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Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st

Transformers News: Transformers: Fall of Cybertron Demo Details Revealed -  Xbox 360 and PS3 July 31st

Thursday, July 26th, 2012 11:37AM CDT

Category: Game News
Posted by: El Duque   Views: 27,033

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IGN has revealed the details on the highly anticipated Transformers: Fall of Cybetron demo. It will be available on July 31st on Xbox Live and the PlayStation Network, and will feature two single-player missions, competitive multiplayer, and extensive character customization. Unfortunately there is no scheduled demo for PC.

GameStop Power Up Rewards members who have the game pre-ordered can access the demo early on July 27th!

The full article can be found on IGN by clicking here.

As of July 31st, 2012, the demo is now available on Xbox Live and Playstation Network (PSN). For additional details about the demo, please click here.
Credit(s): IGN

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Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404452)
Posted by NatsumeRyu on July 26th, 2012 @ 11:42am CDT
Fantastic. :)
Def looking forward to it. :)
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404464)
Posted by Homerjay14522 on July 26th, 2012 @ 12:02pm CDT
Now to just figure out how we power up rewards members get te demo tomorrow......
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404478)
Posted by Mindmaster on July 26th, 2012 @ 12:41pm CDT
How convenient, it's right on my birthday! How did High Moon know it was my birthday? :lol:
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404480)
Posted by Homerjay14522 on July 26th, 2012 @ 12:43pm CDT
Just saw on IGN that someone called their local store and it looks like if you pre-ordered online, a code for the Demo will be emailed to you tomorrow. If you Pre-ordered in store, you need to goto that store and they will print out the code for you. I'm gonna call my store in a little bit to check for myself.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404483)
Posted by Heavy B on July 26th, 2012 @ 12:48pm CDT
Im a power up reward member, I preordered at gamestop, HOW DO I DEMO????
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404488)
Posted by Homerjay14522 on July 26th, 2012 @ 1:01pm CDT
Just called my store and verified, All We need to do is go into the Store, provide them with our information, and they will print a code for the demo for us. Easy Peasy.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404500)
Posted by SlyTF1 on July 26th, 2012 @ 1:37pm CDT
I'm glad the PS3 gets something this time. I'm still upset about not getting the WFC multiplayer demo.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404518)
Posted by NatsumeRyu on July 26th, 2012 @ 2:08pm CDT
Thanks for checking on that Homerjay14522, now at least I know I'll probably have to run up to a friends house tomorrow to get that code for him. :D So excited!
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404521)
Posted by MasterSoundBlaster on July 26th, 2012 @ 2:22pm CDT
So let me get this straight...If i want to Demo,I got to go to Gamestop,prove that I preordered the game,they will then print off a code for the Demo,and I can get a taste of Fall of Cybertron?
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404528)
Posted by Homerjay14522 on July 26th, 2012 @ 2:41pm CDT
Im also now hearing that the code will be found on your powerup rewards digital locker. So i suggest everyone check that before taking a trip to gamestop.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404529)
Posted by Megatron Wolf on July 26th, 2012 @ 2:47pm CDT
thank god its a true demo and not just half a level or multiplayer only, pretty much this demo will decide if i pre-order or not.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404586)
Posted by starscream2222 on July 26th, 2012 @ 6:27pm CDT
So does anyone know if there will be special body parts, weapons etc. for getting this like Gears 3. Or is this just a demo with no added bonuses? Because Id really hate knowing that there will always be one body part that I'll never be able to get.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404652)
Posted by Sodan-1 on July 26th, 2012 @ 9:43pm CDT
Unusual for Activision to release a demo of anything..
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404752)
Posted by Homerjay14522 on July 27th, 2012 @ 7:20am CDT
Anyone check their Digital Locker this morning yet? Anyone have their codes? I did see that there is an email in the power up rewards site about the Demo, but not how it can be found.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404781)
Posted by Homerjay14522 on July 27th, 2012 @ 10:58am CDT
Just got my code. It will be in your personal email associated with your Power Up Rewards account. Make sure to check spam folders, that's were mine went.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404815)
Posted by Heavy B on July 27th, 2012 @ 12:45pm CDT
Found the code in my email. Downloading now.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404824)
Posted by Homerjay14522 on July 27th, 2012 @ 1:09pm CDT
This game is AWESOME. The last Heads rock. First sign game is going to be good.....download took 45 mins on a 10mbps connection
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1404969)
Posted by RAcast on July 27th, 2012 @ 10:17pm CDT
So, who else loved Vortex's level? I freaking love it! There are few things more satisfying than jamming it until you're right up in somebody's face, switching to robot mode, and killing then in the most amusing way at hand (see: melee or overkill explosives)
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1405046)
Posted by coybrafett on July 28th, 2012 @ 6:46am CDT
Played the demo last night and out of the two, the vortex level was more enjoyable. The levels were not a full playthrough, more like a teaser level. I like the ability to level up your character/weapons at teletran 1 stations and you actually get points/credits from fallen enemies/crates that can be used at the teletran stations and it appears that the credits are also used to unlock some of the numerous character customization parts for multiplayer. In war for cybertron, the shards collected from dead bodies would recharce your abilites, in fall of cybertron, your abilities recharge automatically. It was also cool to play around with the gun arm switch tecnique to take better advantage of shooting behind cover. This game is going to be an epic win and I can't wait for the 21rst.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1405097)
Posted by SlyTF1 on July 28th, 2012 @ 10:55am CDT
Homerjay14522 wrote:Anyone check their Digital Locker this morning yet? Anyone have their codes? I did see that there is an email in the power up rewards site about the Demo, but not how it can be found.


The hell's a digital locker!? I'm seeing people playing the demo and I don't know how they got it!

Edit: Nevermind, I got it! I got the code!!! I'm downloading it now. It'll probably take all damn day, but oh well. I'm hoping it will be worth it!
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1405775)
Posted by WANTED WES on July 30th, 2012 @ 1:27pm CDT
Finally got to play it last night. Bumblebee mission is a ok. I did noticed the AI improvement as I tried to flank a decepticon and he kept finding cover and avoiding my shots. Haven't played Vortex mission yet but looking forward to it based on comments here. Multiplayer is still a blast like the old WFC days. I noticed significant lag last night but might be just the one server I happened to be put into through Quick Match. I've had this game reserved at Gamestop since May so can't wait!

Any game play tips for demo so far?
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1405861)
Posted by coybrafett on July 30th, 2012 @ 4:14pm CDT
Its nice that the campaign saves your progress as far as leveling up, but for the life of me I can't find the 5th audio log in vortex's level.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1405921)
Posted by RAcast on July 30th, 2012 @ 8:59pm CDT
coybrafett wrote:Its nice that the campaign saves your progress as far as leveling up, but for the life of me I can't find the 5th audio log in vortex's level.

I have too much fun zipping around the first section to look for the first three, lol. I haven't found the fifth one either. :-(
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406058)
Posted by Seibertron on July 31st, 2012 @ 9:39am CDT
Greetings fellow Cybertronians,

The full, legendary Transformers: Fall of Cybertron saga begins on August 21st when the game hits retail stores ... but before that, we want to let you know about our downloadable demo available now on Xbox LIVE Marketplace and PlayStation Network.

This feature-packed demo gives fans the opportunity to sample both single AND multi-player modes in Transformers: Fall of Cybertron. Gamers can experience the explosive first mission as Bumblebee desperately battles to save the Autobot starship under heavy attack from Megatron and the Decepticons. Players will also get to take control of Vortex in a non-linear assault mission, changing from chopper-to-jet-to-robot however they please while engaging in blistering firefights on the ground and in the air. As if that wasn't enough, the Transformers: Fall of Cybertron demo also allows fans to get a taste of the game's robust Transformers character customizer, and take their newly created bots straight into Team Deathmatch and Conquest online multiplayer modes.

In order to provide the best experience for gamers at launch, High Moon Studios will be carefully monitoring the multiplayer action for player feedback and balancing data. Fans are invited and strongly encouraged to direct their comments to the team's Twitter account: @FallofCybertron, https://twitter.com/FallofCybertron.

Transformers: Fall of Cybertron will hit retail stores here in the U.S. on August 21st. For more information and updates, fans can visit www.facebook.com/TransformersGame and www.TransformersGame.com.

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Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406060)
Posted by It Is Him on July 31st, 2012 @ 10:00am CDT
I'm not finding the demo on the PSN Network. I don't think it'll be up to later this evening (eastern time zone), which is when the PSN usually updates.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406090)
Posted by Ravage XK on July 31st, 2012 @ 11:13am CDT
UK/Europe PSN gets its updates every Wednesday at about 6pm so I have to wait :(
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406118)
Posted by leokearon on July 31st, 2012 @ 12:26pm CDT
Shame there is no PC demo
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406135)
Posted by Megatron Wolf on July 31st, 2012 @ 1:22pm CDT
the US PSN normally updates around 6pm EST every tuesday but there are times when it updates early or later or even never. I played the demo yesterday and i have to say im not that impressed with it, the game play is anything but non linear and the graphics are horrible. There are a few nice additions like the weapon upgrading & the ability to change what hand the gun is in but removing the co-op was a bad idea. Not only can you not replay the levels as another character but you cant replay it with friends so theres really no reason to play it again other than to get collectables (if there are any). The multiplayer customization is a cool idea but needs more, the color selection and how you select them needs to be upgraded and you should be able to make a different character for each faction if you want to not just have the same bot in different colors. I have the feeling that this one isnt going to be as good as the first one, i will save final judgment until i see some reviews on the full game but based off the demo im not going to preorder.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406191)
Posted by AutobotMR2 on July 31st, 2012 @ 3:09pm CDT
I have to agree with you on the customization issue Megatron Wolf, it seems like they took 2 steps back for the color selection. While I consider WFC to be lacking in colors already, this is just a shame. The only thing that gives them their "claimed" thousands of customizable options is the ammount of parts, and the fact that you can change the shade of your colors from matte to shiny metallic. I'm sorry but I want the freedom to be able to create other characters from the fiction not in the game, my own creations, or throwbacks to other versions of characters ( come one, if you saw a G2 Tcracker colors seeker running around it would crack you all up). I know that alot of people weren't satisfied with the color pallette in WFC and gave feedback on this issue, and unless they prove me wrong in the full game, this just shows me that High Moon doesn't pay that much attention to their feedback, they do somewhat cause they did give us the Dinobots and host migration FINALLY.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406194)
Posted by It Is Him on July 31st, 2012 @ 3:15pm CDT
PSN demo is available to download.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406196)
Posted by BeastWarsFTW on July 31st, 2012 @ 3:25pm CDT
I wasn't impressed with multiplayer. I'm not even gonna get into what classes are overpowered/underpowered. A lot of depends on the skill of the player IMO. I do like the customization of the different pieces of the tranformers but the color thing sucks. All they did was replace the color chart with pre-made selections and an option to make them shiny. Very disappointing. I miss double jump a lot and not having grenades (other than the scout emp ability) sucks big time. So does having only one ability now. And now a scientist is pretty much a glorified healer who is a much easier target since they eliminated barrel roll. No vehicle abilities/weapons almost make vehicle mode kinda useless. I did enjoy the game play of the missions however. I still have high hopes for escalation as it is fav thing in WFC.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406198)
Posted by BeastWarsFTW on July 31st, 2012 @ 3:29pm CDT
I also must add that the host migration is probably the best thing they did. The ability to swap weapon hands is really nice too.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406216)
Posted by Autobot-Hellstriker on July 31st, 2012 @ 4:15pm CDT
It Is Him wrote:PSN demo is available to download.


is it available in the United Kingdom PSN store? thats where im assigned.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406226)
Posted by Ravage XK on July 31st, 2012 @ 4:31pm CDT
Autobot-Hellstriker wrote:
It Is Him wrote:PSN demo is available to download.


is it available in the United Kingdom PSN store? thats where im assigned.


It wasn't when I checked earlier. Should appear at about 6pm Wed.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406243)
Posted by TheDownshift on July 31st, 2012 @ 5:33pm CDT
I enjoyed the single-player missions, shame they ended so soon.

PROTIP: In Multiplayer, use a Titan with Energon Harvester. That weapon is so retardedly over-powered, it's great.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406280)
Posted by joevill on July 31st, 2012 @ 8:00pm CDT
Had a blast playing just now! I cannot wait to get the game. Who has pre-ordered?
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406334)
Posted by It Is Him on July 31st, 2012 @ 10:24pm CDT
Loving that Whirlwind can be cancelled out of mid-attack, but I'm missing the weapon drops. Being a Leader and finding a dropped Scrapmaker netted me so many kills. Oh well. I did see at least one person running around in Sideswipe's skin, which makes me think they were probably press, as that skin is locked until the full game is released.

So far, things look good. I've only jumped into multiplayer,as I want to save the story for when the game gets released.

Edit: Joeville, I've pre-ordered. Do you have a PS3?

IMPORTANT: High Moon studios have stated your stats don't carry over to the final version of the game!

Official statement on stats here
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406342)
Posted by NatsumeRyu on July 31st, 2012 @ 10:55pm CDT
I'm sad to hear all the negative reviews! I LOVE what I've seen of the demo! based on the Demo ALONE I'd rate it higher than WfC! :(

I hope to compile a review video before the game hits about why these reasons are.
Some of them are thus:
While I was long ago depressed at hearing the drop of co-op, I'm far more pleased with the gameplay and story of the campaign this time around, and the audio recordings that add to the story, and blueprints that add to your arsenal in the Teletraan store MADE me want to go back and replay the level! I still haven't found one of the recordings and want to search for it again to hear what it has to say. This is far better, IMO, than the destructible Abot and Dcon logos of the past. These collectibles actually add value to the rest of the game besides completionist props.

On the gameplay, I'm VERY IMPRESSED with the controls! My first day I was a little tentative as I played the first level, but it was set up well with the learning curve, and I picked up the controls quick enough to feel confident when I got to vortex's level (until the end where the AI thrashed me a couple lives, LOL). The new controls really shine in multiplayer, as they make the bots so maneuvreable. I really enjoy the weapons, after I've read up on them and found out what they're good for. The customization is fun, especially the elite, dino, insect & gestalt heads which really shocked me. I LOVED finding out about Dragstrip and adore his alt mode.

On the colors, I said it during WfC, I'll say it again - I have a hard enough time keeping track of which team I'm on and who's the opponents (though I'm very slowly getting better) that extra colors would probably kill me mid-match. Between both factions I can usually find something that inspires me on a character creation level. I understand the frustrations on not being able to make the perfectly customized transformer - but I'll leave that for the mmo. I'm not concerned about always being in a fight with possibly ambiguous enemies on the mmo.

I see tons of ways that HMS has listened to and improved on WfC extending far beyond the Host migration - the customization of parts being one of them. More and varied weapons, better distinguished (no class has the same weapons or anything, even alt mode speeds are different! [FINALLY in a TF game]) and more balanced classes (the only class I'm not good with yet is the destroyer, which at least I can still break even on the KDR), the deeper, more involved and intriguing story in campaign (IMO, I'll leave it at that)....In playing this demo, it far exceeded my expectations. HMS went above and beyond to me.

And, It Is Him, you can get the Sideswipe skin by choosing his chest when you get to level 6 or whatever. :D Some of his parts, and his entire "rig" are locked, but you can definitely unlock the chest, head, arms, & shoulders. :D Same with Ratchet. :)

I can't wait for the 10th when they raise the level restriction so we can get to those other weapons and character parts and upgrades. I cannot wait.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406360)
Posted by It Is Him on August 1st, 2012 @ 12:49am CDT
NatsumeRyu wrote:And, It Is Him, you can get the Sideswipe skin by choosing his chest when you get to level 6 or whatever. :D Some of his parts, and his entire "rig" are locked, but you can definitely unlock the chest, head, arms, & shoulders. :D Same with Ratchet. :)

I can't wait for the 10th when they raise the level restriction so we can get to those other weapons and character parts and upgrades. I cannot wait.


Cool! Good to know.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406388)
Posted by coybrafett on August 1st, 2012 @ 4:48am CDT
It Is Him wrote:
NatsumeRyu wrote:And, It Is Him, you can get the Sideswipe skin by choosing his chest when you get to level 6 or whatever. :D Some of his parts, and his entire "rig" are locked, but you can definitely unlock the chest, head, arms, & shoulders. :D Same with Ratchet. :)

I can't wait for the 10th when they raise the level restriction so we can get to those other weapons and character parts and upgrades. I cannot wait.


Cool! Good to know.


I did not know they planned on raising the level restriction on the 10th. Where does this info come from.
On a side note, for my scientist, I started out with the heal ability then switched to the sentry gun. I switched back to the heal ability but now that my scientist 2 has been unlocked, I am unable to select the sentry for either of them.
I'm on the fence about them resetting the stats when the game releases. Part of me wants what I've unlocked already. The other part of me wants to earn it from the full game.
Sorry to hear that some have been disappointed about the game.
I, for one LOVE the demo and cant wait for the full game.
Maybe somewhere down the road, they will have a dlc that allows for co-op campaign that allows for multiple character selection.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406402)
Posted by Spaceship Bruce on August 1st, 2012 @ 7:06am CDT
I'm only into Multiplayer but I played through the Vortex level; it was fine, although I got tired of this:

"Hey Blast-Off!"
"Yes, Vortex?"
"Where are we going, Blast-Off?"
"This way, Vortex!"

As for the Multiplayer: Even with all of the enhancement, character customization is kinda weak. I understand why they limit body types by class, but there should be like 100 selectable heads, all available in each class. You could re-mold for eternity. The gameplay was fun but didn't feel far removed from the previous game. I prefer double-jumps & weapon drops, both removed from FoC. The weapons for the Destroyer class are worthless, & Conquest mode is OK, but it'd be better with a smaller map or more characters. Here it's just drive, capture, drive, capture, & so on. 6/10.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406506)
Posted by Ravage XK on August 1st, 2012 @ 1:16pm CDT
Just downloaded the PS3 demo.

Not impressed by the low res of the graphics or that the game crashed as bumblebee left the bridge.

The graphics have clearly had a lot of work put into them but I don't think it's rendering at 720p which is the mode my screen jseems to be in. Think its a much lower res that is being up scaled to fit.

Sound was excellent though.

I'm not sure If I want to keep my pre order now. Shame.

Update: no crashes on my 2nd play. I enjoyed the single player levels. The graphics issues still stand but once you get into it they don't matter so much.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406585)
Posted by NiteStar on August 1st, 2012 @ 5:40pm CDT
Does anyone know how to use the abilities in the MP demo? I press R2 and nothing happens. Am I suppose to wait till a certain bar is at full? Which bar should I be looking at? The bar around R2 is at full. There is so much new sh*t to look at now on the screen, What am I not doing or seeing?
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406587)
Posted by MasterSoundBlaster on August 1st, 2012 @ 5:44pm CDT
Okay I loved the Demo. Cannot wait until the game's release. but here are the things that bugged me

Campaign
-Vortex level was really nice and open but I had no idea where to go most of the time. It took me awhile to figure out where the objective was at.
-You can only have a primary weapon and a heavy weapon. I really wanted to run around with the Neutron assualt rifle and Path blaster but was only given one choice...

Multiplayer
-Destroyer and Titan's vehicle speed is SLOOOW.
-The removal of vehicle abilities. The car's flip,the truck's ram,jets's barrel roll,and tank's 180 turn.
-Wished the destoyer had some-sort of automatic weapon and not just power weapons.
-the Color customization was WEAK!!! I would like to use the old WFC color palate more then the new FoC version. Hopefully they change that in the next few weeks.

Other then that,What an AWESOME game. Cannot wait til 8/21.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406674)
Posted by Trikeboy on August 2nd, 2012 @ 2:45am CDT
I played it on my PS3 and I'm in love already. Bumblebee may be a tutorial level but there is some good stuff in there. I love the ability to change which hand you hold your gun in to use cover better. Why shouldn't a robot be ambidextrous? Vortex had a nice open level though it was mainly "follow Blast Off's vapor trail" for a while.

I haven't had a chance to test Multiplayer as it kept crashing but I did look at the customisation options. I really hope they let us choose our own colours and not the preselected ones they created. I like the multiple combinations you can have but I hope they will have more either on release or DLC. Also, you can make Galvatron and Emperor Starscream, gotta love that.

Bring it on High Moon, I'm waiting.
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406724)
Posted by NatsumeRyu on August 2nd, 2012 @ 10:38am CDT
coybrafett wrote:I did not know they planned on raising the level restriction on the 10th. Where does this info come from.

It's on the news ticker in MP. :)
You can sort of see it on the end before I change screens on here:
http://youtu.be/VdVPM_TXwtc

coybrafett wrote:On a side note, for my scientist, I started out with the heal ability then switched to the sentry gun. I switched back to the heal ability but now that my scientist 2 has been unlocked, I am unable to select the sentry for either of them.

It's not *supposed* to be available for the demo - apparently there was a glitch where you could use it and several did, but HMS modified the demo a little bit (I've since seen only one person using the sentry since then) so it's better now (again, see above video). :) And retaliating against some people who obviously unlocked several unlockable things (entire skins, abilities, etc. on one character). Back to my previous post, the fact that HMS is doing anything at all in MP (banning cheaters, fixing some exploitables) is more than we got in WfC. Balance-wise they tweaked it early on and had the exp weekends and such, but, that's about it. I hope the support continues. Activision sure seems to be helping HMS this time around and I cn only guess that's why, and I'm grateful for it. Keep pushing, Activision! Get your published product out there! :D

coybrafett wrote:I'm on the fence about them resetting the stats when the game releases. Part of me wants what I've unlocked already. The other part of me wants to earn it from the full game.
Sorry to hear that some have been disappointed about the game.
I, for one LOVE the demo and cant wait for the full game.

Same dilemma and love here. :D
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406842)
Posted by Blurrz on August 2nd, 2012 @ 8:20pm CDT
Seeing Fort Max on the big screen was definitely worth it.

I'm frankly quite sure we'll get our color palette in the full game. Silly for them to add all of the colors in the demo.

Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1406928)
Posted by AutobotMR2 on August 3rd, 2012 @ 4:12am CDT
God I hope you're right Blurrz
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1407167)
Posted by Seibertron on August 3rd, 2012 @ 10:05pm CDT
Blurrz wrote:Seeing Fort Max on the big screen was definitely worth it.

I'm frankly quite sure we'll get our color palette in the full game. Silly for them to add all of the colors in the demo.



Fort Max on the big screen? What do you mean?
Re: Transformers: Fall of Cybertron Demo Details Revealed - Xbox 360 and PS3 July 31st (1407168)
Posted by Seibertron on August 3rd, 2012 @ 10:08pm CDT
Just had my ass handed to me left and right in the multiplayer demo. Seemed to do better with the Bumblebee model than anyone else. Sorry if I let my teams down! Hopefully I'll get better soon with more practice over the next few weeks.

Xbox Live username: SeibertronCom

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Transformers Podcast: Twincast / Podcast #364 - Headless Observations
Twincast / Podcast #364:
"Headless Observations"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Saturday, November 30th, 2024

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