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FACTS - HMW2 Thread

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Re: FACTS - HMW2 Thread

Postby neliz » Tue Jan 06, 2009 5:43 pm

Psychout wrote:Thats 5 that want a kick to the nuts, any more? :lol:


lol
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Re: FACTS - HMW2 Thread

Postby Halo » Tue Jan 06, 2009 6:06 pm

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Psychout wrote:Thats 5 that want a kick to the nuts, any more? :lol:

Heck, I want one. I think it's fantastic.
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Re: FACTS - HMW2 Thread

Postby neliz » Tue Jan 06, 2009 6:54 pm

Halo wrote:
Psychout wrote:Thats 5 that want a kick to the nuts, any more? :lol:

Heck, I want one. I think it's fantastic.


Because you perhaps have never been on the receiving end?
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Re: FACTS - HMW2 Thread

Postby Jeep? » Tue Jan 06, 2009 7:49 pm

Well I'm not entirely sure if we want to speculate what Halo's been on the recieving end of, it'll only end in tears. Mostly ours, after she kills our pets and children.
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Re: FACTS - HMW2 Thread

Postby Halo » Tue Jan 06, 2009 8:53 pm

Motto: "[REDACTED]"
Weapon: Dual Cluster Bomb Missile Launchers
neliz wrote:
Halo wrote:
Psychout wrote:Thats 5 that want a kick to the nuts, any more? :lol:

Heck, I want one. I think it's fantastic.


Because you perhaps have never been on the receiving end?

No, but I've been on the giving end, so I've seen the results.
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Rodimus_Lantern wrote:You see there are three things in the universe. Rock, Paper, and Scissors. Halo beats all three.

Psycho Warrior wrote:And people say class is dead. In fact Halo reanimated it just so it could dance for her amusement.
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Re: FACTS - HMW2 Thread

Postby Burn » Wed Jan 07, 2009 2:45 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
If I recall she's also in the marching band and gets to twirl the baton.

If that's the case, you should probably fear more than just her feet.
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Re: FACTS - HMW2 Thread

Postby Killjoy » Wed Jan 14, 2009 10:01 pm

Wow. What does this crap have to do with HMW2 Facts?
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Re: FACTS - HMW2 Thread

Postby Venomous Prime » Wed Jan 14, 2009 11:39 pm

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Killjoy wrote:Wow. What does this crap have to do with HMW2 Facts?



http://www.seibertron.com/energonpub/viewtopic.php?f=16&t=47405&st=0&sk=t&sd=a&start=400

Someone else attempted to bring order to this thread too :P
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Re: FACTS - HMW2 Thread

Postby neliz » Thu Jan 15, 2009 1:52 am

Killjoy wrote:Wow. What does this crap have to do with HMW2 Facts?


HMW v2, it's a man's sport, unlike hurling..
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Re: FACTS - HMW2 Thread

Postby Burn » Thu Jan 15, 2009 2:52 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Killjoy wrote:Wow. What does this crap have to do with HMW2 Facts?


Same could be said for your post.

I mean you did bring it up a good week after the last post ...
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Re: FACTS - HMW2 Thread

Postby Redimus » Thu Jan 15, 2009 4:09 am

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Maybe he/she/it is just living up to his/her/it's name.
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Re: FACTS - HMW2 Thread

Postby Jeep? » Thu Jan 15, 2009 2:53 pm

neliz wrote:
Killjoy wrote:Wow. What does this crap have to do with HMW2 Facts?


HMW v2, it's a man's sport, unlike hurling..



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Re: FACTS - HMW2 Thread

Postby Evolution Prime » Thu Jan 15, 2009 3:16 pm

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*EDIT* Wrong thread. Stupid work computers.
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Re: FACTS - HMW2 Thread

Postby Name_Violation » Thu Jan 15, 2009 6:42 pm

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Re: FACTS - HMW2 Thread

Postby neliz » Thu Jan 15, 2009 7:26 pm

Name_Violation wrote:Why's the rum gone.


Because he could not longer stand to Liquer?
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Re: FACTS - HMW2 Thread

Postby QuietStorm » Fri Jan 30, 2009 12:55 am

Dunno, if this has been asked already but I don't frequent the forums much anymore (for my own reasons--working on a comic book being the main), but will there be an automatic overhaul from V1 to V2? Meaning, will my characters I've created be automatically overhauled from V1 to V2?

Thanks...

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Re: FACTS - HMW2 Thread

Postby Omega Charge » Fri Jan 30, 2009 1:01 am

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Totally new game... I believe we'll be starting from scratch again.
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Re: FACTS - HMW2 Thread

Postby Burn » Fri Jan 30, 2009 3:09 am

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Omega Charge wrote:Totally new game... I believe we'll be starting from scratch again.


DA!

But for a more depth explanation, HMW2 works on entirely different code from HMW1 which simply means, the databases aren't comptabible.

Plus given that it's an entirely new game, having everyone start from scratch does make far more sense.
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Re: FACTS - HMW2 Thread

Postby Omega Sentinel » Fri Jan 30, 2009 7:45 am

QuietStorm wrote:Dunno, if this has been asked already but I don't frequent the forums much anymore (for my own reasons--working on a comic book being the main), but will there be an automatic overhaul from V1 to V2? Meaning, will my characters I've created be automatically overhauled from V1 to V2?

Thanks...

Word.

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Right now there are a couple of properties core to your character. Name, Alt Mode and faction and that's about it. You can multiply that by 3 in HMW2. Robot Modes, faction ranks, functions and a few others make characters in HMW2 different at the most fundamental levels. Data from this game is not going into the new game.

About the only thing I've taken from the old game is the code that re-colors your images. Including the code and database, that's it. Everything else is new.
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Re: FACTS - HMW2 Thread

Postby Kaijubot » Fri Jan 30, 2009 8:06 am

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Will there be a similar "grace period" for reclaiming character names, as there was after the last reset?
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Re: FACTS - HMW2 Thread

Postby Me, Grimlock! » Fri Jan 30, 2009 8:22 am

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Kaijubot wrote: Will there be a similar "grace period" for reclaiming character names, as there was after the last reset?


I would hope so, but I have a feeling that, even if not, you'll be shunned by society for name stealing much like you would in RL for having social relations with people like me.
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Re: FACTS - HMW2 Thread

Postby Jeep? » Fri Jan 30, 2009 8:37 am

Ours is a forbidden love.
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Re: FACTS - HMW2 Thread

Postby Redimus » Fri Jan 30, 2009 9:23 am

Motto: "Better than Michael Bay..."
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I know this is gonna prove unpopuler, but I think there should be a lock put upon using the bigger canon names (Megatron, Gavlatron, Soundwave, Hotrod and most of the other major G1 charecters).

It is a pet hate of mine having 5 or 6 examples of the same charecter, all with completly inapropriate alts, a lot of them with the wrong colour and some of them not even in the right faction. (Bare in mine, I see a lot of this thanks to the xp games.)

The really big canon names should be reserved as prize names or NPCs.
Also, if those were removed from active use, suddenly all the acusations of name stealing would disapear...

Also, can the members of staff who think name stealing is a perfectly apropriate piece of behaviour (you know who you are, if you are bothering to read this) please rmember you are suposed to be setting the standard for behaviour.


-----------------------------------------------------------------

As for my team. Im not sure howmany, if any, will survive to V2. They've had a good run. Im tempted to base my team on something on tv or film. Right now Im looking at the charecters of 'Allo 'Allo. Anybody know what alt I should give Rene Artois? :P
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Re: FACTS - HMW2 Thread

Postby Jeep? » Fri Jan 30, 2009 9:34 am

Frog?

And names are probably going to be claimed on a first-come, first-served basis. That's how you got the names you have now, it should be how you get the names you'll have in the future. However, anyone stealing the name Misanthropy will be hurt severly, in the places what ain't got much daylight.
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Re: FACTS - HMW2 Thread

Postby Redimus » Fri Jan 30, 2009 9:38 am

Motto: "Better than Michael Bay..."
Weapon: Null-Ray Rifle
I cant have half my team as the hypnotoad...
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