Low Man's Land (L3 and below)
Posted by Shadowblade_DW Thu Mar 08, 2007 7:50 pm

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Posted by Dragonslayer Thu Mar 08, 2007 8:00 pm
Shadowblade_DW wrote:And so the Decepticons spoke upon the Autobots; Your mercy shall be your downfall. Where you hesitate we shall attack. When you flounder we shall finish. Where you shown mercy we shall kill. Learn this well and you shall be saved, for you will be a Decepticon at sparks core.
My, I never knew Decepticons were so philisophical...and full of hot air
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by Shadowblade_DW Thu Mar 08, 2007 8:05 pm
Dragonslayer wrote:Shadowblade_DW wrote:And so the Decepticons spoke upon the Autobots; Your mercy shall be your downfall. Where you hesitate we shall attack. When you flounder we shall finish. Where you shown mercy we shall kill. Learn this well and you shall be saved, for you will be a Decepticon at sparks core.
My, I never knew Decepticons were so philisophical...and full of hot air
This bot hesitated. Thats some satisfing hot air.

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Posted by Supercollider Thu Mar 08, 2007 8:06 pm
Dragonslayer wrote:Shadowblade_DW wrote:And so the Decepticons spoke upon the Autobots; Your mercy shall be your downfall. Where you hesitate we shall attack. When you flounder we shall finish. Where you shown mercy we shall kill. Learn this well and you shall be saved, for you will be a Decepticon at sparks core.
My, I never knew Decepticons were so philisophical...and full of hot air
Actually when you smack one open they're full of lovely xp and energon!
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Posted by Shadowblade_DW Thu Mar 08, 2007 8:06 pm
Supercollider wrote:Dragonslayer wrote:Shadowblade_DW wrote:And so the Decepticons spoke upon the Autobots; Your mercy shall be your downfall. Where you hesitate we shall attack. When you flounder we shall finish. Where you shown mercy we shall kill. Learn this well and you shall be saved, for you will be a Decepticon at sparks core.
My, I never knew Decepticons were so philisophical...and full of hot air
Actually when you smack one open they're full of lovely xp and energon!
Same could be said for bots

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Posted by Dragonslayer Thu Mar 08, 2007 8:10 pm
Shadowblade_DW wrote:Dragonslayer wrote:Shadowblade_DW wrote:And so the Decepticons spoke upon the Autobots; Your mercy shall be your downfall. Where you hesitate we shall attack. When you flounder we shall finish. Where you shown mercy we shall kill. Learn this well and you shall be saved, for you will be a Decepticon at sparks core.
My, I never knew Decepticons were so philisophical...and full of hot air
This bot hesitated. Thats some satisfing hot air.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by Dragonslayer Thu Mar 08, 2007 8:33 pm
http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=13349
Booyah! Maybe this new stategy is working
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by Psychout Thu Mar 08, 2007 8:35 pm
Dragonslayer wrote:Outnumbered 5-1, got the slag beat out of him, yet still managed to come out on top!
http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=13349
Booyah! Maybe this new stategy is working
Avoid. The new black...
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Posted by Supercollider Thu Mar 08, 2007 8:40 pm
Dragonslayer wrote:Outnumbered 5-1, got the slag beat out of him, yet still managed to come out on top!
http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=13349
Booyah! Maybe this new stategy is working
Cool! 50 xp & 50 energon per avoid - easy to do at level 0 - the maths just adds up!
B.T.W - Seen the new team config and it's looking good but I've one small new piece of advice - I see Boltbrain kept as lvl 1 but you put him in the arena and while I'm sure you'll do well you'll probably do better in missions where it's max 4 per side and either all lvl 1 or maybe lvl 1-2 if it "feels right".
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Posted by Dragonslayer Thu Mar 08, 2007 8:46 pm
Supercollider wrote:Dragonslayer wrote:Outnumbered 5-1, got the slag beat out of him, yet still managed to come out on top!
http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=13349
Booyah! Maybe this new stategy is working
Cool! 50 xp & 50 energon per avoid - easy to do at level 0 - the maths just adds up!
B.T.W - Seen the new team config and it's looking good but I've one small new piece of advice - I see Boltbrain kept as lvl 1 but you put him in the arena and while I'm sure you'll do well you'll probably do better in missions where it's max 4 per side and either all lvl 1 or maybe lvl 1-2 if it "feels right".
He almost had this guy beat (just 3% more
http://www.seibertron.com/heavymetalwar/view_arena.php?arena_id=23625
Yeah, I try to rotate between missions and arena fights, so Boltbrain will probably go into a mission once he's out of thr CR chamber...again.
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by Supercollider Thu Mar 08, 2007 8:53 pm
Dragonslayer wrote:Supercollider wrote:Dragonslayer wrote:Outnumbered 5-1, got the slag beat out of him, yet still managed to come out on top!
http://www.seibertron.com/heavymetalwar/view_mission.php?mission_id=13349
Booyah! Maybe this new stategy is working
Cool! 50 xp & 50 energon per avoid - easy to do at level 0 - the maths just adds up!
B.T.W - Seen the new team config and it's looking good but I've one small new piece of advice - I see Boltbrain kept as lvl 1 but you put him in the arena and while I'm sure you'll do well you'll probably do better in missions where it's max 4 per side and either all lvl 1 or maybe lvl 1-2 if it "feels right".
He almost had this guy beat (just 3% more)
http://www.seibertron.com/heavymetalwar/view_arena.php?arena_id=23625
Yeah, I try to rotate between missions and arena fights, so Boltbrain will probably go into a mission once he's out of thr CR chamber...again.
That's a really good result considering, presuming you're on Auto CR you only lost 56 energon but you gained 194xp which is really good as he had about 20,000xp more than you.
[EDIT] speaking of CR chambers - it's 2am UK - Time for bed....
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Posted by Dragonslayer Thu Mar 08, 2007 8:54 pm
Supercollider wrote:That's a really good result considering, presuming you're on Auto CR you only lost 56 energon but you gained 194xp which is really good as he had about 20,000xp more than you.
I know, but I use manual CR, so it's even better
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by Jetfire Masta Thu Mar 08, 2007 11:47 pm
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Posted by RobotInDisguise Thu Mar 08, 2007 11:49 pm
Shadowblade_DW wrote:Dragonslayer wrote:Shadowblade_DW wrote:And so the Decepticons spoke upon the Autobots; Your mercy shall be your downfall. Where you hesitate we shall attack. When you flounder we shall finish. Where you shown mercy we shall kill. Learn this well and you shall be saved, for you will be a Decepticon at sparks core.
My, I never knew Decepticons were so philisophical...and full of hot air
This bot hesitated. Thats some satisfing hot air.
lol and so did this one here: http://seibertron.com/heavymetalwar/vie ... a_id=20854
and these three here: http://seibertron.com/heavymetalwar/vie ... n_id=13293
But I'm used to that, as Water Convoy's 5 str+bb's config doesn't earn much xp, but it does give bots lots of shutouts.
Dragonslayer wrote:RobotInDisguise wrote:But bewarned, Dragonslayer, my Destrons are not particularly merciful.
So I've noticed
You gotta consider the fact that all of my top six have over 200k xp.
And as for covering CR costs, I still have 1 lvl 0 energon generator on my team, even though my top three lvl 2s do a much better job of bringing home money.
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Posted by RobotInDisguise Fri Mar 09, 2007 12:13 am
Do what suits you, DS.
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Posted by Dragonslayer Fri Mar 09, 2007 7:48 am
RobotInDisguise wrote:And Dragonslayer, on the AU CR+levelling up early vs. leveling up late thing, both are ultimately up to you. Sure, I myself wait to level up, but the win rate and energon aren't the only reasons. I'm also a student and it's very convenient for me to just get on, click, enter into missions and arena bouts, auto-CR, go back to Photoshop or my labwork (senior year, so it's all biology and art with a little bit of other science and math, all of which is really easy for me), return here, click my top six, and start over again.
Do what suits you, DS.
Well, I seem to be doing better with this new configuration, so I think I'm gonna stick with it and play around with my stats until I get enough XP to where I can level up my 'Bots a good deal. Thanks for all the advice, guys
Wingz wrote:His servos bring all Naval Strikes 'Cons to the yard
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Posted by skyhammer Mon Mar 12, 2007 10:48 am
http://www.seibertron.com/heavymetalwar ... p?id=34025
as u see my cons are spinoff of G1, i planned to add their stats same as original ones had, but it seems to be long process, so i want to make effeicient low level fighters, wich can hit their original stats later
---EDITED---(plz comment)
megatron(weapon) - got 2 points in strafe, now im going to bump strenght by 1 and then rank by 1, this will give me some armor and maybe dmg while strafing
shockwave(weapon) - got 2 points in strafe, now im going to either save for more strafe or bump firepower(intelligence as last thing to do)
ravage(land animal) - got 1 avoid, will get 1 ram but after this i got no idea, opting to 1 speed and 1 endurance
starscream(jet), thundercracker(jet) - got 2 to avoid will get 2 to speed
frenzy(cassete) - got 1 courage, will get 3 firepower for best weapon aviable or 1 firepower, 1 firepower 1 courage(for total 2/2)
rumble(casette) - got 1 firepower, will get 2 more firepower and 1 endurance
soundwave(weapon) - got 1 skill, will get 1 firepower and co2 shotgun(or paralyer fluids if im going to get them), then 1 strenght and 1 rank for armor
sunstorm(jet) - brand new but plan is: 1 speed, 1 avoid, 1 strenght, 1 speed
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Posted by Psychout Mon Mar 12, 2007 11:20 am
If you really want to boost your strafing and keep using them, put points in firepower and speed first, but the key to this game is to regard your tactics as 'bonus' attacks and to concentrate on the damage your minion does when he is a robot.
If anyone else wants to go into a bit more detail feel free...
[size=0]also, dont expect the megatron or soundwave alts to be around much longer either - they are both listed as 'rare' now.[/size]
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Posted by RobotInDisguise Mon Mar 12, 2007 11:57 am
Decepticons can PM me for a free list of configs that are guaranteed to work at lvl 0.
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Posted by Psychout Tue Mar 13, 2007 12:20 pm
skyhammer wrote:bump! cmon im getting eonugh exp to upgrade new stats, are those really that hopeless? should i really go with max strenght on all characters?
Stats like Rank, Int and End dont make any difference in the chaotic levels of 0-1, and FRP and SKL will help you as long as there is an affordable weapon.
And there are more ways to hurt an autobot than just Strength.
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Posted by Dragonslayer Tue Mar 13, 2007 12:26 pm
Psychout wrote:skyhammer wrote:bump! cmon im getting eonugh exp to upgrade new stats, are those really that hopeless? should i really go with max strenght on all characters?
Stats like Rank, Int and End dont make any difference in the chaotic levels of 0-1, and FRP and SKL will help you as long as there is an affordable weapon.
And there are more ways to hurt an autobot than just Strength.
He's right. Go with stuff like Speed, Firepower, Strength, and Ram/Aviod if applicable. Trust me, it'll work.
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Posted by Supercollider Tue Mar 13, 2007 12:32 pm
megatron(weapon) - If you can spare 30,000 energon I advise 2speed (get these 1st), 2firepower and a equip a Plasma Shotgun
shockwave(weapon) - similar to Megatron or maybe 4 speed to make him v.accurate and harder to hit. (be warned I had 2 level 0 strafers and they are now about 30,000xp behind my others, so sack that strafe off)
ravage(land animal) - 2speed 2avoid - leave ram until you can upgrade your strength.
starscream(jet), thundercracker(jet) - got 2 to avoid will get 2 to speed - I Approve!
frenzy(cassete) rumble(casette) - Play with your ideas you had here see what works and don't be afraid to reconfigure. you've got to have some bots to play with.
soundwave(weapon) - Fair enough with 1skill, 1 firepower but leave the rank you'd do better with 2speed and then upgrade strenght at level 1
sunstorm(jet) - I'd go 2speed 2 avoid and leave the strenght off until level 1.
Good level 0 setups: -
4spd
3spd 1 avoid
2 spd 2 avoid
4 avoid
4str & equip 4 tons iron armour
3str & ram & equip 3 tons iron armour
3str & 1 spd & equip 3 iron armour
2firepower, 2 spd and a lot of energon.(plasma shotgun)
3firepower, 1 skill and even more energon.(Energon Crossbow)
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Posted by RobotInDisguise Tue Mar 13, 2007 3:12 pm
1 fp 1 skl 2 in either 2spd, str, or avd, or any combo of the above+ppfs
anything with Dols
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Posted by Netminder Wed Mar 14, 2007 5:52 pm
Now I have to keep him there and get the rest of the team there.
Drinks all around!
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