Meet Transformers Universe Duststorm
Thursday, February 27th, 2014 12:01pm CSTCategory: Game News
Posted by: El Duque Views: 18,123
Credit(s): Transformers Universe
This article was last modified on Friday, February 28th, 2014 9:09am CST
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Posted by #Sideways# on February 27th, 2014 @ 3:06pm CST
I am actually looking forward to this. If what I'm picking up from them is true, then I wonder whether or not this is simply a template for a sort of scout class, like the scout class in Fall of Cybertron, hence the Sniper Rifle, seeming Carbine and perhaps even a Shotgun. I am really glad that there are fembots in this game, and I'm looking forward to the newest addition.
Posted by durroth on February 27th, 2014 @ 4:18pm CST
Posted by Rated X on February 27th, 2014 @ 5:36pm CST
Posted by Sabrblade on February 27th, 2014 @ 5:39pm CST
Cuz it's a Prime game?Rated X wrote:Why does she have to look so Primish ?
Posted by Rated X on February 27th, 2014 @ 5:59pm CST
Sabrblade wrote:Cuz it's a Prime game?Rated X wrote:Why does she have to look so Primish ?
I thought TF Prime was officially done after Rise of the Predacons ?
Posted by Sabrblade on February 27th, 2014 @ 6:08pm CST
"Predacons Rising".Rated X wrote:Sabrblade wrote:Cuz it's a Prime game?Rated X wrote:Why does she have to look so Primish ?
I thought TF Prime was officially done after Rise of the Predacons ?
And, well, yeah, this is technically something that was made before that. Long before that, to be frank. The game just kept getting delayed and delayed so much that it's only now getting off the ground, almost three whole years after its original announcement. So, better late than never, I guess.
Though, at least it actually is coming out, since there was another game like this one that they were making for China, but was ultimately abandoned just a few short months after its launch date.
Posted by First-Aid on February 27th, 2014 @ 9:23pm CST
Posted by #Sideways# on February 28th, 2014 @ 8:47am CST
First comes the cover photo on their page:
Now, notice the insignia at the center, there? I do not recall that prior to this incident. If it has been revealed, what is it? And if not... What is it?
Secondly comes some non-iffy news on the regards to Meltdown and Duststorm teased the past couple of days. They have been officially revealed, with full bios! Oh, and totally epic trailers that show off actual gameplay and some of the musical soundtrack! The gameplay seems to be more of an MMO base, yet on the regards to how it's tactical, I would assume it's as tactical as Team Fortress 2 or perhaps the Fall of Cybertron multiplayer. Still requires tactics, but people don't have to use them to succeed sometimes. There seem to be rather large environments to travel in, and there seems to be quite the mass of players to accompany it! You can see the trailers below:
As always, you can check out the full article HERE!
EDIT: It seems as though the individual bios for each of the characters provides in-depth looks at their capabilities, as well as an actual three dimensional model you can manipulate to take a closer gander at the character! The links for both of their bios are below:
Posted by El Duque on February 28th, 2014 @ 3:45pm CST
Meltdown is an Autobot who hates war but will never leave a fellow warrior behind.
He specializes in blasting his beam weapons - welding injured allies back together and deconstructing Decepticons (if absolutely necessary). He's also handy with a rocket launcher, although it's rumored he shuts his optics at the moment of impact. Emo-chanical issues aside, Meltdown is your bot for all reasons.
"IF AN AUTOBOT IS IN TROUBLE, MELTDOWN PUTS IT ALL ON THE LINE." - IRONHIDE
Corrupted from the inside out, Duststorm simmers with a quiet, consuming rage.
With an arsenal optimized to keep even the most ironclad predator at bay, this Decepticon will fry servos with her electrifying pistols or pop hoods from distance with deadeye precision. The tainted glint in her augmented ocular prosthesis is the only thing her victims ever see of this ghost-faced guerrilla.
"RUTHLESSLY EFFICIENT, DUSTSTORM IS A DECEPTICON WARRIOR CLOSE TO MY DARK SPARK." - MEGATRON
Posted by Jazz813 on February 28th, 2014 @ 5:02pm CST
Posted by Madeus Prime on February 28th, 2014 @ 6:03pm CST
Still, Meltdown doesn't look or sound too unique. I'm always happy to see another femme put into the series, Duststorm doesn't look to shabby. I think a different color scheme is in order though, she looks like a gender-swapped Swindle or Blitzwing with that purple-tan
Posted by #Sideways# on March 4th, 2014 @ 4:05pm CST
Furthermore, it also seems as though they may have recently made graphical changes to the game and want to make sure it works well by signing up people with lower-quality machines, or at least, that's my take on it.
Posted by #Sideways# on March 10th, 2014 @ 1:16pm CDT
In this update, they reveal some awesome new data for your enjoyment, including revealing the fact that there will be open-world gameplay, multiple vehicle mode options for the warriors and on how it will be similar to RuneScape!
As always, I will update you all as information comes the best I can!
Posted by El Duque on March 10th, 2014 @ 5:58pm CDT
First, the Transformers Universe Facebook page has teased two new character reveals. We will probably get full reveals later this week, for now check out the teaser image and brief message below:
This week we’ll be revealing two new warriors, a former vigilante and a gangsta healer! Keep an eye on Facebook for the reveal!
Next we have a Q&A session:
Will the game be similar to RuneScape?
RuneScape has been running for 13 years with a dedicated community, constant updates and it continues to go from strength to strength. We hope that Transformers Universe will experience similar success and become the social, fun community that RuneScape has become. In terms of gameplay though Transformers Universe is a very different game to our other flagship title RuneScape.
Transformers Universe is focused on action packed battles, recruiting and controlling your team of warriors and using their weapons and abilities out on the frontlines. Our focus is on session based content rather than a reliance on quests and performing specific tasks. We want to give you a game that you can master over time and, as you improve, you’ll be able to take on more skilled and powerful opponents on your enemy side.
Will the game feature a persistent world or areas we can roam around?
Transformers Universe will feature a variety of sessions on battlefields each with their own map. In addition to this players will be able to drop into a persistent map area where they can explore, take on PvE challenges and interact with other members of their faction. This means that you will always be able to find something to enjoy when playing Transformers Universe.
What type of vehicles will be available at launch?
The range of Warrior Bots change into a variety of vehicles, from dirt bikes to trucks to rally cars. Each character will have their own unique vehicle form to get around the battlefield in and take on the enemy. We’re going to be very keen to hear your favourites and get your ideas on vehicle states for the future!
What kind of specs are you looking for in candidate computers for beta testing?
Right now Transformers Universe is in its beta development stage and that means the game is still undergoing optimisation, however we have begun sending out emails to all our registered users looking to gather details on PC specifications. With this information we will be looking to invite players who meet our beta requirements to join us in our next beta session. If you have already registered but have not recently completed a technical specifications survey then we recommend visiting http://www.transformersuniverse.com/specs to ensure we have your most accurate details. Make sure you’re all signed up and verified!
And just in case you missed it, here's the Q&A session from last month:
Why was create a bot removed? Are there any plans to ever incorporate it as a feature?
We covered this previously last year with our interviews with GameInformer, PC Gamer and Edge Magazine. Making fully customisable varied characters that move, fight and change form seamlessly is a lot more challenging than say customising a human or dwarf. You have to ensure that all the customisations work with the animation skeletons of the characters and that everything looks great when the character turns into their vehicle mode. This unfortunately means locking characters into specific builds, which whilst not a problem for Orcs and Elves, doesn’t look all that great for giant Bots.
Just making a Transformers character in general is a major undertaking. We have to invent a vehicle form that looks real, then work out how to turn that vehicle into a robot that looks cool. You can only vary these elements so much before you lose functionality.
So we took the difficult step to redefine how characters work in Transformers Universe, determined instead to showcase varied and interesting characters and reflecting that in our game.
You will now have a selection of unique Warriors who all have their own look, weapons and play styles. We do want you to express yourselves though so there will be plenty of ways to tailor your army, including recruiting your ideal team and customising those warriors with augments, skins and tints to suit you.
Will creating a bot from scratch ever come back? It’s not in our plan. However! We’ll show you the ways you can alter your Bots in the game soon.
How story based will Transformers Universe be?
We have a detailed backstory that will reveal why the Autobots and Decepticons have made their way to Earth, highlighting key details in Optimus and Megatron’s struggle for supremacy and how all of this will pan out for your commander and your warriors.
We have a very strong creative direction team formed out of our Chief Creative Officer Alex Horton and Creative Director Alex de Rakoff. Alex Horton has a detailed history of working on the story materials for Rockstar games and the commercials industry and Alex de Rakoff comes from feature films and music videos.
Together our creative team are at pains to create a compelling backstory that gives the game context and meaning, not put too much story into the game itself. We want you to know what you’re doing and why you’re doing it. They're both responsible for bringing a style to our expression of transformers. A place where we want games, comics and toy collecting cultures to collide in an experience for gamers.
Can you tell us what the game will be like in terms of comparison to another game?
You won’t have seen another game like this in your browser. At Jagex we have a lot of experience with creating innovative browser games and Transformers Universe will be no different. It’s difficult to try and compare Transformers Universe to other existing games as that inevitably creates expectations of that games features appearing in Transformers Universe. Transformers is really its own game.
What we can tell you is that the game is 3rd person, controlled with the mouse and keyboard and that tactics and strategy will be key in defeating your enemies.
What actually is a MOTA?
MOTA stands for Massively Online Tactical Action Game. As the name suggests, it is a game about action and tactics, using your warriors, weapons and abilities to defeat your enemies and gain victory for your faction. We are an MMO but not an MMORPG or MOBA. Our game features a breadth of gameplay which will appeal to PvP and PvE gamers alike.
Lastly, the next phase of Beta testing is just around the corner:
We’re gearing up for the next phase of our Beta and we need you to be ready. Make sure to keep an eye on your inbox in the coming days as we will be contacting all future commanders to provide us some vital info regarding their machines, computer specs and operating systems. This is an important stage of our Beta process – you don’t fill it in – you don’t play the beta! We collect these specs to help us track performance and to improve the game, and remember to run the test on the machine you’re going to be playing the game on.
The email will hold all the details. Alternatively, you can log into your account and head to transformersuniverse.com/specs to fill in your info now.
We know you’re itching to play and we can’t wait for you to get your hands on the game, but to be in with the best chance make sure you fill in the Spec Collect. Once we’ve got the information we’ll be in touch again to invite you in to the appropriate phase of the BETA – so ensure you keep an eye on your email.
If you’ve not already signed-up, now’s the time to do it in order to ensure you get a chance to play the Transformers Universe game before anyone else.
Posted by Fires_Of_Inferno on March 11th, 2014 @ 12:56am CDT
This just made me hate this game more. That's it, I'm retracting my request for a beta invite.
Posted by #Sideways# on March 11th, 2014 @ 3:05pm CDT
As an observation, it seems to be heavily based upon Bulkhead's overall build, except that it has a white and red color scheme. Based off what they have stated prior, Front-Line may be a former vigilante!
As always, I will try to keep you updated when I can!
Posted by PrymeStriker on March 11th, 2014 @ 7:49pm CDT
Fires_Of_Inferno wrote:"gangsta healer!"
This just made me hate this game more.
You can't be serious.
Posted by El Duque on March 11th, 2014 @ 11:10pm CDT
Posted by f-primus-unicron on March 11th, 2014 @ 11:38pm CDT
Posted by Sabrblade on March 11th, 2014 @ 11:42pm CDT
Twould take more than a mere remolding job to make that thing into a figure. Better off making a whole new mold by that point.f-primus-unicron wrote:BULKHEAD FIRST EDITION REMOLD NOW HASBRO