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Railroad to madness, in this case.-Kanrabat- wrote:TlDr; trying to use logic in Transformers is the sure road to madness.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
ZeroWolf wrote:I don't know about that, people arguing for size consistency have been rewarded
-Kanrabat- wrote:ZeroWolf wrote:I don't know about that, people arguing for size consistency have been rewarded
As long that the robot mode is concerned... because it's mission impossible for the vehicles. Especially when some triple changers are out of scale with themselves.
Exactly.ZeroWolf wrote:Tuned Agent wrote:ZeldaTheSwordsman wrote:From my perspective it's relevant because it makes the G1 toy and cartoon depictions faulty and incomplete; the component they omitted is that important to the real thing. It can't go anywhere under its own power without that part, nor can it hook up to train cars.Rodimus Prime wrote:Yet you still miss the point, that being cartoon and/or toy accuracy. Astrotrain did not have a tender in the cartoon or with his G1 figure release. Whether this is accurate to real life is irrelevant.
A bit of a side note, while it does aesthetically improve the train mode, does Astrotrin actually need the tender? I mean, he's always been able to fly around in shuttle mode, even reach escape velocity, without booster rockets.
Its more to complete the train disguise,
Blow it out your actuator-Kanrabat- wrote:It's because hardcore-all-or-nothing Zelda forget that Transformers are ROBOTS IN DISGUISE.
Well, without a tender, I see Astrotrain as pretending badly.-Kanrabat- wrote:As a child and even now, I always saw Astrotrain (and every single other TF) to be pretenders in their altmodes.
Like I said, we'll no doubt see it canonized by Takara.ZeroWolf wrote:and to provide an impromptu launch pad (and as seen on the last page or the one before that, a big massive hammer...that should have been the official weapon mode!)
Well, that didn't stop the Combiner Wars Dragstrip from using it. That mold has actual spring-locked telescoping legs just like Cybertron Hot Shot did. Pretty firm ones too.Nemesis Primal wrote: Counter-counterargument: The current design team might have mostly shifted away from that design choice because they actually can't implement it like you're suggesting with a number the designs they've settled on, because as you just pointed out:The budget and plastic costs for these figures have clearly shifted since the Unicron Trilogy, as gets repeatedly brought up every time someone complains about a figure like Impactor, Ironhide, or Grapple having visible hollow limbs to accommodate their height/parts count.ZeldaTheSwordsman wrote:(given just how much Transformers have been gutted of mass since then).
I am aware of all of that, and I did take that into consideration. I still think it would have been feasible, because I think designing the legs to telescope would have simplified less plastic was needed to handle the front end.Nemesis Primal wrote:Having grown up through the UT and handled numerous figures that have effective telescoping mechanisms (Energon Landmine comes to mind first), all of the figures that do it right require the larger part of the telescoping limb that houses the mechanism to be a fully enclosed part. For that type of engineering to be used on Astrotrain, his lower legs would have to be completely redesigned not only to change the transformation like you said but also to cover up/enclose his currently-hollow inner calves. which seems like it could have easily cut into the figure's budget enough depending on how those changes were implemented that he might not even have had the tender that you've coveted for so long (and that keeps starting these arguments), as I doubt they would have wanted to cut down on his weaponry that much considering the weapons being part of the line-wide gimmick and designed to all combine, and his arms already have hollows as well to accommodate the current design & transformation, so they can't take from there.
Well, that's not fully spring-locked telescoping and it doesn't have to bear a load the way legs do.Nemesis Primal wrote:With that said, they clearly haven't forgotten completely how to do it, seeing as how the Brunt mold from this same line/trilogy has telescoping design for his arms
Well, we could write to Hasbro asking about the rationale and see whether they consider that too proprietary to tell.Nemesis Primal wrote:so for all we know they did consider it more than we think for figures like Astrotrain and cut it for the reasons I said or other ones that we can only guess, we just don't have a way of really finding that out currently. I also could just be totally off-base with this analysis, I'm not a professional toy designer by any means.
I think he's awesome despite the flaws, and I really really want to get my hands on him.Starseeker wrote:Well I for one think Astrotrain is a great figure, and I greatly enjoy him. Probably my favorite of the line after the Seekers.
How does it look better upside-down? That puts the train wheels on the wrong side.william-james88 wrote:About Aatrotrain, the tender didn't make much sense to me since it looks better upside down but it can't reach the bottom.
ZeldaTheSwordsman wrote:I'll say again, it's like looking at the steam engine version of this:
Emerje wrote:ZeldaTheSwordsman wrote:I'll say again, it's like looking at the steam engine version of this:
Hey now, for all you know in the distant future of 2005 this could be a total normal sight on the road.![]()
Emerje
ZeldaTheSwordsman wrote:Blow it out your actuator-Kanrabat- wrote:It's because hardcore-all-or-nothing Zelda forget that Transformers are ROBOTS IN DISGUISE.![]()
![]()
I did not forget that they are robots in disguise. In fact, the conceit of them being in disguise is a big part of why the original toy's lack of a tender bothers me.
Since you apparently cannot grasp what I am saying, let me try making it clear:
1. The thing Astrotrain is supposedly pretending to be DOES NOT WORK without the tender. I'm not saying Astrotrain himself needs it to function, I'm saying the actual locomotive does.
2. Because the tender is a non-optional part of the actual locomotive, Astrotrain without the tender isn't a robot in disguise. He's a robot in HALF a disguise.
TF-fan kev777 wrote:I will say with all the discussion on the tender being needed to complete the "disguise" completely overlooks the biggest oversight to locomotive accuracy. He's a freaking purple locomotive!
-Kanrabat- wrote:TF-fan kev777 wrote:I will say with all the discussion on the tender being needed to complete the "disguise" completely overlooks the biggest oversight to locomotive accuracy. He's a freaking purple locomotive!
Not only that, but this BEAST would need a FOUR tracks railroad. Not really standard.
Also, the shuttle don't need any fuel tanks nor boosters to take off .
Gauntlet101010 wrote:-Kanrabat- wrote:TF-fan kev777 wrote:I will say with all the discussion on the tender being needed to complete the "disguise" completely overlooks the biggest oversight to locomotive accuracy. He's a freaking purple locomotive!
Not only that, but this BEAST would need a FOUR tracks railroad. Not really standard.
Also, the shuttle don't need any fuel tanks nor boosters to take off .
I mentioned the four track issue a little while ago. Tender doesn't help that problem! It kinda ruins the whole mode for me. All I can see is this tiny train peeking out of the larger one like a shy turtle.
aronjlove wrote:I guess I'm the only one who liked the shuttle pad. It has 5mm ports so you can setup turrets for Micromasters to man and connectors to add Airwave and Greasepit for a Decepticon outpost.
aronjlove wrote:I guess I'm the only one who liked the shuttle pad. It has 5mm ports so you can setup turrets for Micromasters to man and connectors to add Airwave and Greasepit for a Decepticon outpost.
I'm glad I'm not the only one, at least... I see it as the accessory he's always needed, a neat addition that took a design I already really liked and fixed the one glaring omission that bugged me about it.D-Maximal_Primal wrote:I actually really enjoyed Astrotrain's tender, and to me it was something he always needed. Siege made an Astrotrain with the best all around train mode, something no other toy has really touched.
Hey, I like the launch pad/crawler idea. And it looks like it would make a decent flat base platform for the Decepticons, probably the closest they'll get to an equivalent to ER Optimus' combat deck.D-Maximal_Primal wrote:Now that tender does almost nothing for the other 2 modes, but it's still a fun thing to have, even if I wish I hadn't paid full price.
1. For play value or not, they still look just as blatantly out of gauge as the SIEGE version's front wheels, just going the other way; I personally find them being on the outside makes them "louder" about it. ...And technically they're a case of sacrificing the train mode's looks for the shuttle mode's looks; that's why they're outside in train mode instead of inside where they wouldn't hide the sculpted pilot wheels on the leg panels.-Kanrabat- wrote:That comparison between Siege 'train and G1 'train do not make any sense. You can be honest and see that those wheels at the front of the G1 train are clearly meant for PLAY value. Not for the look.
Giving him more meat wouldn't have prevented the "turtle head" for the train. All it would have done was make a bigger Astrotrain with the same problem.-Kanrabat- wrote:"Turtle head" train for the Siege version is unavoidable in it's baffling design. IMO, they could had sacrificed the tender to give Siege Astrotrain more "meat" and a better design. But it was done for the sake of the line's gimmick.
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