DeNA Kicks Off a TRANSFORMERS: LEGENDS September to Remember Campaign with Optimus Prime vs Megatron
Wednesday, September 4th, 2013 2:28pm CDT
Categories: Game News, Digital Media NewsPosted by: Autobot032 Views: 49,977
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This September is one to remember for TRANSFORMERS fans everywhere as DeNA rolls out a series of weekly episodes and new content including PvP for TRANSFORMERS: LEGENDS, a mobile card battle game inspired by the TRANSFORMERS universe in the 1980s cartoon series.
Starting today through September 10, the One Shall Fall episode commences pitting none other than Optimus Prime against Megatron in the ultimate showdown! This is the first TRANSFORMERS: LEGENDS episode to feature Optimus Prime and the first time that Optimus Prime is an Ultra Rare (Rarity 5) card.
About the One Shall Fall Episode Storyline
In this episode, the conflict between the Autobots and Decepticons has come to a head and Megatron is leading an all out assault on Autobot City. It’s up to you to take on the Autobots and help Megatron overwhelm their forces to finally face off with Optimus Prime. The One Shall Fall episode also features familiar faces with the support of all-star characters Ironhide, Bumblebee, Shockwave, Jazz and Starscream.
Stay Tuned for More Exciting Episodes to Come All Month Long
The all-star TRANSFORMERS: LEGENDS episodes don’t stop there as September is set to bring another action-packed episode right after One Shall Fall featuring the monstrous Dinobots.
September also gives players the chance to take on other TRANSFORMERS: LEGENDS masters with an all-new PvP episode.
Play One Shall Fall Episode Now
To play the new episode today, download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS







Credit(s): DeNA
This article was last modified on Thursday, September 5th, 2013 1:27pm CDT
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Posted by Jack Hallows on September 4th, 2013 @ 2:57pm CDT
Posted by dedcat on September 4th, 2013 @ 3:03pm CDT
Posted by Burn on September 4th, 2013 @ 4:21pm CDT
Posted by Lilformerz on September 4th, 2013 @ 5:27pm CDT

Lol, i really want that ironhide, but no doubt, i will come last place

Posted by Va'al on September 4th, 2013 @ 10:50pm CDT
Posted by MGrotusque on September 5th, 2013 @ 1:54am CDT
Posted by mazingaspidey on September 5th, 2013 @ 2:32pm CDT
If you don't have any, or have very few Level 4 and 5 Cards, play missions and cash in metals until you can construct an All Grimlock and All Starscream deck. These are the two strongest Level 3 cards.
Make sure to sell any leftover cards, or use them as upgrade material.
Upgrade your robot and alt cards (or evolve cards) completely before transcanning or evolving to get the max effect.
Don't play to win, play to get materials. With about 10,000 deck power decks, it'll take about 150 battle cubes to break into one of the reward cards. Instead of trying to win each battle, play until you start losing battle cubes, then wait until next week's mission. Playing this way I can typically earn 50-80 battle cubes per episode if I don't play to win.
The same is true for energon chains. You can typically get two free chains per mission and need four to guarantee enough evolve cards for a decent card.
The new ruby medal system can get you access to episode cards to beef up your decks.
If by luck you win an episode card from gold episode medals, you may want to consider trying to place. The same is true if you can earn the 2,000,000 points needed to get a lower-tiered card.
After scanning for bosses starts to generate tougher battles, stop scanning and leave your device on the episode screen. As other players need help, bosses will appear on screen for you to fight. Let those other chumps burn through their battle cubes.
Never, ever EVER use more than one battle cube per fight, unless it's a boss in a campaign episode.
Try playing this way and you won't have to spend a dime and might actually enjoy the game.
Posted by Burn on September 5th, 2013 @ 2:59pm CDT
I had holidays about two months ago and I played that weeks episode non-stop and managed to get into the top 1500. Since then I've hardly played because I actually do have other things to do with my life.
It's just not a game for casual players.
Posted by Lilformerz on September 5th, 2013 @ 3:57pm CDT
mazingaspidey wrote:People complain about this game being a cash grab, but it CAN be played AND won for free if you're willing to have some patience. Sure you may not win top tier card right away, but I've managed to get at least one full card set each mission without paying a dime.
If you don't have any, or have very few Level 4 and 5 Cards, play missions and cash in metals until you can construct an All Grimlock and All Starscream deck. These are the two strongest Level 3 cards.
Make sure to sell any leftover cards, or use them as upgrade material.
Upgrade your robot and alt cards (or evolve cards) completely before transcanning or evolving to get the max effect.
Don't play to win, play to get materials. With about 10,000 deck power decks, it'll take about 150 battle cubes to break into one of the reward cards. Instead of trying to win each battle, play until you start losing battle cubes, then wait until next week's mission. Playing this way I can typically earn 50-80 battle cubes per episode if I don't play to win.
The same is true for energon chains. You can typically get two free chains per mission and need four to guarantee enough evolve cards for a decent card.
The new ruby medal system can get you access to episode cards to beef up your decks.
If by luck you win an episode card from gold episode medals, you may want to consider trying to place. The same is true if you can earn the 2,000,000 points needed to get a lower-tiered card.
After scanning for bosses starts to generate tougher battles, stop scanning and leave your device on the episode screen. As other players need help, bosses will appear on screen for you to fight. Let those other chumps burn through their battle cubes.
Never, ever EVER use more than one battle cube per fight, unless it's a boss in a campaign episode.
Try playing this way and you won't have to spend a dime and might actually enjoy the game.
Thanks for the thelolimus, but i had 240 gold episode medals, and all i got that wasn't a double, was ultra Magnus



Posted by Burn on September 5th, 2013 @ 4:43pm CDT
Accumulate 500 or so cubes.
Give up your life for a week.
Stare at your iPad for hours a day burning through those 500 cubes.
Posted by Lilformerz on September 5th, 2013 @ 6:22pm CDT
Burn wrote:Play every episode until you starting losing battle cubes, then stop and wait for the next episode.
Accumulate 500 or so cubes.
Give up your life for a week.
Stare at your iPad for hours a day burning through those 500 cubes.
Lol, how do you get the 500 battle cubes?

Posted by Burn on September 5th, 2013 @ 7:24pm CDT
Repeat the process over various episodes until they're banked up.
Posted by TulioDude on September 5th, 2013 @ 8:49pm CDT
Posted by Lilformerz on September 6th, 2013 @ 5:45am CDT

Any tips on how to get ruby medals fast?
Posted by El Duque on September 11th, 2013 @ 5:34pm CDT
DeNA is continuing its month long September to Remember campaign for its entertaining mobile card battle game TRANSFORMERS: LEGENDS that showcases a series of weekly episodes and new content added to the game. Today features the release of the in-game episode called S.O.S. Dinobots! This exciting episode runs through Tuesday, September 17, 2013.
The S.O.S. Dinobots! Storyline
This week on TRANSFORMERS: LEGENDS witness the primal power of the Dinobots versus the agile aerial Seekers.
In the aftermath of the clash between Megatron and Optimus Prime, the Autobots stand with their backs against the wall. With the power vacuum left behind by the clash between Megatron and Optimus Prime and with their hands full trying to protect the innocent humans, the Autobots are struggling to save themselves from disaster.
Without Optimus Prime's leadership and strength in the battle's ensuing chaos, Grimlock believes it's time for him to step up. As he charges into the battle, the Decepticons feel a chill of fear when they hear echoing over the battlefield: "Me Grimlock king!"
The Dinobots’ limited intelligence but incredible strength make for an uncomfortable combination. Optimus Prime considered shutting down the unpredictable Dinobots in the past before they could do harm to themselves or anyone else, but a sudden and devastating Decepticon attack forced him to reconsider. In the following battle the Dinobots prove that they are of immense value for the Autobots. Now the Autobots must call upon the might of the Dinobots once more as only they can change the tide of their desperate battle.
The Decepticons fear the Dinobots for good reasons. Even the powerful Devastator could not stand against the ferocity and sheer stubbornness of the Dinobots.
Will the unpredictable Dinobots save the Autobots? Can the Dinobot's tenacity bring down the Decepticons?
Find out in this week's episode S.O.S. Dinobots!
Other Episode Features
Ruby Medals continue to be a part of the episode. Play to win Super Rare Swoop, Sludge and Slug or even the Ultra Rare Grimlock. These character cards offer up to a 10x bonus in this episode's battles.
This episode also features the first Ultra Rare Evolution card. Players that get a high position on the Leaderboards can obtain the Ultra Rare Snarl Evolution card.
Play the Episode Now
To play the new S.O.S. Dinobots! episode, please download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS



Posted by griftimus prime on September 11th, 2013 @ 7:26pm CDT
Posted by speedracex on September 11th, 2013 @ 8:26pm CDT
Posted by joesaysso on September 13th, 2013 @ 1:31pm CDT
You use energon nets to trap cards, which gives you the cards and increased rewards. The energon nets are almost entirely useless as they rarely ever work. The game gets harder as you progress, requiring a higher deck power to advance without a bigger investment in battle cubes.
The game advances beyond your deck power well before the cards you trap actually become worth trapping in the first place. Your nets start to dry up because the rewards stop including nets, which is ok because the nets are still utterly useless, but its bad because you don't get extra points, but its good because the cards that you are trapping at this point are still utter garbage.
There is only one single card worth trapping on any battlefield and that would be the evolution boss at the end. You have almost no chance of trapping this card unless you use a power chain, which you get almost none of. And if you do happen to trap this card, you actually need 7 more of the card you have almost no chance of getting to have it officially MTMd or MEMd, as it were.
Is that all about right? I guess the questions are: Besides the evo cards at the end, do the cards ever become worth trapping? How are people getting so many points and not running out of nets if the nets are so freaking useless and rarely ever work?
I get that my deck power isn't big enough to progress too far into the hard tier. But I don't understand how people just aren't flat out running out of resources while still accumulating a massive amount of points. I feel like I'm missing something.
Posted by Burn on September 13th, 2013 @ 3:30pm CDT
I detest this new style, because of all the reasons Joey pointed out. I sat down yesterday to play it and when through the first two brackets capturing NOTHING. Why that may be is because my deck was still set up for the previous episode so it was Decepticon heavy and they apparently don't like trapping their fellow 'Cons. Switched the deck to Autobots and started trapping.
But trapping is still few and far between and down entirely to luck of the draw which makes this episode type more random rather than player effort. (Unless of course you buy chains)
Posted by joesaysso on September 14th, 2013 @ 5:28pm CDT
As a T1 player right now (6th place) I can tell you that it will be about $150-200 in chains and energon for T1 IF the pace stays the same. (Projected at around 35-40 mil). I personally have 25 chains left and that will get me to around 40 mil which might just barely be enough. Even if I dont hold on, the 3 Grimlock were worth it, sadly no weapons for him.
This is why this game will not change. This person has spent upwards of $200, isn't quite sure if he will even finish in the top 100, and STILL thinks it was worth it for some electronic cards that don't guarantee him anything.
If anybody is on the fence about spending a couple dollars on this game, don't bother unless you are will to spend a couple hundred. It might not even make much of a difference then.
If you were hoping that this game would eventually stop being a money pit at some point, you can stop. With people gleefully throwing their money at Mobage like this joker, Mobage has little incentive to change the way they do business.