High Moon Studios Dave Cravens Talks Transformers: Fall of Cybertron Customization and More
Monday, July 16th, 2012 1:26pm CDT
Categories: Game News, People NewsPosted by: El Duque Views: 30,832
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Credit(s): Coin-Op TV, GamerLiveTV
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Posted by PrymeStriker on July 16th, 2012 @ 1:33pm CDT
Posted by UltraPrimal on July 16th, 2012 @ 2:00pm CDT

Posted by ChZuck on July 16th, 2012 @ 5:41pm CDT
Posted by Deadput on July 16th, 2012 @ 8:40pm CDT
Posted by Autobot_Roadrash on July 16th, 2012 @ 8:48pm CDT
That high moon dev has a LOT of patience!
Posted by craggy on July 17th, 2012 @ 8:31am CDT
ChZuck wrote:I'm as happy as anyone that Host Migration is utilized in this one, but this is not a unique feature! before War for Cyberton i had NEVER seen a multiplayer game that didn't have it. It's not a feature, it's an EXPECTATION if you're going to make a multiplayer mode.
yeah, I'm a little surprised that they're making it out to be some awesome new feature, when what it is in reality, is a fix for the biggest bug in the last game.