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Rat Convoy wrote:The only place I'll disagee is that I'm not sure if I like having more armor decrease Speed; this is pretty much slapping something that's already a little on the weak side in the current high-level meta-game, Speed/Avoid bots, with yet another handicap in that they won't be able to have lots of armor. Great for realism, not so much for balance.
Me, Grimlock! wrote:This might not be a tactic, but there should be a guage in the upgrade page to see how many upgrades you need to hit the next level, exactly as there is in the character profile pages.
I think I like this, it makes sence, high evasion, high speed troops preferably wear lighter armor.Archanubis wrote:I think it should be increase attack power (kicks, punches and melee weaponry) AND wear more armor; after all, the stronger you are, you should be able to carry more weight, in theory. I was suggest that the amount and type of armor a character weilds should negatively effect speed; a bot with 8 tons of iron is going to be quicker than a bot with 10 tons of iron, but not quite as fast as a bot with 8 tons of aluminum.
Original Sin wrote:GreenLantern of Cybertron wrote:I know this Idea was tossed up and smacked down a billion times, but...
I still want Nameable signature weapons for our bots,
You know like the real transformers get.
Like Prowl's acid pellet gun, or Starscream's Null Rays.
Transformers seem to rarely use weapons that dont come with their bodies, I think beast Wars was the only time they had to.
Sure I know some of you wont like the idea of some guy out-gunning you with his pistol, and you are using some kind of Matrix powered Trans-Dimentional Death Cannon.
But if that guy wants a really strong pistol because it matches his character, or he just really likes pistols, he should be able to have it.
This is how I see it working:
1. Name your weapon
Your Target master is named from the same slot as your weapon name.
2. Check off whether its melee or ranged.
3. for every point of strength (for melee) or Firepower (for ranged) you can increase your weapon stats by one point.
The stats are:
Power
Recharge
Targeting
the max for each stat is 15 (10 in str/fpr + 5 from assault type bot)
This game is about using our own transfromer fan chars in battle, restricting us to use pre-set weapons is an odd choice.
You just want a power ring
Carnosaur wrote:we need new missons
Hollow One wrote:Intelligence: Higher chance for critical hits to occur, Better tactical decisions made (greater chance to attack key target or use a tactic when preferred), chance to unlock better guns (technical ones, like an Electric Cannon).
Firepower: Wield better guns (basic ones, like an Energon Crossbow), improve accuracy of guns.
Hollow One wrote:Dual-wielding: Allows you to wield two weapons at a time, but is restricted to points in the given skill(s) (3 FRP will allow you to wield a laser rifle and a Dol, but not two Dols), also, accuracy is reduced by 75% for guns. Dual-melee weapons have a higher hit frequency than one weapon (like Courage), but overall damage is slashed by 75%
Hollow One wrote:Got a small one for ya all!
Ok, should we have themed matches or not? By that I mean Sea-only missions, air-only missions, sea and air-only missions etc.
Anyone object?
Carnosaur wrote:can we some maximal missons pleas
Waylander wrote:Hollow One wrote:Got a small one for ya all!
Ok, should we have themed matches or not? By that I mean Sea-only missions, air-only missions, sea and air-only missions etc.
Anyone object?
sounds good to me,would bring a certain flavor to the game as far as picking your alts for said missions,but the water only may have to be fought on another planet.
keep the ideas coming, after re-reading this whole thread some good ideas have been posted
Knives wrote:Waylander wrote:Hollow One wrote:Got a small one for ya all!
Ok, should we have themed matches or not? By that I mean Sea-only missions, air-only missions, sea and air-only missions etc.
Anyone object?
sounds good to me,would bring a certain flavor to the game as far as picking your alts for said missions,but the water only may have to be fought on another planet.
keep the ideas coming, after re-reading this whole thread some good ideas have been posted
Maybe not. Does anybody remember the Rust Sea?
Evolution Prime wrote:Original Sin wrote:GreenLantern of Cybertron wrote:I know this Idea was tossed up and smacked down a billion times, but...
I still want Nameable signature weapons for our bots,
You know like the real transformers get.
Like Prowl's acid pellet gun, or Starscream's Null Rays.
Transformers seem to rarely use weapons that dont come with their bodies, I think beast Wars was the only time they had to.
Sure I know some of you wont like the idea of some guy out-gunning you with his pistol, and you are using some kind of Matrix powered Trans-Dimentional Death Cannon.
But if that guy wants a really strong pistol because it matches his character, or he just really likes pistols, he should be able to have it.
This is how I see it working:
1. Name your weapon
Your Target master is named from the same slot as your weapon name.
2. Check off whether its melee or ranged.
3. for every point of strength (for melee) or Firepower (for ranged) you can increase your weapon stats by one point.
The stats are:
Power
Recharge
Targeting
the max for each stat is 15 (10 in str/fpr + 5 from assault type bot)
This game is about using our own transfromer fan chars in battle, restricting us to use pre-set weapons is an odd choice.
You just want a power ring
Screw the ring. I want a Matrix powered Trans-Dimentional Death Cannon!!
Hollow One wrote:Call this ambitious (or stupid, it's up to you), but what about uneven missions i.e, 1 Decepticon against 2 or 3 Autobots, the key being that the Con in question be at lvl 2 or 3, and the Bots are at lvl 0.
Waylander wrote:i never really thought the Rust Sea would be that huge to allow a battleship/sub group to slug it out with room to spare,but i only recall seeing it one time,not sure if it was that big,been some time.
Flashwave wrote:Waylander wrote:i never really thought the Rust Sea would be that huge to allow a battleship/sub group to slug it out with room to spare,but i only recall seeing it one time,not sure if it was that big,been some time.
This is G1. There is no suck thing as consistency. It can be the size of a snmall galaxy for all we know.
Hollow One wrote:why not have some that only begin when all of the mission slots are filled
Burn wrote:Hollow One wrote:why not have some that only begin when all of the mission slots are filled
Must...resist...urge...to be...sarcastic!
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