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Sky Shark wrote:I was looking at the tactics/abilities the alt modes will have and I noticed something kinda doesn't make sense to me.
Fighter [Strafe/Avoid/Catch]
Regular airplanes are listed as having dogfighting but a fighter doesn't? Shouldn't fighter jets have the ability to dog fight as well as air planes. After all they are built for areal combat and dogfighting is a part of it. Then agian I'm sure the people working on this know what they're doing just pointing out something I thought was odd.
Kryptikore wrote:Are we still going to purchase Minicons or are we just going to win them and equip? If the whole Minicon Link stays where it is in the side bar; can you make it possible to rename your Minicons from there instead of just from the specific character review location! I know it's pretty pointless to name the minicons, but it's pretty damn funny to see things in battle such as "Ass clown has been destroyed"
Mkall wrote:Kryptikore wrote:Are we still going to purchase Minicons or are we just going to win them and equip? If the whole Minicon Link stays where it is in the side bar; can you make it possible to rename your Minicons from there instead of just from the specific character review location! I know it's pretty pointless to name the minicons, but it's pretty damn funny to see things in battle such as "Ass clown has been destroyed"
There are two possibilities that I can think of, and I don't know if wither are true.
a) You take a territory that lists Minicon X as a prize. You automatically get a certain number of X minicons in your invantory, so long as you have space of course
b) Once you take a territory that lists Minicon X as a prize, the option to buy the minicon becomes available.
quetzalcoatl wrote:Mkall wrote:Kryptikore wrote:Are we still going to purchase Minicons or are we just going to win them and equip? If the whole Minicon Link stays where it is in the side bar; can you make it possible to rename your Minicons from there instead of just from the specific character review location! I know it's pretty pointless to name the minicons, but it's pretty damn funny to see things in battle such as "Ass clown has been destroyed"
There are two possibilities that I can think of, and I don't know if wither are true.
a) You take a territory that lists Minicon X as a prize. You automatically get a certain number of X minicons in your invantory, so long as you have space of course
b) Once you take a territory that lists Minicon X as a prize, the option to buy the minicon becomes available.
Here's a thought on that...
Since there are a limited number of minicons availiable in the current set up, how about this. When area X is conquered, a preset number (example 400) are released to that faction's minicon shop. There should be one type of minicon per zone. You want a minicon that boosts attack? Conquer that zone.
Thoughts?
Burn wrote:See, I got to thinking about things.
Mini-cons on paper will be a limited supply.
They're designed to essentially give a much needed boost when in dire straits. They are NOT designed to be constantly used.
And this has got me worried. How do you deal with the people who are constantly using mini-cons and are simply playing for their own personal glory and NOT for their faction?
I can just see some animosity brewing as well as mini-con addictions when it comes down to personal glory -vs- what's best for the faction.
quetzalcoatl wrote: Once they are gone, they are gone until you conquer that area again.
Uncrazzimatic wrote:quetzalcoatl wrote: Once they are gone, they are gone until you conquer that area again.
Sorry but this is meant to be a war and it's not realistic to have the factions play musical chairs with the minicon territories, which is what would happen with such a system.
quetzalcoatl wrote:Uncrazzimatic wrote:quetzalcoatl wrote: Once they are gone, they are gone until you conquer that area again.
Sorry but this is meant to be a war and it's not realistic to have the factions play musical chairs with the minicon territories, which is what would happen with such a system.
Since the territories will likely change ownership multiple times, what would you suggest? (Don't consider this a snarky response, but a real question.) I highly doubt any faction will be able to hold "strongholds" for any lengthy period of time, so musical chairs is going to happen. How about getting a reward for it?
Waylander wrote:will "i for one"would rather see them as built when bought,they cost a LOT more to buy than a TF added to a team.
giving minicons for areas of the map,would be bad if one side got a advantage at any point,and some configs that depend on one or two types of minicons,taking away access to one type would not be fair for some alts classes equal to others.which could be used to a big advantage to the enemy having access to all types of minicons,in which they would slowly take away the rest over time.
i just like the idea of it being built when bought,seems to me to be the way it would happen,and slapping in minicon parts so you could collect parts from fallen minicons when the mission is won ,and form new missions,or even a random gift for any mission(a hidden treasure found)or something along those lines.in which each minicon has its own part amount to build or even different types of parts put together in different mixes for different minicons.
Pariah wrote:I seem to recall OS making ominous noises about energon being *much* more important in V2. Perhaps we will find that the natural limiting factor is not the number of minicons, but the amount we can spend. I would not be surprised if we found ourselves struggling to accumulate enough energon to even consider buying out all the minicons. At least for the first few months. Then, the problem (if it has appeared to be one) can be adressed.
The moral of the story is: Don't run with scissors.
Uncrazzimatic wrote:Pariah wrote:I seem to recall OS making ominous noises about energon being *much* more important in V2. Perhaps we will find that the natural limiting factor is not the number of minicons, but the amount we can spend. I would not be surprised if we found ourselves struggling to accumulate enough energon to even consider buying out all the minicons. At least for the first few months. Then, the problem (if it has appeared to be one) can be adressed.
The moral of the story is: Don't run with scissors.
That would make sense story wise, as finding energon was a big thing in the G1-beast era continueity, and still important in many others.
WolfFang wrote:Are we near the reset date yet?
At least a couple of weeks.WolfFang wrote: Will we get a warning beforehand?
WolfFang wrote:Also, I guess it's pointless to really put an effort into our bots until the reset, right? I think I rejoined at a good time. I was here 2yrs ago and I returned to find my team here but all my bots gone from another reset probably.
It's called cheating.WolfFang wrote:One suggestion I have. Is there anyway to get automatically put back into battle while we're offline?
There are other ways around the issue. Let's just say I will be very happy to insta-ban anyone who attempts to cheat in the new game.Shin-Reaper wrote:Will the passcodes return in V2?
Omega Sentinel wrote:There are other ways around the issue. Let's just say I will be very happy to insta-ban anyone who attempts to cheat in the new game.Shin-Reaper wrote:Will the passcodes return in V2?
Agreed. Multiple accounts and macros are the main 2 bannable offenses I will have an eye out for.Tammuz wrote:Omega Sentinel wrote:There are other ways around the issue. Let's just say I will be very happy to insta-ban anyone who attempts to cheat in the new game.Shin-Reaper wrote:Will the passcodes return in V2?
we really need to have a hmw code of conduct citing what counts as cheating.
Omega Sentinel wrote:Agreed. Multiple accounts and macros are the main 2 bannable offenses I will have an eye out for.Tammuz wrote:Omega Sentinel wrote:There are other ways around the issue. Let's just say I will be very happy to insta-ban anyone who attempts to cheat in the new game.Shin-Reaper wrote:Will the passcodes return in V2?
we really need to have a hmw code of conduct citing what counts as cheating.
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