Transformers Generations Combiner Wars Discussion Thread

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Re: Transformers Generations Combiner Wars Discussion Thread

Postby EvasionModeBumblebee » Mon Jul 16, 2018 2:10 pm

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Hey, quick question:

Who would you all recommend between CW Silverbolt and Onslaught? They both look good, and they form the torsos of my 2 favorite combiners, but I can’t decide which to go for between the two. Onslaught may be the easier of the two to get limbs for with Blast Off getting a release soon, but I’m not sure.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Emerje » Mon Jul 16, 2018 2:16 pm

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Silverbolt is the torsobot that all other torsobots wish they could be. Simple and super effective transformation that's rock solid. Jet mode isn't particularly great though.

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Re: Transformers Generations Combiner Wars Discussion Thread

Postby william-james88 » Mon Jul 16, 2018 2:17 pm

EvasionModeBumblebee wrote:Hey, quick question:

Who would you all recommend between CW Silverbolt and Onslaught? They both look good, and they form the torsos of my 2 favorite combiners, but I can’t decide which to go for between the two. Onslaught may be the easier of the two to get limbs for with Blast Off getting a release soon, but I’m not sure.

Are you asking who is better between CW Silverbolt or Onslaught or who is better between CW Superion or Bruticus?

Because there are very different answers depending.

Here are some lists to help you:

https://www.seibertron.com/transformers ... ors/39357/

https://www.seibertron.com/transformers ... -g1/39500/
If you have any news, rumours, or hot new sightings to report which you feel should be front paged,
please contact us using this form.

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Re: Transformers Generations Combiner Wars Discussion Thread

Postby EvasionModeBumblebee » Mon Jul 16, 2018 2:31 pm

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Weapon: Plasma Cannon
Thanks for the help! I think I’m going with Silverbolt. Man, I can’t believe I didn’t get the Aerialbots when they were at retail! #-o
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby o.supreme » Mon Jul 16, 2018 3:27 pm

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Speaking of Hypotheticals....Now that I have PotP Inferno, I am going to pair him up with TAV Override. So that leaves my Wreckage Team without a Legends Class Figure.

I know there is a fan-mode to configure the Huffer/Pipes mold to fit in the open slot for the Optimus/Motormaster styled CW Voyager (which Toxitron is...) It's just with that pea-soup green, I'm not sure which would go better. I'm thinking Huffer *(considering Toxitron already has one orange HFG anyway...) But if anyone wants to make a case for Pipes (or Huffer), let me know...
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby RotorstormNZ » Mon Jul 16, 2018 5:26 pm

Emerje wrote:Silverbolt is the torsobot that all other torsobots wish they could be. Simple and super effective transformation that's rock solid. Jet mode isn't particularly great though.

I'm a jet guy - and a Concorde guy - and seeing Silverbolt's jet mode really made me check out on him. I totally understand why he is the way he is though, a Concorde/Concorde-inspired transforming alt-mode seems impossible to pull off in toy form! MP Silverbolt would be an insane figure.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Rodimus Prime » Mon Jul 16, 2018 6:45 pm

EvasionModeBumblebee, I know you pretty much made up your mind, so I'm just reaffirming your decision. Silverbolt is the better torso, probably the best of the line. Personally, I prefer Cyclonus, but only because of the color.

o.supreme, personally I would go with Huffer, only because orange looks good with green and purple. Pipes should go with BCOP.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby JelZe GoldRabbit » Mon Jul 16, 2018 9:24 pm

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Weapon: Dual Bladed Sword
One quick and BIG warning with Silverbolt: the Superion head is prone to breaking off the hinge if not handled and moved properly. The issue was fixed with later releases of CW Scattershot, including UW Cyclonus, boxset and UW Scattershot, and other redecos and retools released around that time. Any version of Silverbolt is out of luck however :(
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby EvasionModeBumblebee » Wed Jul 18, 2018 2:22 pm

Motto: "Are you telling me you could've been a Camaro this whole time?!"
Weapon: Plasma Cannon
JelZe GoldRabbit wrote:One quick and BIG warning with Silverbolt: the Superion head is prone to breaking off the hinge if not handled and moved properly. The issue was fixed with later releases of CW Scattershot, including UW Cyclonus, boxset and UW Scattershot, and other redecos and retools released around that time. Any version of Silverbolt is out of luck however :(

Whoa, I hadn’t heard of that issue before. Thanks for the heads up!
Edit: pun not intended

Silverbolt has arrived, and he’s really cool! Robot mode looks spot-on, the Superion torso looks awesome, and I actually like the alt-mode. I mean, yeah, it’s a robot doing yoga glued to the bottom of a jet, but it handles it much better than POTP Starscream.

Now unfortunately the only CW deluxe (and up until now only CW figure) I have is Prowl (which is ironic because CW is my favorite line from prime wars), so I’m having to get creative for limbs.
ECD869F8-25DA-46BF-9749-E80E34ECA00B.jpeg


Now only if the Aerialbots didn’t cost an arm and a leg. . .
pun intended
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby gothsaurus » Wed Jul 18, 2018 3:10 pm

That bee makes a fantastic foot! :shock:
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby ZeldaTheSwordsman » Mon Nov 19, 2018 7:39 pm

Motto: "It's unnerving and insulting when people in a toy-based fandom, whatever it is, make statements to the effect that general consumers and fans of lesser financial means should be deprived entirely of the ability to partake of the primary market."
Weapon: Galaxial Rocket Launcher
Wolfman Jake wrote:
ZeldaTheSwordsman wrote:As for why I think the CW Optimus/Motormaster mold prevents knee bend in gestalt mode unless you have the legs facing tires-side forward? I found out FROM EXPERIENCE that it does so. With the legs facing the intended way, several limbs will bump against the feet and have to be forced past to bend further. The Breakdown mold doesn't have any issues, but the Dead End/Streetwise mold does, especially the Streetwise version. Which makes it feel like the toy was designed more as a standalone Optimus, because you'd think -you'd hope - that if the mold was designed first as a combiner torso they'd have been paying better attention to clearances.


Well, from my experience, I've not had any trouble with bending the knees back 90 degrees on the Optimus/Motormaster mold. How are you getting "clearance issues?" Those wheels behind the legs don't bump into anything at the combination joint, nor on the back of any combiner limb. The robot mode feet of the Voyager torso stick off to the side. That's the intended configuration. Are you putting the feet at the back or front for some reason? That's not the correct configuration. Like I said before, I just earlier today played around with my Menasor after you made your complaints and found none of what you purported to be accurate. Why don't you take some pictures of what you think the problem is?

No, I'm putting the feet on the sides where they belong:
Image
I just have Motormaster's tires facing forward, because when I have them on the back Dead End's doors like to bump on the edge of Motormaster's foot.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Wolfman Jake » Mon Nov 19, 2018 7:58 pm

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Weapon: Retractable Mecha-Fangs
ZeldaTheSwordsman wrote:
Wolfman Jake wrote:
ZeldaTheSwordsman wrote:As for why I think the CW Optimus/Motormaster mold prevents knee bend in gestalt mode unless you have the legs facing tires-side forward? I found out FROM EXPERIENCE that it does so. With the legs facing the intended way, several limbs will bump against the feet and have to be forced past to bend further. The Breakdown mold doesn't have any issues, but the Dead End/Streetwise mold does, especially the Streetwise version. Which makes it feel like the toy was designed more as a standalone Optimus, because you'd think -you'd hope - that if the mold was designed first as a combiner torso they'd have been paying better attention to clearances.


Well, from my experience, I've not had any trouble with bending the knees back 90 degrees on the Optimus/Motormaster mold. How are you getting "clearance issues?" Those wheels behind the legs don't bump into anything at the combination joint, nor on the back of any combiner limb. The robot mode feet of the Voyager torso stick off to the side. That's the intended configuration. Are you putting the feet at the back or front for some reason? That's not the correct configuration. Like I said before, I just earlier today played around with my Menasor after you made your complaints and found none of what you purported to be accurate. Why don't you take some pictures of what you think the problem is?

No, I'm putting the feet on the sides where they belong:
Image
I just have Motormaster's tires facing forward, because when I have them on the back Dead End's doors like to bump on the edge of Motormaster's foot.


Can you turn your Motormaster's legs around the right way again (tires in back) and show me the clearance issue or bumping of the doors against the legs with pictures? I've got my (Unite Warriors) copy in the intended orientation, and I'm NOT getting the problems you're saying you are with the Dead End/Wildrider mold. I can get a 90 bend with no problem whatsoever.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby ZeldaTheSwordsman » Mon Nov 19, 2018 8:49 pm

Motto: "It's unnerving and insulting when people in a toy-based fandom, whatever it is, make statements to the effect that general consumers and fans of lesser financial means should be deprived entirely of the ability to partake of the primary market."
Weapon: Galaxial Rocket Launcher
Certainly, Wolfman Jake. Here you go:
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Energon Optimus digger, firetruck, & copter drones; super mode head
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Wolfman Jake » Mon Nov 19, 2018 10:39 pm

Motto: ""A mountain with a wolf on it stands a little taller."
-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
Thank you, Zelda. Here is my rebuttal:

https://i.imgur.com/24XDs4i.mp4
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby ZeldaTheSwordsman » Mon Nov 19, 2018 10:51 pm

Motto: "It's unnerving and insulting when people in a toy-based fandom, whatever it is, make statements to the effect that general consumers and fans of lesser financial means should be deprived entirely of the ability to partake of the primary market."
Weapon: Galaxial Rocket Launcher
Well, I don't have issues with Breakdown snagging either. But I wonder why I have issues with the Dead End/Streetwise mold snagging and you don't.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Wolfman Jake » Mon Nov 19, 2018 10:56 pm

Motto: ""A mountain with a wolf on it stands a little taller."
-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
I don't know what your trouble is either, but it's clearly not a systemic issue with the mold. Maybe something is funky with your copy of Motormaster.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby ZeldaTheSwordsman » Mon Nov 19, 2018 11:25 pm

Motto: "It's unnerving and insulting when people in a toy-based fandom, whatever it is, make statements to the effect that general consumers and fans of lesser financial means should be deprived entirely of the ability to partake of the primary market."
Weapon: Galaxial Rocket Launcher
Just tested it on my Optimus Prime and had the same problem. Which makes me wonder if it's a problem tied to the original version of the hip tooling - the feet are on the same sprue as the hips and pelvis after all. Unite Warriors Motormaster uses the retooled version of the hips.
WANT:
Energon Optimus digger, firetruck, & copter drones; super mode head
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Wolfman Jake » Mon Nov 19, 2018 11:45 pm

Motto: ""A mountain with a wolf on it stands a little taller."
-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
ZeldaTheSwordsman wrote:Just tested it on my Optimus Prime and had the same problem. Which makes me wonder if it's a problem tied to the original version of the hip tooling - the feet are on the same sprue as the hips and pelvis after all. Unite Warriors Motormaster uses the retooled version of the hips.


That's entirely possible. I can't test that, unfortunately, as I only have versions of the mold with the fixed hips, Unite Warriors Motormaster and Convoy, Legends EX Grand Scourge, Combiner Wars Battle Core Optimus Prime, and TFSS Toxitron.
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby ZeldaTheSwordsman » Sun Dec 16, 2018 12:38 am

Motto: "It's unnerving and insulting when people in a toy-based fandom, whatever it is, make statements to the effect that general consumers and fans of lesser financial means should be deprived entirely of the ability to partake of the primary market."
Weapon: Galaxial Rocket Launcher
Observation I've been meaning to make for some time but never got round to, don't know if anyone else brought it up.
I think they botched Battle Core Optimus.
They gave him a new headsculpt based off of Star Convoy:
Image
Image
That's all well and good.

The screwup is that they still used the regular Optimus Prime combiner chest panels:
Image
Image

To further the Star Convoy homage, they should have used the Motormaster chest panels:
Image

Like, just look at it! There's a blatant recreation of Star Convoy's chest there!
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Ultra-class Optimus Primal missiles, left back panel, mutant mask
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Emerje » Sun Dec 16, 2018 4:48 am

Motto: "*Shrug*"
Weapon: Saw-Edged Pincer
That looks more like a coincidence than anything intentional. The "windows" are partially blocked and the "lights" are the wrong way. There's no "star" on the chest, the grill is too low, and the entire thing is tiny. The existing Voyager chest windows feel like more of a homage thanks to the way the bottom corners are cut out recreating the shape of Star Convoy's chest windows.

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Re: Transformers Generations Combiner Wars Discussion Thread

Postby ZeldaTheSwordsman » Sun Dec 16, 2018 4:53 am

Motto: "It's unnerving and insulting when people in a toy-based fandom, whatever it is, make statements to the effect that general consumers and fans of lesser financial means should be deprived entirely of the ability to partake of the primary market."
Weapon: Galaxial Rocket Launcher
Even with all that, the particular shape of those blocked-out windows and the overall look still brings it awfully close in my eyes.
WANT:
Energon Optimus digger, firetruck, & copter drones; super mode head
Ultra-class Optimus Primal missiles, left back panel, mutant mask
Combiner Wars Dead End or Offroad HFG, Breakdown HFG
Armada Thundercracker missile
Armada Optimus front left trailer strut, cheekguards
ROTF Jetfire "JTFR" Panels
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby Hellscream9999 » Sun Dec 16, 2018 4:56 am

Motto: "Never forgive, never forget."
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EvasionModeBumblebee wrote:Whoa, I hadn’t heard of that issue before. Thanks for the heads up!

All you have to do to fix this is slice off the small tabs on the arm the head swings up on, especially since they only serve to break the head off :HEADHURTS:
Though that might not be enough, the creamy plastic is particularly poor, but this will go a long way to helping avoid breaking
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Re: Transformers Generations Combiner Wars Discussion Thread

Postby D-Maximal_Primal » Mon Dec 17, 2018 6:46 pm

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