Transformers: Devastation Blitzwing Model Sheet and Starscream Bio
Friday, September 18th, 2015 2:10am CDT
Categories: Game News, Digital Media NewsPosted by: Va'al Views: 34,798
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Credit(s): Transformers: Devastation
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Posted by Carnivius_Prime on September 18th, 2015 @ 3:16am CDT
Posted by Convoy on September 18th, 2015 @ 7:14am CDT
Carnivius_Prime wrote:Not sure if Srarscream is being dynamic or just tripping over.
Starscream wrote:Oooh! My foot!
Posted by Sabrblade on September 18th, 2015 @ 8:16am CDT

Posted by D-Maximal_Primal on September 18th, 2015 @ 11:35am CDT
Sabrblade wrote:That bio is missing the more important part of Starscream's personality (and the reason why Megatron constantly keeps him around instead of killing off the openly traitorous dog): He make great cookies.
Thank you for that. Now I'll be thinking of Starscream, cookies and icing all day


Posted by .... on September 18th, 2015 @ 1:05pm CDT
Sabrblade wrote:That bio is missing the more important part of Starscream's personality (and the reason why Megatron constantly keeps him around instead of killing off the openly traitorous dog): He make great cookies.
Yeah the bios are a bit lacking for Devastation.

Posted by Cyberpath on September 18th, 2015 @ 1:31pm CDT
Posted by Shuttershock on September 18th, 2015 @ 5:49pm CDT
Cyberpath wrote:Starscream video: https://www.facebook.com/transformersga ... permPage=1
Hmmm... not a bad Starscream. Kind of sounds like Hal Rayle's Shrapnel, minus the echo.
Posted by .... on September 18th, 2015 @ 8:41pm CDT
Shuttershock wrote:Cyberpath wrote:Starscream video: https://www.facebook.com/transformersga ... permPage=1
Hmmm... not a bad Starscream. Kind of sounds like Hal Rayle's Shrapnel, minus the echo.
I actually kinda like his voice on that video, way better than classic whiny G1 Starscream.
Posted by Sabrblade on September 18th, 2015 @ 10:57pm CDT
I agree that he does kinda sound more like G1 Shrapnel. It might even be Hal Rayle himself doing this voice.
Posted by fenrir72 on September 19th, 2015 @ 1:27am CDT
Posted by Cyberpath on September 21st, 2015 @ 1:06pm CDT
Posted by Shadowman on September 22nd, 2015 @ 11:17pm CDT
Posted by SlyTF1 on September 24th, 2015 @ 6:00pm CDT
And Soundwave.

Posted by Cyberpath on September 25th, 2015 @ 12:55pm CDT
Posted by william-james88 on September 25th, 2015 @ 2:22pm CDT
Below you will find:
Concept Art for the conehead seekers
Soundwave model seet and bio
And a new promo video featuring the developpers! (brought to us by IGN)
Also, please check the official facebook page page for the following
Promo video on Starscream
Promo video on Soundwave
Enjoy!


Posted by carytheone on September 25th, 2015 @ 2:43pm CDT
I've stopped following any news on this game, but Soundwave pulled me back in. I watched the video and his combat looked player controlled or at least very similar.
The setting had a very one on one battle arena vibe to it. Has it be announced if there will be an arena/battle/boss rush mode where you can play as 'Cons too? The last I read there was only 5 playable 'Bots.
Posted by SlyTF1 on September 25th, 2015 @ 3:47pm CDT
carytheone wrote:I've stopped following any news on this game, but Soundwave pulled me back in. I watched the video and his combat looked player controlled or at least very similar.
The setting had a very one on one battle arena vibe to it. Has it be announced if there will be an arena/battle/boss rush mode where you can play as 'Cons too? The last I read there was only 5 playable 'Bots.
There's a challenge mode, but no Decepticons.
Posted by It Is Him on September 25th, 2015 @ 5:03pm CDT
Posted by .... on September 25th, 2015 @ 9:59pm CDT

Posted by Sabrblade on September 25th, 2015 @ 11:27pm CDT
It was done a means to further differentiate them from the first three Seekers.SillySpringer wrote:I always thought it was weird how the conehead seekers had GIANT WINGS ON THEIR LEGS.![]()
After all, the legs are where the wings on the G1 Seeker toy mold wound up in robot mode anyway. The animation model for the first trio just repositioned them to be higher up on the body, while the Conehead models kept the wings in their toy-accurate locations (and invented the alternate robot head transformation of the Conehead since their toys were meant to be transformed just like the first three with the nosecones folded down and back instead of left pointing upward).