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Fair enough on the other points, but I want half-credit for this one!Nemesis Primal wrote:Forgive me for being that guy, but I've got to correct some stuff: Apeface is characterized as an intimidating jerk rather than a disgusting slob, I think you were mixing him up with his mate Snapdragon
ScottyP wrote:Fair enough on the other points, but I want half-credit for this one!Nemesis Primal wrote:Forgive me for being that guy, but I've got to correct some stuff: Apeface is characterized as an intimidating jerk rather than a disgusting slob, I think you were mixing him up with his mate SnapdragonHe doesn't drool so that was wrong, but he does spit. Also "smells like a grease-encrusted turboworm". Horri-Bull, Blot and Snapdragon are others I think of similarly, little less so with Horri-Bull due to Masterforce.
SkyFire Prime wrote:I'm going to be honest, I really like the Battle Damage, I think it looks especially good on Prime and Springer and I'll give you that on some figures, see Starscream it looks overdone.
Either way, your characterization of it is offensive and snobbish.
Also, how ludicrous to go through all the trouble to remove the Battle Damage on Prime when the 35th Anniversary version was leaked and is obviously going to be Battle Damage free.
Further, why the hell not have scrapes and scratches on undying robot warriors that war for thousands of years.
- a critic
I was attempting it because I liked the set Reprolabels did and thought it would help that look.SkyFire Prime wrote:Also, how ludicrous to go through all the trouble to remove the Battle Damage on Prime when the 35th Anniversary version was leaked and is obviously going to be Battle Damage free.
I was really into his transformation, but the fires of third party hell have made complex transformations not even singe as long as they're logical and a little intuitive, as Springer is. This is another way of saying that I really liked it but am probably out of touch with what constitutes "overly-involved" for the main lineNemesis Primal wrote:Do you guys like the Springer mold enough that you would like to see it reused? I'd still like to see a Guidi-inspired Deadlock repaint/retool like the Barricade we're getting, but I've heard mutterings on other sites that the transformation is annoying/overly-involved.
Counterpunch wrote:SkyFire Prime wrote:I'm going to be honest, I really like the Battle Damage, I think it looks especially good on Prime and Springer and I'll give you that on some figures, see Starscream it looks overdone.
Either way, your characterization of it is offensive and snobbish.
Also, how ludicrous to go through all the trouble to remove the Battle Damage on Prime when the 35th Anniversary version was leaked and is obviously going to be Battle Damage free.
Further, why the hell not have scrapes and scratches on undying robot warriors that war for thousands of years.
- a critic
Snobbish? Really?
Why isn't it on every exposed edge of the alt mode?
Are we actually assuming that these beings, who are made of metal...paint themselves? That the colors of their body are only a thin layer deep? Maybe. I'm not saying that's entirely absurd. Like, the coloration could be their clothing for example.
But the reason why I consider it to be a bad effort is because it's a total half measure. Either the damage should be pervasive or very minimal. The hit or miss nature of these paint apps sets the figures apart from previous releases and in the worst examples, looks amateurish.
Interestingly enough, some of the toys from the Unicron trilogy have scoring marks around areas that are appropriate...treads, thrusters, intricate mechanical parts, the nosecone of a shuttle. All well done and it doesn't stand out compared to the overall presentation of the toy.
I think this type of play pattern would have been better served with translucent sticker sheets allowing you to choose the why in which the damage was applied.
D-Maximal_Primal wrote:I guess Ari forgot to message me about going to TFcon![]()
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Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
SkyFire Prime wrote:Translucent stickers? Poppycock! What is this, the Thrilling 30!?Counterpunch wrote:I disagree with your assessment sir, and raise you a translucent sticker sheet!SkyFire Prime wrote:I like the Battle Damage, but admit it's hit or miss!
Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
My wave 1 Optimus not bought for a sticker set has a money shot of paint on his face. That misses your point, just providing some levity, I hope.SkyFire Prime wrote:I do feel, however, that you guys haven't even given this new style a chance. The scrape effects on Prime and Springer were made with obvious care and not random. Soundwave has an amazing shatter effect on his window.
ScottyP wrote:My wave 1 Optimus not bought for a sticker set has a money shot of paint on his face. That misses your point, just providing some levity, I hope.SkyFire Prime wrote:I do feel, however, that you guys haven't even given this new style a chance. The scrape effects on Prime and Springer were made with obvious care and not random. Soundwave has an amazing shatter effect on his window.
Since going to tampos sure, nothing like that has happened. I take some issue with the "not giving it a chance" idea, because you're taking my/our opinion and reducing it in a way that makes it sound thoughtless and predetermined on my/our part. On some figures the effects are fine for what they are, Soundwave being a good example. Shockwave's pretty ok too. But line-wide it's inconsistent, Prowl barely has anything on him at all and my opinion on Starscream is that it's a mess - totally cool if you're into it and don't think it's messy though! On Springer it's decent enough on the green but I find it messy on the yellow. Personally I'd rather have clean decos because of the wildly varying results in execution the "damage" tampos yields, but again that's just me.
This particular episode probably didn't get this point across well because I kept it short on purpose - there are several previous episodes where I've said my peace in detail (I think, they run together sometimes) and I didn't want folks that have heard those points before have to sit through it all again. I can see how in the vacuum of this one episode it could sound pointed and douche-y when holding the opposite opinion. Thanks for listening in and providing the feedback
megatronus wrote:D-Maximal_Primal wrote:I guess Ari forgot to message me about going to TFcon![]()
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Ha! I'm self-actualizing. The more I say I'm going the more likely it becomes... but in truth it's still up in the air
D-Maximal_Primal wrote:megatronus wrote:D-Maximal_Primal wrote:I guess Ari forgot to message me about going to TFcon![]()
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Ha! I'm self-actualizing. The more I say I'm going the more likely it becomes... but in truth it's still up in the air
So your TFcon commitment and my commitment to try Diaclone are equally as flappable at the moment, nice!
Cobotron wrote:Hey! You seemed to have attracted a wild Megatronus. They're hard to find, but boy are they fun when you catch one!
Leonardo wrote:Take your lips off my pipe!
Nemesis Primal wrote:Do you guys like the Springer mold enough that you would like to see it reused? I'd still like to see a Guidi-inspired Deadlock repaint/retool like the Barricade we're getting, but I've heard mutterings on other sites that the transformation is annoying/overly-involved.
Counterpunch wrote:SkyFire Prime wrote:I'm going to be honest, I really like the Battle Damage, I think it looks especially good on Prime and Springer and I'll give you that on some figures, see Starscream it looks overdone.
Either way, your characterization of it is offensive and snobbish.
Also, how ludicrous to go through all the trouble to remove the Battle Damage on Prime when the 35th Anniversary version was leaked and is obviously going to be Battle Damage free.
Further, why the hell not have scrapes and scratches on undying robot warriors that war for thousands of years.
- a critic
Snobbish? Really?
Why isn't it on every exposed edge of the alt mode?
Are we actually assuming that these beings, who are made of metal...paint themselves? That the colors of their body are only a thin layer deep? Maybe. I'm not saying that's entirely absurd. Like, the coloration could be their clothing for example.
...
I think this type of play pattern would have been better served with translucent sticker sheets allowing you to choose the why in which the damage was applied.
Ironhidensh wrote:Good cast, as always! Thanks for tackling my question. I guess I'm feeling the splitting of the fandom in a different way.
See, most people love the current siege line, but I have a very hard time seeing it as anything more than kids toys, and as such, feel a bit out of place these days. Now, granted, that is totally my own fault.
The "battle damage" of
Flashwave wrote:See, I have to disagree with you there. I dobt know many collectors in person, but they said it on the Podcast themselves that the Collector's line is finally the "main line" after years of Classics/Generations plYing second fiddle to the cartoons and Movies, and I dont kbow of anyone who disagrees with that. Yes, Siege IS selling to kids, and in its ways has to play by those kinds of rules, but the designs, the gimmicks, all that is being chosen to play to both sides of the fence. And I would argue that its been that way for a while, because we got the Combiners in Combiner Wars, because those are G1 characters and a relevant gimmick kids would play with, and in Titans Return we got Triggerhappy instead of anothwr random Starscream. All the "Kids" see there is a kick-ass futuristic jet, but the Collectors see a character that they have not gottwn since 1986.
Leonardo wrote:Take your lips off my pipe!
Ironhidensh wrote: For me, the height of mainline collecting was thrilling 30. For me, I don't think it will ever be as awesome as that again.
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