/alt-mode options, I don't want them to work against the alt-classes you have in mind.
Factions in color:






1969 Dodge Charger R/T, 500 Series Shinkansen, 700 Series Shinkansen, Formula 1 Race Car, 1969 Dodge Charger Daytona, 1970 Plymouth Roadrunner Superbird
(Created by Phasewing, I could really use the first three for my current team. As always, "Shinkansen" = "Bullet Train".)


1989 Ford Probe (same car as G1 Micromaster Blackjack), (Shark-finned) Battleship (could be used by Predacons as well as Decepticons -- think Sky-Byte as a vehicle.)
(Created by Windracer; Probe suggested because my best friend's car is a red 1st Generation Probe.)
If Train is made into its own alt-classes (seperate from Truck), might I suggest (Ram/Charge/Absorb) as a tactic set?
-- Cybertronian.
Last edited by Cybertronian on Fri Jul 20, 2007 9:02 pm, edited 3 times in total.
- Cybertronian
- Fuzor
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How about an electric fan alt?
- MercilessOne
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Oh goodie, Finally some extremely desent outrageous tactics for the Alts. You are the man Mkall

Let's do this!
- DtreetViper2
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