New Transformers: Legends Event "Covert Operations"
Wednesday, July 31st, 2013 4:56PM CDT
Category: Game NewsPosted by: El Duque Views: 30,488
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TRANSFORMERS: LEGENDS will introduce the first Campaign in-game episode called Covert Operations and Evolution Cards beginning today, Wednesday, July 31. Please see details on the latest episode’s storyline and details on the Evolution Cards below.
Who:
DeNA and HASBRO are excited to bring Covert Operations and Evolution Cards and the new episode type Campaign to the popular card battle mobile game TRANSFORMERS: LEGENDS.
When:
The TRANSFORMERS: LEGENDS Covert Operations campaign episode is available to play beginning today, July 31 through Tuesday, August 6.
What:
Autobot operations have seen a series of setbacks lately. Each incident in itself may seem harmless, but the Autobots Blaster and Prowl have seen a pattern emerging where every major Autobot operation is slowly hampered and brought to a slowdown. Too delicate for a regular Decepticon ploy, this Decepticon operation is all about stealth, infiltration and hit and run attacks. In a response the Autobots send their best operatives that are the perfect fit to counter this new threat…
New Features:
Evolution Cards – You can now get a new type of cards: Evolution Cards. By merging evolution cards together you create a new card. This new card is more powerful, has new art and inherits a portion of the stats of the previous cards. The card can be evolved 3 times and every max levelled card used gets the 10% stat bonus. Fully evolved cards not only get a special battle bonus, they also play short animations in which you can see them transforming from their alt mode into robot mode!
Campaign Episodes – In the new Campaign Episode you must bring you strongest deck of cards and fight you way through increasingly difficult waves of enemies and bosses!
There are 3 Episode Campaigns; Easy, Medium and Hard. Each Campaign consists of a series of battlefields and missions, each of which becomes tougher while you progress through the campaign. The tougher the enemies, the more points and rewards you earn. Defeated enemy cards can be captured using Energon Nets and Energon Chains. Use these captured cards to improve your deck, level up your cards and complete your Cyberdex. Capturing cards also grant you more points and give extra rewards!
Each Campaign has an unique boss that is an Evolution Card. Clear the battlefields to reach these bosses and defeat them. Then you can capture the card and evolve the card up. On the Hard campaign the battlefields from 5 and up each feature the Evolution Card boss, and the higher the battlefield the higher the capture chance!
How:
Download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch and Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Autobot operations have seen a series of setbacks lately. Each incident in itself may seem harmless, but the Autobots Blaster and Prowl have seen a pattern emerging where every major Autobot operation is slowly hampered and brought to a slowdown. Too delicate for a regular Decepticon ploy, this Decepticon operation is all about stealth, infiltration and hit and run attacks. In a response the Autobots send their best operatives that are the perfect fit to counter this new threat…
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Posted by Neurie on July 31st, 2013 @ 6:59pm CDT
So bored of it now I deleted it.
Posted by Poyguimogul on July 31st, 2013 @ 8:28pm CDT
Posted by ghost_l2yder on July 31st, 2013 @ 11:00pm CDT
Posted by Burn on July 31st, 2013 @ 11:19pm CDT
Posted by Boom.stick on August 1st, 2013 @ 12:04am CDT
So I call BS for sure. Mobage can bite my shiny metal ass.
Posted by Rogueknight on August 1st, 2013 @ 9:49am CDT
Posted by MGrotusque on August 2nd, 2013 @ 12:14am CDT
Enlighten me.
Posted by ghost_l2yder on August 4th, 2013 @ 2:48pm CDT
Posted by joesaysso on August 4th, 2013 @ 4:30pm CDT
The description of the episode made promise of new evolution cards. Do you ever get them? I got one for free for joining the episode and then I got the same exact card after completing one of the tiers, I think. Not quite sure what the point of making the same exact card available in the episode was if they give it to you for free anyway. Has anybody played long enough to actually get to a point that the cards that you "net" are actually worth having? Is it just battling and netting 2s and 3s the whole time?
I am going back to being retired. My first impression of this new format is that it isn't worth trudging through the doldrums of the early tiers to get through to the later ones.
Posted by Va'al on August 7th, 2013 @ 5:29pm CDT
Who:
DeNA and HASBRO are excited to bring the War Dawn episode to the popular card battle mobile game TRANSFORMERS: LEGENDS.
When:
The TRANSFORMERS: LEGENDS War Dawn episode is available to play beginning today, August 7 through Tuesday, August 13.
What:
After the attack on New York City, the Autobots have gone on the offensive and taken the fight directly to Megatron's minions! An elite group of infiltrators and spies led by Mirage, are on the hunt for the Decepticons, but Starscream has a secret weapon – the Combaticons!
Blastoff, Swindle and Vortex are leading the counterattack, and they need your help! Will they be able to intercept the Autobots? Or is this the only the beginning? Find out in this week's War Dawn episode!
How:
Download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch and Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Posted by griftimus prime on August 7th, 2013 @ 6:17pm CDT
Posted by Dagon on August 7th, 2013 @ 7:21pm CDT
I may be the only one, but I'm still playing. Not a fan of the evolution cards, but they could be cool if they go in the right direction. Like I could see this being the way they brought about combiners.
Posted by Iron Prime on August 8th, 2013 @ 8:19am CDT
Posted by MoralChaos on August 9th, 2013 @ 8:54pm CDT
Posted by El Duque on August 14th, 2013 @ 1:25pm CDT
To The Rescue! Details
The Decepticons have launched a massive attack on several civilian targets, leaving an entire city in disarray. Moving in at high speed to help out, the Autobots soon learn that fighting this crisis is not the only battle they've got on their hands…enter Thundercracker and Dirge!
Using their sonic weapons, Thundercracker and Dirge inflict further chaos. While rushing to the rescue, the Autobots Ratchet, Inferno and the Protectobots are distracted by the tactics of the airborne Decepticons. Can Dirge and Thundercracker successfully lure the Autobots into a fight and prevent them from setting up a perimeter and commencing rescue operations?
Play the New Episode Today
Download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch and Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Posted by Jack Hallows on August 14th, 2013 @ 1:47pm CDT
played this for about a month before i realized that it's impossible to advance or get any good cards without spending hundreds of dollars every week just to get in a good position to reap any decent rewards.
tell you what though. i'd play hmw if it were an app. it's free and it's awesome. all it demands is time and imagination.
Posted by Chaingun on August 14th, 2013 @ 2:45pm CDT
Posted by Uncommon on August 14th, 2013 @ 2:59pm CDT
Posted by MGrotusque on August 14th, 2013 @ 10:10pm CDT
Get out while you can. The art is shit hot though. I'll give it that. But FO otherwise.
Posted by El Duque on August 21st, 2013 @ 8:36pm CDT
This week on TRANSFORMERS: LEGENDS...
In back alleys and dangerous neighborhoods, a new Decepticon threat has emerged. The Stunticons, difficult for even Megatron to control, are committing crimes and creating chaos. These petty bots are just beginning their reign of terror, and must be stopped!
Join with Prowl, Autobot Tracks, and Red Alert to restore order to the city streets. Will you show the Stunticons that crime doesn't pay or will the forces of chaos win the day?
Find out in this week's episode: The Thin Blue Line!
To play the new episode today, download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Posted by El Duque on August 28th, 2013 @ 6:08pm CDT
DeNA’s popular TRANSFORMERS: LEGENDS mobile card battle game launches a new in-game episode today called Junkion Reunion. This new episode runs through September 3, 2013.
This week on TRANSFORMERS: LEGENDS...
After the defeat of UNICRON, Ultra Magnus must return to Earth to rebuild in the aftermath of the brutal Decepticon assault. He brings with him his Autobot comrades from the planet Junkion, including their new allies WRECK-GAR and WHEELIE. However, their reunion is short-lived as they are interrupted by a sneak attack by the INSECTICONS who have a score to settle.
Biding their time, the cunning Insecticons wait for the right moment to strike. The preoccupied Autobots are overwhelmed by their surprise attacks. Will they stand a chance against the vicious attack?
Find out in this week's Junkion Reunion episode!
More Chances to Get Sharpshot!
In the Junkion Reunion episode players have even more opportunities to earn unique Episode Cards. There will be three kinds of Sharpshot Character Cards for you to earn, each with unique episode bonuses (3x / 5x / 7x) and distinguishable by the art.
The 7x Episode Bonus Sharpshot Cards are attainable in the Episode Space Bridge, or can be acquired for 500 Ruby Medals.
The 5x and 3x Episode Bonus Sharpshot Cards can only be acquired by Ruby Medals, 60 for the 3x Episode Bonus Cards, and 230 for the 5x Episode Bonus Cards.
We hope this will allow even brand-new players to earn a special Episode Card, and for the top ranked players to be able to acquire powerful special Episode Cards, all by playing the game and earning Ruby Medals.
Play the Episode Now
To play the new episode today, download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Posted by Bumblevivisector on August 28th, 2013 @ 7:02pm CDT
And, more importantly, if they're already jumping to post-Movie stuff, then the game's likely to burn itself out by year's end, so...whoop-de-s#*t...
Posted by Yweggo on August 28th, 2013 @ 9:21pm CDT
Wait, what?
or at least that's how it looks to me.
Posted by Vectorshot on August 28th, 2013 @ 9:38pm CDT
Posted by Autobot032 on September 4th, 2013 @ 2:24pm CDT
This September is one to remember for TRANSFORMERS fans everywhere as DeNA rolls out a series of weekly episodes and new content including PvP for TRANSFORMERS: LEGENDS, a mobile card battle game inspired by the TRANSFORMERS universe in the 1980s cartoon series.
Starting today through September 10, the One Shall Fall episode commences pitting none other than Optimus Prime against Megatron in the ultimate showdown! This is the first TRANSFORMERS: LEGENDS episode to feature Optimus Prime and the first time that Optimus Prime is an Ultra Rare (Rarity 5) card.
About the One Shall Fall Episode Storyline
In this episode, the conflict between the Autobots and Decepticons has come to a head and Megatron is leading an all out assault on Autobot City. It’s up to you to take on the Autobots and help Megatron overwhelm their forces to finally face off with Optimus Prime. The One Shall Fall episode also features familiar faces with the support of all-star characters Ironhide, Bumblebee, Shockwave, Jazz and Starscream.
Stay Tuned for More Exciting Episodes to Come All Month Long
The all-star TRANSFORMERS: LEGENDS episodes don’t stop there as September is set to bring another action-packed episode right after One Shall Fall featuring the monstrous Dinobots.
September also gives players the chance to take on other TRANSFORMERS: LEGENDS masters with an all-new PvP episode.
Play One Shall Fall Episode Now
To play the new episode today, download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Posted by Jack Hallows on September 4th, 2013 @ 2:57pm CDT
Posted by dedcat on September 4th, 2013 @ 3:03pm CDT
Posted by Burn on September 4th, 2013 @ 4:21pm CDT
Posted by Lilformerz on September 4th, 2013 @ 5:27pm CDT
Lol, i really want that ironhide, but no doubt, i will come last place
Posted by Va'al on September 4th, 2013 @ 10:50pm CDT
Posted by MGrotusque on September 5th, 2013 @ 1:54am CDT
Posted by mazingaspidey on September 5th, 2013 @ 2:32pm CDT
If you don't have any, or have very few Level 4 and 5 Cards, play missions and cash in metals until you can construct an All Grimlock and All Starscream deck. These are the two strongest Level 3 cards.
Make sure to sell any leftover cards, or use them as upgrade material.
Upgrade your robot and alt cards (or evolve cards) completely before transcanning or evolving to get the max effect.
Don't play to win, play to get materials. With about 10,000 deck power decks, it'll take about 150 battle cubes to break into one of the reward cards. Instead of trying to win each battle, play until you start losing battle cubes, then wait until next week's mission. Playing this way I can typically earn 50-80 battle cubes per episode if I don't play to win.
The same is true for energon chains. You can typically get two free chains per mission and need four to guarantee enough evolve cards for a decent card.
The new ruby medal system can get you access to episode cards to beef up your decks.
If by luck you win an episode card from gold episode medals, you may want to consider trying to place. The same is true if you can earn the 2,000,000 points needed to get a lower-tiered card.
After scanning for bosses starts to generate tougher battles, stop scanning and leave your device on the episode screen. As other players need help, bosses will appear on screen for you to fight. Let those other chumps burn through their battle cubes.
Never, ever EVER use more than one battle cube per fight, unless it's a boss in a campaign episode.
Try playing this way and you won't have to spend a dime and might actually enjoy the game.
Posted by Burn on September 5th, 2013 @ 2:59pm CDT
I had holidays about two months ago and I played that weeks episode non-stop and managed to get into the top 1500. Since then I've hardly played because I actually do have other things to do with my life.
It's just not a game for casual players.
Posted by Lilformerz on September 5th, 2013 @ 3:57pm CDT
mazingaspidey wrote:People complain about this game being a cash grab, but it CAN be played AND won for free if you're willing to have some patience. Sure you may not win top tier card right away, but I've managed to get at least one full card set each mission without paying a dime.
If you don't have any, or have very few Level 4 and 5 Cards, play missions and cash in metals until you can construct an All Grimlock and All Starscream deck. These are the two strongest Level 3 cards.
Make sure to sell any leftover cards, or use them as upgrade material.
Upgrade your robot and alt cards (or evolve cards) completely before transcanning or evolving to get the max effect.
Don't play to win, play to get materials. With about 10,000 deck power decks, it'll take about 150 battle cubes to break into one of the reward cards. Instead of trying to win each battle, play until you start losing battle cubes, then wait until next week's mission. Playing this way I can typically earn 50-80 battle cubes per episode if I don't play to win.
The same is true for energon chains. You can typically get two free chains per mission and need four to guarantee enough evolve cards for a decent card.
The new ruby medal system can get you access to episode cards to beef up your decks.
If by luck you win an episode card from gold episode medals, you may want to consider trying to place. The same is true if you can earn the 2,000,000 points needed to get a lower-tiered card.
After scanning for bosses starts to generate tougher battles, stop scanning and leave your device on the episode screen. As other players need help, bosses will appear on screen for you to fight. Let those other chumps burn through their battle cubes.
Never, ever EVER use more than one battle cube per fight, unless it's a boss in a campaign episode.
Try playing this way and you won't have to spend a dime and might actually enjoy the game.
Thanks for the thelolimus, but i had 240 gold episode medals, and all i got that wasn't a double, was ultra Magnus And when the current episode came out (yesterday) i was in rank 4500, and my ipad ran out of charge. When i logged back on, i was rank 12000 is there any tips to get up ranks quickly? And get ruby medals? ( i have 51 ATM)
Posted by Burn on September 5th, 2013 @ 4:43pm CDT
Accumulate 500 or so cubes.
Give up your life for a week.
Stare at your iPad for hours a day burning through those 500 cubes.
Posted by Lilformerz on September 5th, 2013 @ 6:22pm CDT
Burn wrote:Play every episode until you starting losing battle cubes, then stop and wait for the next episode.
Accumulate 500 or so cubes.
Give up your life for a week.
Stare at your iPad for hours a day burning through those 500 cubes.
Lol, how do you get the 500 battle cubes?
Posted by Burn on September 5th, 2013 @ 7:24pm CDT
Repeat the process over various episodes until they're banked up.
Posted by TulioDude on September 5th, 2013 @ 8:49pm CDT
Posted by Lilformerz on September 6th, 2013 @ 5:45am CDT
Any tips on how to get ruby medals fast?
Posted by El Duque on September 11th, 2013 @ 5:34pm CDT
DeNA is continuing its month long September to Remember campaign for its entertaining mobile card battle game TRANSFORMERS: LEGENDS that showcases a series of weekly episodes and new content added to the game. Today features the release of the in-game episode called S.O.S. Dinobots! This exciting episode runs through Tuesday, September 17, 2013.
The S.O.S. Dinobots! Storyline
This week on TRANSFORMERS: LEGENDS witness the primal power of the Dinobots versus the agile aerial Seekers.
In the aftermath of the clash between Megatron and Optimus Prime, the Autobots stand with their backs against the wall. With the power vacuum left behind by the clash between Megatron and Optimus Prime and with their hands full trying to protect the innocent humans, the Autobots are struggling to save themselves from disaster.
Without Optimus Prime's leadership and strength in the battle's ensuing chaos, Grimlock believes it's time for him to step up. As he charges into the battle, the Decepticons feel a chill of fear when they hear echoing over the battlefield: "Me Grimlock king!"
The Dinobots’ limited intelligence but incredible strength make for an uncomfortable combination. Optimus Prime considered shutting down the unpredictable Dinobots in the past before they could do harm to themselves or anyone else, but a sudden and devastating Decepticon attack forced him to reconsider. In the following battle the Dinobots prove that they are of immense value for the Autobots. Now the Autobots must call upon the might of the Dinobots once more as only they can change the tide of their desperate battle.
The Decepticons fear the Dinobots for good reasons. Even the powerful Devastator could not stand against the ferocity and sheer stubbornness of the Dinobots.
Will the unpredictable Dinobots save the Autobots? Can the Dinobot's tenacity bring down the Decepticons?
Find out in this week's episode S.O.S. Dinobots!
Other Episode Features
Ruby Medals continue to be a part of the episode. Play to win Super Rare Swoop, Sludge and Slug or even the Ultra Rare Grimlock. These character cards offer up to a 10x bonus in this episode's battles.
This episode also features the first Ultra Rare Evolution card. Players that get a high position on the Leaderboards can obtain the Ultra Rare Snarl Evolution card.
Play the Episode Now
To play the new S.O.S. Dinobots! episode, please download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS
Posted by griftimus prime on September 11th, 2013 @ 7:26pm CDT
Posted by speedracex on September 11th, 2013 @ 8:26pm CDT
Posted by joesaysso on September 13th, 2013 @ 1:31pm CDT
You use energon nets to trap cards, which gives you the cards and increased rewards. The energon nets are almost entirely useless as they rarely ever work. The game gets harder as you progress, requiring a higher deck power to advance without a bigger investment in battle cubes.
The game advances beyond your deck power well before the cards you trap actually become worth trapping in the first place. Your nets start to dry up because the rewards stop including nets, which is ok because the nets are still utterly useless, but its bad because you don't get extra points, but its good because the cards that you are trapping at this point are still utter garbage.
There is only one single card worth trapping on any battlefield and that would be the evolution boss at the end. You have almost no chance of trapping this card unless you use a power chain, which you get almost none of. And if you do happen to trap this card, you actually need 7 more of the card you have almost no chance of getting to have it officially MTMd or MEMd, as it were.
Is that all about right? I guess the questions are: Besides the evo cards at the end, do the cards ever become worth trapping? How are people getting so many points and not running out of nets if the nets are so freaking useless and rarely ever work?
I get that my deck power isn't big enough to progress too far into the hard tier. But I don't understand how people just aren't flat out running out of resources while still accumulating a massive amount of points. I feel like I'm missing something.
Posted by Burn on September 13th, 2013 @ 3:30pm CDT
I detest this new style, because of all the reasons Joey pointed out. I sat down yesterday to play it and when through the first two brackets capturing NOTHING. Why that may be is because my deck was still set up for the previous episode so it was Decepticon heavy and they apparently don't like trapping their fellow 'Cons. Switched the deck to Autobots and started trapping.
But trapping is still few and far between and down entirely to luck of the draw which makes this episode type more random rather than player effort. (Unless of course you buy chains)
Posted by joesaysso on September 14th, 2013 @ 5:28pm CDT
As a T1 player right now (6th place) I can tell you that it will be about $150-200 in chains and energon for T1 IF the pace stays the same. (Projected at around 35-40 mil). I personally have 25 chains left and that will get me to around 40 mil which might just barely be enough. Even if I dont hold on, the 3 Grimlock were worth it, sadly no weapons for him.
This is why this game will not change. This person has spent upwards of $200, isn't quite sure if he will even finish in the top 100, and STILL thinks it was worth it for some electronic cards that don't guarantee him anything.
If anybody is on the fence about spending a couple dollars on this game, don't bother unless you are will to spend a couple hundred. It might not even make much of a difference then.
If you were hoping that this game would eventually stop being a money pit at some point, you can stop. With people gleefully throwing their money at Mobage like this joker, Mobage has little incentive to change the way they do business.
Posted by Jack Hallows on September 14th, 2013 @ 8:20pm CDT
Posted by monuo_ripts on September 18th, 2013 @ 6:58pm CDT
speedracex wrote:We should all start posting our friend codes to get rewards, add me - 60075062
It won't do anything, a new player that has not reached level 8 has to enter your code then reach level 8. Once you acquire enough new players at level 8, you get the prizes. Most people are creating fake accounts with the button that doesn't require an email, logging in as a gamer or spark account, entering code, reaching 8, lather rinse repeat. You just have to remember to clear your game data or log out using your mobage account so you can sign in as a new user.
joesaysso wrote:So I have been playing a little bit of this episode since I saw that it was one of the new leveled formatted episodes. I hadn't had any experience with this format so I figured I'd give it some effort. Let me see if I have this straight:
You use energon nets to trap cards, which gives you the cards and increased rewards. The energon nets are almost entirely useless as they rarely ever work. The game gets harder as you progress, requiring a higher deck power to advance without a bigger investment in battle cubes.
The game advances beyond your deck power well before the cards you trap actually become worth trapping in the first place. Your nets start to dry up because the rewards stop including nets, which is ok because the nets are still utterly useless, but its bad because you don't get extra points, but its good because the cards that you are trapping at this point are still utter garbage.
There is only one single card worth trapping on any battlefield and that would be the evolution boss at the end. You have almost no chance of trapping this card unless you use a power chain, which you get almost none of. And if you do happen to trap this card, you actually need 7 more of the card you have almost no chance of getting to have it officially MTMd or MEMd, as it were.
Is that all about right? I guess the questions are: Besides the evo cards at the end, do the cards ever become worth trapping? How are people getting so many points and not running out of nets if the nets are so freaking useless and rarely ever work?
I get that my deck power isn't big enough to progress too far into the hard tier. But I don't understand how people just aren't flat out running out of resources while still accumulating a massive amount of points. I feel like I'm missing something.
Hey man, some of the code guys at tfw2005 pulled the code and the net capture rate for the actual boss cards like thundercracker is only 5%, the small mob cards are 12%, so ya, nets can be pretty useless.
You only need 4 cards to complete the evolution. Max all 4 base cards, evolve 1 and 2 together, then max this card, evolve it with 3, max that new card, evolve with 4, max it and you are at the complete card.
I've kept my word and still not spent any more money, been saving all my resources since June, had almost 1500 energon, 1200 cubes, 8 nets, still didn't place in the top 100, not even close and I've burned through most of my resources. Payers are the winners still.
joesaysso wrote:I pulled this little quote off of the TF:L wiki forums. Name of poster is omitted:As a T1 player right now (6th place) I can tell you that it will be about $150-200 in chains and energon for T1 IF the pace stays the same. (Projected at around 35-40 mil). I personally have 25 chains left and that will get me to around 40 mil which might just barely be enough. Even if I dont hold on, the 3 Grimlock were worth it, sadly no weapons for him.
This is why this game will not change. This person has spent upwards of $200, isn't quite sure if he will even finish in the top 100, and STILL thinks it was worth it for some electronic cards that don't guarantee him anything.
If anybody is on the fence about spending a couple dollars on this game, don't bother unless you are will to spend a couple hundred. It might not even make much of a difference then.
If you were hoping that this game would eventually stop being a money pit at some point, you can stop. With people gleefully throwing their money at Mobage like this joker, Mobage has little incentive to change the way they do business.
And you know what's worse, all the players I used to know that paid the hundreds every episode to be top 100 quit because they were tired of paying. They were replaced by another set of players that spend over $100 every episode because "now its their chance to shine". The OP vs MEGS event brought back a couple of the other big spenders and they gladly dropped a couple hundred each.
It will never change unless mobage thinks it can get more money, then they'll change to that.
Posted by Jack Hallows on September 19th, 2013 @ 6:32am CDT
Posted by Burn on September 19th, 2013 @ 6:39am CDT
Angry Birds - Fun simple game, want the version without ads? Set you back less than $10.
CSR Racing - One of the best damn racing games I've seen. Sure you can drop a weeks worth of wage onto it and get some super fancy cars, but I've been playing it every day for over two months, haven't spent a single cent on it and still actually achieve things.
Posted by El Duque on September 20th, 2013 @ 5:53pm CDT
DeNA continues its busy September for its TRANSFORMERS: LEGENDS mobile card battle game with its first ever Player vs. Player (PvP) episode called The Omega Corps. This exciting episode pits players vs. other players in an all-out free for all, and features characters Omega Supreme, Jetfire, Ratchet and Mirage. This new episode runs through September 24, 2013.
This week on TRANSFORMERS: LEGENDS...
In order to bring order to the chaos that has ensued following the clash of Optimus Prime and Megatron, Omega Supreme arrives with reinforcements – among them is the mighty Jetfire. Will they be able to restore balance between Autobots and Decepticons? Who will emerge victorious in this all-out war between the factions?
Find out this week in The Omega Corps episode!
Play the Episode Now
To play the new episode today, download TRANSFORMERS: LEGENDS for iPhone, iPad, iPod touch or Android devices for free at: http://mobage.com/games/TRANSFORMERS-LEGENDS