FINAL VERSION-----Sea-Based-----
Speedboat [Catch/Charge/Fireblast]
Core:
Common:
Rare:
---
Battleship [Fireblast/Anti-Air/Absorb]
Core:
---
Common:
Rare:
Rescue Ship [Multi-Repair/Avoid/Fireblast]
Core:
---
Common:
Rare:
Sea Creature [Bite/Avoid/Slash]
Core:

Common:

Rare:
---
Targetmaster Ship [Targetmaster/Ram/Fireblast]
Core:

Common:
Rare:
---
Headmaster Ship [Headmaster/Charge/Ram]
Core:
---
Common:

Rare:

-----Land-Based-----
Racecar [Catch/Avoid/Charge]
Core:

Common:
Rare:
Light Vehicle [Avoid/Charge/Stealth]
Core:
Common:
Rare:
Medium Vehicle [Ram/Charge/Catch]
Core:
Common:
Rare:
Heavy Vehicle [Ram/Absorb/Charge]
Core:
Common:
Rare:
Light Attack Vehicle [Avoid/Fireblast/Charge]
Core:

Common:
Rare:
Heavy Attack Vehicle [Fireblast/Ram/Anti-Air]
Core:

Common:
Rare:
Tank [Fireblast/Absorb/Ram]
Core:
Common:
Rare:
AA Tank [Anti-Air/Ram/Fireblast]
Core:

Common:

Rare:
---
Walker Vehicle [Fireblast/Charge/Catch]
Core:
Common:

Rare:
---
Small Land Animal [Stealth/Avoid/Slash]
Core:

Common:
Rare:
---
Large Land Animal [Charge/Ram/Absorb]
Core:
Common:

Rare:
Mega Land Animal [Ram/Charge/Absorb]
Core:

Common:
Rare:
Light Rescue Vehicle [Repair/Avoid/Ram]
Core:

Common:

Rare:
Heavy Rescue Vehicle [Ram/Repair/Absorb]
Core:

Common:
Rare:
---
Gadget [Stealth/Avoid/Repair]
Core:
Common:
Rare:
---
Weapon [Fireblast/Anti-Air/Catch]
Core:
Common:
Rare:
Battle Station [Fireblast/Multi-Repair/Absorb]
Core:
---
Common:
Rare:
Construction Vehicle [Absorb/Charge/Repair]
Core:

Common:
Rare:
---
Headmaster Vehicle [Headmaster/Ram/Charge]
Core:
Common:
Rare:
Targetmaster Vehicle [Targetmaster/Ram/Fireblast]
Core:
---
Common:
Rare:
Targetmaster Creature [Targetmaster/Charge/Fireblast]
Core:
---
Common:

Rare:
-----Air-Based-----
Airplane [Strafe/Avoid/Absorb]
Core:
Common:
Rare:
---
Fighter [Avoid/Strafe/Dogfight]
Core:
Common:
Rare:
Interceptor [Avoid/Dogfight/Strafe]
Core:
Common:
Rare:
Helicopter [Charge/Strafe/Avoid]
Core:

Common:
Rare:
---
Small Air Animal [Avoid/Dogfight/Drop]
Core:

Common:
Rare:
---
Large Air Animal [Drop/Dogfight/Avoid]
Core:
Common:

Rare:
Shuttle [Dogfight/Repair/Absorb
Core:
---
Common:

Rare:
Spaceship [Strafe/Absorb/Dogfight]
Core:

Common:

Rare:
Aerial Rescue Vehicle [Strafe/Multi-Repair/Avoid]
Core:

Common:
Rare:
Headmaster Air Vehicle [Headmaster/Avoid/Strafe]
Core:
---
Common:

Rare:
---
Targetmaster Air Vehicle [Targetmaster/Avoid/Strafe]
Core:

Common:
Rare:
























































































