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Q: So we kind of hit on this with the comic talk, but just to elaborate – first we had 86, now we have Gamer Edition expanding Studio Series even more. What sort of other things could happen?
A: Anything that’s technically a studio could be on the table. We’re trying to look at that and make sure that it’s authentic to what Studio Series is. We don’t want to just shoehorn everything into Studio Series, but we do know that there are opportunities to grow the brand. We always say from screen to toy. And a lot of people read comic books on screens now.
Q: Hasbro turns the tables! Asks us if we’d consider comic publishers as studios, and that they could live in the Studio Series segment?
A: Led to a small back-and-forth on this subject, but in short it seems Hasbro may be interested in something like this.
Q: For Gamer Edition, is it limited to just WFC or will FOC (Dinobots, Bruticus, etc) and all the Transformers games be included?
A: Pretty much all of it. Think the clear winner will probably be, everybody wants some Devastation stuff, we need to figure out how to do some cell shading for it. Continuing from WFC, think FOC is on the table. Team has even joked about doing Mystery of Convoy, doing some sort of dot deco or something like that. We have the Ultra Magnus now and we have the Rodimus from Kingdom, it’s like why not. Why not some N64 Transmetals too? We can get some of that in there, there’s a lot of options. If it’s been in a video game, we have the opportunity to look at it, taking a little bit of a cue from what the Star Wars team did with their gamer stuff. There’s no licensing issues, we own all of that, it’s all on the table for us. But with the live action movie stuff, there’s always that stuff going on, you still have to deal with Paramount and the licensors.
Q: Possible to re-release the Activision TF games to coincide with Gamer Edition?
A: Sadly, apparently Activision’s not sure what hard drives they’re on in their building. When a company eats a company that eats a company things get lost, and that’s very frustrating. Hope is that now that the deal is moving forward with Microsoft and Xbox that they’ll go through all of the archives and every hard drive to find it all, because it’s an easy Game Pass add. We want those games back up for people to have a chance to play.
Q: How did that impact the process of making Gamer Edition?
A: Sam had to load up the games on older platforms because there were some deco details we couldn’t find – we have the CAD, but it’s not colored. So we had to find some of the character details within the games themselves.
Q: So you do have some of the game assets then?
A: We do, but it’s very interesting. FOC, we have everything. For WFC, we had to rip it ourselves, because they could not find it – they kept sending concept art instead, which we didn’t want, we need the CAD. So we booted up an old computer and ripped them all out from there. Which was a learning experience and a long weekend, because we just wanted to get it right, so that’s why we did it like that.
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