Transformers: The Last Knight Editors Interview with Art of the Cut
Tuesday, July 4th, 2017 7:17PM CDT
Categories: Movie Related News, People News, InterviewsPosted by: Va'al Views: 23,807
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Art of the Cut takes a step into the epic – not just with the film we’re discussing – but because to cover the editing of Michael Bay’s Transformers: The Last Knight, we spoke to four editors in three separate interviews. The exciting thing for readers of Art of the Cut is that when you get six top editors on a single picture, they all learn from each other in ways that are impossible without working on the same footage and with the same director. Those important lessons are at the core of this Art of the Cut.
The six editors listed as “editors” are Roger Barton (Pirates of the Caribbean: Dead Men Tell No Tales), Adam Gerstel (Star Trek Into Darkness, Previs editor), Debra Neil-Fisher (The Hangover), John Refoua (Olympus Has Fallen) , Mark Sanger (Gravity), and Calvin Wimmer (13 Hours). We had the opportunity to speak to all of them except Barton and Wimmer.
[...]
REFOUA: None of us, except Roger, had worked on a movie with so many other editors before, so it took a while for us to figure out how we were going to do this and what does Michael (director, Michael Bay) want? Eventually, you settle into a rhythm and you really have to put your ego on hold because a scene that you work on — Michael, likes to move scenes around from editor to editor. He just wants editors to try different things and eventually he’ll say, “I like that one from this guy…This part from that guy.” So that took a little getting used to.
GERSTEL: What was great is after you put a scene together, you get to see somebody else cut the same scene and it really brings to light a different way that you hadn’t thought about. And so the next time you go to cut a scene in the film that may be similar you’re already now thinking of two different way of doing it. It really expanded your view because you’ve seen so many versions of the scenes while also having an intimate knowledge of what footage was there to put them together. You knew what challenges you had when cutting them and you see how somebody else dealt with those same challenges. It’s quite a learning experience.
NEIL-FISHER: It was fun actually. It was great to see How each of us approached the material differently. Learning from each other was really awesome. Especially for me. I don’t work as often on action pictures so it was really fun to see everybody’s versions on those scenes. I was fascinated by how many versions you can do of an action scene. How exciting and interesting each one was. And then moving on from here I take that with me and use it on the next thing I’m working on.
GERSTEL: Exactly. And this was a complicated story. There’s a lot in there. It has a lot of depth, a lot of layers. And so there was constant conversation about how best to structure it. Michael loved to intercut and he also is not tied to the script so everything is up for grabs and we were always trying new ideas. We would sit, all of us in the room and just talk about what was the best way to put a scene together or put a sequence together. So it wasn’t just always one person taking a stab and then another person taking a stab. There were many times when we were all just discussing it together. Almost like a writers room for editors.
[...]
SANGER: I like to do it organically depending upon the style of the director. All directors shoot differently so I actively avoid setting myself a particular way of working. That’s part of the fun of going into a new project with a new director: the way they shoot determines how I will assemble. But there is one key area that I won’t change and that’s how I get my assistants to prep the material only up to a certain level. Then beyond that, I will prep it myself because that’s how I learn the dailies.
The late and very great Jim Clark always used to mark up his own scripts, rather than use the script supervisor’s version. He would watch the dailies and mark up his own script as he learned them each day. Many of the old school British editors did things that same way. I was only their apprentice at the time but I’m proud to have learned from their wisdom and so what I do is my own version of that.
Some directors will shoot very quick takes while others leave the camera running for fifteen minutes at a time. I will adapt how I break down my dailies depending on how the shoot went.
With Michael Bay, you might get 10 hours of dailies for a single scene, and when that comes in you think, “How on earth am I going to get him an assembly by the end of the day?” I decided that 95 percent of my day would be spent assessing and breaking down the dailies. Then, as I was doing it I was developing a mental structure of how I was going to put that scene together. I work fast and make notes as you go. And then at the very last minute, I cut the scene and got it uploaded to him for wrap. You physically can’t go through 10 hours of material and then spent five hours editing. But you can go through 10 hours of material methodically and understand all the dailies and then put together a version at the end of the day that is solid.
That’s just what I did, the other editors have their own processes. But we all adapted to Michael’s process and combined it with our own and all were based on necessity due to the volume of material that we receive each day.
[...]
REFOUA: Michael shoots everything live. All the explosions are live. All the smoke is live and the human stunts are live. What we have is a bunch of plates with explosions, smoke, and stunts in them. Our main challenge, in action scenes, was trying to figure out: what’s supposed to happen here? We would talk amongst the editors and say, “I think this is supposed to happen here. And I think this shot’s for that. And a lot of times, Michael would say, “That shot isn’t for that spot!” or he’d say, “That’s cool! I can use this. Yeah, this is a good place for this shot.”
NEIL-FISHER: I definitely went through each scene looking from a specific point of view. If I was starting the scene fresh, I would look through the film and pulled selects of what I thought were the pieces that would work for me. I went through the dailies and found pieces that were going to aid my version of that scene.
HULLFISH: John mentioned that Michael will create his own selects reels. Was it weird using somebody else’s selects?
GERSTEL: No not at all. They were just suggestions from him. You didn’t have to take it as final. It was just, “Here’s what Michael pulled as his options.” Often, they were the same thing we would have pulled or a slightly different version. And sometimes we even shared each other’s selects.
[...]
REFOUA: Gradually the movie, as you put it together, it divides itself into sections. So Michael would say, “I want so and so to make a pass on this section. And I want so and so to try and shorten it and I want so and so to work on this thing that they do or I want somebody to check the jokes and make sure that we have the best jokes.” On Transformers, the editors became a team. We didn’t function as much as individuals but really the teamwork takes over. I had never been in that kind of situation to that extent, so that was cool and sometimes Michael would want three different versions of the same scene.
SANGER: He’ll look at scenes individually for a long time and then he might look at scenes assembled with a couple other scenes around them. But then we’ll start looking at things in reels. Instead of looking at those scenes within the reels for three or four weeks or four or five months in advance there’ll come a point where he’s happy with individual scenes then you’ll watch them in reels and when he’s happy with the reels, then you watch them in the movie. And so you kind of go in these much larger steps than many directors who would work on a scene by scene basis and then a reel by reel basis MUCH earlier on in the process. Michael works on a scene by scene basis for much longer and then makes these big leaps where we’re often watching the whole movie maybe on a Monday, Wednesday, and Friday. The changes that are going on within those five days are huge because with five editors you can get quite a lot happening in that amount of time. But it’s piece-meal for much longer at the beginning.
HULLFISH: That’s got the potential to just be a political nightmare but I’m glad that it worked out for you guys.
REFOUA: Really you have to put the politics away because you’re making a Michael Bay movie. You’re not making a John Refoua movie.
HULLFISH: That’s the quote of the day right there.
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Posted by fenrir72 on July 4th, 2017 @ 9:10pm CDT
Crossing fingers this won't rub off the entire toy franchise or else it will be the early 90s again when TF went into oblivion!
Posted by SlyTF1 on July 4th, 2017 @ 10:46pm CDT
Posted by william-james88 on July 4th, 2017 @ 10:58pm CDT
SlyTF1 wrote:Finally saw TLK a second time, and I actually liked it more. Not as much as AOE, but there are still glaring issues. My biggest problem is still Optimus's "arc." I hate it. That's where the movie falls apart for me.
Agree 100%
Posted by Dagon on July 5th, 2017 @ 6:15pm CDT
Hellscream9999 wrote:SlyTF1 wrote:Hellscream9999 wrote:I'm not sad, they brought this on themselves by not getting their writing in order, maybe they should hire actually talented writers next time...
I'm honestly finding it more sad that I just don't care. This franchise is literally my favorite thing on the planet, and I couldn't give a damn less that it's hurting right now. I haven't even seen the movie a second time. I watched AOE a whole 7 times in theaters, but I have no desire to see TLK again. They should have delivered on what they promised the first damn time.
I think that's the part that stings the most, that this writer's room was touted for so long to be a turning point for the storytelling aspect and writing, but all they did was force random things they read about (headmasters, duocons, quintessa, time travel, the true nature of earth...) and cram them into this movie without doing anything beyond that to make it any good
I kinda just jumped to a random page to see what the conversation still was, and I saw this, and I have to admit that I've found myself wondering about the writer's room as well. It's just another installment of "We're going really make the next movie work, guys" that went nowhere. If it took a room of people to come up with the writing for TLK, I'd like to know what happened to the work they produced, because this movie was the same random jumble that the previous four were.
I'm not here to be argumentative or anything, but there's no way it took several competent writers to turn out TLK. And, if it did somehow, I'd hope those writers were relieved of their duties, as they clearly failed in their objectives.
Posted by Dagon on July 5th, 2017 @ 6:20pm CDT
partholon wrote:much as i dislike bays take on the transformers (ive only really copped now that what he's basically done is give us five movies where grimlock is leading the autobots instead of prime. think bout it. the dialogue makes perfect sense if you substitute one character for the other )
i AM glad its doing so well at the cinema.
mainly because IMO its the best film since the first and im disgusted at the pile on by so called "professional critics" who've been flaming it from day one.
its obvious to everyone they were more intrested in trying to kill this franchise than do their job.
I know this is a well wornout argument, but they aren't not "professional" critics because they don't like a movie that other people do. And, there have been four prior entries in the franchise; how much more would they have to see before they could feel they've made up their minds in terms of how they view the newest movie? Nothing really changes from movie to movie, so it's not exactly like watching each new chapter is a completely fresh experience.
I get it from the fan perspective: the critics don't know anything because they disagree with me. But that doesn't really hold any water.
Posted by Kurona on July 5th, 2017 @ 6:24pm CDT
Course, I've no idea if that's actually true; but considering what a lot of people are saying about TLK's plot - not just that it's a random jumble but it still is basically the same movie as the last lot - I don't think I'm terribly far off. That the talk of a writer's room wasn't a lie, just a wild exaggeration.
Posted by JazZeke on July 5th, 2017 @ 6:25pm CDT
Dagon wrote:Hellscream9999 wrote:SlyTF1 wrote:Hellscream9999 wrote:I'm not sad, they brought this on themselves by not getting their writing in order, maybe they should hire actually talented writers next time...
I'm honestly finding it more sad that I just don't care. This franchise is literally my favorite thing on the planet, and I couldn't give a damn less that it's hurting right now. I haven't even seen the movie a second time. I watched AOE a whole 7 times in theaters, but I have no desire to see TLK again. They should have delivered on what they promised the first damn time.
I think that's the part that stings the most, that this writer's room was touted for so long to be a turning point for the storytelling aspect and writing, but all they did was force random things they read about (headmasters, duocons, quintessa, time travel, the true nature of earth...) and cram them into this movie without doing anything beyond that to make it any good
I kinda just jumped to a random page to see what the conversation still was, and I saw this, and I have to admit that I've found myself wondering about the writer's room as well. It's just another installment of "We're going really make the next movie work, guys" that went nowhere. If it took a room of people to come up with the writing for TLK, I'd like to know what happened to the work they produced, because this movie was the same random jumble that the previous four were.
I'm not here to be argumentative or anything, but there's no way it took several competent writers to turn out TLK. And, if it did somehow, I'd hope those writers were relieved of their duties, as they clearly failed in their objectives.
Keep in mind that this "writer's room" was helmed by the guy who wrote Batman and Robin, so... did you really have any expectations?
Posted by Kurona on July 5th, 2017 @ 6:28pm CDT
JazZeke wrote:Dagon wrote:Hellscream9999 wrote:SlyTF1 wrote:Hellscream9999 wrote:I'm not sad, they brought this on themselves by not getting their writing in order, maybe they should hire actually talented writers next time...
I'm honestly finding it more sad that I just don't care. This franchise is literally my favorite thing on the planet, and I couldn't give a damn less that it's hurting right now. I haven't even seen the movie a second time. I watched AOE a whole 7 times in theaters, but I have no desire to see TLK again. They should have delivered on what they promised the first damn time.
I think that's the part that stings the most, that this writer's room was touted for so long to be a turning point for the storytelling aspect and writing, but all they did was force random things they read about (headmasters, duocons, quintessa, time travel, the true nature of earth...) and cram them into this movie without doing anything beyond that to make it any good
I kinda just jumped to a random page to see what the conversation still was, and I saw this, and I have to admit that I've found myself wondering about the writer's room as well. It's just another installment of "We're going really make the next movie work, guys" that went nowhere. If it took a room of people to come up with the writing for TLK, I'd like to know what happened to the work they produced, because this movie was the same random jumble that the previous four were.
I'm not here to be argumentative or anything, but there's no way it took several competent writers to turn out TLK. And, if it did somehow, I'd hope those writers were relieved of their duties, as they clearly failed in their objectives.
Keep in mind that this "writer's room" was helmed by the guy who wrote Batman and Robin, so... did you really have any expectations?
Well hey, at the very least, it could have been hilariously bad. Where's Prime's Optimus Credit Card?
Posted by Dagon on July 5th, 2017 @ 6:55pm CDT
JazZeke wrote:Dagon wrote:Hellscream9999 wrote:SlyTF1 wrote:Hellscream9999 wrote:I'm not sad, they brought this on themselves by not getting their writing in order, maybe they should hire actually talented writers next time...
I'm honestly finding it more sad that I just don't care. This franchise is literally my favorite thing on the planet, and I couldn't give a damn less that it's hurting right now. I haven't even seen the movie a second time. I watched AOE a whole 7 times in theaters, but I have no desire to see TLK again. They should have delivered on what they promised the first damn time.
I think that's the part that stings the most, that this writer's room was touted for so long to be a turning point for the storytelling aspect and writing, but all they did was force random things they read about (headmasters, duocons, quintessa, time travel, the true nature of earth...) and cram them into this movie without doing anything beyond that to make it any good
I kinda just jumped to a random page to see what the conversation still was, and I saw this, and I have to admit that I've found myself wondering about the writer's room as well. It's just another installment of "We're going really make the next movie work, guys" that went nowhere. If it took a room of people to come up with the writing for TLK, I'd like to know what happened to the work they produced, because this movie was the same random jumble that the previous four were.
I'm not here to be argumentative or anything, but there's no way it took several competent writers to turn out TLK. And, if it did somehow, I'd hope those writers were relieved of their duties, as they clearly failed in their objectives.
Keep in mind that this "writer's room" was helmed by the guy who wrote Batman and Robin, so... did you really have any expectations?
I didn't expect anything. I have seen the other four Transformers movies, after all.
But I agree with Kurona's previous post. I think that the writer's room was mainly to try and sell the 'cinematic universe' idea, like it was just a smokescreen to suggest the idea of something grand and unified.
Posted by Sabrblade on July 5th, 2017 @ 11:21pm CDT
Posted by william-james88 on July 7th, 2017 @ 12:25pm CDT
Sabrblade wrote:At the very least, the writers' room gave us one scene in this movie that was both legitimately awesome and amusing: The King Arthur vs. the Saxons battle, featuring Merlin the Drunk.
I was not amused
But seriously, that being the first scene got me ready for the horrid movie that it was where the director had no sense of tone.
Posted by TurboMMaster on July 7th, 2017 @ 4:00pm CDT
Posted by Deadput on July 7th, 2017 @ 9:43pm CDT
Obviously Canopy became the long haul reuse since well you know but I personally like both.
https://twitter.com/wesburt/status/883181187706961921
https://twitter.com/wesburt/status/883183730751184896
https://www.instagram.com/p/BWO12w2nC5b/
Do you think God stays in heaven because he too, lives in fear of what he's created?
https://twitter.com/wesburt/status/883188802369409024
This is Daytrader aka Steve Buscemi before they threw a beard on this face, gave him a hat and called it a day no seriously look closely to this show of him from a spot and the face shares the base design as this one.
Posted by TurboMMaster on July 8th, 2017 @ 6:37am CDT
Why waste time and money to render a decent new form for a guy that will be killed in one of first few minutes?So Wesley Burt who has done Concept art for the movie before such as AOE has posted some images of an early concept of Canopy who in here seems to originally turn into some trains.
At least they admitted that first four movies were just a series of summer blockusters, not a cinematic universe, it dosen't make plot holes any less offensive, but at least they are honest with us. Just not sure If I like that they will try sell the same thing again and again with "hey, look, it's a shared cinematic universe!".But I agree with Kurona's previous post. I think that the writer's room was mainly to try and sell the 'cinematic universe' idea, like it was just a smokescreen to suggest the idea of something grand and unified.
Posted by WreckerJack on July 8th, 2017 @ 6:33pm CDT
Initial visual development for the Canopy character in Transformers: The Last Knight, based on a Chicago L rail car. He hides all the little bots from drone surveillance with his ruins ghillie suit.
In the images below we can see how his design for the character model progressed. Some of the colors darkened as the drawing was finished. What do you think of these designs?
Posted by WreckerJack on July 8th, 2017 @ 6:58pm CDT
If you would like to learn more about where Transformers: The Last Knight was filmed, have a look at this article.
Tables, dressers, couches, costumes, cups, dishes and silverware are just some of the hundreds of items that will be available at the cash-only sale, which will take place from 10 a.m. to 4 p.m. on Friday, July 14 and Saturday, July 15 at Gate 2 of the studio, located at 1999 Centerpoint Parkway in Pontiac.
Posted by Deadput on July 8th, 2017 @ 7:17pm CDT
"Do you think God stays in heaven because he too, lives in fear of what he's created?"
Steve Buscemi Spy Kids 2: Island of Lost Dreams
Posted by Hydrargyrus on July 8th, 2017 @ 8:32pm CDT
Posted by dragons on July 8th, 2017 @ 10:49pm CDT
Deadput wrote:So Wesley Burt who has done Concept art for the movie before such as AOE has posted some images of an early concept of Canopy who in here seems to originally turn into some trains.
Obviously Canopy became the long haul reuse since well you know but I personally like both.
https://twitter.com/wesburt/status/883181187706961921
https://twitter.com/wesburt/status/883183730751184896
https://www.instagram.com/p/BWO12w2nC5b/
Do you think God stays in heaven because he too, lives in fear of what he's created?
https://twitter.com/wesburt/status/883188802369409024
This is Daytrader aka Steve Buscemi before they threw a beard on this face, gave him a hat and called it a day no seriously look closely to this show of him from a spot and the face shares the base design as this one.
For people complaining about bots not looking human enough look at Steve buscemi bot character that transformer looks to be created by transformer fan who hate bay transformers realistic looking bots and this character look cartoony looking with human pieces pasted on it make face looking at that bot glad fans don't make transformer movies other wise megatron be big giant that humans can not hold in there hand, and bots be looking cartoony looking with boring blocky body parts not enough car parts showing to make it realistic looking
Posted by Hydrargyrus on July 9th, 2017 @ 12:06pm CDT
dragons wrote:For people complaining about bots not looking human enough look at Steve buscemi bot character that transformer looks to be created by transformer fan who hate bay transformers realistic looking bots and this character look cartoony looking with human pieces pasted on it make face looking at that bot glad fans don't make transformer movies other wise megatron be big giant that humans can not hold in there hand, and bots be looking cartoony looking with boring blocky body parts not enough car parts showing to make it realistic looking
Yeah, the animation style of the movie wouldn't/doesn't work well with traditional unbroken shapes and panels.
Posted by Seibertron on July 9th, 2017 @ 12:25pm CDT
Posted by Stealth Claw on July 10th, 2017 @ 6:23pm CDT
Seibertron wrote:I don't get why "Daytrader" or the Junk bot wasn't Wreck-Gar. It would have been an appropriate name reuse. Oh well ... hopefully a new direction is just beyond the horizon with the live action film franchise.
same I was hoping he was called wreck-gar, in my own personal cannon he is.
Posted by Sabrblade on July 10th, 2017 @ 11:11pm CDT
My guess, based on Daytrader's concept art, is that they wanted to basically make him be "Steve Buscemi as a Transformer" as a start, but then only added all the excess junk once he ended up being a modified reuse of Hound's robot mode CG model. If that's how it was for him, then Daytrader was meant to be "Daytrader" from the get-go, with the junk being added in later making him similar to Wreck-Gar in only a superficial manner. At least, that's just my theory.Seibertron wrote:I don't get why "Daytrader" or the Junk bot wasn't Wreck-Gar. It would have been an appropriate name reuse. Oh well ... hopefully a new direction is just beyond the horizon with the live action film franchise.
Posted by Deadput on July 11th, 2017 @ 12:30am CDT
Sabrblade wrote:once he ended up being a modified reuse of Hound's robot mode CG model.
But... Daytrader doesn't even use Hound's body like at all it's not a Long Haul to Onslaught/Canopy(Who reuses a modified Jolt head so not even Canopy's head is original) thier just both "chunky" with beards and Daytrader's beard is only put on top of that concept head design.
No I'm not joking that head design is in the film but just like how Hound has this face without the beard.
Posted by Stuartmaximus on July 11th, 2017 @ 12:31pm CDT
https://youtu.be/C3yBqK9VdPc
Posted by Sabrblade on July 11th, 2017 @ 12:44pm CDT
Those were all discussed in the spoiler thread. This is the non-spoiler thread.Stuartmaximus wrote:Btw anyone elso notice these differences that this guy's on about
https://youtu.be/C3yBqK9VdPc
Posted by SlyTF1 on July 11th, 2017 @ 2:38pm CDT
Stuartmaximus wrote:Btw anyone elso notice these differences that this guy's on about
https://youtu.be/C3yBqK9VdPc
I noticed. All of Nitro's dialogue is completely different.
Posted by william-james88 on July 11th, 2017 @ 3:32pm CDT
Stuartmaximus wrote:Btw anyone elso notice these differences that this guy's on about
https://youtu.be/C3yBqK9VdPc
We made an article out of it and posted it i the spoiler thread. Feel free to look it up there and discuss it within that thread.
Posted by Va'al on July 13th, 2017 @ 2:13am CDT
TRANSFORMERS: THE LAST KNIGHT: LIMITED EDITION (2-CD SET) — LLLCD 1432
STARTS SHIPPING JULY 25
LIMITED EDITION OF 3000 UNITS
La-La Land Records and Paramount Pictures present the limited edition 2-CD SET of acclaimed composer Steve Jablonsky’s (TRANSFORMERS: AGE OF EXTINCTION, ENDER’S GAME) original motion picture score to the big-screen blockbuster TRANSFORMERS: THE LAST KNIGHT, starring Mark Wahlberg, Josh Duhamel and Anthony Hopkins, and directed by Michael Bay.
Jablonsky and TRANSFORMERS: THE LAST KNIGHT director Michael Bay continue an exciting, longstanding collaboration that has forged numerous cinematic blockbusters, including the previous four TRANSFORMERS films.
“I met with Michael before he started shooting Transformers: The Last Knight,” recalled Jablonsky. “He showed me some amazing concept art and explained how the story connects the history of Transformers all the way back to the times of King Arthur and the Knights of the Round Table. I loved the idea because it gave me the opportunity to explore new musical ideas… The storyline allowed me to write melodies that are a bit more “classical” than I’ve written for the other Transformers films, which was a lot of fun for me.”
Produced by the composer and mastered by Patricia Sullivan at Bernie Grundman Mastering, this special limited edition CD release of 3000 units will thrill film music fans with an exhilarating musical experience!
TRACK LISTING:
DISC 1
1. Sacrifice (6:47)
2. The Coming Of Cybertron (4:59)
3. Merlin’s Staff (5:49)
4. No-Go Zone (3:29)
5. Stay And Fight (6:26)
6. Code Red (2:13)
7. Izzy (4:00)
8. Purity Of Heart (3:34)
9. Megatron Negotiation (3:38)
10. Today We Hunt (1:47)
11. Running Out Of Tomorrows (1:21)
12. Drone Chase (5:08)
13. You Have Been Chosen (2:18)
14. Seglass Ni Tonday (6:27)
15. Quintessa (6:37)
TOTAL DISC TIME: 64:23
DISC 2
1. Vivian (3:53)
2. Abduction (3:05)
3. History Of Transformers (4:24)
4. Cogman Sings (2:10)
5. Vivian Follow Merlin (6:41)
6. The Greatest Mission Of All (2:19)
7. Dive (3:16)
8. Two Moons (2:03)
9. Merlin’s Tomb (3:18)
10. Claim The Staff (3:37)
11. Prime Versus Bee (2:46)
12. Your Voice (4:34)
13. I Had My Moment (2:29)
14. Ospreys (1:49)
15. Battlefield (3:44)
16. Did You Forget Who I Am (1:57)
17. We Have To Go (5:49)
18. Calling All Autobots (2:55)
19. Sir Edmund Burton (4:10)
TOTAL DISC TIME: 64:49
TOTAL ALBUM TIME: 129:12
THIS IS A COMPACT DISC RELEASE
DEPICTED COVER ART NOT FINAL
Posted by thedistinctroom on July 13th, 2017 @ 2:40pm CDT
Posted by william-james88 on July 16th, 2017 @ 12:27pm CDT
From both Walmart.ca and Amazon Germany we have listings showing the following releases:
Transformers: The Last Knight on DVD
Transformers: The Last Knight (Blu-ray + DVD + Digital HD)
Transformers: The Last Knight 3D (Blu-ray 3D + Blu-ray + Digital HD)
Transformers: The Last Knight (4K Ultra HD + Blu-ray + Digital HD)
TRANSFORMERS - 5 Movie Collection (Blu-ray + Digital HD)
Transformers: The Last Knight [Steelbook] [Blu-ray] [Limited Edition]
Posted by dragons on July 16th, 2017 @ 1:15pm CDT
Posted by Stuartmaximus on July 16th, 2017 @ 1:43pm CDT
Posted by Carnivius_Prime on July 16th, 2017 @ 1:55pm CDT
Posted by Dr. Caelus on July 16th, 2017 @ 4:00pm CDT
Posted by northren prime on July 16th, 2017 @ 4:22pm CDT
Posted by WreckerJack on July 16th, 2017 @ 8:45pm CDT
Posted by Va'al on July 18th, 2017 @ 1:09am CDT
Posted by Carnivius_Prime on July 18th, 2017 @ 1:25am CDT
This one really amuses me for some reason. I like the idea that some Transformers try to emulate human features so much they go as far as chunky eyebrows. Like the Autobot insignia on the cap too.
Posted by Sabrblade on July 18th, 2017 @ 8:55am CDT
Posted by Va'al on July 22nd, 2017 @ 4:53am CDT
If you happen to be in LA on July 30 I'll be hanging out at this awesome store. Please come say hi! All of you guys and gals listening to my music is what inspires me every day and gives my job meaning, so please stop by so I can thank you in person.
If you've already ordered the CD you do NOT have to buy another copy at the store! I look forward to meeting you!
Steve
Posted by Va'al on July 22nd, 2017 @ 12:07pm CDT
Not all markets have received the movie yet.
Thank you.
Posted by Va'al on July 23rd, 2017 @ 2:40pm CDT
Featuring the likes of Drift, Optimus Prime, Bumblebee, Jetfire, Grimlock, Scorn, Ironhide, Hound, and more, such as weapons, props and accessories, you can check out several images below, and videos of the animated statues at the event - if you're in the Sao Paulo state area, make sure to drop by this final week!
Posted by Carnivius_Prime on July 23rd, 2017 @ 3:16pm CDT
Posted by TulioDude on July 23rd, 2017 @ 11:24pm CDT
Carnivius_Prime wrote:The Dinobots look cool. The others take a few liberties with the general aesthetic and design though. Like strange knock offs.
Though not 100% accurate,those robots just felt good to be around with.You feel the dedication they have put into building them.Some even have bliking lights.
Here's a trailer for the same exposition but from another mall in the country.
Posted by Windsweeper on July 24th, 2017 @ 3:26am CDT
Posted by Bronzewolf on July 27th, 2017 @ 12:15pm CDT
Posted by Carnivius_Prime on July 27th, 2017 @ 12:20pm CDT
And I like the Primal even though not much of a Beast Wars fan... what the heck was this for? I like how it has Prime's helmet integrated in the gorilla head .
Posted by Bronzewolf on July 27th, 2017 @ 12:21pm CDT
...Winston?
Posted by Stormshot_Prime on July 27th, 2017 @ 1:49pm CDT