HMW Bug Reporting Thread
Re: HMW Bug Reporting Thread
$this->bbcode_second_pass_quote('Seibertron', 'W')ell, then there is definitely a discrepancy then if the code doesn't match the database.
There is, but it's a moot point because the bits that are still in use apparently DO match. The discrepancy in the IDs doesn't affect anything, and the table is used, just not in the battle script.$this->bbcode_second_pass_quote('Seibertron', '')$this->bbcode_second_pass_quote('Glyph', 'A')nd if you're looking at the database, could you also check that the highest mission_id in mission_characters isn't higher than the latest ID in the missions table?
$this->bbcode_second_pass_quote('Psychout', '[')size=85]Im not scared of a gender confused minibot!
[/size]
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Glyph - HMW Moderator
- Posts: 948
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- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
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Re: HMW Bug Reporting Thread
- Motto: "'Til All Are One!"
- Weapon: Twin Shock-Concussion Missiles
Sorry guys ... I couldn't figure out what I did earlier that broke the missions. I've been hammering away at this for 14 hours. I'll tackle it again tomorrow night hopefully. Bear with me!
I enabled some new logging functionality tonight so that i can take a look at what's going on. please feel free to add characters into missions and arena battles so that i can take a look at the logs tomorrow to see if any patterns come to light.
If I can't figure this out, I might just rewrite the whole mission and arena log process which has been needed to be done since day 1 of HMW. That's on the agenda anyways but it might happen sooner than later if I can't figure this out.
I enabled some new logging functionality tonight so that i can take a look at what's going on. please feel free to add characters into missions and arena battles so that i can take a look at the logs tomorrow to see if any patterns come to light.
If I can't figure this out, I might just rewrite the whole mission and arena log process which has been needed to be done since day 1 of HMW. That's on the agenda anyways but it might happen sooner than later if I can't figure this out.
-

Seibertron - Site Owner
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- Alt Mode: Supersonic Cybertronian Jet
- Strength: 10
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Re: HMW Bug Reporting Thread
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Missions might be a bit of an intermitant problem:
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/includes/game_shared.php on line 2519: error_log(/var/www/vhosts/seibertron.com/logs/errors/heavymetalwar.log): failed to open stream: Permission denied
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/missions.php on line 83: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3992)
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/includes/game_shared.php on line 2519: error_log(/var/www/vhosts/seibertron.com/logs/errors/heavymetalwar.log): failed to open stream: Permission denied
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/missions.php on line 83: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3992)
$this->bbcode_second_pass_quote('Tekka', 'W')hat she doesn't realize is that Springer actually loves Rodimus.
-

ThunderThruster - Gestalt
- Posts: 2956
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: HMW Bug Reporting Thread
^ Re above: Getting a bunch of the same [phpBB Debug] permission warnings on War Room, CR & High Scores, missions.php seems to be ok if there's an available mission but emits the debug warnings if it has to generate a new mission. Forms on War Room, Join Missions etc (probably all) emit "headers already sent" errors on submit (probably because of the debug warnings).
$this->bbcode_second_pass_quote('Psychout', '[')size=85]Im not scared of a gender confused minibot!
[/size]
-

Glyph - HMW Moderator
- Posts: 948
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- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
Re: HMW Bug Reporting Thread
- Motto: "He who hesitates, is lost."
I got this every time I put a bot in a mission or activated a Transformer
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/includes/game_shared.php on line 2519: error_log(/var/www/vhosts/seibertron.com/logs/errors/heavymetalwar.log): failed to open stream: Permission denied
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/missions.php on line 83: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3992)
But if I went directly to the page right after that, mission or war room, it loaded fine.
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/includes/game_shared.php on line 2519: error_log(/var/www/vhosts/seibertron.com/logs/errors/heavymetalwar.log): failed to open stream: Permission denied
[phpBB Debug] PHP Warning: in file /var/www/vhosts/seibertron.com/httpdocs/heavymetalwar/missions.php on line 83: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3992)
But if I went directly to the page right after that, mission or war room, it loaded fine.
- ashe5k
- Pretender
- Posts: 730
- Joined: Mon Sep 30, 2002 5:11 am
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- Firepower: N/A
- Skill: N/A
Re: HMW Bug Reporting Thread
- Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
- Weapon: Black Magic
managed to get a bot into a mission.
https://www.seibertron.com/heavymetalwa ... _id=368891
No log generated.
https://www.seibertron.com/heavymetalwa ... _id=368891
No log generated.
- Psychout
- HMW Moderator
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- Alt Mode: Cassette. The 80s ROCKED
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- Skill: 10
Re: HMW Bug Reporting Thread
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Had the same issue as Psychout. Any characters that I could get into a mission, generated "No record available". Just thrown a couple of bots into the Arena to see if it's working.
$this->bbcode_second_pass_quote('Tekka', 'W')hat she doesn't realize is that Springer actually loves Rodimus.
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ThunderThruster - Gestalt
- Posts: 2956
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: HMW Bug Reporting Thread
- Motto: "Truth is written in the fabric of creation."
- Weapon: Deflecto-Shield
$this->bbcode_second_pass_quote('ThunderThruster', 'H')ad the same issue as Psychout. Any characters that I could get into a mission, generated "No record available". Just thrown a couple of bots into the Arena to see if it's working.
Arena fights completed.
Serene v. Raider
Alacrity v. Windcon
Ascendant v. Nyxara
Erudition v. S.S. Georgie
Everything functioned correctly as far as I can tell. I also had the CR set to manual and yeah the button is there again, but like Glyph stated it has no border and a passcode is required.
- Silver Wind
- Headmaster Jr
- Posts: 581
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- Location: U.S.A.
- Alt Mode: I have no idea
- Strength: 2
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- Courage: 3
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- Skill: 6
Re: HMW Bug Reporting Thread
- Motto: "it may not get better
but it wont get any worse"
$this->bbcode_second_pass_quote('Seibertron', 'S')orry guys ... I couldn't figure out what I did earlier that broke the missions. I've been hammering away at this for 14 hours. I'll tackle it again tomorrow night hopefully. Bear with me!
I enabled some new logging functionality tonight so that i can take a look at what's going on. please feel free to add characters into missions and arena battles so that i can take a look at the logs tomorrow to see if any patterns come to light.
If I can't figure this out, I might just rewrite the whole mission and arena log process which has been needed to be done since day 1 of HMW. That's on the agenda anyways but it might happen sooner than later if I can't figure this out.
I enabled some new logging functionality tonight so that i can take a look at what's going on. please feel free to add characters into missions and arena battles so that i can take a look at the logs tomorrow to see if any patterns come to light.
If I can't figure this out, I might just rewrite the whole mission and arena log process which has been needed to be done since day 1 of HMW. That's on the agenda anyways but it might happen sooner than later if I can't figure this out.
very much appreciated
https://www.seibertron.com/heavymetalwa ... ena_id=668 i wonder who i am fighting thanks occult
i must confess i have missed fighting in the arena
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
- City Commander
- Posts: 3291
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- Strength: 2
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- Rank: 2
- Courage: 2
- Firepower: 1
- Skill: 2
Re: HMW Bug Reporting Thread
- Motto: "'Til All Are One!"
- Weapon: Twin Shock-Concussion Missiles
I'm doing some debugging right now. I'm on 3.5 hours of sleep from last night's marathon of trying to fix these HMW problems so I don't know how far I'll get tonight but I wanted to give you guys an update.
Basically, I'm working on creating a script that will "requeue" and "reprocess" failed missions (and we'll take a look at arenas later if it's not resolved with this process). The script will grab a few missions which has characters not currently doing something else at the moment, requeue the mission using current timestamps, and then forcing their processing so that I can properly debug this damn code. I'm surprised this hadn't been done before but here we go.
Once I get all of this working again, I'll modify this script to process all battles that failed that are in the database still. So please keep putting your characters in missions and arenas. Regardless if it failed or not, I'll figure out how to reprocess them all later.
If it doesn't work in the end, then oh well. I'll figure out something to do to thank all of you if it doesn't work (and maybe a little something extra if it does as I've got another big thing in the works with the rest of SEIBERTRON that will help encourage HMW gameplay).
Just wanted to keep you guys posted so that you aren't discouraged.
Basically, I'm working on creating a script that will "requeue" and "reprocess" failed missions (and we'll take a look at arenas later if it's not resolved with this process). The script will grab a few missions which has characters not currently doing something else at the moment, requeue the mission using current timestamps, and then forcing their processing so that I can properly debug this damn code. I'm surprised this hadn't been done before but here we go.
Once I get all of this working again, I'll modify this script to process all battles that failed that are in the database still. So please keep putting your characters in missions and arenas. Regardless if it failed or not, I'll figure out how to reprocess them all later.
If it doesn't work in the end, then oh well. I'll figure out something to do to thank all of you if it doesn't work (and maybe a little something extra if it does as I've got another big thing in the works with the rest of SEIBERTRON that will help encourage HMW gameplay).
Just wanted to keep you guys posted so that you aren't discouraged.
-

Seibertron - Site Owner
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- Alt Mode: Supersonic Cybertronian Jet
- Strength: 10
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- Rank: 10+
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Re: HMW Bug Reporting Thread
$this->bbcode_second_pass_quote('Seibertron', 'B')asically, I'm working on creating a script that will "requeue" and "reprocess" failed missions [...] The script will grab a few missions which has characters not currently doing something else at the moment, requeue the mission using current timestamps, and then forcing their processing so that I can properly debug this damn code. [...] Once I get all of this working again, I'll modify this script to process all battles that failed that are in the database still.
Nearly all missions have 20 minutes between closing signups and updating characters with the cached results, with nearly all battles/logs getting processed within the first minute. That should give a decent amount of time to try the battle again if it's got the process flag but hasn't been properly completed in, say, five minutes after its start time (or, for that matter, to run a mission multiple times for debug purposes and just keep the last run's result). Outside of that time, no guarantee that bots would be available or that they'd have the same level & stats as when they entered, and you could get some very strange effects if characters suddenly & randomly became busy while players are e.g. doing upgrades - I'd honestly rather shrug off the failed mission than have my bots unexpectedly dropping into a battle/CR at some future point.Would it be easier to amend the end-of-mission update to not release the characters from the mission if it's not correctly processed, and clear the process flag? That should automatically re-queue the mission as I understand it, since the battle script was just looking for missions in the queue that were 1) past their start time and 2) not marked as processing (also applies to the suggestion above - just substitute "has participants but no winner" and "marked as processing at least 5 min ago" in the queue check). Feel free to ignore if that's no longer the case.
$this->bbcode_second_pass_quote('Seibertron', 'I')f I can't figure this out, I might just rewrite the whole mission and arena log process which has been needed to be done since day 1 of HMW. That's on the agenda anyways but it might happen sooner than later if I can't figure this out.
$this->bbcode_second_pass_quote('Psychout', '[')size=85]Im not scared of a gender confused minibot!
[/size]
-

Glyph - HMW Moderator
- Posts: 948
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
Re: HMW Bug Reporting Thread
- Motto: "'Til All Are One!"
- Weapon: Twin Shock-Concussion Missiles
My script is in process to put an end to Unknowns, unfinished missions, and other "bugs" that have been long standing. This script will help me isolate where the problems are located. This is how I debug. It is probably a different process than some are used to.
Array
Array
-

Seibertron - Site Owner
- Posts: 13968
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- Joined: Mon Sep 24, 2001 6:17 pm
- Location: Chicago, IL USA
- Like Seibertron on Facebook
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- Buy from Seibertron on eBay
- Alt Mode: Supersonic Cybertronian Jet
- Strength: 10
- Intelligence: 9
- Speed: 7
- Endurance: 9
- Rank: 10+
- Courage: 8
- Firepower: 5
- Skill: 10+
Re: HMW Bug Reporting Thread
- Motto: "'Til All Are One!"
- Weapon: Twin Shock-Concussion Missiles
I'm leaving my script at this point right now. It processed a battle but with Unknowns winning and no mission log which is exactly where i wanted to get to tonight. More digging tomorrow and more in-line error checking to find the culprit(s)!
Array
Array
-

Seibertron - Site Owner
- Posts: 13968
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- Location: Chicago, IL USA
- Like Seibertron on Facebook
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- Alt Mode: Supersonic Cybertronian Jet
- Strength: 10
- Intelligence: 9
- Speed: 7
- Endurance: 9
- Rank: 10+
- Courage: 8
- Firepower: 5
- Skill: 10+
Re: HMW Bug Reporting Thread
- Motto: "Truth is written in the fabric of creation."
- Weapon: Deflecto-Shield
I don't know if this has already been brought up, but I discovered by accident that the passcode used for the Arena and CR Chamber doesn't have to be exact. It doesn't even have to match whatsoever, so long as you have inputted a value in the field (e.g. only typing z instead of scraplets).
Testing this out has also left me unable to deactivate the character because there is no button to do so. Time for Serene to see some action, then.
Testing this out has also left me unable to deactivate the character because there is no button to do so. Time for Serene to see some action, then.
- Silver Wind
- Headmaster Jr
- Posts: 581
- Joined: Sun Dec 21, 2003 8:28 pm
- Location: U.S.A.
- Alt Mode: I have no idea
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- Skill: 6
Re: HMW Bug Reporting Thread
- Weapon: Twin Shoulder-Mounted Rocket Launchers
There's still a lousy glitch with some missions destroying 1 combatant while there's zero sign of there being any combat, as happened to Blokefish in this battle against me: https://www.seibertron.com/heavymetalwa ... _id=374645
$this->bbcode_second_pass_quote('Tekka', 'W')hat she doesn't realize is that Springer actually loves Rodimus.
-

ThunderThruster - Gestalt
- Posts: 2956
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: HMW Bug Reporting Thread
- Motto: "it may not get better
but it wont get any worse"
$this->bbcode_second_pass_quote('ThunderThruster', 'T')here's still a lousy glitch with some missions destroying 1 combatant while there's zero sign of there being any combat, as happened to Blokefish in this battle against me: https://www.seibertron.com/heavymetalwa ... _id=374645
https://www.seibertron.com/heavymetalwa ... _id=375328 there as well
i come and go more than a hmw programmer
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
or a karma chameleon
BEAT L.A.
im content
WWWYKI!!!
BEAT THE PACERS DAMMIT THUNDER
- steve2275
- City Commander
- Posts: 3291
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- Strength: 2
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Re: HMW Bug Reporting Thread
$this->bbcode_second_pass_quote('Psychout', '[')size=85]Im not scared of a gender confused minibot!
[/size]
-

Glyph - HMW Moderator
- Posts: 948
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- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
Re: HMW Bug Reporting Thread
- Weapon: Twin Shoulder-Mounted Rocket Launchers
$this->bbcode_second_pass_quote('Glyph', 'A')lso, I notice that a new "The <loser> had no power reserves..." text has been added to replace the usual "Finding no opposition..." text when this bug hits and one side is ignored. I presume this is to hide the bug by pretending that the opposing bot(s) actually joined at 0%, which isn't possible! The fact that it appears does confirm that the bots are starting the battle on 0% though, not just being skipped entirely.
Much like these 2 missions:
https://www.seibertron.com/heavymetalwa ... _id=376376
https://www.seibertron.com/heavymetalwa ... _id=376377
Which aren't as bad as this one where you and I "weren't there": https://www.seibertron.com/heavymetalwa ... _id=376375
As you've stated, we can't entere missions at 0 health. So bizarre.
$this->bbcode_second_pass_quote('Tekka', 'W')hat she doesn't realize is that Springer actually loves Rodimus.
-

ThunderThruster - Gestalt
- Posts: 2956
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: HMW Bug Reporting Thread
$this->bbcode_second_pass_quote('Psychout', '[')size=85]Im not scared of a gender confused minibot!
[/size]
-

Glyph - HMW Moderator
- Posts: 948
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
Re: HMW Bug Reporting Thread
- Motto: "Truth is written in the fabric of creation."
- Weapon: Deflecto-Shield
Another couple examples I had happen just now.
https://www.seibertron.com/heavymetalwa ... _id=376603
https://www.seibertron.com/heavymetalwa ... _id=376607
https://www.seibertron.com/heavymetalwa ... _id=376603
https://www.seibertron.com/heavymetalwa ... _id=376607
- Silver Wind
- Headmaster Jr
- Posts: 581
- Joined: Sun Dec 21, 2003 8:28 pm
- Location: U.S.A.
- Alt Mode: I have no idea
- Strength: 2
- Intelligence: 5
- Speed: 2
- Endurance: 2
- Rank: ???
- Courage: 3
- Firepower: 2
- Skill: 6
Re: HMW Bug Reporting Thread
- Motto: "Truth is written in the fabric of creation."
- Weapon: Deflecto-Shield
Is it just me, or has the column for indicating alt mode abilities in the combat log stopped displaying properly?
https://www.seibertron.com/heavymetalwa ... _id=377923
https://www.seibertron.com/heavymetalwa ... _id=377923
- Silver Wind
- Headmaster Jr
- Posts: 581
- Joined: Sun Dec 21, 2003 8:28 pm
- Location: U.S.A.
- Alt Mode: I have no idea
- Strength: 2
- Intelligence: 5
- Speed: 2
- Endurance: 2
- Rank: ???
- Courage: 3
- Firepower: 2
- Skill: 6
Re: HMW Bug Reporting Thread
- Weapon: Twin Shoulder-Mounted Rocket Launchers
Looks like we've lost any and all forms of Ranking/leader boards.
$this->bbcode_second_pass_quote('Tekka', 'W')hat she doesn't realize is that Springer actually loves Rodimus.
-

ThunderThruster - Gestalt
- Posts: 2956
- Joined: Thu Jun 01, 2006 8:56 am
- Location: Nottingham
Re: HMW Bug Reporting Thread
- Motto: "Truth is written in the fabric of creation."
- Weapon: Deflecto-Shield
$this->bbcode_second_pass_quote('ThunderThruster', 'L')ooks like we've lost any and all forms of Ranking/leader boards.
Yup, high scores page is returning zero results for me too.
- Silver Wind
- Headmaster Jr
- Posts: 581
- Joined: Sun Dec 21, 2003 8:28 pm
- Location: U.S.A.
- Alt Mode: I have no idea
- Strength: 2
- Intelligence: 5
- Speed: 2
- Endurance: 2
- Rank: ???
- Courage: 3
- Firepower: 2
- Skill: 6
Re: HMW Bug Reporting Thread
At a guess, the HS table's been emptied and the hourly HS refresh routine is either bugged or disabled. Leaning a little towards the former because clearing the table is the first part of that routine, but the latter is also possible as it's been disabled in the past when it was blamed for site performance issues.
$this->bbcode_second_pass_quote('Psychout', '[')size=85]Im not scared of a gender confused minibot!
[/size]
-

Glyph - HMW Moderator
- Posts: 948
- News Credits: 34
- Joined: Thu Mar 25, 2004 2:15 pm
- Location: Manchester, UK
- Follow Glyph on Twitter
Re: HMW Bug Reporting Thread
- Motto: "Cries and screams are music to my Audios."
- Weapon: Shoulder Mounted Rocket Launcher
$this->bbcode_second_pass_quote('ThunderThruster', 'L')ooks like we've lost any and all forms of Ranking/leader boards.
So far this one seems okay.
-

-Soundwave- - Gestalt
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- Alt Mode: Cassette Deck
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- Endurance: 6
- Rank: 8
- Courage: 5
- Firepower: 6
- Skill: 10
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