Reaver War Update! wrote:WarPorn Industries and the RDD proudly present
The Campaign for Cybertron
SEASON 2: Extinction!
HMW BITES BACK!
Round 4: PROLOGUE!!Once more unto the breach, once more!!
So we're basically just ripping off Henry V? Oooohh kaaay...It's been a rollercoaster of warfare here on Cybertron for the last few months.
The Reavers, ancient monsters once-Cybertronian in origin sealed away for eternity as punishment for betraying our planet and race, remain hidden within their pocket of the Dead Space. Our attempts to reforge the shattered Throne of Vir and seal them back still incomplete, leaving us no way to stop their invisible attacks.
On Cybertron herself, the Reaver Brood Virus has torn through our unprepared chemical warfare defences turning those who were ones our allies into a mindless drone 'Brood' army. This zombie-like force led by Starscream and Prowl, now unwilling puppets of the Reavers (although the jury is still out on Starscreams case) have created a devastating swarm of carnage across the planet's face using their knowledge of both of our factions.
Whilst the transformers can claim some small victories over the Brood, the cost has been incredibly high. Vast regions of the southern hemisphere are now uninhabitable, and the remainder is a combat-zone the likes of which has not been seen since the genesis of the Great War itself. This war is bringing Cybertron to its knees, moreso than our great war ever could.Uraya has been decimated.
Vos and Tarn are naught but twin smoking craters.
Tagon Heights have been levelled.
Hydrax Plateau is dark and stagnant.
Polyhex is shattered wreckage.
One by one the rest of our cities fall beneath the
overwhelming numbers of the Reavers mindless hoard.
The indomitable fortress of Kaon is a near wasteland after the recent conflict. Iacon’s legendary defences that held the decepticons at bay for millennia now lay shattered and useless at the bottom of the Sonic Canyons, ‘commandeered’ by an infected Prowl earlier in the war, so even the Autobots beacon city may fall within days.
But hope comes from within the Dead Space itself. A duo of ancient primative Cybertronians, trapped within the twisted dimension whilst fighting the Reavers and believed lost have escaped and have passed valuable information to us, information that may help turn the tide of this war...
Amongst the ruins of Tyrest an urgent war council is being overseen by the Senate. Ultra Magnus and Shockwave, their differences put aside in this time of crisis, have drawn an inevitable conclusion:We take our new weapons and we go on the offensive.Ultra Magnus and Shockwave wrote: Inaction in this situation carries 0.0% chance of survival. It is the logical choice to unify our forces with Ultra Magnus. The new weapon advantages will mean nothing if we do not go on the offensive, so you will be required to breach the Dark Space dimension. Ultra Magnus will extrapolate further.Our scientists have examined the rift by the Throne of Vir and it appears that entering it is much easier than we had expected. The information we received from the escaped primatives indicates the Reavers have another shard, and more importantly that shard that can help rebuild the Throne, reseal the rift and finally stop this menace. I have gone over with Shockwave and we have worked out the best teams to do just this.
Your strike teams will consist of five individuals, each with an essential part in this assault. Your mission is to locate and recover the primatives, download and transmit the schematics to this infamous Bite they have as we will need it to cure our own primatives, and of supreme importance transport back the shard.I don’t think I need to tell you what this bite has done to us, this infection is running wild. Sparkstalker and Grotesque have been fitted with upgraded dragon altmodes, and now Shockwave has cleared them as free of infection they will lead this as a joint mission. We just have to hope that this works!
Crisis command, over and out!
OK, have you got all of that?
The Strike Teams must consist of 5 members from your team, to be chosen in advance and prepared for battle.
Each strike team must consist of:
A Splicer. This can be any warrior or scientist that has Repair as a tactic. The splicer will be responsible for keeping your teams alive in battle, and taking data and infection details from any Brood they face.
- Your Splicers will recover the schematics for Bite, which will allow us to cleanse and upgrade many of the remaining animal alt classes here, ensuring an attack like this can never be repeated. Repair 50 times.
A Scout. A lightning-quick soldier who can get in, pinpoint your target and Avoid damage long enough to get out again, so you can direct your heavies effectively.
- Your Scouts will locate and extract the primitives trapped within the Dead Space dimension. Avoid 50 times in missions where you survive at the end.
An Assault Trooper. Your heaviest and strongest Ramming soldier is needed here. They will need to be able to punch a hole in the Reavers defences allowing you to get inside and do some damage.
- Your Assault troopers will find the remaining pieces of the Throne of Vir by destroying the Reavers citadel until they uncover it. Make 50 kills with Ram.
An Artillery Unit. Heavy weaponry and the ability to Strafe here is essential, these will be needed to give covering fire to the Splicer and allow them to complete their task safely.
- Your Artillery will keep the Brood hoard at bay, and cover your teams actions. Make 50 kills with Strafe.
A Vanguard. These troops will cover your retreat. They need to be animalistic, relentless and devastating, and must have a Bite-capable altmode as they will be undercover as Brood until it is time to pull out.
- Your Vanguard will break cover to get you out alive and stop you being followed home. Make 50 kills with Bite.
You have 1 week to format your forces, finalise your tactics and find a setup you are happy with, as it cannot be changed once you enter the breach.
Lastly, due to the nature of this task, any selected strike team members who need to reset from existing rare or legacy altmodes can take a snapshot of their old form before they reformat and it will be returned to them when, or if, they return.
(Please check with the Senate this is possible first.)
You have seven days, use them wisely.
Tl;dr version:
Pick 5 characters, they can be dual tactic.
Assault must have Ram
Splicer must have Repair
Artillery must have Strafe
Scout must have Avoid
Vanguard must have Bite
Artillery, Assault and Vanguard must land 50 kills with their tactic.
Splicer must make 50 repairs
Scouts must Avoid and survive 50 times (multiple avoids in the same mission all count, as long as they end it alive)
Altmodes lost by resetting will be returned afterwards as long as it is possible to do so, please check first!
Level balancing
For those using characters of level 5 and below, you may subtract 10% from the characters target number for each level below 6:
Level 5 needs 45
Level 4 needs 40
Level 3 needs 35
Level 2 needs 30
Level 1 needs 25
(Level 0's will have a slightly different challenge if any wish to sign up.)
Once the round begins you are not allowed to reset your strike team characters (the rest you can do what you like with) so plan your teams out between yourselves carefully!
As usual please list your questions, comments and delusional statements below...
Game starts 27th Feb. Sign up below with your chosen 5 and get formatting!