ScottyP wrote:Ironhidensh wrote:Va'al wrote:I disagree with a lot of the review, and my disagreements are woven into the review itself - I could see my frown in the asides. But! I want to wait to air my thoughts in case a podcast happens. If not, I'll come back here to discuss.

No, air them, please. Yours are among the very few who's thoughts on a new issue I look forward to reading.
Indeed, don't hold back! I obviously took much of your feedback in, and then proceeded to almost immediately counterpoint like, all of it. I shouldn't be allowed to Getaway with that!
Also since it didn't make sense anywhere in the review:
the allusion to Death's Head was incredible! I really hope the crazy IP forces of the universe make that happen.
Give it a couple more days. I'm still working through jetlag.
But the lack of subtlety was my biggest gripe, in all of the parallels and comments thrown around in the issue. From the very opening scene:

If all my previous issues with Getaway and Megatron were being subsumed into the plot, the overt parallels in #11 brought them back raging to the surface, and I'm once again unhappy with the treatment we're getting of the two characters, their similarities, and the readership.
On the other hand, I enjoyed this issue more than #10, despite the urge to go full Mirage on Getaway - who has now lost all traces of any kind of amorality field, and just gone full cartoon villain. That was the major point of the review I really disagree with. The plan is convoluted because of the difficulties that present themselves, and the resolutions are ..too easy. Where are the
Scraplets from? Are Getaway and Atomizer really
That Good at manipulation (verbal, mental, any other way), or is it just cheap narrative tricks? It just felt too easy. I'm repeating myself.