Transformers Generations Combiner Wars Discussion Thread
Re: Transformers Generations Combiner Wars Discussion Thread
Posted by EvasionModeBumblebee Mon Jul 16, 2018 3:10 pm
Who would you all recommend between CW Silverbolt and Onslaught? They both look good, and they form the torsos of my 2 favorite combiners, but I can’t decide which to go for between the two. Onslaught may be the easier of the two to get limbs for with Blast Off getting a release soon, but I’m not sure.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Emerje Mon Jul 16, 2018 3:16 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by william-james88 Mon Jul 16, 2018 3:17 pm
EvasionModeBumblebee wrote:Hey, quick question:
Who would you all recommend between CW Silverbolt and Onslaught? They both look good, and they form the torsos of my 2 favorite combiners, but I can’t decide which to go for between the two. Onslaught may be the easier of the two to get limbs for with Blast Off getting a release soon, but I’m not sure.
Are you asking who is better between CW Silverbolt or Onslaught or who is better between CW Superion or Bruticus?
Because there are very different answers depending.
Here are some lists to help you:
https://www.seibertron.com/transformers ... ors/39357/
https://www.seibertron.com/transformers ... -g1/39500/
please contact us using this form.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by EvasionModeBumblebee Mon Jul 16, 2018 3:31 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by o.supreme Mon Jul 16, 2018 4:27 pm
I know there is a fan-mode to configure the Huffer/Pipes mold to fit in the open slot for the Optimus/Motormaster styled CW Voyager (which Toxitron is...) It's just with that pea-soup green, I'm not sure which would go better. I'm thinking Huffer *(considering Toxitron already has one orange HFG anyway...) But if anyone wants to make a case for Pipes (or Huffer), let me know...
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by RotorstormNZ Mon Jul 16, 2018 6:26 pm
Emerje wrote:Silverbolt is the torsobot that all other torsobots wish they could be. Simple and super effective transformation that's rock solid. Jet mode isn't particularly great though.
I'm a jet guy - and a Concorde guy - and seeing Silverbolt's jet mode really made me check out on him. I totally understand why he is the way he is though, a Concorde/Concorde-inspired transforming alt-mode seems impossible to pull off in toy form! MP Silverbolt would be an insane figure.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Rodimus Prime Mon Jul 16, 2018 7:45 pm
o.supreme, personally I would go with Huffer, only because orange looks good with green and purple. Pipes should go with BCOP.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Jelze Bunnycat Mon Jul 16, 2018 10:24 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by EvasionModeBumblebee Wed Jul 18, 2018 3:22 pm
JelZe GoldRabbit wrote:One quick and BIG warning with Silverbolt: the Superion head is prone to breaking off the hinge if not handled and moved properly. The issue was fixed with later releases of CW Scattershot, including UW Cyclonus, boxset and UW Scattershot, and other redecos and retools released around that time. Any version of Silverbolt is out of luck however
Whoa, I hadn’t heard of that issue before. Thanks for the heads up!
Edit: pun not intended
Silverbolt has arrived, and he’s really cool! Robot mode looks spot-on, the Superion torso looks awesome, and I actually like the alt-mode. I mean, yeah, it’s a robot doing yoga glued to the bottom of a jet, but it handles it much better than POTP Starscream.
Now unfortunately the only CW deluxe (and up until now only CW figure) I have is Prowl (which is ironic because CW is my favorite line from prime wars), so I’m having to get creative for limbs.
Now only if the Aerialbots didn’t cost an arm and a leg. . .
pun intended
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by gothsaurus Wed Jul 18, 2018 4:10 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by ZeldaTheSwordsman Mon Nov 19, 2018 8:39 pm
Wolfman Jake wrote:ZeldaTheSwordsman wrote:As for why I think the CW Optimus/Motormaster mold prevents knee bend in gestalt mode unless you have the legs facing tires-side forward? I found out FROM EXPERIENCE that it does so. With the legs facing the intended way, several limbs will bump against the feet and have to be forced past to bend further. The Breakdown mold doesn't have any issues, but the Dead End/Streetwise mold does, especially the Streetwise version. Which makes it feel like the toy was designed more as a standalone Optimus, because you'd think -you'd hope - that if the mold was designed first as a combiner torso they'd have been paying better attention to clearances.
Well, from my experience, I've not had any trouble with bending the knees back 90 degrees on the Optimus/Motormaster mold. How are you getting "clearance issues?" Those wheels behind the legs don't bump into anything at the combination joint, nor on the back of any combiner limb. The robot mode feet of the Voyager torso stick off to the side. That's the intended configuration. Are you putting the feet at the back or front for some reason? That's not the correct configuration. Like I said before, I just earlier today played around with my Menasor after you made your complaints and found none of what you purported to be accurate. Why don't you take some pictures of what you think the problem is?
No, I'm putting the feet on the sides where they belong:

I just have Motormaster's tires facing forward, because when I have them on the back Dead End's doors like to bump on the edge of Motormaster's foot.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Wolfman Jake Mon Nov 19, 2018 8:58 pm
-Edward Hoagland"
ZeldaTheSwordsman wrote:Wolfman Jake wrote:ZeldaTheSwordsman wrote:As for why I think the CW Optimus/Motormaster mold prevents knee bend in gestalt mode unless you have the legs facing tires-side forward? I found out FROM EXPERIENCE that it does so. With the legs facing the intended way, several limbs will bump against the feet and have to be forced past to bend further. The Breakdown mold doesn't have any issues, but the Dead End/Streetwise mold does, especially the Streetwise version. Which makes it feel like the toy was designed more as a standalone Optimus, because you'd think -you'd hope - that if the mold was designed first as a combiner torso they'd have been paying better attention to clearances.
Well, from my experience, I've not had any trouble with bending the knees back 90 degrees on the Optimus/Motormaster mold. How are you getting "clearance issues?" Those wheels behind the legs don't bump into anything at the combination joint, nor on the back of any combiner limb. The robot mode feet of the Voyager torso stick off to the side. That's the intended configuration. Are you putting the feet at the back or front for some reason? That's not the correct configuration. Like I said before, I just earlier today played around with my Menasor after you made your complaints and found none of what you purported to be accurate. Why don't you take some pictures of what you think the problem is?
No, I'm putting the feet on the sides where they belong:
I just have Motormaster's tires facing forward, because when I have them on the back Dead End's doors like to bump on the edge of Motormaster's foot.
Can you turn your Motormaster's legs around the right way again (tires in back) and show me the clearance issue or bumping of the doors against the legs with pictures? I've got my (Unite Warriors) copy in the intended orientation, and I'm NOT getting the problems you're saying you are with the Dead End/Wildrider mold. I can get a 90 bend with no problem whatsoever.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by ZeldaTheSwordsman Mon Nov 19, 2018 9:49 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Wolfman Jake Mon Nov 19, 2018 11:39 pm
-Edward Hoagland"
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by ZeldaTheSwordsman Mon Nov 19, 2018 11:51 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Wolfman Jake Mon Nov 19, 2018 11:56 pm
-Edward Hoagland"
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by ZeldaTheSwordsman Tue Nov 20, 2018 12:25 am
* Cyb. Galvatron key, missiles
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Wolfman Jake Tue Nov 20, 2018 12:45 am
-Edward Hoagland"
ZeldaTheSwordsman wrote:Just tested it on my Optimus Prime and had the same problem. Which makes me wonder if it's a problem tied to the original version of the hip tooling - the feet are on the same sprue as the hips and pelvis after all. Unite Warriors Motormaster uses the retooled version of the hips.
That's entirely possible. I can't test that, unfortunately, as I only have versions of the mold with the fixed hips, Unite Warriors Motormaster and Convoy, Legends EX Grand Scourge, Combiner Wars Battle Core Optimus Prime, and TFSS Toxitron.
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by ZeldaTheSwordsman Sun Dec 16, 2018 1:38 am
I think they botched Battle Core Optimus.
They gave him a new headsculpt based off of Star Convoy:


That's all well and good.
The screwup is that they still used the regular Optimus Prime combiner chest panels:


To further the Star Convoy homage, they should have used the Motormaster chest panels:

Like, just look at it! There's a blatant recreation of Star Convoy's chest there!
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Emerje Sun Dec 16, 2018 5:48 am
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by ZeldaTheSwordsman Sun Dec 16, 2018 5:53 am
* Cyb. Galvatron key, missiles
* Omega Lock
* Primus Cyber Key, coattail panel
* Powerlinx Comettor
* Leader Sentinel Prime sword, shield
* RiD Galvy dragon head, beast arms
* Leader Ironhide windshield, R hood assy.
* Cyb. Wing Saber left chestplate (argh)
We don't have kings in America
Trading MOSC MMPR fliphead Pink Ranger for ER Fasttrack or SIEGE Refraktor
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Hellscream9999 Sun Dec 16, 2018 5:56 am
EvasionModeBumblebee wrote:Whoa, I hadn’t heard of that issue before. Thanks for the heads up!
All you have to do to fix this is slice off the small tabs on the arm the head swings up on, especially since they only serve to break the head off

Though that might not be enough, the creamy plastic is particularly poor, but this will go a long way to helping avoid breaking
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by D-Maximal_Primal Mon Dec 17, 2018 7:46 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by STngAR Sun Oct 13, 2019 9:01 pm
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Re: Transformers Generations Combiner Wars Discussion Thread
Posted by Jelze Bunnycat Sun Oct 13, 2019 9:17 pm
He does gain points for using the Lynx part in combined mode, plus his use as Liokaiser, and his sword (I like bots with swords). Shame he has no limbs to call his own, he could be a second Magnaboss.
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