Thanatoast wrote:Name: Interference
Allegiance: Decepticon
Function: Infiltration/Sabotage
Alt. mode: Cybertronian Jet (Looks similar to a Sukhoi Su-47 for reference)
Weapons: Bot: Compact Anti-Personnel Carbine, Powered Combat Knife, Explosives (can be interchanged at base or similar supply point)
Alt: Carbine fires as nose-mounted cannon, Air-to-Air Missiles, can drop explosives like bombs
Special Abilities: Cloak (Activating any type of weapon will override the cloaking), Holographic Projection Capabilities
Height: 26.2' (8m)
Quote: "Any idiot can fight on a battlefield. It takes a certain bot to fight on the enemy's turf."
STRENGTH: 5
INTELLIGENCE: 8
DEXTERITY: 8
SPEED: 7
ENDURANCE: 5
COURAGE: 6
FIREPOWER: 4
ACCURACY: 5
MELEE: 8
TECH SKILL: 6
CHARISMA: 2
RANK: (Pending)
Profile: A ruthless killer of a bot, Interference cares nothing for the lives of any other robot. Designed for the infiltration of enemy bases, Interference makes it imperative to avoid direct confrontation, both on the battlefield and off. Interference is willing to engage in combat only if the probability of success without serious damage is determined to be sufficient. Interference remains distant from most other Decepticons, believing them to be too stupid to be of any use. Exceptions to this include the likes of Soundwave and Shockwave, whom he often enjoys debating with over the most effective and least time consuming way to dismember an Autobot (while the spark is still active, of course).
Abilities: Interference is capable of cloaking while projecting a hologram, as well as is able to mimic any voice he has heard, allowing him to effectively "appear" as any other robot, provided nobody tries to physically interact with the hologram. Explosives used frequently include High-Explosive (for sabotaging target), Incendiary (primary choice for incapacitating an enemy, but rarely chosen), and Flash-Bang (for distractions and escapes). Interference can carry 12 explosives at once, of any combination of the three. The Carbine is a standard solid slug weapon with silencer that is capable of firing at semi or full automatic. The Combat Knife is capable of piercing light armor with a direct thrust or severing unprotected joints.
Max. Speed (alt.): Mach 1.85
Max. Range (alt.): 3,500 km
Weaknesses: Interference is loath to engage in direct combat, as he is easily overpowered by any combat-oriented enemy. Also, his distance from other Decepticons makes it difficult for him to work together with, causing performance to suffer. Finally, Interference is often tempted to display his superiority to Autobots, by destroying them. This leads to occasional conflicts between the mission and his own desires.
Sample Post:
Double-Take stood at the entrance to the deployment bay of the Autobot Outpost 1734, silently complaining about the waste of positioning him on guard duty. What was the point, anyway? This was the only way to access the bay, and it was 3 km below the surface, at the bottom of the base. How could any Decepticon get this far anyway? He continued to mutter until he heard footsteps coming down the hall. He assumed it was one of the Engineers, come to repair some malfunctioning part in the bay, and complain to him about it, like it was his fault. Did they really think he gave a slag about it? He continued on this thought process, until the hallway doors on the far side opened up, and Double-Take couldn't believe his optic receivers. It was Hound! This robot, a living legend, walked across the hallway in what seemed to Double-Take to be slow motion. He couldn't contain his excitement any further, and ran up to meet the famous Autobot, snapping to rigid attention only a few meters away. "Sir! It is an honor to meet you, Sir!" Double-Take announced, probably a little too loud for the small corridor.
"At ease, soldier," Hound replied. Double-Take remained at attention anyway.
"I was unaware of your presence in the base, Sir!" Double-Take commented, still in that too-loud voice.
"I just arrived, had reports of Decepticon movements in the place, and I came to advise the command here on the proper course of action to take. Now I need to take my leave."
"Of course, Sir! Right away Sir!" Normally, it was standard procedure to call up to command tower for clearance, but this was Hound! He didn't want to be hung up with a petty formality like that. Double-Take keyed in the entrance code, and the bay doors slid open. Stepping through, Hound turned to Double-Take.
"Oh, I'd like to give you a piece of advice, soldier."
"Of course, Sir, it would be an honor," was the eager reply.
Hound smirked, "You shouldn't fall for something like this so easily."
Before he could comprehend the odd statement, Double-Take felt a sharp pain in his chest. Turning his neck to see what it was, he could just make out a Transformer, he'd never seen before, one that wasn't there a moment ago, and had on his chest plate, the purple Decepticon emblem. The emblem was the last thing Double-Take saw before his world went black.
---
Pulling, his knife out of the Autobot's chest, Interference stepped through the open doors and set about his work. Within the hour, he was ready to contact command.
"Charges have been set, Lord Megatron. The Autobots will be unable to effectively deploy, you may begin the assault."
I like what you have here, but I'm just trying to think of a more efficient way of doing it, as the cloak and the holograms have heavy stat penalties. How about a low level cloak that makes him invisible to sensors combined with a holographic ability that covers his body to make him appear as someone else? The cloak and holographic cover will both still be broken by him firing weapons, but this stat penalty will just be 9 instead of the larger one it would take as you describe it now in your profile.