>
shop.seibertron.com amazon.seibertron.com Facebook Twitter X YouTube Pinterest Instagram Myspace LinkedIn Patreon Podcast RSS
This page runs on affiliate links — your clicks may earn us a few Shanix. Want the full transmission? Roll out to our Affiliate Disclosure.

Player Imbalance

Discuss the Heavy Metal War game, report bugs, challenge opponents, and talk some smack! Play the Heavy Metal War game here.

Re: Player Imbalance

Postby Tammuz » Wed Oct 08, 2008 3:02 pm

I assume these observations are a result of the following

the majority of level 1s are cons
cons win the majority of their missions entailing they survive

however

the majority of level ones don't have sufficient STR, RNK or END to allow them to take damage any better than level 0s, coupled with the Random targeting they are just as likely to recevieve damag as any other character, so while they may hand out more damage it's all agains the opposing team.
Image
User avatar
Tammuz
Faction Commander
Posts: 4354
Joined: Fri Aug 01, 2003 5:49 pm

Re: Player Imbalance

Postby nightelfcrawler » Wed Oct 08, 2008 3:03 pm

In truth the 0's seem to be outscoring the 1's as they land more hits on us and get more points, from what i've seen.
nightelfcrawler
Micromaster
Posts: 87
Joined: Thu May 22, 2008 9:44 pm
Location: Portland, Oregon

Re: Player Imbalance

Postby Ninjaburn » Wed Oct 08, 2008 3:09 pm

Weapon: Diffraction Sword
Tammuz wrote:the majority of level 1s are cons
cons win the majority of their missions entailing they survive


In reference to cons, yes, that is what I had observed. From what I have faced thus far level 1 cons have typically survived.

Either way on the solution, I'm just not sure if its necessary yet. Its only been (as tam corrected me) 6 days so far since the reset, do we honestly know how fast this will pan out that the cons will have a completely dominating advantage?
Image
Ninjaburn
Vehicon
Posts: 315
News Credits: 2
Joined: Wed Apr 26, 2006 12:02 pm
Location: Pittsburgh, PA
Strength: 7
Intelligence: 9
Speed: 8
Endurance: 6
Rank: 8
Courage: 10
Firepower: 7
Skill: 8

Re: Player Imbalance

Postby Savage » Wed Oct 08, 2008 3:15 pm

Weapon: Diffraction Sword
But there are some missions, where one side wins but not all their members survive the mission. Those players might have gone down fighting and deserve some XP.

I say just scrap the XP bonus in unopposed missions. If you fight no one, you get no XP. That alone should close the XP gap considerably in the next few weeks. Plus it might encourage both sides to participate in both Missions and the Arena, as opposed to concentrating only on one. I know if there's no opposition in the Missions, but there's a Bot waiting in the Arena, I'll throw him a combatant.
Image
WANTED: Botcon 2007 Dreadwind | BotCon 2014 Scorponok & Devcon
User avatar
Savage
Godmaster
Posts: 1649
News Credits: 97
Joined: Wed Jun 27, 2007 5:42 pm
Location: Fayetteville, AR
Strength: 7
Intelligence: 8
Speed: 7
Endurance: 7
Rank: 6
Courage: 8
Firepower: 6
Skill: 7

Re: Player Imbalance

Postby Rat Convoy » Wed Oct 08, 2008 3:20 pm

I don't think coming up with some completely new way of figuring the win bonus, like a survival bonus, is necessary. On further thought, I think the win bonus could be left alone; it'll make less difference, the higher levels people get. Also, the Autobots now are in the lead in the mission results.

We DO need to cut the Beast missions to 4v4, give us some dual 2 faction v. 2 faction missions, and stop the G1 factions from being able to generate missions against the Beast factions. These are needed fairly badly at this point, I think.
Rat Convoy
Transmetal Warrior
Posts: 894
Joined: Thu Sep 29, 2005 11:50 am

Re: Player Imbalance

Postby Redimus » Wed Oct 08, 2008 3:23 pm

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
What about soem tag team missions too? I used to love those.
Image
Duly Appointed Representative in Chief of the Decpeticon Coprophage Accord.
Second class scavenger.
Better RED than DEAD!
Better still
RDD!
User avatar
Redimus
Guardian Of Seibertron
Posts: 5729
News Credits: 1
Joined: Mon Apr 25, 2005 6:44 am
Location: Neo Kaon, planing the domination of HMW:GD.
Strength: 6
Intelligence: 10
Speed: 6
Endurance: 7
Rank: 7
Courage: 8
Firepower: 6
Skill: 10

Re: Player Imbalance

Postby Rat Convoy » Wed Oct 08, 2008 3:26 pm

pRedimus wrote:What about soem tag team missions too? I used to love those.


Yeah, those would be cool, too.
Rat Convoy
Transmetal Warrior
Posts: 894
Joined: Thu Sep 29, 2005 11:50 am

Re: Player Imbalance

Postby Ninjaburn » Wed Oct 08, 2008 3:33 pm

Weapon: Diffraction Sword
Rat Convoy wrote:
pRedimus wrote:What about soem tag team missions too? I used to love those.


Yeah, those would be cool, too.


Wow, old school there...I'd like to see some of those again.
Image
Ninjaburn
Vehicon
Posts: 315
News Credits: 2
Joined: Wed Apr 26, 2006 12:02 pm
Location: Pittsburgh, PA
Strength: 7
Intelligence: 9
Speed: 8
Endurance: 6
Rank: 8
Courage: 10
Firepower: 7
Skill: 8

Re: Player Imbalance

Postby Absolute Zero » Wed Oct 08, 2008 3:52 pm

Weapon: Corrosive Slime Shooter
Tammuz wrote:rightio.

hows this sound

scrap win xp bonuses entirely

introduce survival xp bonuses; basicaly you get xp equal to your health*2^level, or maybe half your health...


except in unopposed missions, which pay nothing.


So, basically, you get rewarded for not being targetted/hit? Wow that'd suck.
Image
Sig by BunBun
Dead in One-XBLive
Shinobiusagi-PSN
User avatar
Absolute Zero
Faction Commander
Posts: 4574
News Credits: 1
Joined: Wed Jul 16, 2003 10:47 pm
Location: On the corner earning money for a crippling plastic addiction
Alt Mode: Meloncholy Savior of Fascist Autobots
Strength: 2
Intelligence: 4
Endurance: Infinity
Rank: 2
Courage: 10
Firepower: 5
Skill: 6

Re: Player Imbalance

Postby Scantron » Wed Oct 08, 2008 9:52 pm

Personally, if there was no win bonus of any kind for unopposed missions, there's no way I'd ever join a mission that didn't have at least some opposition already in it. There's no sense risking wasting the time for no reward whatsoever; might as well just sit in the Arena. As it stands now, that means I'd be avoiding the Bot/Beast missions entirely.

I've always thought that unopposed missions should have a higher win bonus, as 'punishment' for the faction that didn't show up at all; if they weren't willing to put up the effort to engage in the battle, the trade-off is that the faction that did show up gets an xp advantage. That might provide more motivation to get people into missions as, even if they're outnumbered, they reduce their opposition's win bonus. However, currently, it would require that Beast Missions could only be generated by Beast players, to prevent Bot and Con players from just generating more Beast missions than the Maximals and Predacons can realistically fill.

As far as a win bonus based on health at the end of the mission, wouldn't that just make Avoid even more powerful at these early levels? Avoid is already the tactic of choice because of its bonuses, but having a win bonus based on health (which Avoid helps keep up during the battle) would make it even more attractive.
Image
Sig by Optimus Prime007, Scantron recolour (source = DW G1 MTMTE Bombburst) by me.
- Individual winner of the Heralds of the World-Eater Tournament.
- Commander of Styx, winner of the Havocon Tournament.
- One-shot instant kill inflicted with the Laser-Targeted Satellite Cannon
Scantron
Fuzor
Posts: 246
Joined: Wed Jun 25, 2003 9:40 am

Re: Player Imbalance

Postby Starlock » Wed Oct 08, 2008 11:06 pm

Weapon: Gattling Gun
Ninjaburn wrote:
Rat Convoy wrote:
pRedimus wrote:What about soem tag team missions too? I used to love those.


Yeah, those would be cool, too.


Wow, old school there...I'd like to see some of those again.



I think the beast factions can actually fill those up easily since when outnumbered usually its 2 or 3 on 6. Its nice to have a variety instead of all being 6 on 6 types.
Starlock
Minibot
Posts: 156
Joined: Fri Oct 03, 2003 5:54 pm
Location: Computer
Strength: 7
Intelligence: 10+
Speed: 6
Endurance: 7
Rank: ???
Courage: 8
Firepower: 8
Skill: 10

Re: Player Imbalance

Postby Burn » Thu Oct 09, 2008 3:27 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
So we've gone from INCREASING the mission bonus to encourage more people into it, to wanting to SCRAP it because some people aren't earning xp fast enough?

Yeah, **** that. I don't see why I should be penalised for no one turning up to fight me.

If that's going to be the case then yeah, arena for me. Oh wait, people are trying to **** that over too! :roll:
Burn
Forum Admin
Posts: 28725
News Credits: 226
Joined: Mon Jun 30, 2003 3:37 am

Re: Player Imbalance

Postby Psychout » Thu Oct 09, 2008 4:01 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Um... dunno what thread you were reading Burn, but this one has been about reducing the mission bonus from the very start.

For the record, I'm against it.
Psychout
HMW Moderator
Posts: 9702
News Credits: 42
Joined: Tue Aug 17, 2004 8:04 am
Location: Vatican City
Alt Mode: Cassette. The 80s ROCKED
Strength: 1
Intelligence: 1
Speed: 1
Endurance: 1
Rank: 10
Courage: 1
Firepower: 1
Skill: 10

Re: Player Imbalance

Postby Burn » Thu Oct 09, 2008 4:04 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Actually I was talking about pre-reset when the mission bonuses were increased to encourage mission participation.

Now we're decreasing them.

Doesn't **** make sense to me.
Burn
Forum Admin
Posts: 28725
News Credits: 226
Joined: Mon Jun 30, 2003 3:37 am

Re: Player Imbalance

Postby Psychout » Thu Oct 09, 2008 5:01 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Burn wrote:Doesn't **** make sense to me.
I hear you there.

I accept that were not going to agree on this, but the Arena is the cause of this. It is too easily accessible and allows people who do not wish to gamble a way to avoid difficult missions.

Until that is solved one way or another, this problem will never go away.
Psychout
HMW Moderator
Posts: 9702
News Credits: 42
Joined: Tue Aug 17, 2004 8:04 am
Location: Vatican City
Alt Mode: Cassette. The 80s ROCKED
Strength: 1
Intelligence: 1
Speed: 1
Endurance: 1
Rank: 10
Courage: 1
Firepower: 1
Skill: 10

Re: Player Imbalance

Postby Burn » Thu Oct 09, 2008 5:21 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Psychout wrote:It is too easily accessible and allows people who do not wish to gamble a way to avoid difficult missions.


And people should be denied the chance to do that?

Seriously, if people do not want to participate in missions, then it's not a problem. They are playing the game THEIR way.
Burn
Forum Admin
Posts: 28725
News Credits: 226
Joined: Mon Jun 30, 2003 3:37 am

Re: Player Imbalance

Postby Psychout » Thu Oct 09, 2008 5:32 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
A coward is still a coward, regardless of what excuse you give them, but at least the furries's situation can be understood.
Psychout
HMW Moderator
Posts: 9702
News Credits: 42
Joined: Tue Aug 17, 2004 8:04 am
Location: Vatican City
Alt Mode: Cassette. The 80s ROCKED
Strength: 1
Intelligence: 1
Speed: 1
Endurance: 1
Rank: 10
Courage: 1
Firepower: 1
Skill: 10

Re: Player Imbalance

Postby Burn » Thu Oct 09, 2008 5:38 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Playing in the arena does NOT make one a coward. Just because it's not what YOU do doesn't make it wrong.
Burn
Forum Admin
Posts: 28725
News Credits: 226
Joined: Mon Jun 30, 2003 3:37 am

Re: Player Imbalance

Postby sluman » Thu Oct 09, 2008 5:39 am

What's funny is that I just saw 3 or 4 maximal missions that went past with zero opposition from other factions... major wtf moment hehe... ah well, nice to taste free XP every now and then :APPLAUSE:


Also, on the arena thing, it's definitely not cowardice. I just refuse to throw my guys in front of the decepticon free xp machine.

I want to be able to take you guys on fair and square eventually, and the best way i see to do that is to boycott suicide (read: 6 on 0) missions for the time being. They serve nothing except to make the cons stronger and keep us maximals inactive longer.
Last edited by sluman on Thu Oct 09, 2008 5:45 am, edited 1 time in total.
Image
sluman
Micromaster
Posts: 56
Joined: Fri Aug 31, 2007 6:19 am

Re: Player Imbalance

Postby Psychout » Thu Oct 09, 2008 5:44 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
Burn wrote:Playing in the arena does NOT make one a coward. Just because it's not what YOU do doesn't make it wrong.
I call this **** as I see it.

1) Get in the mission and help your team mates to win for the faction
2) Hide in the solo arena where you have less chance of losing and only help yourself.

Black/White
Psychout
HMW Moderator
Posts: 9702
News Credits: 42
Joined: Tue Aug 17, 2004 8:04 am
Location: Vatican City
Alt Mode: Cassette. The 80s ROCKED
Strength: 1
Intelligence: 1
Speed: 1
Endurance: 1
Rank: 10
Courage: 1
Firepower: 1
Skill: 10

Re: Player Imbalance

Postby Conjurous » Thu Oct 09, 2008 5:53 am

What might be nice is a lose bonus for missions, say half the xp the win bonus is. It shouldn't be right a side gets 100xp free if no opponent turns up and when its 6 v 2 or 3 or something the side with less numbers has to put it alot more work and will usually come out with little to no xp for there effort (inc 1 hr in CR chamber compared to little to none for the unopposed missions).
Image
Conjurous
Minibot
Posts: 185
Joined: Mon Sep 29, 2003 6:45 am
Location: Sittingbourne, Kent, UK

Re: Player Imbalance

Postby Burn » Thu Oct 09, 2008 5:54 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
uh huh ... a little ignorance perhaps?

Ever stop to consider that people might like VARIETY in their game?
Ever stop to consider that people might be in a rush to deploy their bots and the arena is faster than reloading the mission page to generate a new mission?

I sneak on during my lunch hour. I want to get on and off as quickly as possible because things are monitored. I've tried missions, i've tried arena. Arena is most certaintly quicker as I don't need to keep refreshing to generate new missions for my bots to enter.

I like variety in the game. Sure, missions tend to offer up more xp, but sometimes I like a nice one on one fight.

Does that make me a coward? Or does it make me someone who plays the game any which way he likes?

And i'm sure i'm not the only one who plays like this.

But whatever. Sit there and belittle others for playing differently to you. Just remember what YOU called me last week because quite frankly, you're no better Psychout.
Burn
Forum Admin
Posts: 28725
News Credits: 226
Joined: Mon Jun 30, 2003 3:37 am

Re: Player Imbalance

Postby Judge Chuckachu » Thu Oct 09, 2008 6:07 am

Weapon: Diamond-Tipped Titanium-Alloy Destruction Drill
All I know is if its a 6/0 when I get my team ready to join missions if I join that mission my guy gets Zero xp and zero energon and then spends an hour in recharge. Heck even if its 6/1 I'll join just to help out my fellow Preds. But every 6/0 fight means I've wasted my time. I don't like the arena, mainly cause I think the missions are like the story behind the game, but I will use it when I'm quick logging in at work like Burn or every Decpti/Auto/Max is 6 versus my zero with less than a minute before the mission locks.

I don't know numbers or trend analysis I'm not a software guy, I'm a hardware technician but I do know all of us fighting and slinging mud doesn't even get the mods a accurate consensus of either sides points.
Judge Chuckachu
Minibot
Posts: 119
Joined: Sun Aug 05, 2007 2:21 pm
Strength: 6
Intelligence: 9
Speed: 5
Endurance: 4
Rank: 6
Courage: 5
Firepower: 5
Skill: 10

Re: Player Imbalance

Postby steve2275 » Thu Oct 09, 2008 6:40 am

Motto: "it may not get better
but it wont get any worse"
Burn wrote:
Psychout wrote:It is too easily accessible and allows people who do not wish to gamble a way to avoid difficult missions.


And people should be denied the chance to do that?

Seriously, if people do not want to participate in missions, then it's not a problem. They are playing the game THEIR way.

is that the inspiration for ur sig? :lol:
it is my head atfter all
steve2275
City Commander
Posts: 3262
Joined: Thu May 29, 2003 7:38 am
Watch steve2275 on YouTube
Strength: 2
Intelligence: 2
Speed: 2
Endurance: 2
Rank: 2
Courage: 2
Firepower: 1
Skill: 2

Re: Player Imbalance

Postby Burn » Thu Oct 09, 2008 6:45 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
steve2275 wrote:is that the inspiration for ur sig? :lol:
it is my head atfter all


nah, we're just taking the piss out of this alleged Autobot Civil War that's going on.

Though truth be told, I just needed a poor excuse to bring that pic out again. :P
Burn
Forum Admin
Posts: 28725
News Credits: 226
Joined: Mon Jun 30, 2003 3:37 am

PreviousNext

Return to Heavy Metal War Forum


[ Incoming message. Source unknown. ] No Signal - Please Stand By [ Click to attempt signal recovery... ]


Transformers and More @ The Seibertron Store

Visit shop.seibertron.com to buy "TRANSFORMERS #21 Cvr G Energon Universe Image Comics 2025 0425IM425 21G Howard"
TRANSFORMERS #21 C ...
Visit shop.seibertron.com to buy "REPUGNUS Transformers Cybertron Scout complete + s48r key Hasbro 2006 250427"
REPUGNUS Transform ...
Visit shop.seibertron.com to buy "GAME OLDER Transformers BotBots Series 4 Retro Replays 2020 game cartridge"
GAME OLDER Transfo ...
Visit shop.seibertron.com to buy "MX-00 UNICRON + DEAD END Transformers Micron Legends Armada Takara 2003 New"
MX-00 UNICRON + DE ...
Visit shop.seibertron.com to buy "ENERGON GALVATRON Transformers Legacy United Core Class Hasbro 2024 New"
ENERGON GALVATRON ...
Visit shop.seibertron.com to buy "RED ALERT Transformers Cybertron Legends of Cybertron complete 2005 240906A"
RED ALERT Transfor ...
Visit shop.seibertron.com to buy "ARMADA WHEELJACK Transformers Legacy United Deluxe Class Hasbro 2025 New"
ARMADA WHEELJACK T ...
Visit shop.seibertron.com to buy "Transformers Legacy Evolution STRONGARM Deluxe Class RID Universe Hasbro 2023 Ne"
Transformers Legac ...
Visit shop.seibertron.com to buy "THUNDERCRACKER Transformers Cybertron Legends of Cybertron complete 2006 230719A"
THUNDERCRACKER Tra ...
Visit shop.seibertron.com to buy "SIDEWAYS Transformers Cybertron deluxe complete + dj51 key Hasbro 2005 250415"
SIDEWAYS Transform ...
Visit shop.seibertron.com to buy "ARMADA GALVATRON Transformers Legacy United Leader Class Hasbro 2024 New"
ARMADA GALVATRON T ...
Visit shop.seibertron.com to buy "TRANSFORMERS #21 Cvr F Energon Universe Image Comics 2025 0425IM424 21F Howard"
TRANSFORMERS #21 C ...
Visit shop.seibertron.com to buy "TIDAL WAVE + Mini-Con RAMJET Transformers Armada Giga-Con complete 2003 250416"
TIDAL WAVE + Mini- ...
Visit shop.seibertron.com to buy "SIDE BURN Transformers Legacy United Deluxe Class RID Hasbro 2024 New"
SIDE BURN Transfor ...
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.

Featured Products on Amazon.com

Buy "Transformers Toys Optimus Prime Cyberverse Ultimate Class Action Figure - Repeatable Matrix Mega Shot Action Attack Move - Toys for Kids 6 & Up, 11.5"" on AMAZON
Buy "Transformers: Generations Power of The Primes Legends Class Roadtrap" on AMAZON
Buy "Transformers Authentics Grimlock Action Figure" on AMAZON
Buy "Transformers: Generations Power of The Primes Voyager Class Grimlock" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Windblade and Scorchfire" on AMAZON
Buy "Transformers: Generations Power of The Primes Leader Evolution Optimus Prime" on AMAZON
Buy "Transformers: Generations Power of The Primes Deluxe Class Dinobot Slug" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Misfire and Aimless" on AMAZON
Buy "Transformers Generations Titans Return Legends Class Autobot Stripes" on AMAZON
Buy "Transformers Platinum Edition "Year of the Goat" Exclusive Masterpiece Soundwave by Hasbro" on AMAZON
Buy "Transformers Generations Titans Return Nucleon and Galvatron" on AMAZON
Buy "Transformers Generations Combiner Wars Deluxe Class Protectobot Streetwise Figure" on AMAZON
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.