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Deadboy wrote:...If you're insistent on the STF, try 4 SPD, 2 FP and 4 STF, and then make your next few upgrades being a 5th point of STF then concentrating on CRG. Just keep in mind that the STF will actually be holding you back.
Tifereth wrote:Deadboy wrote:...If you're insistent on the STF, try 4 SPD, 2 FP and 4 STF, and then make your next few upgrades being a 5th point of STF then concentrating on CRG. Just keep in mind that the STF will actually be holding you back.
u forgot courage, speed and courage needs to go more or less together, if not, speed will make u dodge, avoid, but u wont attack that often, with cou u will attack more often, although doesnt guarantee u will hit the target, therefore combine speed and courage is more helpful
Edgecrusher wrote:sting like a scorpion ww3 begin I declare WAR!!!! to sumo and all you little bots I still got some 3's to wipe the floor with you
sumowrestler wrote:Edgecrusher wrote:sting like a scorpion ww3 begin I declare WAR!!!! to sumo and all you little bots I still got some 3's to wipe the floor with you
Hmm, it seems someone found me once again. I wonder if he has seen my latest incarnation of my team. The problem is that they still suck so I may not be much of a challenge for him but I'm also one of the few in this thread that can face him without a complete humilination.
Level 3 has 31 upgrades, no matter what they are its only 31. If you had 5 mil XP you could have a level 3, but its still 31 upgrades. I can see where it would be rough going against them, really though if they aren't action masters (really expencive) then they are probably only hurting themselves by not leveling up. I can see that in my own Frenzy He only needs like 25K or so for level 4. If I had to make a set up to beat him I would use a lot of avoid. Save getting hit a few times for hitting him instead. Ram would probably work well. If stun is still functioning.sumowrestler wrote:Here is a question that I'm not sure how to answer. What do we do for those whose exp seems to be on the extremely high side for your level? I faced some L3 that are 1,000,000+ on the exp. There are probably those in the lower levels who face similar circumstances. Is there any set up that could go against something like that? Any help from the higher ups would be most appreciated.
sumowrestler wrote:On a different note, if you all want to start rivalaries in here, go right ahead. Good OLD Edge and I were rivals before I left and for whatever the strange reason he wants me to be his rival again. I won't care if you smack talk some as long as it doesn't get out of hand. In fact, I'm willing to put out a bounty on any of Colina's mechs. She is in Edge's sig.
Edgecrusher wrote:I have bots in my size and higher op sharpy whisper ect. you 2 are just my warm up and my oldest rivals
WarHorse wrote:Hey everyone. I recently bumped all of my guys up to level 1. I'm going for some team diversity. What do you think?
Jef's Vengence
WarHorse wrote:Hey everyone. I recently bumped all of my guys up to level 1. I'm going for some team diversity. What do you think?
Jetfire's Vengence
WarHorse wrote:Hey everyone. I recently bumped all of my guys up to level 1. I'm going for some team diversity. What do you think?
Jetfire's Vengence
Tifereth wrote:WarHorse wrote:Hey everyone. I recently bumped all of my guys up to level 1. I'm going for some team diversity. What do you think?
Jetfire's Vengence
i think what u should do is invest more in cou and do not upgrade end for a while, besides only 5str can make more damage than an xray
Goribus wrote:Tifereth wrote:WarHorse wrote:Hey everyone. I recently bumped all of my guys up to level 1. I'm going for some team diversity. What do you think?
Jetfire's Vengence
i think what u should do is invest more in cou and do not upgrade end for a while, besides only 5str can make more damage than an xray
3 Str does more damage then an X-ray. Xray's do between 10-15% damage a hit on average. Not counting strength boosts or armor/endurance modifiers. Dols do 20-25% damage a hit. So I think you're thinking of a Dol.
Vanguard wrote:I'm thinking of tinkering with Hardhead's config, possibly reducing strength and increasing courage.
Any thoughts guys?
Vanguard wrote:How about instead of endurance having 1 rank and upgrading the armour to ceramic?
Glyph wrote:Armour only protects against non-tactic attacks - I know, it's a silly system and I thought I'd fixed it, but apparently that change got rolled back way back in the game's development and I didn't realise until recently. Endurance protects against both tactic and non-tactic attacks.
However, END is less effective against non-tactic attacks than it is against tactics, and armour can reduce damage more than END can - the most END can do on its own is to halve the incoming damage, but the armour modifier is applied in addition to that. Enough of the right type of armour can (currently) reduce even the most powerful weapon attack by 80%, before END is even taken into consideration.
Psychout wrote:As much as i hate to give advice to an autobot...
Dropping his Strength means opening him up to a whole world of stunny goodness as soon as he gets rammed by another tank, and also means a drop in armour.
You may not act as often but you do more damage and have the ability resist more so it should balance.
Keep the strength I think.
Not when you get rammed in the face it dont...Tifereth wrote:Psychout wrote:As much as i hate to give advice to an autobot...
Dropping his Strength means opening him up to a whole world of stunny goodness as soon as he gets rammed by another tank, and also means a drop in armour.
You may not act as often but you do more damage and have the ability resist more so it should balance.
Keep the strength I think.
but if u increase courage u can attack more often and if u add speed u can avoid more, so i think it balance the reduce strengh
Not when you get rammed in the face it dont...Psychout wrote:...but if u increase courage u can attack more often and if u add speed u can avoid more, so i think it balance the reduce strengh
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