Burn wrote:Actually we were thinking that given how much help the Autobots need they could have both factions.
Except Bun-Bun. We need to make sure he doesn't take any more brilliant ideas elsewhere.
Been there done that NO THANK YOU.
Posted by Symbiote Spiderman14 Thu Mar 06, 2008 9:57 am
Burn wrote:Actually we were thinking that given how much help the Autobots need they could have both factions.
Except Bun-Bun. We need to make sure he doesn't take any more brilliant ideas elsewhere.
Posted by Dr. Caelus Thu Mar 06, 2008 12:47 pm
Burn wrote:Actually we were thinking that given how much help the Autobots need they could have both factions.
Posted by Omega Charge Thu Mar 06, 2008 12:52 pm

Posted by Dr. Caelus Thu Mar 06, 2008 2:03 pm
Posted by Omega Charge Thu Mar 06, 2008 2:12 pm

Posted by Burn Thu Mar 06, 2008 3:36 pm
Caelus wrote:Increasing the wait time for missions, and proportionately increasing xp gains from said missions?
Posted by Jeep? Thu Mar 06, 2008 4:23 pm

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by slip Thu Mar 06, 2008 4:28 pm
Jeep! wrote:Can we cut the length of the mission itself down? I'd be okay with wait times being longer if the mission itself was shorter. Say, adding 10-15 minutes waiting, and taking 5-10 minutes off of the fighting?

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
Posted by Dr. Caelus Thu Mar 06, 2008 4:30 pm
slip wrote:Jeep! wrote:Can we cut the length of the mission itself down? I'd be okay with wait times being longer if the mission itself was shorter. Say, adding 10-15 minutes waiting, and taking 5-10 minutes off of the fighting?
Might be on to something there jp it would decrease on the times one faction retreats those are so annoying.
Posted by Omega Charge Thu Mar 06, 2008 4:41 pm
Caelus wrote:slip wrote:Jeep! wrote:Can we cut the length of the mission itself down? I'd be okay with wait times being longer if the mission itself was shorter. Say, adding 10-15 minutes waiting, and taking 5-10 minutes off of the fighting?
Might be on to something there jp it would decrease on the times one faction retreats those are so annoying.
The 20min countdown you see while waiting on your bot to finish has nothing to do with the timespan the battle-log turns out.

Posted by Jeep? Thu Mar 06, 2008 4:43 pm
Caelus wrote:slip wrote:Jeep! wrote:Can we cut the length of the mission itself down? I'd be okay with wait times being longer if the mission itself was shorter. Say, adding 10-15 minutes waiting, and taking 5-10 minutes off of the fighting?
Might be on to something there jp it would decrease on the times one faction retreats those are so annoying.
The 20min countdown you see while waiting on your bot to finish has nothing to do with the timespan the battle-log turns out.

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by Dr. Caelus Thu Mar 06, 2008 5:11 pm
Jeep! wrote:Caelus wrote:slip wrote:Might be on to something there jp it would decrease on the times one faction retreats those are so annoying.
The 20min countdown you see while waiting on your bot to finish has nothing to do with the timespan the battle-log turns out.
Doesn't answer whether or not it's feasible to reduce it, though. If I remember rightly Glyph was able to cut mission and arena times waaaaaay down once when he was trying to blitz through a lot of results to find a bug of some kind.
Posted by Burn Thu Mar 06, 2008 5:28 pm
Posted by Seibertron Thu Mar 06, 2008 5:37 pm
Posted by Jeep? Thu Mar 06, 2008 5:40 pm
Seibertron wrote:For the record, 99% of what I see you guys debating about in this thread is completely 100% pointless.

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by Burn Thu Mar 06, 2008 5:47 pm
Posted by Jeep? Thu Mar 06, 2008 5:52 pm

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by Seibertron Thu Mar 06, 2008 5:53 pm
Jeep! wrote:Seibertron wrote:For the record, 99% of what I see you guys debating about in this thread is completely 100% pointless.
And what's the 1% that's good?
Posted by Jeep? Thu Mar 06, 2008 5:56 pm
Seibertron wrote:Jeep! wrote:Seibertron wrote:For the record, 99% of what I see you guys debating about in this thread is completely 100% pointless.
And what's the 1% that's good?
I edited my post above because that wasn't really a fair statement for me to make. It didn't come across the way I meant it. Either way, I just wanted to say that I thought we could all be more productive not debating about something that will ultimately be out of our control. But then there's the nature of the Internet where people will debate everything until they're blue in the face.

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by Tammuz Thu Mar 06, 2008 6:04 pm
Posted by Jeep? Thu Mar 06, 2008 6:08 pm

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by slip Thu Mar 06, 2008 6:12 pm

Burn wrote:And some people said it was the RDD that caused the most problems ...
Of course we all know that was just Alpha Strike trying to cover his own arse.
Posted by Burn Thu Mar 06, 2008 6:27 pm
Jeep! wrote:Nem, too.
Posted by Jeep? Thu Mar 06, 2008 6:28 pm

Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Posted by Psychout Thu Mar 06, 2008 6:59 pm
Cant speak for Wolf, but im not sure i'd be able to help, my skills were learnt by updating and editing forum rpg's, im no programmer. Id be willing to help everywhere I can but doubt i'd be able to do much.Tammuz wrote:Psychout and badwolf are the only programmery people that spring to mind, though i cant give any measure of there skills in comparison to Mkall or shadow.
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