Psychout wrote:The Pred's outnumber the maximals now?
Wow.
No Preds are just more active. The maximals have more players and a 569 to 470 lead with troops
Posted by Symbiote Spiderman14 Wed Oct 08, 2008 7:34 am
Psychout wrote:The Pred's outnumber the maximals now?
Wow.
Posted by Psychout Wed Oct 08, 2008 7:44 am
Posted by Lord Gothika Wed Oct 08, 2008 8:00 am
Posted by Psychout Wed Oct 08, 2008 8:29 am
Posted by Redimus Wed Oct 08, 2008 9:41 am
Psychout wrote:You guys are hardcore, you're embarassing your part-time mamillian counterparts.

Posted by Rat Convoy Wed Oct 08, 2008 9:44 am
Symbiote Spiderman14 wrote:Psychout wrote:The Pred's outnumber the maximals now?
Wow.
No Preds are just more active. The maximals have more players and a 569 to 470 lead with troops
Posted by Redimus Wed Oct 08, 2008 9:51 am
Rat Convoy wrote:Symbiote Spiderman14 wrote:Psychout wrote:The Pred's outnumber the maximals now?
Wow.
No Preds are just more active. The maximals have more players and a 569 to 470 lead with troops
Yeah, we seem to have a lot of players I don't think I've ever seen in a mission. Unfortunate, cause by the numbers it looks like we should be all set, player-wise.

Posted by Psychout Wed Oct 08, 2008 9:53 am
Posted by Rat Convoy Wed Oct 08, 2008 10:17 am
Psychout wrote:Ratty, if ever there was a good argument for ditching the arena, this is it.
OS is a maximal now, surely he must have noticed it too?
Posted by Tammuz Wed Oct 08, 2008 11:01 am
Posted by Lord Gothika Wed Oct 08, 2008 11:06 am
Posted by Tammuz Wed Oct 08, 2008 11:15 am
Posted by Rat Convoy Wed Oct 08, 2008 11:22 am
Posted by nightelfcrawler Wed Oct 08, 2008 11:29 am
Posted by Tammuz Wed Oct 08, 2008 11:49 am
Rat Convoy wrote:
Also, it would help if the Cons couldn't generate missions vs. us. I often see seven or eight open missions against them, with their side already filled. There's obviously no way we can fill them or do much besides spread our forces thin to participate, or retreat to the arena.
Posted by Malicron Wed Oct 08, 2008 11:57 am
Tammuz wrote:GET THIS MAN A F*CKING PINT!
Posted by Redimus Wed Oct 08, 2008 12:17 pm

Posted by Tammuz Wed Oct 08, 2008 12:38 pm
Posted by Absolute Zero Wed Oct 08, 2008 1:17 pm
Posted by Redimus Wed Oct 08, 2008 1:21 pm
Absolute Zero wrote:Anyone happen to have a handy screencap of the alts for any of the factions, like preds, since I can't see them via the link?

Posted by Psychout Wed Oct 08, 2008 1:27 pm
PM sent.Absolute Zero wrote:Anyone happen to have a handy screencap of the alts for any of the factions, like preds, since I can't see them via the link?
Posted by Absolute Zero Wed Oct 08, 2008 1:32 pm
Psychout wrote:PM sent.Absolute Zero wrote:Anyone happen to have a handy screencap of the alts for any of the factions, like preds, since I can't see them via the link?
Posted by Tammuz Wed Oct 08, 2008 1:49 pm
Posted by Ninjaburn Wed Oct 08, 2008 2:08 pm
Tammuz wrote:rightio.
introduce survival xp bonuses; basicaly you get xp equal to your health*2^level, or maybe half your health...
Posted by Redimus Wed Oct 08, 2008 2:50 pm
Ninjaburn wrote:Tammuz wrote:rightio.
introduce survival xp bonuses; basicaly you get xp equal to your health*2^level, or maybe half your health...
Hmm, that could work, but at the moment you will still have a bunch of level one cons winning/killing level 0 bots. And from what i've seen so far, most of the level 1's survive, which means they'll still get a bonus and the cycle continues, albeit a smaller one by your math.

Registered users: Apple [Bot], Bing [Bot], Bumblevivisector, ChatGPT [Bot], DuckDuckGo [Bot], Google [Bot], Google Adsense [Bot], Google Feedfetcher, MSN [Bot], OpenAI [Bot], TK415, Transbot, Yandex [Bot]