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Hasbro Singapore - Spot the Hidden Autobots Contest

Transformers News: Hasbro Singapore - Spot the Hidden Autobots Contest
Date: Wednesday, August 16th 2017 11:37am CDT
Categories: Toy News, Event News, Company News
Posted by: Tyrannacon

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NEW! Views: 6,588

Hasbro Singapore has launched a contest for their exclusively for their region to win a hamper full of Transformers merchandise with a retail value of over $300!

Here are the rules below taken from their page.

Transformers News: Hasbro Singapore - Spot the Hidden Autobots Contest

Here are the terms and conditions of the contest below:

  1. Contest is open to all Singapore Citizens and PR except employees of Hasbro Singapore, agencies and partners.
  2. To participate, entrants must:
    Step 1: Like us on ‘Hasbro Singapore’ Facebook page.
    Step 2: Simply tell us how many hidden Transformer bots you’ve found in the comments section below.
    Step 3: Share the post to double your chances of winning.
  3. Only one entry per participant. Participants who send in more than one entry will not qualify for the contest
  4. There will be a total of 10 winners for the contest. All winners will receive a $300 worth of Transformers merchandise hamper at the end of the contest period.
  5. Contest period will run from 15 August to 18 August 2017.
  6. Contest winners will be notified via the phone/email unless otherwise stated and may be required to send a private message to Hasbro Singapore via the social media platform of the Contest they participated.
  7. Winners will be required to provide their personal details (Full Name, NRIC, email address and contact number) for the purposes of identity verification for prize collection.
  8. The prizes may be subjected to variation at the discretion of Hasbro Singapore and Hasbro Singapore may substitute a prize of equal or greater value. Any change will be final and binding upon every entrant in the contest.
  9. Prizes are non-negotiable, non-transferable, non-refundable and not exchangeable for cash credit or kind, either in part or in full except at the sole absolute discretion of Hasbro Singapore. The prizes cannot be sold or bartered.
  10. The winners picked by Hasbro Singapore Management as to any matter relating to the contest, including but not limited to any entry eligibility, the winning entry(ies) and the Winners, will be final and binding.
  11. By participating in the Contest, the participant hereby gives Hasbro Singapore the rights to use the submitted entry content (text or visual) for future marketing activities which may be published in any channel as required by Hasbro Singapore for marketing purposes.

If you meet these terms and conditions go on over to their Facebook post here, and comment what you see. Good luck!

More Details for Still Untitled Transformers / Cybertron Prequel Animated Movie

Transformers News: More Details for Still Untitled Transformers / Cybertron Prequel Animated Movie
Date: Thursday, August 3rd 2017 6:17pm CDT
Categories: Cartoon News, Live Action Movie News, Company News, Digital Media News
Posted by: Va'al | Credit(s): Hasbro

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Views: 17,045

From the same Hasbro Investor webcall that brought us news of Transformers: Cyberverse, and as mentioned in that story here, we also have actual confirmation of the still untitled prequel animated feature being developed by Hasbro's Allspark Pictures, Paramount, and Boulder Media Studios (as reported here).

Adding to what we already knew about the project, the updated information is below:

  • Animated
  • Ant-Man writers working on it
  • Being developed by Allspark Pictures, Paramount Pictures, Boulder Media
  • Will deal with myth of creation for Cybertron.
  • May be connected to Transformers: Cyberverse series
  • Is definitely part of the Paramount/Hasbro cinematic universe


Transformers News: More Details for Still Untitled Transformers / Cybertron Prequel Animated Movie

Transformers News: More Details for Still Untitled Transformers / Cybertron Prequel Animated Movie

Transformers News: More Details for Still Untitled Transformers / Cybertron Prequel Animated Movie

Transformers: Cyberverse Animated Series Revealed

Transformers News: Transformers: Cyberverse Animated Series Revealed
Date: Thursday, August 3rd 2017 6:15pm CDT
Categories: Cartoon News, Company News
Posted by: Va'al | Credit(s): Hasbro

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Views: 16,907

The major news from the Hasbro Investor day webcall, which took place today in Burbank rather than Rhode Island, and to which we were able to listen once it was over, has revealed the next animated project (the one being developed by Boulder Media, alongside Rescue Bots Academy) that will follow Transformers: Robots in Disguise - Transformers: Cyberverse!

Divided into chapters - Chapter One and Chapter Two were mentioned, airing in 2018 and 2019 respectively - it will serve as a prequel of sorts, focusing on the characters and the Transformers mythology from a remastered version of Generation One (as seen many times before, but most recently in the Busy Book images) that will possibly lead into the animated feature (also confirmed in the webcall, and which we first reported on here). Hasbro have also just uploaded the slides used during the call, so we have images to share with you too!

Transformers News: Transformers: Cyberverse Animated Series Discussion Thread

Transformers News: Transformers: Cyberverse Animated Series Discussion Thread

Transformers News: Transformers: Cyberverse Animated Series Discussion Thread

Transformers News: Transformers: Cyberverse Animated Series Discussion Thread

Transformers News: Transformers: Cyberverse Animated Series Discussion Thread

More Job Opening at Boulder Media Studios Transformers Project

Transformers News: More Job Opening at Boulder Media Studios Transformers Project
Date: Wednesday, August 2nd 2017 1:59pm CDT
Categories: Cartoon News, Company News
Posted by: Va'al | Credit(s): Boulder Media

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Views: 11,483

It looks like there are more job opening over at Boulder Media - the Ireland-based animation company working on the Hasbro Micronauts and Transformers projects, including Rescue Bots Academy. If 2D Props and Concept designs are your cup of tea, why not try applying? Read the descriptions below!

Boulder Media are looking to hire for the role of Props Designer to join Transformers Production.

Responsibilities include:

The Props Designer will work to a brief provided by the Production Management.
They will report to the Art Director and take feedback/ noted form the Art Director as required.
The brief will be provided on a per episode basis and will comprise both the content necessary to be designed and also a reasonable time allowance to complete the work.
Any difficulties in understanding the requirements of the brief must be reported as soon as possible and all work must be submitted to Production Management for approval from the show’s director.
Amendments or revisions may be required which will be factored into subsequent work briefings.
The Prop Designer is responsible for ensuring all naming conventions are followed and proper file management is followed.

Person Specification:

Comfortable in working to tight deadlines.
You must have excellent drawing skills with a great sense of colour and a flair for designing Sci-Fi, vehicles and weaponry.
Strong communication skills.
A good working knowledge of Toonboom Harmony is not necessary but would be a distinct advantage when applying.

Boulder Media is an equal opportunities employer.


Boulder Media are looking to hire Concept Designers to join our Transformers Production.

Responsibilities include:

Work with the Art Director to help establish a consistent visual direction.
Develop inspiring concept designs for locations, props and effects.
Provide information to storyboards and BG Key Department.
Assemble influential research and reference material.
Work effectively with the Art Director so that they are aware of Production concerns and issues dealing with creating concept art.
Produce work in an efficient and timely manner, on schedule.

Person Specification:

Extensive Knowledge of Photoshop.
Strong knowledge of colour, lighting, atmosphere and overall composition.
Knowledge of 3D modeling is a plus.
An excellent understanding of whole animation production process.
Exceptional drawing skills.
A broad range of drawing styles.
Excellent communication, visual storytelling and written skills.
Strong interpersonal skills-able to interact with team members of different disciplines.
Task driven, self-motivated and proactive.
Must be open to direction and can visually interpret other people’s ideas.
Ability to work collaboratively with multiple tasks in a fast-paced production.

Talks Of Hasbro Acquisition of Lionsgate Reportedly Over

Transformers News: Talks Of Hasbro Acquisition of Lionsgate Reportedly Over
Date: Wednesday, August 2nd 2017 1:56pm CDT
Categories: Live Action Movie News, Company News
Posted by: Va'al | Credit(s): Reuters

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Views: 9,436

Via Reuters, we have news of talks between Hasbro and movie distributor Lionsgate - and more precisely, news that talks of Hasbro to acquire the distributor are not going ahead, due to a price dispute. Hasbro had tried buying Dreamworks in 2014, but the latter was bought by Comcast corp - and it looks like Lionsgate is no longer on the table either, though no more information is currently given. Read more about it here, and below!

(Reuters) - Hasbro Inc, the maker of games ranging from Monopoly to foam Nerf balls, has ended talks to acquire U.S. movie studio and entertainment company Lions Gate Entertainment Corp, people familiar with the matter said on Wednesday.

The deal would have given Hasbro a direct pipeline into Hollywood with more movies and TV shows tied to its toy brands.

The Pawtucket, Rhode Island-based company has worked with Viacom Inc's Paramount Pictures on the "Transformers" and "G.I. Joe" film franchises, and with the Lionsgate movie studio on a "My Little Pony" film, due in theaters in October.

The negotiations with Lions Gate ended last week because of price disagreements, the sources said, asking not to be identified because the talks were confidential. It is not clear whether negotiations could restart in the future.

Lions Gate declined to comment. Hasbro did not respond to a request for comment.

Hasbro shares fell 1.9 percent to $103.90, giving the company a market value of about $12.9 billion. Shares of Lions Gate were trading almost flat at $29.25, representing an overall market value of close to $5.9 billion.


Transformers News: Talks Of Hasbro Acquisition of Lionsgate Reportedly Over

Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue
Date: Monday, July 24th 2017 4:05pm CDT
Categories: Live Action Movie News, Toy News, Company News
Posted by: Va'al | Credit(s): Hasbro

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Views: 24,891

Not many people read through the Earnings release that Hasbro sends our way every quarter, and not everyone can attend the freely available conference calls either. To help us out this time, Hasbro has also offered a full transcript and presentation to anyone - rather than having news sites transcribe things themselves - and we've copied below the more salient and relevant parts to the Transformers brand.

But first, along with the slides that were used during the call, we've also listened to the call again to make sure we noted down a number of questions related to Transformers: The Last Knight and the brand in general, toys in particular, affected the way that the company will be directing its efforts in the coming quarter and future development of the 'brand blueprint', courtesy of Debbie Hancock and Brian Goldner (who calls the Generations line Universe, but hey). The UK and Brazil have not ideally impacted the company either, but the overall Latin American and European markets have remained positive, and most noteworthy of all: despite the not ideal performance of the movie in general, everything seems to be much better in toy and merchandise perspectives compared to 2014 with Age of Extinction.

Read more below, and note that actual revenue from licensed material for The Last Knight will only appear in the fourth quarter!

Question 1: There seems to be a narrative that movie properties did not perform to expectations during this quarter, which seems to be at odds with your commentary on the Transformers franchise. Could you address how you see the company position for the second half in terms of inventory level, shelf space and retailers dedicate to your brand?

Brian Goldner: Of course, Drew. Entertainment continues to drive our business through and if you look at Transformers, we now have entertainment across multiple screens and in fact we are targeting and presenting stories to an infinite number of demographics around the brand. Certainly Transformers: The Last Knight products sold very well and point of sales was very strong. The brand is up considerably. And then of course we also have Robots In Disguise products that’s around the television. We also have Universe product that’s focused on our fans.

That is also selling incredibly well and then there is of course preschool product Rescue Bots which is also selling quite well. So we are seeing a great sell-through around the brand, recognize that this is a brand that’s becoming Increasingly Global, Increasingly International. We’re seeing great growth in places like China around the brand and around our international market.

Question 2: Can we go back to Transformers for a moment Brian because you mentioned the strength of Global POS and that is up significantly and against the last movie (2014). Would it be fair to assume that The Last Knight could generate revenue higher than the 2014 movie, which you said at the time was kind of in-line with the 2011 movie?

Brian Goldner: Yeah, I think Transformers is in fact emblematic of what we’re doing across the company over the last three years; we have developed digital capabilities for stream content and putting content on a multitude of screens. That capability is really being born out in the Transformers business. So the overall brand is performing at a much higher level than it was in 2014, and in part that’s because the movie product is performing at a higher level than the prior year but also because we are seeing great growth in the Transformers: Generations products for the fan-economy. The Robots In Disguise product that’s been around the television. Television viewership is strong, our streaming on Netflix is very strong, and then of course the fan-oriented stream product that goes, our on content that streams with Machinima and MCM. That’s how I look at it as an expansion of storytelling. The brand did perform quite strongly in ’14 but also performed strongly in ’15 and ’16. This is clearly more in line with the movie year performance being up for the brand.

So to understand: movie-to-movie it seems like this movie is better and then you layer on kind of everything you do with your brand blueprint and how you kind of expand brands and then kind of putting it all together. The franchise in general has grown but the movie also seems better?

Brian Goldner: Yeah, it is. The performance is good. Remember that that movie has continued to perform incredibly well globally outside the US. We just surpassed 225 million dollars in China, the movie’s done more than 550 million dollars so far. And also with all of our entertainment globally, yes we are over POS compared to the last movie year. It’s coming from a number of new areas of our capabilities that we’ve developed over the last three years.


Brian Goldner: Royalty expense increased 14% to 8.1% of revenue. Higher royalty expense was the result of higher Partner Brand revenues, but also a strong contribution from Transformers: The Last Knight movie product which carries some external royalties. Our investment in product development remained flat year-over-year but declined as a percentage of revenues. We continue to invest in innovation at an industry-leading level.


Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Transformers News: Hasbro Answers How Transformers: The Last Knight Affected Sales and Revenue

Hasbro Reports Revenue, Operating Profit and Net Earnings Growth for Second Quarter 2017

Transformers News: Hasbro Reports Revenue, Operating Profit and Net Earnings Growth for Second Quarter 2017
Date: Monday, July 24th 2017 7:52am CDT
Category: Company News
Posted by: Va'al | Credit(s): Hasbro

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Views: 7,843

Hasbro Reports Revenue, Operating Profit and Net Earnings Growth for Second Quarter 2017

Second quarter 2017 revenues grew 11% to $972.5 million including revenue growth of 16% in the U.S. and Canada segment and 6% in the International segment; Entertainment and Licensing segment revenues declined 1%;
Growth in Franchise Brands, Hasbro Gaming and Partner Brands offset a decline in Emerging Brands;
Operating profit increased 18% to $100.0 million, or 10.3% of net revenues;
Net earnings increased 30% to $67.7 million or $0.53 per diluted share; Reported net earnings include a $0.01 per diluted share benefit versus second quarter 2016 from the adoption of FASB ASU No. 2016-09;
$1.4 billion in cash and cash equivalents at quarter end.

PAWTUCKET, R.I.--(BUSINESS WIRE)-- Hasbro, Inc. (NASDAQ: HAS) today reported financial results for the second quarter 2017. Net revenues for the second quarter 2017 increased 11% to $972.5 million versus $878.9 million in 2016.

Net earnings for the second quarter 2017 increased 30% to $67.7 million, or $0.53 per diluted share, compared to $52.1 million, or $0.41 per diluted share, in 2016. Reported net earnings include a $0.01 per diluted share benefit versus second quarter 2016 from the adoption of FASB ASU No. 2016-09, Improvements to Employee Share-Based Payment Accounting.

"The Hasbro team executed another very strong quarter across the Brand Blueprint. Story-led brands and innovative brand initiatives drove double-digit revenue growth and an increase in operating profit margin," said Brian Goldner, Hasbro's chairman and chief executive officer. "Franchise Brand, Hasbro Gaming and Partner Brand revenues grew year-over-year, and revenue increased across all geographic regions. We entered the important second half of the year with strong consumer momentum, a robust and diverse entertainment slate and compelling new brand initiatives."

"Our balance sheet and cash flows remain strong. While we are seeing some softness in economic conditions in Brazil and the U.K., our brands continue to resonate with consumers," said Deborah Thomas, Hasbro's chief financial officer. "We are well positioned with innovative new product driven by strong entertainment as we enter the second half of the year."

Second Quarter 2017 Major Segment Performance

Net Revenues ($ Millions) Operating Profit ($ Millions)
Q2 2017 Q2 2016 % Change Q2 2017 Q2 2016 % Change
U.S. and Canada $494.4 $425.9 +16% $81.6 $58.0 +41%
International $426.6 $401.1 +6% $16.9 $29.7 -43%
Entertainment and Licensing $51.5 $51.9 -1% $11.3 $13.8 -18%


Second quarter 2017 U.S. and Canada segment net revenues increased 16% to $494.4 million compared to $425.9 million in 2016. Revenues grew in Franchise Brands, Partner Brands and Hasbro Gaming, but declined in Emerging Brands. The U.S. and Canada segment reported operating profit increased 41% to $81.6 million, or 16.5% of net revenues, compared to $58.0 million, or 13.6% of net revenues, in 2016.

International segment net revenues increased 6% to $426.6 million compared to $401.1 million in 2016. Second quarter 2017 International segment revenues include a favorable $2.4 million impact of foreign exchange. Revenue growth in Franchise Brands and Hasbro Gaming offset declines in Partner Brands and Emerging Brands. On a regional basis, Europe revenues increased 4%, Latin America increased 3% and Asia Pacific increased 18%. Emerging markets revenues increased 7% in the quarter. International segment operating profit decreased 43% to $16.9 million, or 4.0% of net revenues, compared to $29.7 million, or 7.4% of net revenues, in 2016.

Entertainment and Licensing segment net revenues decreased 1% to $51.5 million compared to $51.9 million in 2016. Growth in digital gaming, led by Backflip Studios, was offset by declines in entertainment revenues. The Entertainment and Licensing segment operating profit decreased $2.5 million, or 18%, to $11.3 million, or 22.0% of net revenues, compared to $13.8 million, or 26.6% of net revenues, in 2016.

Second Quarter 2017 Brand Portfolio Performance

Net Revenues ($ Millions)
Q2 2017 Q2 2016 % Change

Six Months
2017


Six Months
2016
% Change
Franchise Brands $545.7 $452.3 +21% $976.5 $868.6 +12%
Partner Brands $230.0 $227.1 +1% $443.0 $485.3 -9%
Hasbro Gaming* $133.9 $126.4 +6% $269.6 $226.7 +19%
Emerging Brands $62.9 $73.2 -14% $133.1 $129.5 +3%

*Hasbro's total gaming category, including all gaming revenue, most notably MAGIC: THE GATHERING and MONOPOLY, which are included in Franchise Brands in the table above, totaled $273.3 million for the second quarter 2017, up 20%, versus $227.7 million in the second quarter 2016 and up 15% to $526.6 million for the six months 2017 versus $458.8 million for the six months 2016. Hasbro believes its gaming portfolio is a competitive differentiator and views it in its entirety.

Second quarter 2017 Franchise Brand revenues increased 21% to $545.7 million driven by revenue growth in TRANSFORMERS, MAGIC: THE GATHERING, NERF and MONOPOLY.

Partner Brand revenues increased 1% to $230.0 million. BEYBLADE, DREAMWORKS' TROLLS, MARVEL and DISNEY PRINCESS grew revenues in the quarter. STAR WARS is well positioned ahead of the September 1st on-shelf date for STAR WARS: THE LAST JEDI merchandise. Marvel has a robust entertainment slate this year and both MARVEL'S GUARDIANS OF THE GALAXY Vol. 2 and SPIDER-MAN: HOMECOMING contributed positively to the second quarter and have good momentum entering the second half of the year.

Hasbro Gaming revenues grew 6% to $133.9 million driven by Hasbro's diverse gaming portfolio, including face-to-face gaming, off-the-board gaming and digital gaming. Success of several new games along with traditional properties, including DUNGEONS & DRAGONS and OPERATION, drove the gains in the quarter. Hasbro's total gaming category grew 20% to $273.3 million and saw incremental revenue growth from MAGIC: THE GATHERING and MONOPOLY.

Emerging Brands revenue declined 14% to $62.9 million, primarily driven by declines in PLAYSKOOL, SUPER SOAKER and EASY-BAKE OVEN products. BABY ALIVE revenues were down slightly in the quarter, primarily due to Brazil, but revenues are up in the first half.

Dividend and Share Repurchase

The Company paid $71.3 million in cash dividends to shareholders during the second quarter 2017. The next quarterly cash dividend payment of $0.57 per common share is scheduled for August 15, 2017 to shareholders of record at the close of business on August 1, 2017.

During the second quarter, Hasbro repurchased 6,100 shares of common stock at a total cost of $0.6 million and an average price of $94.99 per share. At quarter-end, $309.4 million remained available in the current share repurchase authorization.

Conference Call Webcast

Hasbro will webcast its second quarter 2017 earnings conference call at 8:30 a.m. Eastern Time today. To listen to the live webcast and access the accompanying presentation slides, please go to http://investor.hasbro.com. The replay of the call will be available on Hasbro's web site approximately 2 hours following completion of the call.

About Hasbro: Hasbro (NASDAQ: HAS) is a global play and entertainment company committed to Creating the World's Best Play Experiences. From toys and games to television, movies, digital gaming and consumer products, Hasbro offers a variety of ways for audiences to experience its iconic brands, including NERF, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, LITTLEST PET SHOP and MAGIC: THE GATHERING. The Company's Hasbro Studios and its film label, Allspark Pictures, are building its brands globally through great storytelling and content on all screens. Through its commitment to corporate social responsibility and philanthropy, Hasbro is helping to make the world a better place for children and their families. Learn more at www.hasbro.com, and follow us on Twitter (@Hasbro & @HasbroNews) and Instagram (@Hasbro).

© 2017 Hasbro, Inc. All Rights Reserved.

Certain statements in this release contain "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995. These statements include expectations concerning the Company's potential performance in the future and the Company's ability to achieve its other financial and business goals and may be identified by the use of forward-looking words or phrases. The Company's actual actions or results may differ materially from those expected or anticipated in the forward-looking statements due to both known and unknown risks and uncertainties. Specific factors that might cause such a difference include, but are not limited to: (i) the Company's ability to design, develop, produce, manufacture, source and ship products on a timely and cost-effective basis, as well as interest in and purchase of those products by retail customers and consumers in quantities and at prices that will be sufficient to profitably recover the Company's costs; (ii) downturns in economic conditions affecting the Company's markets which can negatively impact the Company's retail customers and consumers, and which can result in lower employment levels, lower consumer disposable income and spending, including lower spending on purchases of the Company's products; (iii) other factors which can lower discretionary consumer spending, such as higher costs for fuel and food, drops in the value of homes or other consumer assets, and high levels of consumer debt; (iv) potential difficulties or delays the Company may experience in implementing cost savings and efficiency enhancing initiatives; (v) other economic and public health conditions or regulatory changes in the markets in which the Company and its customers and suppliers operate which could create delays or increase the Company's costs, such as higher commodity prices, labor costs or transportation costs, or outbreaks of disease; (vi) currency fluctuations, including movements in foreign exchange rates, which can lower the Company's net revenues and earnings, and significantly impact the Company's costs; (vii) the concentration of the Company's customers, potentially increasing the negative impact to the Company of difficulties experienced by any of the Company's customers or changes in their purchasing or selling patterns; (viii) consumer interest in and acceptance of the Discovery Family Channel, and programming created by Hasbro Studios, and other factors impacting the financial performance of the network and Hasbro Studios; (ix) the inventory policies of the Company's retail customers, including retailers' potential decisions to lower their inventories, even if it results in lost sales, as well as the concentration of the Company's revenues in the second half and fourth quarter of the year, which coupled with reliance by retailers on quick response inventory management techniques increases the risk of underproduction of popular items, overproduction of less popular items and failure to achieve compressed shipping schedules; (x) delays, increased costs or difficulties associated with any of our or our partners' planned digital applications or media initiatives; (xi) work disruptions, which may impact the Company's ability to manufacture or deliver product in a timely and cost-effective manner; (xii) the bankruptcy or other lack of success of one of the Company's significant retailers which could negatively impact the Company's revenues or bad debt exposure; (xiii) the impact of competition on revenues, margins and other aspects of the Company's business, including the ability to offer Company products which consumers choose to buy instead of competitive products, the ability to secure, maintain and renew popular licenses and the ability to attract and retain talented employees; (xiv) concentration of manufacturing for many of the Company's products in the People's Republic of China and the associated impact to the Company of social, economic or public health conditions and other factors affecting China, the movement of products into and out of China, the cost of producing products in China and exporting them to other countries; (xv) the risk of product recalls or product liability suits and costs associated with product safety regulations; (xvi) the impact of other market conditions, third party actions or approvals and competition which could reduce demand for the Company's products or delay or increase the cost of implementation of the Company's programs or alter the Company's actions and reduce actual results; (xvii) the impact of litigation or arbitration decisions or settlement actions; and (xviii) other risks and uncertainties as may be detailed from time to time in the Company's public announcements and Securities and Exchange Commission ("SEC") filings. The Company undertakes no obligation to make any revisions to the forward-looking statements contained in this release or to update them to reflect events or circumstances occurring after the date of this release.

This press release includes a non-GAAP financial measure as defined under SEC rules, specifically EBITDA. EBITDA represents net earnings attributable to Hasbro, Inc. excluding net loss attributable to noncontrolling interests, interest expense, income taxes, depreciation and amortization. As required by SEC rules, we have provided reconciliation on the attached schedule of this measure to the most directly comparable GAAP measure. Management believes that EBITDA is one of the appropriate measures for evaluating the operating performance of the Company because it reflects the resources available for strategic opportunities including, among others, to invest in the business, strengthen the balance sheet, and make strategic acquisitions. This non-GAAP measure should be considered in addition to, not as a substitute for, or superior to, net earnings or other measures of financial performance prepared in accordance with GAAP as more fully discussed in the Company's financial statements and filings with the SEC. As used herein, "GAAP" refers to accounting principles generally accepted in the United States of America.

HAS-E

HASBRO, INC.
CONDENSED CONSOLIDATED BALANCE SHEETS
(Unaudited)

(Thousands of Dollars)
July 2, 2017 June 26, 2016
ASSETS
Cash and Cash Equivalents $ 1,433,500 $ 924,098
Accounts Receivable, Net 846,547 703,821
Inventories 557,507 572,391
Other Current Assets 257,251 323,046
Total Current Assets 3,094,805 2,523,356
Property, Plant and Equipment, Net 268,973 242,607
Other Assets 1,548,965 1,578,422
Total Assets $ 4,912,743 $ 4,344,385



LIABILITIES, REDEEMABLE NONCONTROLLING INTERESTS AND SHAREHOLDERS' EQUITY

Short-term Borrowings $ 186,863 $ 5,400
Current Portion of Long-term Debt 349,916 -
Payables and Accrued Liabilities 935,468 739,620
Total Current Liabilities 1,472,247 745,020
Long-term Debt 1,199,114 1,547,753
Other Liabilities 408,888 402,614
Total Liabilities 3,080,249 2,695,387
Redeemable Noncontrolling Interests - 36,465
Total Shareholders' Equity 1,832,494 1,612,533

Total Liabilities, Redeemable Noncontrolling Interests and Shareholders' Equity
$ 4,912,743 $ 4,344,385


HASBRO, INC.
CONSOLIDATED STATEMENTS OF OPERATIONS
(Unaudited)
Quarter Ended Six Months Ended
(Thousands of Dollars and Shares Except Per Share Data)

July 2,
2017


% Net
Revenues


June 26,
2016


% Net
Revenues


July 2,
2017


% Net
Revenues


June 26,
2016


% Net
Revenues
Net Revenues $ 972,506 100.0 % $ 878,945 100.0 % $ 1,822,169 100.0 % $ 1,710,125 100.0 %
Costs and Expenses:
Cost of Sales 368,233 37.9 % 321,676 36.6 % 674,315 37.0 % 611,916 35.8 %
Royalties 79,152 8.1 % 69,408 7.9 % 143,532 7.9 % 139,377 8.2 %
Product Development 62,793 6.5 % 63,671 7.2 % 125,379 6.9 % 120,835 7.1 %
Advertising 92,374 9.5 % 86,957 9.9 % 173,310 9.5 % 166,816 9.8 %
Amortization of Intangibles 7,881 0.8 % 8,691 1.0 % 15,762 0.9 % 17,382 1.0 %
Program Production Cost Amortization 5,188 0.5 % 5,033 0.6 % 10,758 0.6 % 11,219 0.7 %
Selling, Distribution and Administration 256,901 26.4 % 238,635 27.2 % 500,786 27.5 % 471,790 27.6 %
Operating Profit 99,984 10.3 % 84,874 9.7 % 178,327 9.8 % 170,790 10.0 %
Interest Expense 24,224 2.5 % 23,914 2.7 % 48,680 2.7 % 47,958 2.8 %
Other Income, Net (11,126 ) -1.1 % (6,060 ) -0.7 % (28,076 ) -1.5 % (3,401 ) -0.2 %
Earnings before Income Taxes 86,886 8.9 % 67,020 7.6 % 157,723 8.7 % 126,233 7.4 %
Income Taxes 19,163 2.0 % 17,601 2.0 % 21,401 1.2 % 29,843 1.7 %
Net Earnings 67,723 7.0 % 49,419 5.6 % 136,322 7.5 % 96,390 5.6 %
Net Loss Attributable to Noncontrolling Interests - 0.0 % (2,687 ) -0.3 % - 0.0 % (4,467 ) -0.3 %
Net Earnings Attributable to Hasbro, Inc. $ 67,723 7.0 % $ 52,106 5.9 % $ 136,322 7.5 % $ 100,857 5.9 %

Per Common Share
Net Earnings Attributable to Hasbro, Inc.
Basic $ 0.54 $ 0.42 $ 1.09 $ 0.80
Diluted $ 0.53 $ 0.41 $ 1.07 $ 0.79

Cash Dividends Declared $ 0.57 $ 0.51 $ 1.14 $ 1.02

Weighted Average Number of Shares
Basic 125,263 125,475 125,221 125,371
Diluted 127,367 127,041 127,296 126,995


HASBRO, INC.
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(Unaudited)
(Thousands of Dollars)

Six Months Ended
July 2, 2017 June 26, 2016
Cash Flows from Operating Activities:
Net Earnings $ 136,322 $ 96,390
Non-cash Adjustments 128,351 119,971
Changes in Operating Assets and Liabilities 101,433 89,575
Net Cash Provided by Operating Activities 366,106 305,936

Cash Flows from Investing Activities:
Additions to Property, Plant and Equipment (66,321 ) (66,390 )
Other (1,465 ) 20,431
Net Cash Utilized by Investing Activities (67,786 ) (45,959 )

Cash Flows from Financing Activities:
Net Proceeds from (Repayments of) Short-term Borrowings 14,258 (159,136 )
Purchases of Common Stock (18,561 ) (57,337 )
Stock-based Compensation Transactions 9,902 36,388
Dividends Paid (134,655 ) (121,311 )
Employee Taxes Paid for Shares Withheld (31,400 ) (18,672 )
Other - 762
Net Cash Utilized by Financing Activities (160,456 ) (319,306 )

Effect of Exchange Rate Changes on Cash 13,351 6,677

Cash and Cash Equivalents at Beginning of Year 1,282,285 976,750

Cash and Cash Equivalents at End of Period $ 1,433,500 $ 924,098


HASBRO, INC.
SUPPLEMENTAL FINANCIAL DATA
(Unaudited)
(Thousands of Dollars) Quarter Ended Six Months Ended


July 2,
2017


June 26,
2016


%
Change


July 2,
2017


June 26,
2016


%
Change

Major Segment Results


U.S. and Canada Segment:

External Net Revenues $ 494,427 $ 425,899 16 % $ 946,004 $ 869,547 9 %
Operating Profit 81,557 57,953 41 % 146,311 136,288 7 %
Operating Margin 16.5 % 13.6 % 15.5 % 15.7 %


International Segment:

External Net Revenues 426,564 401,129 6 % 771,845 746,166 3 %
Operating Profit 16,884 29,654 -43 % 17,428 32,507 -46 %
Operating Margin 4.0 % 7.4 % 2.3 % 4.4 %


Entertainment and Licensing Segment:

External Net Revenues 51,494 51,896 -1 % 104,223 94,391 10 %
Operating Profit 11,324 13,830 -18 % 22,670 19,272 18 %
Operating Margin 22.0 % 26.6 % 21.8 % 20.4 %


International Segment Net Revenues by Major Geographic Region
Europe $ 237,607 $ 228,124 4 % $ 453,727 $ 452,247 0 %
Latin America 99,869 97,368 3 % 164,625 152,964 8 %
Asia Pacific 89,088 75,637 18 % 153,493 140,955 9 %
Total $ 426,564 $ 401,129 $ 771,845 $ 746,166


Net Revenues by Brand Portfolio (1)

Franchise Brands $ 545,718 $ 452,268 21 % $ 976,462 $ 868,642 12 %
Partner Brands 230,015 227,088 1 % 442,977 485,313 -9 %
Hasbro Gaming 133,872 126,438 6 % 269,639 226,666 19 %
Emerging Brands 62,901 73,151 -14 % 133,091 129,504 3 %
Total Net Revenues $ 972,506 $ 878,945 $ 1,822,169 $ 1,710,125


Hasbro's total gaming category, including all gaming revenue, most notably MAGIC: THE GATHERING and MONOPOLY, totaled $273,261 and $526,550 for the three and six months ended July 2, 2017, respectively, up 20% and 15%, respectively, from revenues of $227,698 and $458,845 for the three and six months ended June 26, 2016, respectively.


(1) For the six months ended July 2, 2017, first quarter revenues of $7,141 were reclassified from Hasbro Gaming to Franchise Brands to conform to the presentation for the quarter ended July 2, 2017. Including this reclassification, first quarter 2017 net revenues by Brand Portfolio were:
Franchise Brands $ 430,744
Partner Brands 212,962
Hasbro Gaming 135,767
Emerging Brands 70,190
Total Net Revenues $ 849,663



Reconciliation of EBITDA

Net Earnings Attributable to Hasbro, Inc. $ 67,723 $ 52,106 $ 136,322 $ 100,857
Net Loss Attributable to Noncontrolling Interests - (2,687 ) - (4,467 )
Interest Expense 24,224 23,914 48,680 47,958
Income Taxes 19,163 17,601 21,401 29,843
Depreciation 38,089 31,965 65,791 57,091
Amortization of Intangibles 7,881 8,691 15,762 17,382
EBITDA $ 157,080 $ 131,590 $ 287,956 $ 248,664

New Press Release for Hasbro's HASCON, featuring Descriptions, and Panels

Transformers News: New Press Release for Hasbro's HASCON, featuring Descriptions, and Panels
Date: Friday, July 7th 2017 2:47pm CDT
Categories: Event News, Press Releases, Company News
Posted by: Bronzewolf | Credit(s): Hasbro

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Views: 8,273

Our contacts over at Hasbro have sent along a new summary of all the events and panels Hascon, the upcoming, exclusively Hasbro, convention, will feature. It's filled with all sorts of fun opportunities for the fans of all Hasbro properties, from G.I.Joe, to My Little Pony, and of course our beloved Transformers. Check out the full list below!

TRANSFORMERS

Immerse yourself in the world of Transformers where things are “More than Meets the Eye”! We take you behind-the-scenes through the latest entertainment from movies to animation to comics, and have fun with the latest toys, hearing from the designers themselves how they bring this amazing brand to life!

Ready to roll out? Highlights and hands-on experiences include:

Get up close to an epic collection of Transformers movie props
Meet and get your picture with Optimus Prime and Bumblebee costume characters
Photo Ops featuring statues of Optimus Prime, Bumblebee, Sqweeks, and more
Photo Ops with Camaro Bumblebee and the IMSA/NASCAR TRANSFORMERS: The Last Knight racing car
Hands-on play with the latest Transformers toys, plus previews of 2018 action figures and toys
historical products from the Hasbro Vault
Designer Archives featuring prototypes and imagery of never-before released toys


Plus, enjoy Transformers panels and VIP/add-on experiences, including:

· TRANSFORMERS: THE LAST KNIGHT in the Making - the making of Transformers: The Last Knight with producer Lorenzo di Bonaventura and special guests

· More than Meets the Eye – get a glimpse behind the scenes of the Transformers toy line

· PETER AND FRANK SOUND OFF: The Voices of Optimus Prime & Megatron!

· IDW - Transformers Comics: How Artists and Writers Bring Stories to Life

· THE PRIME WARS TRILOGY: See the story come to life!

· TRANSFORMERS Hall of Fame Dinner (add-on or VIP ticket purchase required)

· TRANSFORMERS: The Last Night Movie Event (add-on or VIP ticket purchase required)



MY LITTLE PONY

Welcome everypony! Discover the magic of friendship with a behind-the-scenes look at the latest pony adventures in entertainment (can you say NEW MOVIE? Oh yeah!), character meet-and-greets, a ponification experience and much more! Highlights include:

· Meet and mingle with the Mane 6 and Spike costumed characters

· Photo-ops with life-size movie ponies and scenes from My Little Pony: The Movie

· Get ponified like your favorite character at the Ponification Station

· Explore Equestria and take snaps, selfies, and pony pics

· Play the most ponyriffic My Little Pony apps and games

· Get a sneak peek of the latest MLP toys, along with rare treasures from the Hasbro Vault

· Visit Pinkie Pie’s Sugarcube Corner, an exclusive MLP-themed café



Plus, enjoy these My Little Pony panels and VIP/add-on experiences, including:

· The Making of My Little Pony: The Movie featuring Meghan McCarthy

· The Voices of My Little Pony: Friendship is Magic

· First Look at My Little Pony Season 8

· My Little Pony Designer Q&A

· My Little Pony Mane Event: Hall of Our FANmily Dinner (add-on or VIP ticket purchase required)

· My Little Pony: The Movie Sneak Peek (add-on or VIP ticket purchase required)



NERF

Nerf Nation unite! Get ready for an awesome hands-on intense, most action-packed, and most definitely “Nerf-tastic” weekend ever created. This is how we play!

Look for these hands-on activities, and more:

· Nerf Arena: The ultimate Nerf action in the inflatable Nerf arena

· Demo the latest in Nerf Modulus Build-a-Blaster and Nerf Nitro along with lots of Nerf blasters in the test area

· Demo Dude Perfect Smash football and Flying Disc Golf

· Photo-Ops with life-size Nerf Modulus package and Nerf Nitro car

· Go behind the blaster as we peak inside to see how they work

· Visit the Nerf Rival test area (ages 14 and over)



Plus awesome panels and add-on experiences:

· Selfies with Dude Perfect

· Dude Perfect: Best Friends, a Panda, and Nerf: Join the dudes from Dude Perfect as they talk about their awesome collaboration with Nerf and show off the brand new Nerf Dude Perfect Signature Bow

· Building Nerf – How the World’s Best Blasters Come to Life

· Add-on purchase required: Hang with Dude Perfect - Meet the dudes of Dude Perfect, enjoy some of the Dudes’ favorite snacks, snap a selfie, and receive an autographed Nerf Dude Perfect Football





MAGIC: THE GATHERING



Immerse yourself in a MAGIC-filled weekend with tournaments galore, demos for those new to the game, and an array of life-size experiences:

Hands-on demos to with Wizards of the Coast staff to teach you the basics of Magic and highlight some of new cards and features of the latest sets
Roaming costumed MAGIC: THE GATHERING characters for memorable photo ops
Photo ops with mind-blowing MAGIC: THE GATHERING 3-D sculpts


Plus these in-depth panels:

Magic: The Gathering - 25th Anniversary Show: Join us as we celebrate Magic’s past and present and reveal exciting announcements for our future!
Blogatog Live! Join Magic: The Gathering's Head Designer, Mark Rosewater, for a full hour of Q&A on all things Magic!
Magic: The Gathering Improv Show: Looking for some fun and maybe a few laughs? Watch as Wizards of the Coast's very own improv artists and their buddies embarrass themselves for the enjoyment of our fans!
Live Art with Aleksi Briclot: Join Aleksi, the illustrator of Magic: The Gathering's original five Lorwyn Planeswalkers, as he does a live painting of Chandra Nalaar
Magic: The Gathering - Building the Worlds Best in Fantasy Gaming: Join creative directors from Dungeons & Dragons and Magic: The Gathering as they pull back the curtain on building some of the most iconic worlds in fantasy gaming




DUNGEONS & DRAGONS

Grab your swords and spellbooks and get ready for an epic adventure! Dungeons & Dragons at HASCON offers everything you need to join the party and create stories you’ll be sharing for a lifetime. Experiences include:

· Join Dungeon Master extraordinaire Matthew Mercer as he leads a party of celebrity players through a fun-filled live D&D game on the HASCON main stage

· Play through Tomb of Annihilation, our newest D&D adventure, at the D&D tabletop play area

· Collect all the D&D loot, including the HASCON exclusive My Little Pony themed D&D Dice Tin

· Meet our goblins in the Jungles of Chult at the D&D experience on the HASCON main floor



GI JOE

Yo Joe! Celebrate the 35th Anniversary of the launch of the Real American Hero story with a fantastic selection of brand experiences that pays tribute to this epic fantasy and toy line!

Soak in a collection of G.I. Joe movie props including Firefly’s motorcycle, costumes, and more
Photo-Ops with life-size versions of the 1982 Snake Eyes blister card and 1964 G.I. Joe Action Soldier box!
Treasures from the Hasbro Vault features rare products and artifacts from the 1982-1994 product line,
Enjoy selections from our amazing collection of original G.I. Joe packaging


Plus, enjoy these G.I. Joe panels and VIP/add-on experiences, including:

· Creating the World of G.I. Joe Characters - hear the stories straight from G.I. Joe Legends who created the characters that launched and evolved the story and toys

· Creating the World of G.I. Joe Vehicles & Playsets – hear the stories straight from G.I. Joe Legends who created this epic lineup from 1982-1994

· G.I. Joe Legends Dinner: Join co-emcees and G.I. Joe authors Derryl DePriest and Dan Klingensmith for an intimate and entertaining evening event featuring one of the greatest gatherings of G.I. Joe Legends ever assembled! (add-on or VIP ticket purchase required)





STAR WARS

The force is with us! Come celebrate 40 years of Star War memories, and make some new ones with activities including:

Photo ops with the Emperor’s Throne, Yoda, and Stormtrooper statues
Pose like a real action figure and get your picture in with three different life-size action figure backer cards
Feast your eyes on 40 years of iconic Star Wars product
Highlights of the current product line with a preview of the epic Last Jedi 2018 line-up
Take part in the world's largest lightsaber built, sponsored by Blade Builders
Hang out in the screening area & lounge to watch Forces of Destiny episodes, Episode 8 trailer, designer desks and other content


From a galaxy far, far away, we have some fan-tastic panels, including:

· Star Wars: 40 Years of Play: Star Wars team members, veterans and newcomers alike will discuss their favorite products, hidden history and even the line’s origins at Kenner in 1977

· Behind the Black Series: Design Director Steve Evans and the talented team behind The Black Series gives a behind-the-scenes look at development of the line, never-before-seen details and other great surprises

· Star Wars - Forces of Destiny: Join the team as they take you behind the scenes and dive into the creative process of developing the exciting new Star Wars Force of Destiny line

· A Chat with Chewbacca Mom Candace Payne, along with a chance to get her autograph



MARVEL

Love the ever-growing Marvel Universe of super-heroes? Tingle your Spidey-senses with these amazing experiences:

Super-heroic photo ops featuring life-sized Thor packaging and the Enormous Hulkbuster statue photo-op
See how toys are made and get a sneak peek into the production process, presented by the Hasbro Model Shop
Meet the designers and marketers behind the Marvel line-up
Experience the current line of exciting figures and role play, with sneak peaks into what’s coming in 2018


Plus take in super-hero sized panels, including:

Panel with Marvel legend Stan Lee
How Marvel Toys are Made: Come learn how Hasbro brings Marvel entertainment to life in toys with a peek behind the curtain of the creative process
Spotlight on James Gunn: Moderated discussion with James Gunn, writer and director of the Guardians of the Galaxy film franchise
Marvel Legends: The Hasbro and Marvel product experts will discuss Hasbro’s ever popular line, with a sneak peek of upcoming, never before seen Marvel action figures


PLAY-DOH

Open a can of creativity with an array of experiences to inspire your inner maker:

· Hands-on play with Play-Doh Touch - build and scan your own creation

· bring your ideas to life in the Play-Doh Test Kitchen

· Meet a Doh-Doh costume character and photo op Make memories with Giant Play-Doh can photo op

· Doh-Doh lifesize statue photo op

· Create a masterpiece and add your design to the DohVinci art wall

Takara Tomy Transformers FES 2017 Announced - August 5th, Tokyo

Transformers News: Takara Tomy Transformers FES 2017 Announced - August 5th, Tokyo
Date: Tuesday, July 4th 2017 7:06pm CDT
Categories: Toy News, Event News, Company News
Posted by: Va'al | Credit(s): Takara Tomy

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Views: 12,967

The official Takara Tomy website has announced that the company will be holding a FES event this August in Funabashi, an hour outside Tokyo, in order to show off toys - current and potentially new - a stage-event, open all day to all fans of transforming robots! More details can be found below, and we'll update when more news surfaces, but maybe we'll find out more about MPM figures - or even Masterpiece MP Dinobot..?

Exhibition of the latest toys and stage · Enjoyable by everyone
It is a varied event such as attraction! It is!

For details of the event contents, please do not hesitate to contact us!

■ Schedule: Saturday, August 5, 2017
■ Holding time: 10 am - 7 pm
■ Venue: LaLaport TOKYO-BAY North Building 1st Floor Plaza
(2-1-1 Hamacho, Funabashi-shi, Chiba)
※ Event schedule subject to change without notice. Please note.


Transformers News: Takara Tomy Transformers FES 2017 Announced - August 5th, Tokyo

Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More
Date: Sunday, July 2nd 2017 6:41pm CDT
Categories: Comic Book News, Live Action Movie News, Event News, Company News
Posted by: Va'al | Credit(s): HasCon

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Views: 12,739

After the big name guest reveals shown in the previous press release, plus a couple of VIP ticket events to be taking place at HasCon this 8th to 10th September, 2017, in Rhode Island, we also have from the official site, the full list of panels available to all attendees, regardless of package! Ones that might interest Transformers fans are the following:

IDW – Transformers Comics: How artists and writers bring stories to life
From Unicron to Megatron – Explore the villains of Transformers
More Then Meets The Eye (hosted by Transformers Brand Team) (note: not the comics)
Transformers: The Last Knight in the making
Peter and Frank sound off: The voices of Optimus Prime and Megatron
Peter Cullen and Frank Welker – Autograph Session
The Prime Wars Trilogy: See the story come to life (Machinima)

The full list, with descriptions and all the events actually happening at the gathering, can be easily found on their website here, and copied as images from the full PDF below!


Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

Transformers News: Full HASCON 2017 Transformers Panels and Event Schedule: IDW, Machinima, The Last Knight, More

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1,483 total news articles in this section, 10 per page.

Ending Soon On eBay

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Transformers Podcast: Twincast / Podcast #181 - Wipe-Out
Twincast / Podcast #181:
"Wipe-Out"
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Posted: Sunday, August 6th, 2017
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